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模块:Enchantment id values BE

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return {
	['水下速掘'] = 'aqua_affinity',
	['节肢杀手'] = 'bane_of_arthropods',
	['绑定诅咒'] = 'binding',
	['爆炸保护'] = 'blast_protection',
	['引雷'] = 'channeling',
	['深海探索者'] = 'depth_strider',
	['效率'] = 'efficiency',
	['摔落缓冲'] = 'feather_falling',
	['火焰附加'] = 'fire_aspect',
	['火焰保护'] = 'fire_protection',
	['火矢'] = 'flame',
	['时运'] = 'fortune',
	['冰霜行者'] = 'frost_walker',
	['穿刺'] = 'impaling',
	['无限'] = 'infinity',
	['击退'] = 'knockback',
	['抢夺'] = 'looting',
	['忠诚'] = 'loyalty',
	['海之眷顾'] = 'luck_of_the_sea',
	['饵钓'] = 'lure',
	['经验修补'] = 'mending',
	['多重射击'] = 'multishot',
	['穿透'] = 'piercing',
	['力量'] = 'power',
	['弹射物保护'] = 'projectile_protection',
	['保护'] = 'protection',
	['冲击'] = 'punch',
	['快速装填'] = 'quick_charge',
	['水下呼吸'] = 'respiration',
	['激流'] = 'riptide',
	['锋利'] = 'sharpness',
	['精准采集'] = 'silk_touch',
	['亡灵杀手'] = 'smite',
	['灵魂疾行'] = 'soul_speed',
	['迅捷潜行'] = 'swift_sneak',
	['荆棘'] = 'thorns',
	['耐久'] = 'unbreaking',
	['消失诅咒'] = 'vanishing',
}