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模块:Autolink/Environment

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return {
	['abandoned mineshaft'] = { '废弃矿井', true },
	['acacia tree'] = '树木|金合欢树',
	['altitude'] = '高度',
	['ambience'] = '环境音效',
	['amethyst geode'] = '紫晶洞',
	['amplified'] = '放大化',
	['ancient city'] = '远古城市',
	['aquifer'] = '含水层',
	['azalea tree'] = '树木|杜鹃树',
	['basalt column'] = '玄武岩石柱林',
	['basalt pillar'] = '玄武岩柱',
	['bastion'] = { '堡垒遗迹', true },
	['bastion remnant'] = '堡垒遗迹',
	['beacon pyramid'] = '信标|信标金字塔',
	['biomes'] = '生物群系',
	['birch tree'] = '树木|白桦树',
	['blocks'] = '方块',
	['bonus chest'] = '奖励箱',
	['brick pyramid'] = 'Java版已移除特性#红砖块金字塔|红砖块金字塔',
	['bryce pillar'] = '岩柱',
	['buffet mode'] = '自选世界类型',
	['buried treasure'] = '埋藏的宝藏',
	['canyon'] = '峡谷',
	['cave'] = '洞穴',
	['cherry blossom tree'] = '树木|樱花树',
	['chorus tree'] = '紫颂树',
	['chunks'] = '区块',
	['cliff'] = '悬崖',
	['clouds'] = '云',
	['conduit frame'] = '潮涌核心|潮涌核心框架',
	['coral reef'] = '珊瑚礁',
	['crawling'] = { '爬行', true },
	['custom'] = '自定义',
	['customized'] = { '自定义', true },
	['dark oak tree'] = '深色橡树',
	['day night cycle'] = { '昼夜更替', true },
	['daylight cycle'] = '昼夜更替',
	['debug mode'] = '调试模式',
	['default'] = '世界类型|默认',
	['delta'] = '三角洲',
	['desert pyramid'] = '沙漠神殿',
	['desert temple'] = { '沙漠神殿', true },
	['desert well'] = '沙漠水井',
	['dimensions'] = '维度',
	['disk'] = '圆盘',
	['dripstone cluster'] = '滴水石簇',
	['dungeon'] = '地牢',
	['embankment'] = '堤岸',
	['enchanting library'] = '附魔台|附魔用图书馆',
	['end city'] = '末地城',
	['end gateway'] = '末地折跃门',
	['end portal'] = '末地传送门',
	['end ship'] = '末地船',
	['entities'] = '实体',
	['exit portal'] = '返回传送门',
	['explosion'] = '爆炸',
	['far lands'] = '边境之地',
	['floating island'] = '浮岛',
	['fluids'] = '液体',
	['fortress'] = '下界要塞',
	['fossil'] = '化石',
	['glowstone blob'] = '荧石堆',
	['glowstone cluster'] = { '荧石堆', true },
	['hill'] = '丘陵',
	['huge brown mushroom'] = '巨型蘑菇|巨型棕色蘑菇',
	['huge crimson fungus'] = '巨型菌类|巨型绯红菌',
	['huge fungus'] = '巨型菌类',
	['huge red mushroom'] = '巨型蘑菇|巨型红色蘑菇',
	['huge mushroom'] = '巨型蘑菇',
	['huge warped fungus'] = '巨型菌类|巨型诡异菌',
	['iceberg'] = '冰山',
	['ice spike'] = '冰刺',
	['items'] = '物品',
	['igloo'] = '雪屋',
	['island'] = '岛屿',
	['jungle pyramid'] = '丛林神庙',
	['jungle temple'] = { '丛林神庙', true },
	['jungle tree'] = '树木|丛林树',
	['lake'] = '湖',
	['large biomes'] = '巨型生物群系',
	['lava lake'] = '熔岩湖',
	['lava sea'] = '地形特征#熔岩海|熔岩海',
	['liquids'] = '液体',
	['mangrove tree'] = '树木|红树',
	['mansion'] = '林地府邸',
	['mineshaft'] = '废弃矿井',
	['mobs'] = '生物',
	['moon'] = '月亮',
	['monolith'] = '独石柱',
	['mossy cobblestone boulder'] = '生苔的巨石',
	['mountain'] = '山地',
	['music'] = '音乐',
	['nether cave'] = '下界洞穴',
	['nether fortress'] = '下界要塞',
	['nether fossil'] = '下界化石',
	['nether portal'] = '下界传送门',
	['nether reactor'] = '下界反应器',
	['noise cave'] = '洞穴|噪声洞穴',
	['oak tree'] = '树木|橡树',
	['obsidian pillar'] = '黑曜石柱',
	['obsidian platform'] = '黑曜石平台',
	['ocean monument'] = '海底神殿',
	['ocean ruins'] = '海底废墟',
	['ore'] = '矿石',
	['overworld'] = '主世界',
	['pillager outpost'] = '掠夺者前哨站',
	['projectile'] = '弹射物',
	['rain'] = '降雨',
	['random patch'] = '随机斑块',
	['renewable resource'] = '可再生资源',
	['renewable resources'] = { '可再生资源', true },
	['ruined portal'] = '废弃传送门',
	['shipwreck'] = '沉船',
	['sitting'] = { '坐', true },
	['sky dimension'] = '天域',
	['sneaking'] = { '潜行', true },
	['snowfall'] = '降雪',
	['spring'] = '涌泉',
	['sprinting'] = { '疾跑', true },
	['spruce tree'] = '树木|云杉树',
	['stars'] = '星星',
	['stone platform'] = '虚空平台|石头平台',
	['stronghold'] = '要塞',
	['sun'] = '太阳',
	['superflat'] = '超平坦',
	['swamp hut'] = '沼泽小屋',
	['swimming'] = { '游泳', true },
	['the end'] = '末地',
	['the nether'] = '下界',
	['the void'] = '虚空',
	['thunderstorm'] = '雷暴',
	['trail ruins'] = '古迹废墟',
	['tree'] = '树木',
	['underwater cave'] = '水下洞穴',
	['underwater ravine'] = '水下峡谷',
	['underwater ruins'] = '海底废墟',
	['village'] = '村庄',
	['weather'] = '天气',
	['witch hut'] = '沼泽小屋|女巫小屋',
	['woodland mansion'] = '林地府邸',
	['world border'] = '世界边界',
	['world boundary'] = '世界界限'
}