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SVE:版本历史/1.0

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编辑于 2025-11-23 21:35:05

版本 1.0.13

  • Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading.
  • Changed an interactable "area" on a certain "map". There was an issue where players couldn't equip certain "things" after a certain "action". New "things" are now available in place of the old "things".
  • Fixed a graphical glitch with the petbowl on IF2R. There were little "green pixels" to the right of the petbowl. These have been removed.
  • Fixed the ambient sound effects in Morris' event when it was raining.
  • Removed three static trees on the Backwoods map. They were preventing adequate vision when traversing the path. Implemented due to requests.

版本 1.0.12

  • Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. This will prevent some installation issues many players are experiencing.
  • Added back Dynamic Tokens to IF2R. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect.
  • Added more areas to plant fruit trees in the IF2R greenhouse. Players may now also refill their watering can using the water troughs in the building.
  • Minecart in the IF2R farm cave is now functional. It will now transport players directly to the mines, but not vice versa.
  • The HMTGF statue can now be found in Pelican Town. It's not in the same area it used to be! Players will need to explore to find it!
  • Added more locational messages to the Summit and other various maps.
  • Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest.
  • Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect.
  • Fixed a couple typos in locational messages and events.
  • (You are filled with determination)

版本 1.0.11

  • Added Eemie's Recolor! This recolor is available in the "Recolor Compatibility" download. The SBV header image has also been edited to reflect this.
  • Added a new event for Sandy. This event takes place in the desert after the player has reached five hearts with her. The event triggers between 12:00AM ~ 2:00AM.
  • Edited Demetrius' "cave" event for IF2R. He will now give the player the correct location of the cave instead of saying it's off to the west.
  • Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. This was due to the original greenhouse overlapping the "front" layer.
  • Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets.
  • Fixed a typo in Sam's 10 heart event that would crash the event.
  • Removed a couple static trees from the Mountain map.
  • Fixed some punctuation errors in a couple events.

版本 1.0.10

  • Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Players MUST remove "Summit_Reborn" from their mods folder. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. Download "Summit Reborn", then download V1.0.10.
  • Added another optional download called "No Mature Events". This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Added due to requests.
  • Removed a couple static trees on the Mountain map due to requests. These trees blocked Sebastian from view during one of his schedules.
  • Changed a couple locational dialogues that weren't "SDV enough" due to requests.
  • Fixed Sam's 10 heart event. Players will no longer walk into the fence, freezing the event.
  • Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers.
  • Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water).
  • Fixed some typos in a couple events.
  • Fixed several tiles in various maps.
  • (These fixes fill you with determination)

版本 1.0.9

  • Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Greenhouse has also reverted back to being "accessible" even though it isn't repaired.
  • Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion.

版本 1.0.8

  • Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps.
  • Fixed an issue where players starting a new game and watching the intro scene spawned the original debris placements on the default farm map.
  • Moved the big tree in front of the stone bridges in Cindersap Forest that was conflicing with Vincent and Jas's spring onion event.
  • Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event.
  • Fixed a couple locational message typos.
  • Fixed a tile on IF2R that would prevent players tilling it in.
  • Deleted many flowers in Cindersap Forest due to requests.
  • Centered the plaza in Pelican Town.

版本 1.0.7

  • Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. IF2R is no longer required to use the new world map.
  • Got rid of the static trees on IF2R by the farm cave and plateau. Players can now interact with these trees. If you're already playing IF2R, the trees will take 30 in-game days to grow.
  • Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm.
  • Fixed an issue where players couldn't get secret notes #17, #18 and #20.
  • Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest.
  • Fixed an issue where the player would get stuck during Harvey's five heart event.
  • Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event.

版本 1.0.6

  • Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first.
  • Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes.
  • Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps.
  • Greenhouse tilesheets no longer have to be manually replaced.
  • Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles.
  • Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles.
  • Laid out path work for future recolor mods.
  • Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. If SVE is already being played, these trees will take around 30 days to grow. "Instant Grow Trees" can be downloaded to grow these trees immediately.
  • Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits.
  • Fixed some typos in the locational dialogue.
  • Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival.
  • Fixed a glitched tree on the Flower Festival map.
  • Fixed a tiny graphical glitch on the world map.
  • Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect).

版本 1.0.5

  • Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. As of now, this map is broken. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Lewis' event has been altered a tiny bit to reflect this change.
  • Fixed a graphical glitch on Pam's upgraded house.

版本 1.0.4

  • Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days.
  • Added a small event that is triggered immediately when the player enters the Lost Woods map.
  • Added my seasonal Starblue Valley touches to the SBV download folder! Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions.
  • Fixed an issue where Pam's upgraded house was glitched.
  • Fixed an error where the backwoods signpost didn't give the player directions.
  • Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house.
  • Fixed a couple typos in some event dialogue.
  • Fixed a clipping issue with Kent's schedule in Pelican Town.
  • Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request.
  • Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations.
  • Changed Olivia's residence to "The Jenkins' Residence".
  • Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration.
  • It's not like I'm going to be adding an extra NPC that you can marry. No. Definitely nothing like that. Yep. Nothing to see here :)

版本 1.0.3

  • Fixed a bush by Clint's house that prevented Leah from moving.
  • Fixed various glitched tiles in Cindersap Forest and Pelican Town.
  • Fixed some typos in the locational messages and events.
  • Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop.
  • Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen.
  • Fixed an error during Penny's two heart event where the player got stuck on a pesky flower.
  • Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder.
  • (Seeing the mod author fix all of these bugs fills you with determination!!!)

版本 1.0.2

  • Fixed the forest crash issue many people were experiencing.
  • Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void.
  • Fixed a warp point that was missing on the beach map going to Pelican Town.
  • Fixed many typos.
  • Fixed Harvey's event (it will not freeze now).
  • Added a "skippable" option for most events.
  • Moved the Immersive Farm 2 Remastered download to the "optional" section.
  • Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key.

版本 1.0.1

Bug fixes

  • Fixed the Oasis warp. The player will no longer be warped into the Oasis lake.
  • Fixed typos in Penny's seven heart event.