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| 角色信息 | |
| 中文名称 | 昆西 |
| 英文名称 | Quincy |
| 职业 | 弓箭手 |
| 性别 | 男 |
| 基础数据 | |
| 价格 | 540 |
| 射程 | 50 |
| 占地 | 7 |
| 经验倍率 | 1.0× |
| 解锁条件 | 默认解锁 |
| “ | 昆西是骄傲、坚强和聪明的化身,他的弓就是他展示惊人技能的武器。 | ” |
| ——游戏内描述 | ||
基本介绍
(待补充)
基础数据
攻击方式
每0.95秒发射1支箭矢,穿透为3,伤害为1,箭矢在击中目标后弹射。
攻击目标
与常见攻击目标一致。
升级信息
| 等级 | 经验 | 升级效果 |
|---|---|---|
| 2 | 180 | 穿透+1 |
| 3 | 460 | 获得快速射击技能(冷却60秒):
攻速*3,持续8秒 |
| 4 | 1000 | 射程+2 |
| 5 | 1860 | 可以看见迷彩气球 |
| 6 | 3280 | 每次发射2支箭矢 |
| 7 | 5180 | 每3次发射,每支箭矢在第一次击中目标后爆炸
爆炸穿透为10,伤害为1 |
| 8 | 8320 | 箭矢和爆炸飞艇增伤+2 |
| 9 | 9380 | 箭矢穿透+2 |
| 10 | 13620 | 获得箭矢风暴技能(冷却70秒):
在场上根据英雄的瞄准目标,以其为中心释放箭矢风暴 伤害6,对飞艇伤害+6,范围100,持续3秒,穿透无限 在其中的目标有5%的概率被命中,命中0.05秒后可再次被命中 |
| 11 | 16380 | 攻击间隔减为0.6秒 |
| 12 | 14400 | 箭矢穿透+1 |
| 13 | 16650 | 射程+2
快速射击持续12秒 |
| 14 | 14940 | 箭矢和爆炸飞艇增伤+1 |
| 15 | 16380 | 快速射击冷却减为45秒,效果改为攻速*4 |
| 16 | 17820 | 攻击间隔减为0.4秒 |
| 17 | 19260 | 箭矢飞得更快,爆炸改为每2次攻击触发 |
| 18 | 20700 | 攻击间隔减为0.25秒
箭矢风暴冷却减为55秒,对陶瓷气球伤害+18,命中率增至7.5% 对陶瓷气球的额外伤害不会对恐怖气球的外壳生效 |
| 19 | 16470 | 箭矢穿透+2,每次发射3支箭矢 |
| 20 | 17280 | 攻击间隔减为0.2秒
箭矢风暴伤害+4,对飞艇伤害+4,对陶瓷气球伤害+6,命中率增至10% |
详细数据
"1": {
"射程": 50,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 50,
"射弹": [
{
"name": "射弹",
"穿透": 3,
"伤害": 1,
"伤害类型": 17,
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 50,
"弹跳数": 3
},
"忽略项": [
"对迷彩气球无效"
]
}
],
"攻击间隔": "0.95s",
"忽略项": [
"对迷彩气球无效"
]
}
]
},
"2": {
"射程": 50,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 50,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 50,
"弹跳数": 4
},
"忽略项": [
"对迷彩气球无效"
]
}
],
"攻击间隔": "0.95s",
"忽略项": [
"对迷彩气球无效"
]
}
]
},
"3": {
"射程": 50,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 50,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 50,
"弹跳数": 4
},
"忽略项": [
"对迷彩气球无效"
]
}
],
"攻击间隔": "0.95s",
"忽略项": [
"对迷彩气球无效"
]
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"4": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 4
},
"忽略项": [
"对迷彩气球无效"
]
}
],
"攻击间隔": "0.95s",
"忽略项": [
"对迷彩气球无效"
]
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"5": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 4
}
}
],
"攻击间隔": "0.95s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"6": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 4
}
}
],
"攻击间隔": "0.95s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"7": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 4
}
},
{
"name": "爆炸射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 52,
"弹跳数": 4
},
"替换频率": 3
}
],
"攻击间隔": "0.95s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"8": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 4
}
},
{
"name": "爆炸射弹",
"穿透": 4,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 52,
"弹跳数": 4
},
"替换频率": 3
}
],
"攻击间隔": "0.95s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"9": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 6,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 6
}
},
{
"name": "爆炸射弹",
"穿透": 6,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 52,
"弹跳数": 6
},
"替换频率": 3
}
],
"攻击间隔": "0.95s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
}
]
},
"10": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 6,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 6
}
},
{
"name": "爆炸射弹",
"穿透": 6,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 52,
"弹跳数": 6
},
"替换频率": 3
}
],
"攻击间隔": "0.95s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
},
{
"name": "箭矢风暴",
"冷却": "70s",
"攻击": [
{
"name": "攻击",
"射程": "∞",
"射弹": [
{
"name": "射弹",
"穿透": 1,
"最大穿透": 1,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": "∞"
},
"半径": 2,
"子射弹": [
{
"name": "范围",
"触发条件": "消耗100%穿透",
"穿透": "∞",
"伤害": 6,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+6"
}
],
"移动/持续时间": {
"持续时间": "3s",
"回合": 0
},
"半径": 100,
"meta": {
"重复命中间隔": "0.05s"
},
"忽略项": [
"只有5%几率生效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对目标有效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对完全在屏幕内的气球有效"
],
"notes": [
"无视障碍物"
]
}
]
}
]
},
"11": {
"射程": 52,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 52,
"射弹": [
{
"name": "射弹",
"穿透": 6,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"meta": {
"弹跳距离": 52,
"弹跳数": 6
}
},
{
"name": "爆炸射弹",
"穿透": 6,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.5714286s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+2"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 52,
"弹跳数": 6
},
"替换频率": 3
}
],
"攻击间隔": "0.6s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "60s",
"增益效果": [
{
"攻击间隔加成": "33.33333%",
"持续时间": "8s"
}
]
},
{
"name": "箭矢风暴",
"冷却": "70s",
"攻击": [
{
"name": "攻击",
"射程": "∞",
"射弹": [
{
"name": "射弹",
"穿透": 1,
"最大穿透": 1,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": "∞"
},
"半径": 2,
"子射弹": [
{
"name": "范围",
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]
},
{
"name": "箭矢风暴",
"冷却": "70s",
"攻击": [
{
"name": "攻击",
"射程": "∞",
"射弹": [
{
"name": "射弹",
"穿透": 1,
"最大穿透": 1,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": "∞"
},
"半径": 2,
"子射弹": [
{
"name": "范围",
"触发条件": "消耗100%穿透",
"穿透": "∞",
"伤害": 6,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+6"
}
],
"移动/持续时间": {
"持续时间": "3s",
"回合": 0
},
"半径": 100,
"meta": {
"重复命中间隔": "0.05s"
},
"忽略项": [
"只有5%几率生效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对目标有效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对完全在屏幕内的气球有效"
],
"notes": [
"无视障碍物"
]
}
]
}
]
},
"18": {
"射程": 54,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 54,
"射弹": [
{
"name": "射弹",
"穿透": 7,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"emission": {
"角度": "10°",
"数量": 2
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.71428573s"
},
"半径": 0,
"meta": {
"弹跳距离": 54,
"弹跳数": 7
}
},
{
"name": "爆炸射弹",
"穿透": 7,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.71428573s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 54,
"弹跳数": 7
},
"替换频率": 2
}
],
"攻击间隔": "0.25s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "45s",
"增益效果": [
{
"攻击间隔加成": "25%",
"持续时间": "12s"
}
]
},
{
"name": "箭矢风暴",
"冷却": "55s",
"攻击": [
{
"name": "攻击",
"射程": "∞",
"射弹": [
{
"name": "射弹",
"穿透": 1,
"最大穿透": 1,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": "∞"
},
"半径": 2,
"子射弹": [
{
"name": "范围",
"触发条件": "消耗100%穿透",
"穿透": "∞",
"伤害": 6,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+6"
},
{
"keyword": "种类:陶瓷气球",
"value": "+18"
}
],
"移动/持续时间": {
"持续时间": "3s",
"回合": 0
},
"半径": 100,
"meta": {
"重复命中间隔": "0.05s"
},
"忽略项": [
"只有7.5%几率生效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对目标有效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对完全在屏幕内的气球有效"
],
"notes": [
"无视障碍物"
]
}
]
}
]
},
"19": {
"射程": 54,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 54,
"射弹": [
{
"name": "射弹",
"穿透": 9,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"emission": {
"角度": "10°",
"数量": 3
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.71428573s"
},
"半径": 0,
"meta": {
"弹跳距离": 54,
"弹跳数": 9
}
},
{
"name": "爆炸射弹",
"穿透": 9,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.71428573s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 54,
"弹跳数": 9
},
"替换频率": 2
}
],
"攻击间隔": "0.25s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "45s",
"增益效果": [
{
"攻击间隔加成": "25%",
"持续时间": "12s"
}
]
},
{
"name": "箭矢风暴",
"冷却": "55s",
"攻击": [
{
"name": "攻击",
"射程": "∞",
"射弹": [
{
"name": "射弹",
"穿透": 1,
"最大穿透": 1,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": "∞"
},
"半径": 2,
"子射弹": [
{
"name": "范围",
"触发条件": "消耗100%穿透",
"穿透": "∞",
"伤害": 6,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+6"
},
{
"keyword": "种类:陶瓷气球",
"value": "+18"
}
],
"移动/持续时间": {
"持续时间": "3s",
"回合": 0
},
"半径": 100,
"meta": {
"重复命中间隔": "0.05s"
},
"忽略项": [
"只有7.5%几率生效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对目标有效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对完全在屏幕内的气球有效"
],
"notes": [
"无视障碍物"
]
}
]
}
]
},
"20": {
"射程": 54,
"占地": "7",
"攻击": [
{
"name": "攻击",
"射程": 54,
"射弹": [
{
"name": "射弹",
"穿透": 9,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"emission": {
"角度": "10°",
"数量": 3
},
"移动/持续时间": {
"速度": 420,
"持续时间": "0.71428573s"
},
"半径": 0,
"meta": {
"弹跳距离": 54,
"弹跳数": 9
}
},
{
"name": "爆炸射弹",
"穿透": 9,
"伤害": 1,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"移动/持续时间": {
"速度": 420,
"持续时间": "0.71428573s"
},
"半径": 0,
"子射弹": [
{
"name": "爆炸",
"触发条件": "消耗0.1%穿透",
"穿透": 10,
"伤害": 1,
"伤害类型": 2,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+3"
}
],
"移动/持续时间": {
"持续时间": "0.1s",
"回合": 0
},
"半径": 25.7,
"notes": [
"无视障碍物"
]
}
],
"meta": {
"弹跳距离": 54,
"弹跳数": 9
},
"替换频率": 2
}
],
"攻击间隔": "0.2s"
}
],
"技能": [
{
"name": "快速射击",
"冷却": "45s",
"增益效果": [
{
"攻击间隔加成": "25%",
"持续时间": "12s"
}
]
},
{
"name": "箭矢风暴",
"冷却": "55s",
"攻击": [
{
"name": "攻击",
"射程": "∞",
"射弹": [
{
"name": "射弹",
"穿透": 1,
"最大穿透": 1,
"移动/持续时间": {
"持续时间": "0.1s",
"回合": "∞"
},
"半径": 2,
"子射弹": [
{
"name": "范围",
"触发条件": "消耗100%穿透",
"穿透": "∞",
"伤害": 10,
"伤害类型": 17,
"额外伤害": [
{
"keyword": "标签:\u003Ccode\u003EMoabs\u003C/code\u003E",
"value": "+10"
},
{
"keyword": "种类:陶瓷气球",
"value": "+24"
}
],
"移动/持续时间": {
"持续时间": "3s",
"回合": 0
},
"半径": 100,
"meta": {
"重复命中间隔": "0.05s"
},
"忽略项": [
"只有10%几率生效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对目标有效"
],
"notes": [
"无视障碍物"
]
}
],
"忽略项": [
"只对完全在屏幕内的气球有效"
],
"notes": [
"无视障碍物"
]
}
]
}
]
}
}皮肤和语音
| 场景 | 语音 | 文本 |
|---|---|---|
| 解锁 | Are you kidding me? Nothing gets past my bow.
你在逗我吗?我的弓箭绝不会放过任何一个气球。 | |
| 放置 | Are you kidding me? Nothing gets past my bow.
你在逗我吗?我的弓箭绝不会放过任何一个气球。 | |
| Just give me a target.
给我一个目标。 | ||
| 点击英雄 | Yes?
嗯? | |
| Yeah?
嗯? | ||
| What's up?
怎么了? | ||
| What next?
下一步是? | ||
| I am Quincy. Son of Quincy.
我是昆西。我是昆西之子。 | ||
| You want some?
你想来点吗? | ||
| 点击英雄过多1 | Oh, quit it!
喔,别这样! | |
| 点击英雄过多2 | Oh, stop that!
喔,快停下! | |
| 发动Lv3技能 | Come on!
来吧! | |
| 发动Lv10技能 | You can all have some!
全都来尝尝这个! | |
| MOAB出现 | Incoming!
来袭! | |
| BFB出现 | BFB incoming!
BFB来袭! | |
| ZOMG出现 | ZOMG incoming!
ZOMG来袭! | |
| DDT出现 | DDT incoming!
DDT来袭! | |
| BAD出现 | Uh... guys?
呃... 各位? | |
| 飞艇消灭 | Is that all you got?
就这点本事吗? | |
| Headshot!
爆头! | ||
| 漏气球 | Oh, come on!
哎,服了! | |
| Seriously?
真的假的? | ||
| 升级 | Awesome!
好极了! | |
| Sweet!
不错! | ||
| Ha ha!
哈哈! | ||
| Ha!
哈! | ||
| Oh yeah!
哦耶! | ||
| Alright!
好的! | ||
| Yes!
好! | ||
| Nice!
不错! | ||
| 升至20级 | I am the best!
我是最厉害的! |
| 场景 | 语音 | 文本 |
|---|---|---|
| 解锁 | Bow fully powered, arrows primed.
弓已完全充能,箭已上膛。 | |
| 放置 | Bow fully powered, arrows primed.
弓已完全充能,箭已上膛。 | |
| Scanning for targets.
正在扫描目标。 | ||
| 点击英雄 | Yes!
好! | |
| Yeah!
耶! | ||
| What's up?
怎么了? | ||
| What next?
下一步是? | ||
| I am Quincy. Evolved from Quincy.
我是昆西。进化自昆西。 | ||
| You want some?
你想来点吗? | ||
| 点击英雄过多1 | Oh quit it!
喔,别这样! | |
| 点击英雄过多2 | Oh, stop that!
喔,快停下! | |
| 发动Lv3技能 | Rapid shot!
极速射击! | |
| 发动Lv10技能 | Storm protocol: alpha.
风暴协议:α。 | |
| MOAB出现 | Incoming!
来袭! | |
| BFB出现 | BFB incoming!
BFB来袭! | |
| ZOMG出现 | ZOMG incoming!
ZOMG来袭! | |
| DDT出现 | DDT incoming!
DDT来袭! | |
| BAD出现 | BAD incoming!
BAD来袭! | |
| 飞艇消灭 | Target eliminated.
目标已消灭。 | |
| Headshot.
爆头。 | ||
| 漏气球 | Oh, come on!
哎,服了! | |
| Seriously?
真的假的? | ||
| 升级 | Awesome!
好极了! | |
| Sweet!
不错! | ||
| Ha ha!
哈哈! | ||
| Ha!
哈! | ||
| Oh yeah!
哦耶! | ||
| Alright!
好的! | ||
| Yes!
好! | ||
| Nice!
不错! | ||
| 升至20级 | Apex power achieved.
顶级功率达成。 |
| 场景 | 语音 | 文本 |
|---|---|---|
| 解锁 | The pack is ready.
狼群已准备好。 | |
| 放置 | The pack is ready.
狼群已准备好。 | |
| This is my territory.
这是我的领地。 | ||
| 点击英雄 | What?
什么事? | |
| Yeah.
嗯。 | ||
| Hey!
嘿! | ||
| Careful.
小心。 | ||
| Quiet.
安静。 | ||
| I am Quincy, of pack Quincy.
我是昆西。来自昆西狼群。 | ||
| 点击英雄过多1 | (狼低吼) | |
| 点击英雄过多2 | (狼咆哮) | |
| 发动Lv3技能 | Faster!
再快点! | |
| 发动Lv10技能 | Leave none standing!
一个不留! | |
| MOAB出现 | Get ready to feast!
准备好大快朵颐吧! | |
| BFB/ZOMG/DDT出现 | Run this one down!
追猎这个! | |
| BAD出现 | The ultimate prize!
终极大奖! | |
| 飞艇消灭 | Savage!
凶残! | |
| 漏气球 | Wake up!
醒醒! | |
| Wake up!
醒醒! | ||
| 升级 | Yes!
好! | |
| Tasty.
美味。 | ||
| More!
再来! | ||
| Bring them.
放马过来。 | ||
| 升至20级 | Strength in numbers!
狼多力量大! |

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