模组
阅读
2025-12-05更新
最新编辑:蓝习米
阅读:
更新日期:2025-12-05
最新编辑:蓝习米
Create what you imagine
在《都市:天际线2》当中,玩家可以在游戏主页面订阅模组,也可以通过创建、使用和分享自定义内容。
借助功能齐全的游戏内置编辑器,您可以创建精彩绝伦的地图和资源。
- The all-in-one Editor will allow you to make maps and a variety of assets
- The Modding Toolchain will allow you to create Code Mods that modify gameplay
- Paradox Mods will help you download, use and share custom content
These modding pages will be considered a 'live document' that will be updated regularly and added to as new content is developed.
Official Resources
- Code Mods
- Modding Toolchain - Instructions for setting up the Modding Toolchain ready to create code mods.
- UI Modding - Instructions for adding mod content into the game's UI
- Mod Key Binding - Official information for adding key binding to code mods.
- Options UI - Information regarding setting up your own mod's options panel.
- How to publish a Code Mod
- Editor - Walkthrough the creation of different supported content.
- Editor: Interface - Information on how to use the editor’s interface.
- Editor: Asset and Prefab Inspector - How to use the Asset and Prefab Inspector.
- Editor: Snapping and Tool Modes - How to use snapping options and tool modes.
- Maps
- Map Creation - Basics for using the map editor functions.
- How to upload a Map - the workflow for sharing a completed map to Paradox Mods.
- Assets
- Asset Creation Guide - General, standard guidelines for creating different assets ready to import into the editor.
- Asset Pipeline: Buildings - Asset pipeline and design guides for creating buildings ready to import into the editor.
- Asset Pipeline: Props - Asset pipeline and design guides for creating props ready to import into the editor.
- Assets: Texture Sharing - Setting up Texture Sharing before importing your assets.
- Assets: Importing - Importing meshes and textures ready to use on assets.
- Assets: Setting Up Color Variations - Setting up your color variations.
- Assets: Setting Up Emissive - Setting up your Emissive settings.
- Assets: Common Asset Principles - A collection of common principles that can be applied across a range of assets.
- Assets: Package, Share and Upload - How to package, share and upload finished assets.
- Asset Creation Guide - General, standard guidelines for creating different assets ready to import into the editor.
- Editor: Interface - Information on how to use the editor’s interface.
Community-Made Resources
- Community-Made Guides - All guides or walkthroughs made by the community!
在《都市:天际线2》当中,玩家可以在游戏主页面订阅模组,也可以通过创建、使用和分享自定义内容。
借助功能齐全的游戏内置编辑器,您可以创建精彩绝伦的地图和资源。
订阅模组
如何订阅模组
游戏主页面内,点击Paradox Mods,创建PlaySet,将代码改动、资产、地图等多元的模组添加其中并激活,即可使用模组获得更加欢乐的游戏体验。
如果遇到游戏更新带来的崩溃等情况,您可以访问Paradox Mods官网,或者用Skyve模组等正规渠道订阅、下载、取消订阅等。
在启用模组后,游戏成就将不可用。
模组推荐
衷心感谢Paradox Interactive 官方签约玩家(454693066)无手文大佬编写的《城市:天际线》(1代)和《都市:天际线2》模组表,同时也感谢包括P社员工和模组作者的辛勤奉献。您可以参照模组表的内容寻找、订阅、替换模组等。
模组表仅为推荐,模组保持测试阶段,该内容板块、游戏当中以及模组表随时随刻都有可能变化,订阅模组后游戏可能不稳定,我们强烈推荐新手玩家从原版游戏开始,并按需订阅。
模组表请参阅:天际线模组表 (将重定向至外部在线表格)
(模组表在Bwiki已获授权转载,版权为无手文及相关作者所有,模组表链接可能不适用于Wiki相关版权协议转载。如需转载,请阁下另行向作者申请授权)


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