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[{"cards":"c_30047_srt1,c_30047_srt1,c_30047_srt3,c_30047_srt4,c_30047_uni1,c_30047_uni2,c_30047_uni3,c_30047_uni4","name":"九","id":"30047","char_class":"守卫","rarity":"5","ego":"秩序"},{"cards":"c_1018_srt1,c_1018_srt2,c_1018_srt3,c_1018_srt4,c_1018_uni1,c_1018_uni2,c_1018_uni3,c_1018_uni4","name":"凛","id":"1018","char_class":"前锋","rarity":"5","ego":"虚无"},{"cards":"c_1064_srt1,c_1064_srt1,c_1064_srt3,c_1064_srt4,c_1064_uni1,c_1064_uni2,c_1064_uni3,c_1064_uni4","name":"凯隆","id":"1064","char_class":"奥义师","rarity":"5","ego":"虚无"},{"cards":"c_1060_srt1,c_1060_srt1,c_1060_srt3,c_1060_srt4,c_1060_uni1,c_1060_uni2,c_1060_uni3,c_1060_uni4","name":"千鹤","id":"1060","char_class":"奥义师","rarity":"5","ego":"虚无"},{"cards":"c_1049_srt1,c_1049_srt2,c_1049_srt3,c_1049_srt4,c_1049_uni1,c_1049_uni2,c_1049_uni3,c_1049_uni4","name":"卡修斯","id":"1049","char_class":"操控师","rarity":"4","ego":"本能"},{"cards":"c_1008_srt1,c_1008_srt2,c_1008_srt3,c_1008_srt4,c_1008_uni1,c_1008_uni2,c_1008_uni3,c_1008_uni4","name":"卡利佩","id":"1008","char_class":"守卫","rarity":"5","ego":"本能"},{"cards":"c_1004_srt1,c_1004_srt1,c_1004_srt3,c_1004_srt4,c_1004_uni1,c_1004_uni2,c_1004_uni3,c_1004_uni4","name":"卢克","id":"1004","char_class":"猎人","rarity":"5","ego":"秩序"},{"cards":"c_1021_srt1,c_1021_srt1,c_1021_srt3,c_1021_srt4,c_1021_uni1,c_1021_uni2,c_1021_uni3,c_1021_uni4","name":"卢卡斯","id":"1021","char_class":"猎人","rarity":"4","ego":"热情"},{"cards":"c_1057_srt1,c_1057_srt2,c_1057_srt3,c_1057_srt4,c_1057_uni1,c_1057_uni2,c_1057_uni3,c_1057_uni4","name":"友纪","id":"1057","char_class":"前锋","rarity":"5","ego":"秩序"},{"cards":"c_30075_srt1,c_30075_srt1,c_30075_srt3,c_30075_srt4,c_30075_uni1,c_30075_uni2,c_30075_uni3,c_30075_uni4","name":"塞莱尼尔","id":"30075","char_class":"猎人","rarity":"5","ego":"本能"},{"cards":"c_1024_srt1,c_1024_srt2,c_1024_srt2,c_1024_srt4,c_1024_uni1,c_1024_uni2,c_1024_uni3,c_1024_uni4","name":"奥莱娅","id":"1024","char_class":"操控师","rarity":"5","ego":"本能"},{"cards":"c_1052_srt1,c_1052_srt2,c_1052_srt2,c_1052_srt4,c_1052_uni1,c_1052_uni2,c_1052_uni3,c_1052_uni4","name":"娜嘉","id":"1052","char_class":"操控师","rarity":"5","ego":"本能"},{"cards":"c_1062_srt1,c_1062_srt2,c_1062_srt3,c_1062_srt4,c_1062_uni1,c_1062_uni2,c_1062_uni3,c_1062_uni4","name":"小春","id":"1062","char_class":"前锋","rarity":"5","ego":"正义"},{"cards":"c_1003_srt1,c_1003_srt2,c_1003_srt2,c_1003_srt4,c_1003_uni1,c_1003_uni2,c_1003_uni3,c_1003_uni4","name":"尼娅","id":"1003","char_class":"操控师","rarity":"4","ego":"本能"},{"cards":"c_1027_srt1,c_1027_srt1,c_1027_srt3,c_1027_srt4,c_1027_uni1,c_1027_uni2,c_1027_uni3,c_1027_uni4","name":"梅铃","id":"1027","char_class":"前锋","rarity":"5","ego":"热情"},{"cards":"c_1050_srt1,c_1050_srt1,c_1050_srt3,c_1050_srt4,c_1050_uni1,c_1050_uni4,c_1050_uni3,c_1050_uni2","name":"欧文","id":"1050","char_class":"前锋","rarity":"4","ego":"热情"},{"cards":"c_30093_srt1,c_30093_srt1,c_30093_srt3,c_30093_srt4,c_30093_uni1,c_30093_uni2,c_30093_uni3,c_30093_uni4","name":"海德玛丽","id":"30093","char_class":"游侠","rarity":"5","ego":"热情"},{"cards":"c_1009_srt1,c_1009_srt1,c_1009_srt3,c_1009_srt4,c_1009_uni1,c_1009_uni2,c_1009_uni3,c_1009_uni4","name":"特莱莎","id":"1009","char_class":"奥义师","rarity":"4","ego":"虚无"},{"cards":"c_1028_srt1,c_1028_srt2,c_1028_srt3,c_1028_srt4,c_1028_uni1,c_1028_uni2,c_1028_uni3,c_1028_uni4","name":"玛丽贝儿","id":"1028","char_class":"守卫","rarity":"4","ego":"热情"},{"cards":"c_1039_srt1,c_1039_srt2,c_1039_srt2,c_1039_srt4,c_1039_uni1,c_1039_uni2,c_1039_uni3,c_1039_uni4","name":"米卡","id":"1039","char_class":"操控师","rarity":"4","ego":"正义"},{"cards":"c_30048_srt1,c_30048_srt1,c_30048_srt3,c_30048_srt4,c_30048_uni1,c_30048_uni2,c_30048_uni3,c_30048_uni4","name":"绯","id":"30048","char_class":"游侠","rarity":"5","ego":"虚无"},{"cards":"c_1033_srt1,c_1033_srt1,c_1033_srt3,c_1033_srt4,c_1033_uni1,c_1033_uni2,c_1033_uni3,c_1033_uni4","name":"维罗妮卡","id":"1033","char_class":"游侠","rarity":"5","ego":"热情"},{"cards":"c_1017_srt1,c_1017_srt1,c_1017_srt3,c_1017_srt4,c_1017_uni1,c_1017_uni2,c_1017_uni3,c_1017_uni4","name":"艾米尔","id":"1017","char_class":"守卫","rarity":"4","ego":"秩序"},{"cards":"c_30097_srt1,c_30097_srt1,c_30097_srt3,c_30097_srt4,c_30097_uni1,c_30097_uni2,c_30097_uni3,c_30097_uni4","name":"莉妲","id":"30097","char_class":"奥义师","rarity":"5","ego":"正义"},{"cards":"c_30084_srt1,c_30084_srt2,c_30084_srt2,c_30084_srt4,c_30084_uni1,c_30084_uni2,c_30084_uni3,c_30084_uni4","name":"蒂菲拉","id":"30084","char_class":"操控师","rarity":"5","ego":"秩序"},{"cards":"c_1056_srt1,c_1056_srt1,c_1056_srt3,c_1056_srt4,c_1056_uni1,c_1056_uni2,c_1056_uni3,c_1056_uni4","name":"蕾伊","id":"1056","char_class":"操控师","rarity":"4","ego":"虚无"},{"cards":"c_1041_srt1,c_1041_srt1,c_1041_srt3,c_1041_srt4,c_1041_uni1,c_1041_uni2,c_1041_uni3,c_1041_uni4","name":"蕾诺娅","id":"1041","char_class":"猎人","rarity":"5","ego":"虚无"},{"cards":"c_1040_srt1,c_1040_srt2,c_1040_srt3,c_1040_srt4,c_1040_uni1,c_1040_uni2,c_1040_uni3,c_1040_uni4","name":"贝丽尔","id":"1040","char_class":"游侠","rarity":"4","ego":"正义"},{"cards":"c_1005_srt1,c_1005_srt1,c_1005_srt3,c_1005_srt4,c_1005_uni1,c_1005_uni2,c_1005_uni3,c_1005_uni4","name":"赛琳娜","id":"1005","char_class":"游侠","rarity":"4","ego":"热情"},{"cards":"c_1043_srt1,c_1043_srt1,c_1043_srt3,c_1043_srt4,c_1043_uni1,c_1043_uni2,c_1043_uni3,c_1043_uni4","name":"雨果","id":"1043","char_class":"游侠","rarity":"5","ego":"秩序"},{"cards":"c_1010_srt1,c_1010_srt2,c_1010_srt2,c_1010_srt4,c_1010_uni1,c_1010_uni3,c_1010_uni2,c_1010_uni4","name":"麦格纳","id":"1010","char_class":"守卫","rarity":"5","ego":"正义"},{"cards":"c_1061_srt1,c_1061_srt1,c_1061_srt3,c_1061_srt4,c_1061_uni1,c_1061_uni2,c_1061_uni3,c_1061_uni4","name":"黛安娜","id":"1061","char_class":"猎人","rarity":"5","ego":"热情"}]
[{"c2_lv5":"搭档主战员未使用攻击卡牌结束回合时,下回合开始时\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e治愈\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e治愈\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e根据防御力比例恢复生命值,\u003cbr\u003e根据实际治愈量,减少随机主战员的压力\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e~\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e6\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e60\u003c/span\u003e%。","name":"伊万娜","id":"20026","char_class":"操控师","c1_lv5":"搭档主战员的防御力提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"3"},{"c2_lv5":"搭档主战员每使用\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e张攻击卡牌打击\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e次时,对敌人造成\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e60\u003c/span\u003e%\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e固定伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e固定伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e无视持续效果而生效的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e。","name":"伊势","id":"30046","char_class":"奥义师","c1_lv5":"搭档主战员的攻击力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%增加。\u003cbr\u003e搭档主战员的卡牌每次叠加时,攻击卡牌伤害量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e%。最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e次。","rarity":"5"},{"c2_lv5":"使用搭档主战员原本费用为\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e6\u003c/span\u003e的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e唯一\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e唯一\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e仅可持有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e张拥有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e唯一\u003c/span\u003e的相同卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e攻击卡牌时,友军伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%。(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e层)","name":"伽倻","id":"20002","char_class":"操控师","c1_lv5":"搭档主战员的防御力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。\u003cbr\u003e搭档主战员\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#feb30b;text-decoration:none;font-weight:normal;\"\u003e本能\u003c/span\u003e卡牌的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"主战员对处于\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e击破\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e击破\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e异形韧性清空时触发效果\u003cbr\u003e此时获得行动点\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e韧性\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e异形拥有的韧性程度\u003cbr\u003e攻击时减少,使用弱点属性攻击时额外减少\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e弱点攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e使用和异形同属性卡牌攻击时,\u003cbr\u003e伤害提升、韧性额外减少\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e状态的目标使用攻击卡牌时,伤害提高\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e% 。","name":"佩可","id":"30076","char_class":"猎人","c1_lv5":"搭档主战员的攻击力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。\u003cbr\u003e搭档主战员的卡牌从\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e墓地\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e墓地\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e包含弃牌堆中的卡牌和本回合已使用的卡牌\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e弃牌堆\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e存放被丢弃的卡牌的牌堆,不包含本回合已经使用的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e移动至手牌时,获得[修理完毕]\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e。\u003cbr\u003e[修理完毕]:搭档主战员的攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e层)","rarity":"5"},{"c2_lv5":"回合开始时,根据手牌中攻击卡牌的总费用,搭档主战员的下\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e张攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e%(可叠加)。","name":"利托奇卡","id":"20035","char_class":"前锋","c1_lv5":"搭档主战员费用大于等于\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e的攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员首次生成卡牌时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","name":"卡洛蒂","id":"20036","char_class":"猎人","c1_lv5":"搭档主战员在回合开始时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e张攻击卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员每回合首次丢弃卡牌时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","name":"奇雅","id":"20030","char_class":"猎人","c1_lv5":"当墓地中的卡牌达到\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e张及以上时,搭档主战员的攻击卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员对处于\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e脆弱\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#c93c56;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
脆弱\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e受到的伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%\u003cbr\u003e效果发动时脆弱减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e状态的目标使用攻击卡牌时,\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","name":"威廉明娜","id":"20024","char_class":"守卫","c1_lv5":"搭档主战员的防御力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员每回合首次生成卡牌时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","name":"安泰西娅","id":"20008","char_class":"奥义师","c1_lv5":"搭档主战员的生命值和伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"第一次洗牌时,搭档主战员的造成伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","name":"尤莉","id":"20016","char_class":"猎人","c1_lv5":"搭档主战员的攻击力提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"3"},{"c2_lv5":"搭档主战员每回合首次\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e抽取\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e抽取\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从抽牌堆中抽取卡牌至手牌中\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e抽牌堆\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从中抽取卡牌的牌堆\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内己方造成的伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","name":"尼克斯","id":"20006","char_class":"操控师","c1_lv5":"搭档主战员的生命值和治愈总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员首次生成状态异常卡牌(包括由状态异常更改的卡牌)时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","name":"布莱亚","id":"20021","char_class":"奥义师","c1_lv5":"搭档主战员生成卡牌时,获得[危险因素报告]。\u003cbr\u003e[危险因素报告]:\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内搭档主战员的攻击卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%(最多\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e层)","rarity":"5"},{"c2_lv5":"【顺风】达到\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e时,负责战斗员的暴击伤害+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%。\u003cbr\u003e【顺风】:负责战斗员的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#eb5858;text-decoration:none;font-weight:normal;\"\u003e热情\u003c/span\u003e攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e)","name":"席薇亚","id":"30094","char_class":"游侠","c1_lv5":"负责战斗员的攻击力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。\u003cbr\u003e每次直接使用或丢弃负责战斗员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e连结\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e连结\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e此卡牌在直接使用时,丢弃手牌中所有其他的连结卡牌\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e丢弃\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从手牌中丢弃到弃牌堆\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e弃牌堆\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e存放被丢弃的卡牌的牌堆,不包含本回合已经使用的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌时,获得【顺风】\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e。","rarity":"5"},{"c2_lv5":"使用大于等于\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e张搭档主战员的卡牌时,获得[专注]。\u003cbr\u003e[专注]:搭档主战员的攻击卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%。\u003cbr\u003e发动该效果时专注减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e,使用其他主战员卡牌时移除专注。","name":"斯嘉丽","id":"20034","char_class":"前锋","c1_lv5":"若上一张使用的是搭档主战员的卡牌,则攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%,最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e层,使用其他主战员的卡牌时移除。","rarity":"5"},{"c2_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e粉碎\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e粉碎\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e若目标持有护盾,则伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","name":"星遥","id":"30045","char_class":"前锋","c1_lv5":"搭档主战员费用大于等于\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e的攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员对处于\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e击破\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e击破\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e异形韧性清空时触发效果\u003cbr\u003e此时获得行动点\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e韧性\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e异形拥有的韧性程度\u003cbr\u003e攻击时减少,使用弱点属性攻击时额外减少\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e弱点攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e使用和异形同属性卡牌攻击时,\u003cbr\u003e伤害提升、韧性额外减少\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e状态的目标造成的伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e% 。","name":"普莉希拉","id":"20019","char_class":"前锋","c1_lv5":"搭档主战员的生命值和伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e升空\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e升空\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e使用费用为\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e及以上的卡牌时此卡牌发动\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e量、护盾获得量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","name":"泽塔","id":"20009","char_class":"守卫","c1_lv5":"搭档主战员的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#feb30b;text-decoration:none;font-weight:normal;\"\u003e本能\u003c/span\u003e卡牌的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员使用技能卡牌时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","name":"漪","id":"30051","char_class":"游侠","c1_lv5":"搭档主战员生成的卡牌\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"战斗结束时,生命值恢复\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e6\u003c/span\u003e%","name":"爱丽莎","id":"20003","char_class":"操控师","c1_lv5":"搭档主战员的防御力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员首次消耗卡牌,或获得状态异常卡牌(包括由状态异常更改的卡牌)时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。","name":"爱洛依丝","id":"20027","char_class":"奥义师","c1_lv5":"搭档主战员的攻击卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基础卡牌\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基础卡牌\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e角色初始卡牌中仅具有伤害、护盾、治愈功能的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e长期适用弱点伤害效果,弱点伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e25\u003c/span\u003e%。","name":"玛丽安妮","id":"20037","char_class":"前锋","c1_lv5":"搭档主战员对\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e击破\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e击破\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e异形韧性清空时触发效果\u003cbr\u003e此时获得行动点\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e韧性\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e异形拥有的韧性程度\u003cbr\u003e攻击时减少,使用弱点属性攻击时额外减少\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e弱点攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e使用和异形同属性卡牌攻击时,\u003cbr\u003e伤害提升、韧性额外减少\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e的敌人造成的伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员每使用\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e5\u003c/span\u003e张\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e弹药\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e弹药\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e持有弹药关键词的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌时,随机生成1张\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e手枪弹药\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e手枪弹药\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e包含:马格南子弹、银弹、贫铀弹、曳光弹\u003cbr\u003e\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:inherit;text-decoration:none;font-weight:normal;\"\u003e此为制式化弹药。\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e加入手牌。生成卡牌的伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e200\u003c/span\u003e%。","name":"珍妮特","id":"20004","char_class":"猎人","c1_lv5":"搭档主战员费用为小于等于\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e的攻击卡牌的暴击率+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e18\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员获得\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e护盾\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e时,有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%概率获得\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e反击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
反击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e受到伤害时,对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e100\u003c/span\u003e%\u003cbr\u003e若用护盾完全格挡攻击,则对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e150\u003c/span\u003e%\u003cbr\u003e效果发动时,反击减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e)\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e。","name":"瑞秋","id":"20032","char_class":"守卫","c1_lv5":"搭档主战员的技能卡牌护盾获得总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员每回合首次\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e抽取\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e抽取\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从抽牌堆中抽取卡牌至手牌中\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e抽牌堆\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从中抽取卡牌的牌堆\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","name":"索里亚","id":"1058","char_class":"游侠","c1_lv5":"搭档主战员造成的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"我方击败敌人时获得[后方支援]\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e。\u003cbr\u003e[后方支援]:下\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e张攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%\u003cbr\u003e效果发动时后方支援减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e层)","name":"纳奇亚","id":"20010","char_class":"游侠","c1_lv5":"搭档主战员的攻击力提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"3"},{"c2_lv5":"当负责战斗员费用\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e以上的卡牌消灭时,获得\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e200\u003c/span\u003e%的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e固定护盾\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e固定护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e无视持续效果而生效的护盾\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e(每回合\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e次)。","name":"艾希雅","id":"30091","char_class":"守卫","c1_lv5":"负责战斗员的防御力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。\u003cbr\u003e当负责战斗员的消灭卡牌被消灭或发动时,接下来使用的攻击卡牌的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e)。","rarity":"5"},{"c2_lv5":"若负责战斗员使用费用为\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e/\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e/\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e4\u003c/span\u003e的攻击卡牌,获得【暗示】\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(各最多\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e次)。\u003cbr\u003e【暗示】:负责战斗员的伤害量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e)。","name":"艾特莉亚","id":"1025","char_class":"奥义师","c1_lv5":"负责战斗员的攻击力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。\u003cbr\u003e使用负责战斗员费用为\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e以上的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#319fe3;text-decoration:none;font-weight:normal;\"\u003e正义\u003c/span\u003e属性攻击卡牌时,负责战斗员接下来使用的攻击卡牌伤害量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员首次获得\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e反击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
反击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e受到伤害时,对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e100\u003c/span\u003e%\u003cbr\u003e若用护盾完全格挡攻击,则对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e150\u003c/span\u003e%\u003cbr\u003e效果发动时,反击减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e)\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e时,\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","name":"艾舒伦","id":"20005","char_class":"守卫","c1_lv5":"搭档主战员的生命值和护盾获得总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员使用技能或强化卡牌时,有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e100\u003c/span\u003e%概率获得\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e反击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
反击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e受到伤害时,对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e100\u003c/span\u003e%\u003cbr\u003e若用护盾完全格挡攻击,则对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e150\u003c/span\u003e%\u003cbr\u003e效果发动时,反击减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e)\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e。","name":"艾莉可","id":"30054","char_class":"守卫","c1_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e反击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
反击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e受到伤害时,对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e100\u003c/span\u003e%\u003cbr\u003e若用护盾完全格挡攻击,则对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e150\u003c/span\u003e%\u003cbr\u003e效果发动时,反击减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e)\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"丢弃\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e张弹药卡牌时,负责战斗员对随机敌人造成\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e400\u003c/span\u003e%的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e(每回合\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e次)。","name":"苏菲亚","id":"30053","char_class":"猎人","c1_lv5":"负责战斗员的攻击力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。\u003cbr\u003e丢弃负责战斗员的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#eb5858;text-decoration:none;font-weight:normal;\"\u003e热情\u003c/span\u003e\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e安息\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e安息\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e此卡牌被丢弃时发动此卡牌\u003cbr\u003e此卡牌在本回合内不会从已使用卡堆中移动\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e丢弃\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从手牌中丢弃到弃牌堆\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e弃牌堆\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e存放被丢弃的卡牌的牌堆,不包含本回合已经使用的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌时,暴击伤害+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e4\u003c/span\u003e)。","rarity":"5"},{"c2_lv5":"搭档主战员使用技能卡牌时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e层)。","name":"莉莉安","id":"20033","char_class":"前锋","c1_lv5":"搭档主战员费用小于等于\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e的攻击卡牌伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"搭档主战员处于\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e反击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
反击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e受到伤害时,对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e100\u003c/span\u003e%\u003cbr\u003e若用护盾完全格挡攻击,则对攻击者造成基于防御的伤害\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e150\u003c/span\u003e%\u003cbr\u003e效果发动时,反击减少\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e10\u003c/span\u003e)\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e护盾\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e格挡伤害,持续到下回合前\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e状态时,\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e基于防御的伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e基于防御的伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e以防御力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e210\u003c/span\u003e%、攻击力的\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%计算的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","name":"莱德尔","id":"20013","char_class":"守卫","c1_lv5":"搭档主战员生命值提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"3"},{"c2_lv5":"搭档主战员触发暴击时,暴击伤害增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e5\u003c/span\u003e%,最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e5\u003c/span\u003e次。","name":"萨丽缇雅","id":"20014","char_class":"猎人","c1_lv5":"搭档主战员的攻击卡牌暴击率提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"在生命值低于\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%的状态下结束战斗时,恢复\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e8\u003c/span\u003e%生命值。","name":"萨特拉","id":"20012","char_class":"奥义师","c1_lv5":"搭档主战员的攻击力提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"3"},{"c2_lv5":"负责战斗员透过\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#50c482;text-decoration:none;font-weight:normal;\"\u003e秩序\u003c/span\u003e卡牌同时发动获得护盾及\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e治愈\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e治愈\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e根据防御力比例恢复生命值,\u003cbr\u003e根据实际治愈量,减少随机主战员的压力\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e~\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e6\u003c/span\u003e\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e时,持续\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合,友军暴击率+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e12\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e)。","name":"蒂亚娜","id":"30085","char_class":"操控师","c1_lv5":"负责战斗员的防御力增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。\u003cbr\u003e当负责战斗员生成\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e张消灭卡牌时,友军接下来使用的攻击卡牌伤害量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%(最多叠加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e2\u003c/span\u003e)。","rarity":"5"},{"c2_lv5":"锁定目标攻击卡牌触发的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","name":"蒂娜","id":"20038","char_class":"游侠","c1_lv5":"\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#50c482;text-decoration:none;font-weight:normal;\"\u003e秩序\u003c/span\u003e属性的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员使用强化或技能卡牌时,有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%的概率在\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内获得\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e士气\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
士气\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e每有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e层士气即可使伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e。","name":"蔷薇夫人","id":"20025","char_class":"游侠","c1_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"回合结束时,搭档主战员每保留1张卡即可对全体敌人造成\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e固定伤害\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e固定伤害\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e无视持续效果而生效的伤害\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%,若目标为\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#feb30b;text-decoration:none;font-weight:normal;\"\u003e本能\u003c/span\u003e属性,则造成伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e5\u003c/span\u003e%。","name":"诺盈","id":"30052","char_class":"操控师","c1_lv5":"搭档主战员的保留卡牌的伤害总量、护盾获得总量、治愈总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e30\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"战斗开始时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内搭档主战员造成的伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","name":"道格拉斯","id":"20015","char_class":"前锋","c1_lv5":"搭档主战员的攻击力提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e16\u003c/span\u003e%。","rarity":"3"},{"c2_lv5":"搭档主战员首次触发暴击时,\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e弹药\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e弹药\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e持有弹药关键词的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e24\u003c/span\u003e%。","name":"阿卡","id":"20007","char_class":"猎人","c1_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e弹药\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#ffc978;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"color:#ffc978;\"\u003e弹药\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e持有弹药关键词的卡牌\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e卡牌伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"回合开始时,根据行动意图为\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e攻击\u003c/span\u003e状态的敌人数获得[庞波科的助威]。\u003cbr\u003e[庞波科的助威]:受到的伤害量-\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%\u003cbr\u003e效果发动时移除庞波科的助威(最多\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e3\u003c/span\u003e层)","name":"阿尔温","id":"20001","char_class":"操控师","c1_lv5":"搭档主战员的生命值和治愈总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e12\u003c/span\u003e%。","rarity":"4"},{"c2_lv5":"使负责战斗员持有的灵感效果卡牌伤害量增加\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","name":"韦斯特马科特","id":"30044","char_class":"前锋","c1_lv5":"通过责任主战员的能力抽取的该主战员攻击卡牌,在\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e50\u003c/span\u003e%。","rarity":"5"},{"c2_lv5":"搭档主战员每回合首次\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e抽取\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e抽取\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从抽牌堆中抽取卡牌至手牌中\u003c/div\u003e\u003c/div\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e抽牌堆\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e从中抽取卡牌的牌堆\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e时,有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e40\u003c/span\u003e%的概率在\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e回合内获得\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e士气\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#0062bd;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e
士气\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e每有\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e1\u003c/span\u003e层士气即可使伤害量+\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e。","name":"黛西","id":"20011","char_class":"游侠","c1_lv5":"搭档主战员的\u003cspan class=\"tooltip-inline-wrapper\"\u003e\u003cspan class=\"tooltip-inline-trigger\"\u003e额外攻击\u003c/span\u003e\u003cspan class=\"tooltip-inline-popup\"\u003e\u003cdiv class=\"tooltip-wrapper\" style=\"border-top-color:#aaaaaa;\"\u003e\u003cdiv class=\"tooltip-title\" style=\"\"\u003e额外攻击\u003c/div\u003e\u003cdiv class=\"tooltip-desc\"\u003e一种特定的攻击,此攻击可暴击,且受额外伤害量影响\u003c/div\u003e\u003c/div\u003e\u003c/span\u003e\u003c/span\u003e伤害总量提升\u003cspan style=\"display:inline;-webkit-text-stroke:0;text-stroke:0;paint-order:stroke fill;color:\n#ef7829;text-decoration:none;font-weight:normal;\"\u003e20\u003c/span\u003e%。","rarity":"4"}]
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