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时空衍生bug修复

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2022-06-04更新

    

最新编辑:哔哩winter

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更新日期:2022-06-04

  

最新编辑:哔哩winter

来自了不起的修仙模拟器WIKI_BWIKI_哔哩哔哩
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哔哩winter

在游戏文件中找到: MapStory_System.xml

寻找其中的节点: <Story Name="System_LearnGreateBuilding">

修改<OKResult>节点内容为:

local tBuildList = { ["Building_BaBaoGongDe_Our"] = "Esoterica_ZhenFa_18", ["Building_WanDaoZunFaZuo_Our"] = "Esoterica_ZhenFa_22", ["Building_QiQingQingTongShu_Our"] = "Esoterica_ZhenFa_17", ["Building_ZhouTianXingDouPan_Our"] = "Esoterica_ZhenFa_16", ["Building_WuLongXuanJinTa_Our"] = "Esoterica_ZhenFa_19", ["Building_ShuShanJianChi_Our"] = "Esoterica_ZhenFa_20", ["Building_LingYuFeng_Our"] = "Esoterica_ZhenFa_24", ["Building_WanGuXieFaTan_Our"] = "Esoterica_ZhenFa_26", ["Building_XuanCiTianKeng_Our"] = "Esoterica_ZhenFa_25", ["Building_QiShaShenBei_Our"] = "Esoterica_ZhenFa_27", ["Building_XuanYinShengQuan_Our"] = "Esoterica_ZhenFa_21" }; if me:IsLearnedEsoteric(tBuildList[story:GetBindThing().def.Name]) == true then me:AddMsg(XT("[NAME]已经参悟这些奥妙了。")) else if me:GetGLevel() >= 12 and (me:GetIntelligence() + me:GetLuck() >= 18) and me:GetSkillLevel("Zhen") >=15 then local bindthingname = story:GetBindThing():GetName() me:AddMsg(string.format(XT("[NAME]运转元神,尝试参悟%s中蕴含的大道。竟然从中领悟出一些阵法的奥义。"), tostring(bindthingname))); me:LearnEsoteric(tBuildList[story:GetBindThing().def.Name]) if story:GetBindThing().def.Name == "Building_ZhouTianXingDouPan_Our" then me:LearnEsoteric("Esoterica_ZhenFa_23") end else local bindthingname = story:GetBindThing():GetName() me:AddMsg(string.format(XT("[NAME]运转元神,尝试参悟%s中蕴含的大道,然而受限于自身积累不足,最终一无所获。"), tostring(bindthingname))); end end