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␗I-15bis

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2024-03-10更新

    

最新编辑:F-41地心鸦

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更新日期:2024-03-10

  

最新编辑:F-41地心鸦

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本条目介绍的是中国螺旋桨战斗机 I-15bis (中国) 。 关于其他版本,请参阅伊-15 (系列) 


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载具图鉴-机库背景.jpg
  • 简介
I-15bis china 资料卡.png
␗I-15bis
I 级

权重等级:

街机 历史 全真
1.01.01.0
研发点需求:
免费
价格:
免费

介绍

  ␗I-15bis 是中国的 I 级的螺旋桨战斗机,战斗权重 1.0 (街机/历史/全真)。它于版本更新1.91“夜视”加入游戏。

基本信息

飞行表现

最大速度

在4000米 380千米/时

回转时间 10 秒

实用升限 8600 米

引擎 什韦佐夫 M-25V

类型 星型,9 缸

冷却方式 气冷

起飞重量 2 吨



项目 最大速度
(千米/时,于4,000米)
实用升限
(米)
回转时间
(秒)
爬升率
(米/秒)
起飞滑跑距离
(米)
街机 历史/全真 街机 历史/全真 街机 历史/全真
白板 368 356 8600 10.9 11.7 10.6 10.6 125
完全体 394 380 10.3 10.5 19.1 14.2

详情

部件
作战档位 起飞档位 着陆档位 扰流板(减速板) 舰载机尾钩 减速伞
Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png
限制
机翼(km/h) 起落架(km/h) 襟翼(km/h) 最大过载
作战 起飞 着陆 + -
580 580 N/A N/A N/A ~14 ~6
最佳速度(km/h)
副翼 方向舵 升降舵 散热器
< 180 < 360 < 260 > 309
压缩机 (街机/历史/全真)
档位 1
最佳海拔 100% 加力
2,900 m 750 hp 830 hp

生存性和防护

成员数量 1

解体速度

机体 580 千米/时

起落架 580 千米/时


  • 8 mm 钢板 - 驾驶座后

改装件和经济


最高维修费 白板 → 完全体

街机 免费

历史 免费

改装件总成本 3890

179

护身符 190

成员组培训费

专家 1000

王牌 10

王牌(研发点) 8 0000

战斗收益 街机 / 历史 / 全真

10% / 10% / 50%

100% / 100% / 100%

改装

飞行性能

生存能力

武器配置


Mods aerodinamic fuse.png
维修机身
Mods aerodinamic fuse.png
维修机身



Mods radiator.png
散热器
Mods radiator.png
散热器
研发点:
440



Mods compressor.png
增压器
Mods compressor.png
增压器



Mods aerodinamic wing.png
维修机翼
Mods aerodinamic wing.png
维修机翼



Mods new engine.png
发动机
Mods new engine.png
发动机
研发点:
410



Mods metanol.png
喷油系统
Mods metanol.png
喷油系统
研发点:
720



Mods armor frame.png
机体翻新
Mods armor frame.png
机体翻新



Mods armor cover.png
蒙皮
Mods armor cover.png
蒙皮



Mods ammo.png
7 毫米前射武器弹链
Mods ammo.png
7 毫米前射武器弹链
研发点:
440


Mod arrow 0.png


Mods weapon.png
7 毫米前射武器翻新
Mods weapon.png
7 毫米前射武器翻新
研发点:
750



Mods pilon bomb.png
DZ-40 挂架
Mods pilon bomb.png
DZ-40 挂架
研发点:
410


Mod arrow 0.png


Mods pilon rocket.png
RO-82 挂架
Mods pilon rocket.png
RO-82 挂架
研发点:
720


载具武备

攻击武器

弹药 3050 发

射速 750 发/分钟


预设挂载

Msg-info.png 该机没有自定义挂载选项。
挂载表格
1 2 3 Icon RedXCross.png 4 5 6
无挂载
对地面目标
FAB-50 ×2 Bombs small.png Bombs small.png
ROS-82 ×6 Rockets ap middle.png Rockets ap middle.png Rockets ap middle.png Rockets ap middle.png Rockets ap middle.png Rockets ap middle.png
对装甲目标
RBS-82 ×6 Rockets he middle.png Rockets he middle.png Rockets he middle.png Rockets he middle.png Rockets he middle.png Rockets he middle.png

载具攻略

  The I-15 can be used in turnfighting, bomber intercepting and ground pounding. It is excellent in turning tightly and continuously, and it has lovely low-speed handling and low stall speeds (unlike its successor I-16), making it a great starter plane for sim. However it does have its drawbacks: the rather big nose blocks the visibility a lot, offering very poor over-the-nose visibility which is a disadvantage in a turn fight, because when leading a shot the enemy will always get obstructed by the engine, making the player guess the shot. Also its upper wings will get in the way when you look aside. Plus, it has an awful telescope-like gunsight, so when zoomed in the I-15's nimbleness is magnified, making the aim super wobbly. You cannot see anything around which greatly reduces your situational awareness.

Note: it is recommended to set the convergence within 300 m, with vertical convergence on, because the majority of turnfights happen at that range or closer.

Note 2: in a turnfight you must get used to shooting without zooming in, as you really can't see anything with its awkward scope when zoomed it. However when tailing a straight-flying plane that scope doesn't seem that bad

  Before engaging a fight, it is better to have an altitude advantage first. When approaching the fight try to figure out which is your teammate and which is the enemy, to avoid going for a second pass, as the energy retention of the I-15 is rather slow. Also pick your target carefully. For easier aiming, you want to go for those unmanoeuvrable twin engine aircraft like Ju 88 or Ki-45, or bombers if there are any. Given the bad forward visibility of the I-15, these are the best options as they are quite slow and sluggish, and are a bigger target to hit. However getting hits on them doesn't mean good damage, so you must be patient. When dealing with fighters, it is way harder to aim. The elevator control of the I-15 is extremely sensitive, giving it good manoeuvrability, but at the same time, bad handling. The I-15 will respond in a very fast turn upon moving your stick/mouse by a little bit, which makes tracking nimble planes quite hard. But once you get used to it, try to lure every enemy into a turnfight, as that is where the I-15 shines. Quite a bit of bullets are required to effectively damage the enemy so you must be patient. If you find an enemy at your 6, utilise your great roll rate to do defensive manoeuvres like scissors to make them overshoot. Or you can simply do tight turns, most monoplanes won't be able to cut inside your turn and they might disengage.

  If you are not very experienced in sim, you can also go for even bigger targets (bombers) for easier aiming. However you want to be more careful when hunting bombers, since with the Sim control (whether it be mouse joystick or a real stick) the plane will manoeuvre much more gently, making itself a great target for the bomber's gunners. DO NOT follow behind a bomber's 6 unless you are sure that its tail gunners are unconscious. Chasing behind a bomber makes yourself stationary for the tail gunners, and you will be showered with bullets. Your big radial engine will usually get damaged. Instead, before attacking, get an altitude advantage over the bomber by flying around 2 km above it. The bomber should only fill up about 1/6 of your gunsight. The best position for an attack is at the bomber's high 6 so you can adjust the lead much easier. Dive at the bomber, but not directly at it, try to predict where you two will crash by imagining yourself as a missile, that's where you should aim at (deflection shooting). To maximise the damage it is better to aim for their wings and engines, as the fuselage usually soaks up quite some bullets. Only fire when the bomber passes in front of your guns. This short window might seem inadequate to do anything, but with a accurate burst on the engine the 4 MG can at least damage it. With an engine damaged most bombers cannot go far.

  Ground pounding ability is average as there are only few bombs and rockets. The 6 rockets, with accurate aiming, can destroy 3 targets, whether them be tanks or pillboxes. The small 50kg bombs can be used on light pillboxes. Once the suspended armaments are gone, the 4 MG are good for killing soft targets like trucks, artillery and AA cars.

Enemies worth noting:

九七战乙型, 强风一一型, He 51 系列, 斗士系列, 其他:   Those commonly seen planes are equally good at turnfights and will be a hard target to down since they are very small and agile. To deal with them you need to practice leading and deflection shots, plus manoeuvres like barrel rolls and scissors. They still need plenty of bullets to get damaged, so these kind of targets are the hardest to kill and requires great skills from the player.

Do 17 Z-7:   This early twin engine plane always shows up as an AI controlled reconnaissance aircraft that you have to down, which is a good news as AI won't manoeuvre aggressively. However this plane is extremely durable for the I-15's weak MGs. When it shows up as an AI, deflection shots are not recommended as the small shooting windows really does nothing. Instead, try disabling its 2 gunners first, then just sit behind it and burst on its wings and engines. When attacking the gunners try to not get your engine damaged by pulling evasive manoeuvres as soon as the bullets come close, since the Do 17 can outrun the I-15 in a level flight.

手动发动机控制

手动发动机控制要素
油气混合比 桨距 散热器 增压器 涡轮增压器
滑油散热器 散热器 类型
可手动控制 不可控制
不可自动控制
不可控制
不可自动控制
可手动控制
不可自动控制
合并控制 不可控制
一档增压
不可控制

优点与缺点

优点:

  • 转弯快
  • 火力丰富,四门7.62毫米机枪,中等伤害和充足的弹药
  • 高爬升率
  • 机体小
  • 两枚50千克炸弹让你在陆历中有一些重击地面目标的能力
  • 固定起落架,方便快速起降
  • 起飞距离非常短
  • 低失速速度,对新手玩家友好
  • 半开放式驾驶舱可以让你很容易听到附近的飞机的声音 (座舱视角下)
  • 机枪位于机头,无需设置交汇距离

缺点:

  • 速度非常慢,不能跟上早期的单翼战斗机 (如 He 112),甚至一些轰炸机,如 Do 17 E-1
  • 俯冲失速快 (阻力大)
  • 平庸的滚转率
  • 半开放式驾驶舱让飞行员很容易被命中
  • 小型50千克炸弹需要非常精确的瞄准
  • 座舱视角下放大视野非常有限
  • 大引擎降低了机头的能见度,这在全真中是一个劣势
  • 侧向视角被上翼和支撑结构遮挡
  • 全真模式下控制非常不稳定,难以精确瞄准
  • 易被重机枪撕碎 (如:M2 勃朗宁布雷达-SAFAT)

载具历史

  1937年7月7日,卢沟桥事变发生,标志着日本发起了全面侵华战争。当战争初期,中国空军使用了许多过时的飞机,如霍克 III,根本不是日军九六式四号舰战的对手。1937年8月21日,中国与苏联签署了《中苏互不侵犯条约》,作为协议的一部分,苏联开始了秘密援华行动 (代号:Zet行动),向中国提供武器装备和飞行员。

  在1937年10月到1939年9月之间,苏联向中国交付了985架飞机 (到1941年增加到1250架),其中包括在交易达成后不久交付的215架波利卡尔波夫 I-15 飞机 (最终增加到347架I-15)。一开始,苏联飞行员将不得不飞越中国1500英里 (约2400公里) 到达兰州,然而这在当时是一个非常冒险的旅程,所以未来的飞机将被拆卸并运送到哈密,然后组装和交付到兰州。苏联还派遣了250名志愿飞行员为中国驾驶 I-15。第一架 I-15 在1937年11月交付。在中国服役的 I-16 被称为“Chizh”或“Siskin”。[1]

  许多中国王牌驾驶过 I-15bis,其中刘志胜在驾驶 I-15bis 时完成了他10次击杀中的6次。

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