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模块:Autolink/Environment
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return {
['abandoned mineshaft'] = { '废弃矿井', true },
['acacia tree'] = '树木|金合欢树',
['altitude'] = '高度',
['ambience'] = '环境音效',
['amethyst geode'] = '紫晶洞',
['amplified'] = '放大化',
['ancient city'] = '远古城市',
['aquifer'] = '含水层',
['azalea tree'] = '树木|杜鹃树',
['basalt column'] = '玄武岩石柱林',
['basalt pillar'] = '玄武岩柱',
['bastion'] = { '堡垒遗迹', true },
['bastion remnant'] = '堡垒遗迹',
['beacon pyramid'] = '信标|信标金字塔',
['biomes'] = '生物群系',
['birch tree'] = '树木|白桦树',
['blocks'] = '方块',
['bonus chest'] = '奖励箱',
['brick pyramid'] = 'Java版已移除特性#红砖块金字塔|红砖块金字塔',
['bryce pillar'] = '岩柱',
['buffet mode'] = '自选世界类型',
['buried treasure'] = '埋藏的宝藏',
['canyon'] = '峡谷',
['cave'] = '洞穴',
['cherry blossom tree'] = '树木|樱花树',
['chorus tree'] = '紫颂树',
['chunks'] = '区块',
['cliff'] = '悬崖',
['clouds'] = '云',
['conduit frame'] = '潮涌核心|潮涌核心框架',
['coral reef'] = '珊瑚礁',
['crawling'] = { '爬行', true },
['custom'] = '自定义',
['customized'] = { '自定义', true },
['dark oak tree'] = '深色橡树',
['day night cycle'] = { '昼夜更替', true },
['daylight cycle'] = '昼夜更替',
['debug mode'] = '调试模式',
['default'] = '世界类型|默认',
['delta'] = '三角洲',
['desert pyramid'] = '沙漠神殿',
['desert temple'] = { '沙漠神殿', true },
['desert well'] = '沙漠水井',
['dimensions'] = '维度',
['disk'] = '圆盘',
['dripstone cluster'] = '滴水石簇',
['dungeon'] = '地牢',
['embankment'] = '堤岸',
['enchanting library'] = '附魔台|附魔用图书馆',
['end city'] = '末地城',
['end gateway'] = '末地折跃门',
['end portal'] = '末地传送门',
['end ship'] = '末地船',
['entities'] = '实体',
['exit portal'] = '返回传送门',
['explosion'] = '爆炸',
['far lands'] = '边境之地',
['floating island'] = '浮岛',
['fluids'] = '液体',
['fortress'] = '下界要塞',
['fossil'] = '化石',
['glowstone blob'] = '荧石堆',
['glowstone cluster'] = { '荧石堆', true },
['hill'] = '丘陵',
['huge brown mushroom'] = '巨型蘑菇|巨型棕色蘑菇',
['huge crimson fungus'] = '巨型菌类|巨型绯红菌',
['huge fungus'] = '巨型菌类',
['huge red mushroom'] = '巨型蘑菇|巨型红色蘑菇',
['huge mushroom'] = '巨型蘑菇',
['huge warped fungus'] = '巨型菌类|巨型诡异菌',
['iceberg'] = '冰山',
['ice spike'] = '冰刺',
['items'] = '物品',
['igloo'] = '雪屋',
['island'] = '岛屿',
['jungle pyramid'] = '丛林神庙',
['jungle temple'] = { '丛林神庙', true },
['jungle tree'] = '树木|丛林树',
['lake'] = '湖',
['large biomes'] = '巨型生物群系',
['lava lake'] = '熔岩湖',
['lava sea'] = '地形特征#熔岩海|熔岩海',
['liquids'] = '液体',
['mangrove tree'] = '树木|红树',
['mansion'] = '林地府邸',
['mineshaft'] = '废弃矿井',
['mobs'] = '生物',
['moon'] = '月亮',
['monolith'] = '独石柱',
['mossy cobblestone boulder'] = '生苔的巨石',
['mountain'] = '山地',
['music'] = '音乐',
['nether cave'] = '下界洞穴',
['nether fortress'] = '下界要塞',
['nether fossil'] = '下界化石',
['nether portal'] = '下界传送门',
['nether reactor'] = '下界反应器',
['noise cave'] = '洞穴|噪声洞穴',
['oak tree'] = '树木|橡树',
['obsidian pillar'] = '黑曜石柱',
['obsidian platform'] = '黑曜石平台',
['ocean monument'] = '海底神殿',
['ocean ruins'] = '海底废墟',
['ore'] = '矿石',
['overworld'] = '主世界',
['pillager outpost'] = '掠夺者前哨站',
['projectile'] = '弹射物',
['rain'] = '降雨',
['random patch'] = '随机斑块',
['renewable resource'] = '可再生资源',
['renewable resources'] = { '可再生资源', true },
['ruined portal'] = '废弃传送门',
['shipwreck'] = '沉船',
['sitting'] = { '坐', true },
['sky dimension'] = '天域',
['sneaking'] = { '潜行', true },
['snowfall'] = '降雪',
['spring'] = '涌泉',
['sprinting'] = { '疾跑', true },
['spruce tree'] = '树木|云杉树',
['stars'] = '星星',
['stone platform'] = '虚空平台|石头平台',
['stronghold'] = '要塞',
['sun'] = '太阳',
['superflat'] = '超平坦',
['swamp hut'] = '沼泽小屋',
['swimming'] = { '游泳', true },
['the end'] = '末地',
['the nether'] = '下界',
['the void'] = '虚空',
['thunderstorm'] = '雷暴',
['trail ruins'] = '古迹废墟',
['tree'] = '树木',
['underwater cave'] = '水下洞穴',
['underwater ravine'] = '水下峡谷',
['underwater ruins'] = '海底废墟',
['village'] = '村庄',
['weather'] = '天气',
['witch hut'] = '沼泽小屋|女巫小屋',
['woodland mansion'] = '林地府邸',
['world border'] = '世界边界',
['world boundary'] = '世界界限'
}