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模块:Autovalue/material BE mapping
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return {
['Air'] = '空气',
['Dirt'] = '泥土',
['Wood'] = '木质',
['Stone'] = '石质',
['Metal'] = '金属',
['Water'] = '水',
['Lava'] = '熔岩',
['Leaves'] = '树叶',
['Plant'] = '植物',
['SolidPlant'] = '固体植物',
['ReplaceablePlant'] = '可替换植物',
['Sponge'] = '海绵',
['Cloth'] = '布质',
['Bed'] = '床',
['Fire'] = '火',
['Sand'] = '沙质',
['Decoration'] = '装饰物',
['Glass'] = '玻璃',
['Explosive'] = '爆炸物',
['Ice'] = '冰',
['PackedIce'] = '浮冰',
['TopSnow'] = '顶层雪',
['Snow'] = '雪',
['PowderSnow'] = '细雪',
['Amethyst'] = '紫水晶',
['Cactus'] = '仙人掌',
['Clay'] = '黏土',
['Vegetable'] = '蔬类',
['Portal'] = '传送门',
['Cake'] = '蛋糕',
['Web'] = '蜘蛛网',
['RedstoneWire'] = '红石线',
['Carpet'] = '地毯',
['BuildableGlass'] = '可建造玻璃',
['Slime'] = '粘液块',
['Piston'] = '活塞',
['Allow'] = '允许方块',
['Deny'] = '拒绝方块',
['Netherwart'] = '下界疣',
['StoneDecoration'] = '石质装饰物',
['Bubble'] = '气泡柱',
['Egg'] = '龙蛋',
['SoftEgg'] = '软质蛋',
['Barrier'] = '屏障',
['DecorationFlammable'] = '可燃装饰物',
['Coral'] = '珊瑚',
['DecorationSolid'] = '固体装饰物',
['Dripstone'] = '滴水石锥',
['ReinforcedStone'] = '强化石头',
['Sculk'] = '幽匿',
['SculkVein'] = '幽匿脉络',
['ClientRequestPlaceholder'] = '客户端请求占位符',
['StructureVoid'] = '结构空位',
['Root'] = '菌索',
['SurfaceTypeTotal'] = '表面类型总数',
['Any'] = '任意',
}