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模块:Autovalue/types

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local el = require('Module:Editions').editions
return {
	['block id'] = {
		name = '方块ID',
		title = '方块ID',
		beTable = true,
	},
	['item id'] = {
		name = '物品ID',
		title = '物品ID',
		beTable = true,
	},
	['entity id'] = {
		name = '实体ID',
		title = '实体ID',
		beTable = true,
	},
	['enchantment id'] = {
		name = '魔咒ID',
		title = '魔咒ID',
		beTable = true,
	},
	['status effect id'] = {
		name = '状态效果ID',
		title = '状态效果ID',
		beTable = true,
	},
	['biome id'] = {
		name = '生物群系ID',
		title = '生物群系ID',
		beTable = true,
	},
	-- 实体数据
	['mob type'] = {
		name = '生物类型',
		title = '[[生物#生物族群|生物类型]]',
		keyMap = 'entity id',
		only = 'je',
		valueMapping = true,
	},
	['mob category'] = {
		name = '生物分类',
		title = '[[生成#Java版|生物分类]]',
		keyMap = 'entity id',
		only = 'je',
		valueMapping = true,
	},
	['entity family'] = {
		name = '族',
		title = '[[族]]',
		keyMap = 'entity id',
		only = 'be',
		valueMapping = true,
	},
	['population control'] = {
		name = '种群控制',
		title = '种群控制',
		keyMap = 'entity id',
		only = 'be',
		valueMapping = true,
	},
	-- 方块数据
	['breaking tool'] = {
		name = '合适挖掘工具',
		title = '[[挖掘#合适挖掘工具|合适挖掘工具]]',
		keyMap = 'block id',
		beTable = true,
	},
	-- 方块数据
	['breaking tool'] = {
		name = '合适挖掘工具',
		title = '[[挖掘#合适挖掘工具|合适挖掘工具]]',
		keyMap = 'block id',
		beTable = true,
	},
	['blast resistance'] = {
		name = '爆炸抗性',
		title = '[[爆炸#爆炸抗性|爆炸抗性]]',
		keyMap = 'block id',
		beTable = true,
	},
	['hardness'] = {
		name = '硬度',
		title = '[[挖掘#挖掘速度|硬度]]',
		keyMap = 'block id',
		beTable = true,
	},
	--[[
	['material'] = {
		name = '材料',
		title = '[***[Java版材料|材料]***]('..el{'je',short=true,nocat=true}..')',
		keyMap = 'block id',
		only = 'je',
		valueMapping = true,
	},
	['material BE'] = {
		name = '基岩版材料',
		title = '[***[基岩版材料|材料]***]('..el{'be',short=true,nocat=true}..')',
		keyMap = 'block id',
		only = 'be',
		valueMapping = true,
	},
	]]
	['suffocating'] = {
		name = '窒息生物',
		title = '[[窒息|窒息生物]]',
		keyMap = 'block id',
		beTable = true,
	},
	['redstone conductor'] = {
		name = '红石导体',
		title = '[[红石电路/充能与激活|红石导体]]',
		keyMap = 'block id',
		beTable = true,
	},
	['replaceable'] = {
		name = '可替代',
		title = '可替代',
		keyMap = 'block id',
		beTable = true,
	},
	['solid'] = {
		name = '固体方块',
		title = '固体方块',
		keyMap = 'block id',
		beTable = true,
	},
	['flame odds'] = {
		name = '引燃几率',
		title = '[[火#传播|引燃几率]]',
		keyMap = 'block id',
		beTable = true,
	},
	['burn odds'] = {
		name = '烧毁几率',
		title = '[[火#烧毁方块|烧毁几率]]',
		keyMap = 'block id',
		beTable = true,
	},
	['lava flammable'] = {
		name = '熔岩可燃性',
		title = '[[熔岩#生成火|熔岩可燃性]]',
		keyMap = 'block id',
		beTable = true,
	},
	['push reaction'] = {
		name = '活塞推动行为',
		title = '[[活塞|活塞推动行为]]',
		keyMap = 'block id',
		valueMapping = true,
		beTable = true,
	},
	['map color'] = {
		name = '地图颜色',
		title = '[[地图物品格式#基色|地图颜色]]',
		keyMap = 'block id',
		valueMapping = true,
		beTable = true,
	},
	['instrument'] = {
		name = '乐器',
		title = '[[音符盒#乐器|乐器]]',
		keyMap = 'block id',
		valueMapping = true,
		beTable = true,
	},
	['friction'] = {
		name = '阻力系数',
		title = '阻力系数',
		keyMap = 'block id',
		beTable = true,
	},
	['speed factor'] = {
		name = '速度乘数',
		title = '速度乘数',
		keyMap = 'block id',
		beTable = true,
	},
	-- 物品数据
	['maxstack'] = {
		name = '最大堆叠',
		title = '最大堆叠',
		keyMap = 'item id',
		beTable = true,
	},
	['rarity'] = {
		name = '稀有度',
		title = '[[稀有度]]',
		keyMap = 'item id',
		beTable = true,
		valueMapping = true,
	},
	['creative tab'] = { -- JE
		name = '创造标签页',
		title = '[[创造模式物品栏#Java版|创造标签页]]('..el{'je',short=true,nocat=true}..')',
		only = 'je',
		keyMap = 'item id',
		valueMapping = true,
	},
	['creative category'] = { -- BE
		name = '创造分类',
		title = '[[创造模式物品栏#基岩版|创造分类]]('..el{'be',short=true,nocat=true}..')',
		only = 'be',
		keyMap = 'item id',
		valueMapping = true,
	},
	['durability'] = {
		name = '耐久度',
		title = '[[物品耐久|耐久度]]',
		keyMap = 'item id',
		beTable = true,
	},
	['burn duration'] = {
		name = '烧炼时间',
		title = '[[烧炼|烧炼时间]]',
		keyMap = 'item id',
		beTable = true,
	},
	['food properties'] = {
		name = '食物属性',
		title = '[[食物|食物属性]]',
		keyMap = 'item id',
		beTable = true,
	},
	-- 魔咒数据
	['enchantment enchanting table applicable'] = {
		name = '魔咒附魔台可用性',
		title = '附魔台提供魔咒',
		keyMap = 'enchantment id',
		beTable = true,
		valueMapping = true,
		valueMappingBe = true,
	},
	['enchantment avnil applicable'] = {
		name = '魔咒铁砧可用性',
		title = '铁砧提供魔咒',
		keyMap = 'enchantment id',
		beTable = true,
		valueMapping = true,
		valueMappingBe = true,
	},
	['enchantment category'] = {
		name = '魔咒类别',
		title = '类别',
		keyMap = 'enchantment id',
		valueMapping = true,
	},
	['enchantment cost'] = {
		name = '魔咒附魔等级',
		title = '附魔等级',
		keyMap = 'enchantment id',
		beTable = true,
		multiline = true,
	},
	['enchantment flag'] = {
		name = '魔咒出现条件',
		title = '出现条件',
		keyMap = 'enchantment id',
		valueMapping = true,
	},
	['enchantment incompatible'] = {
		name = '魔咒不共存魔咒',
		title = '不共存魔咒',
		keyMap = 'enchantment id',
		valueMapping = true,
	},
	['enchantment max level'] = {
		name = '魔咒最大等级',
		title = '最大等级',
		keyMap = 'enchantment id',
	},
	['enchantment rarity'] = {
		name = '魔咒稀有度',
		title = '稀有度',
		keyMap = 'enchantment id',
		valueMapping = true,
	},
}