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SVE:版本历史/1.12

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编辑于 2025-11-23 16:27:14

版本 1.12.18

  • Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater.
  • Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches.
  • Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am.

版本 1.12.17

  • Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed.
  • Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater.
  • Fixed an exploit where selling Joja Berry Machines netted massive profits.
  • Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed.
  • Fixed a small tiling error at Joja ???.
  • Fixed an issue where the Legend could be caught multiple times.
  • Fixed many syntax errors.

版本 1.12.16

  • Remastered the old community garden, which only takes effect if players haven't yet unlocked the garden space.
  • Updated SVE's CJB cheats warps.
  • Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues.
  • Fixed an issue where the game froze when players warped to Joja ???.
  • Fixed an issue where Martin's 8 heart event froze the game.
  • Fixed an issue where Susan's special order raise honey sell price instead of mead.
  • Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console.
  • Fixed several miscellaneous syntax errors.

版本 1.12.15

  • Fixed several character event viewports and pathing at Blue Moon Vineyard.
  • Fixed an issue where the game froze during Harvey's 10 heart event.
  • Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp.
  • Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects.
  • Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out.
  • Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game.

版本 1.12.14

  • Sprited a new home for Sophia.

Added NPC Map Location tracking compatibility.

  • Added Scarlett as a non-social NPC. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall.
  • Added several new animations for Sophia.
  • Added many new decorative pieces in Sophia's home.
  • Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance.
  • Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard.
  • Extended a secret area on Grandpa's Farm.

Revamped Sophia's schedules and events to be compatible with the new world changes.

  • Players now must now unlock the island in order for Sophia's special order to appear. * Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots.
  • Aurora Vineyard now displays vines in its overgrown state.
  • Redesigned Crimson Badland serpents. Green serpents have been recolored to orange/yellow and corrupted serpents now use Apophis' old design.
  • Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop.
  • Changed the food buffs for Frog Legs and Void Sushi.
  • Swapped the recipes Marlon and Krobus sells to the player. Void recipes now require 5 hearts of friendship from Krobus.

Migrated custom location loading from TMXL to Content Patcher. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm.

  • Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light.
  • Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory.
  • Fixed an issue where Marlon displayed incorrect frames during his special order event.
  • Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair.
  • Fixed an issue where mist effects persisted on sunny days after it rained.
  • Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs.

版本 1.12.13

!!Warning!!

  • Grandpa's Shed questline has been rewritten. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. If players are mid-way through the questline, their materials will be lost. CJB cheats will need to be installed to get materials back. I apologize for the inconvenience, but this change is necessary for the long run of SVE.
  • Added a trash can at Clint's.
  • Redesigned the Aurora Vineyard interior and Clint's house interior.
  • Resprited snow effects on fences and bridges.
  • Resprited the IF2R icon.
  • Revamped ???'s schedule. They're now much easier to find.
  • Rewrote ???'s questline, Grandpa's Shed questline, and Grandpa's Farm questlines. There's no effect if players have already completed them.
  • Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest.
  • Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board.
  • Minecarts are now a default feature on IF2R. They can be toggled off with a new configuration called "Remove_Minecart_System".
  • Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished.
  • Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board.
  • Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands.
  • Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built.
  • Fixed an issue where Penny read books in the ??? if players took the Joja route.
  • Fixed Haley's mature event question forks and Kent's mature event pathing (cut content).
  • Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit.
  • Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent.
  • Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm.
  • Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter.
  • Fixed an issue where trees couldn't be planted on specific tiles on IF2R.
  • Fixed an issue where some players found Gunther on the other side of his counter instead of manning his post.
  • Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut.
  • Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater.
  • Fixed several small visual glitches in various maps.
  • Fixed several Community Day formatting typos.

版本 1.12.12

  • Updated CJB warp files.
  • Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish.
  • Marlon's shop will now be closed on Community Day.
  • Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain.
  • Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world.
  • Fixed an issue where Sophia's special order crashed the game if started during winter.
  • Fixed a couple compatibility issues with other mods.
  • Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design.

版本 1.12.11

  • Added a new map called "Adventurer Summit". The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update...
  • Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. This translates to summer 17th year 3.
  • Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection).
  • Added a 4, 6, and 8 heart event for Martin.
  • Added 216 entries of dialogue for Community Day. NPCs who attend have something unique to say every season, including marriage dialogue!
  • Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Perfect for players who experience lag with mist effects or who don't want the effects displayed.
  • Added movie theater marriage dialogue for Claire.
  • Revamped Community Day NPC schedules and Marlon's schedule.
  • Extended GF 20 tiles to the right (inaccessible space).
  • Redesigned sections of the summit, railroad, mountain, and town.
  • Void eel fish ponds now display a darker color.
  • Claire and Leo will now attend Community Day if players have met the required conditions.
  • Touched up vanilla fence replacement sprites (standard and hardwood). They now reflect accurate colors to static fences.

Hardwood fence replacement configuration is now defaulted to "false" instead of "true". Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled.

  • Re-enabled crop growth cycles for crops in Pelican Town.
  • Nerfed ??? spawns on GF.
  • Changed Andy's 8 heart event pacing, dialogue, and location.
  • Rewrote Sophia's 10 heart event ending.

Claire will now return home at 9:10pm from her movie theater shift when married to the player.

  • Special orders from SVE characters now display their emoji icons on the special orders bulletin.
  • Adjusted Marlon's sewer key part 1 event conditions. It'll now trigger when players have donated 60 artifacts and are in Pelican Town.
  • Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue.
  • Grammar and style checked location strings and spouse perfection dialogue.

The hat mouse area is now cleaned of trash once the trash bear quest is complete.

  • Removed an outdated East Scarpe Joja route map patch.
  • Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps.
  • Light source patches are now appended instead of replacing entries entirely.
  • Slightly buffed forage spawns at the summit.
  • Touched up the world map to reflect all changes made.
  • Fixed several map glitches in the year 2 variant Halloween maze.
  • Fixed an issue where Leo vanished into the void once his treehouse was built. Poor Leo. Come back!
  • Fixed several issues with the Egg festival. One such issues was NPCs allowing the player easy victory in year 2+.
  • Fixed artifact spawn rates at Blue Moon Vineyard.
  • Fixed an issue where players couldn't trigger Marlon's sewer key event.
  • Fixed an issue where NPCs visited the island resort on Community Day.
  • Fixed an issue where entering the summit map on a horse glitched the scenery.
  • Fixed an issue where Claire didn't show up during the Luau main event.
  • Fixed an issue where some players couldn't trigger SVE special order quests.
  • Fixed an issue where grass, debris, and trees could grow in SVE spouse areas.
  • Fixed an issue where forage spawned in out of bound areas at the railroad.
  • Fixed an issue where trees could grow very close to canopy trees on GF.
  • Fixed an issue where trees adjacent to the GF spouse area flickered.
  • Fixed an issue where the traveling cart merchant appeared open on GF past 8pm.
  • Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence.
  • Fixed several IF2R configurations issues.

版本 1.12.10

  • Added a new character.
  • Added a new cooking recipe sold by Krobus.
  • Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon.
  • Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire.
  • Added mist effects to Cindersap Forest.
  • Added kittyfish information on the SVE Nexus descriptions page.
  • Changed Sophia's gift tastes. She's now "neutral" when gifted vegetables and forage instead of disliking them. Also added fairy dust to Sophia's "like" category.
  • Dusty will now rotate portraits on different days when petting him.
  • Claire will return home a little earlier from working at the theater when married to the player.
  • Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). * Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship.
  • Resprited ledger book portraits.
  • Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path.
  • Fixed an issue where mist didn't display on stormy days.
  • Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event.
  • Fixed an issue where Sophia wasn't in the correct position during the egg festival main event.

版本 1.12.9

  • Added mist effects for Immersive Farm 2 Remastered.
  • Redrew mist effects for Grandpa's Farm.

Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade.

  • Fixed an issue where players couldn't warp to and from Town East.
  • Fixed an issue where a bush would spawn on top of the special orders board. If players still have the bush, they'll need to install the destroyable bushes mod to remove it.

版本 1.12.8

  • Added a new soundtrack: "Camilla's Tower".
  • Added a new event for Camilla.
  • Added a new fish.
  • Added a beach shortcut to Grampleton Fields.
  • Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's.
  • Added better shading to staircases.

Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? on rainy days.

  • Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". It'll remove the long part of grass adjacent to the dirt crop field. Can be used with Remove Fences.
  • Added festival compatibility patches for various mods.
  • Added older Sophia beach portraits.

Players can now gift and talk to Claire and Martin in the cinema.

  • Re-enabled Lance's island map patches.
  • Removed the secret note #25 fix (vanilla event now works correctly).
  • Grammar and style checked SVE 12 heart events.
  • Void Eels can now produce roe again.
  • King Salmon are now slightly easier to catch and have received a slight spawn rate increase.
  • Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g).
  • Made several changes to SVE fish pond data.
  • Redesigned the summit entrance. Players can use their scythe/sword to remove glitched grass.
  • Redesigned the maple and oak tree area below Andy's house. There's now designated spots for spring onions. The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!).
  • Migrated SVE festival data from TMX to CP.
  • Fixed an issue where Shearwater Bridge events didn't correctly warp players after cutscenes.
  • The smaller desert configuration had incorrect tilesheet orders.
  • The island obelisk didn't correctly warp players back on Grandpa's Farm.
  • There was a missing tile on ???'s house when patched.
  • The special orders board was glitched in the year 2+ egg festival.
  • Pierre's stand wasn't illuminated at the moonlight jellies festival.
  • Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing.
  • Players who had IF2R installed and were playing on a different farm map couldn't begin Grandpa's Shed questline.
  • Snow displayed on fences at the island.

Puppyfish gave invisible lumber from their fish pond.

  • A small piece of fencing was glitched on the Grandpa's Farm sandbox layout.
  • Harvey's "afraid" 10 heart event fork froze the game.
  • Martin sold fall seeds during summer at JojaMart.
  • Water tiles were missing above the waterfall at ???.
  • Players could place furniture/objects in several character event areas in Forest West.
  • The Wizard had incorrect frame data at the ice festival.
  • The winter star festival froze if Alex was the players secret Santa.
  • The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves.
  • Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites.
  • Susan's 10 heart event added odd crafting requirements for some objects.
  • Players obtained Sophia's trade secrets benefit upon marrying her.
  • Intervention events weren't correctly patched.

版本 1.12.7

  • Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000).
  • Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF).
  • Grammar and style checked Grandpa's Shed questline.
  • Grammar and style checked Joja's ??? storyline.
  • Adjusted Pelican Town -> Shearwater Bridge warps.
  • Fixed an exploit where players could buy grampleton orange chicken from Gus and sell it back for profit.
  • Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit.
  • Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline.
  • Fixed an issue where players couldn't catch fish from the More Fish mod.
  • Fixed an issue where SVE fish only produced roe in fish ponds.
  • Fixed an issue where SVE fish pond population gates didn't work correctly.
  • Fixed an issue where SVE fish roe didn't properly display correct colors.
  • Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave.
  • Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled.
  • Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed.
  • Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on.
  • Fixed an issue where outdated code patched an incomplete road at town east.
  • Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields.
  • Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event.
  • Fixed an issue where shearwater bridge during fall had an extended black screen on the right.
  • Fixed an issue where ???'s warp was covered with foliage during summer.
  • Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement.

版本 1.12.6

  • Added dynamic gems and ores at ???.
  • Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". The sandbox layout has been redesigned. "RemoveFences" is now the old sandbox layout if players want to revert back to it. The world map will reflect these configurations.
  • Added a farm icon for Immersive Farm 2 Remastered (IF2R).
  • Added compatibility patches for the East Scarpe mod. Shearwater Bridge is now the entrance to the town.
  • Added Martin to Morris' 4 heart event.
  • Added an extra required item for Emily's special order.
  • Added a temporary solution to players getting stuck when warping home from the island when playing on GF.
  • Adjusted ore and gem spawns at ???.
  • Community Day is no longer categorized as a festival day in the game code. This allows the player spouse to join in on the fun and gives access to buildings/activities. Added a quick event for Lewis outlining Community Day.
  • Grammar and style checked Claire's and Martin's dialogue.
  • Grammar and style checked the SVE Nexus descriptions page.
  • Changed the location of town east (player's personal garden). It is now located by the Pelican Town community garden and connects to Shearwater Bridge. The world map reflects this change.
  • Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Graphics will no longer randomly disappear.
  • Changed the arcade carpet in the Stardrop saloon.
  • Changed Claire's 'out of work' event requirement (4 hearts > 1 heart).
  • Changed Shearwater Bridge dimensions (80x40 > 60x40).
  • Removed blue moon wine from Gus' shop to avoid an exploit.
  • Initial mahogany tree spawns adjacent to Grandpa's Shed on GF will no longer grow back if cut down.
  • Fixed an issue where mahogany trees could grow freely at ??? on GF.
  • Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true.
  • Fixed an issue where NPCs walked through the special orders billboard.
  • Fixed an issue where players with the New * Fish mod only caught trash in SVE locations (mistake on my end).
  • Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players.
  • Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed.
  • Fixed an issue where trees could clip into the backyard cherry blossom tree on GF.
  • Fixed an issue where the Summit had different weather.
  • Fixed an issue where some players couldn't enter the adventurer guild.
  • Fixed an issue where players couldn't access ??? on GF with the sandbox configuration.
  • Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze.
  • Fixed an issue where players could walk out of bounds in town east.
  • Fixed an issue where Kent and Susan overlapped at the summit.
  • Fixed an issue where Gunther and Susan overlapped at the saloon.
  • Fixed an issue where Lewis clipped into a stool in the museum.
  • Fixed an issue where Harvey's 10 heart event at the railroad froze. It'll now correctly trigger in Pelican Town.
  • Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu.
  • Fixed an issue where Sam's 8 heart event froze.
  • Fixed an issue where Morris had no 4 heart event end dialogue.
  • Fixed an issue where Susan and Gunther shared the same spot in the saloon.
  • Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining.
  • Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared.
  • Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF).
  • Fixed an issue where debris could spawn in out of bound areas on GF.
  • Fixed many miscellaneous map glitches in several maps.
  • Fixed several typos.

版本 1.12.5

  • Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. This area might cause lag and long game startup. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement.
  • Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???.
  • Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions.
  • Added Victor to Sam's 8 heart event as a background character.
  • Changed the timeframe where Robin offers to build ??? on Grandpa's Farm, making it easier to start the questline.
  • Changed Grandpa's Farm bus stop warps. Players are no longer placed in the crossroad when entering from the south.
  • Changed Sophia's 'like' gift dialogue.

Removed pre-placed sprinkler tiles in ???.

  • Added and Adjusted Joja ??? prices.
  • JojaMart no longer sells seeds out of season. Players must now complete the Joja warehouse to unlock year-round seeds.
  • Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g).
  • Increased puppyfish spawn rate (5% > 15%).
  • Increased king salmon sell price (600g > 650g).
  • Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Willy sends a letter alerting the player when they meet the requirements.
  • Fixed an issue where Susan's Friday schedule bugged out. This was the cause of a tree blowing up into 1000 sap. She'll now appear at the saloon on Fridays.
  • Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps.
  • Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches.
  • Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types.
  • Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline.
  • Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view).
  • Fixed an issue where farmhands didn't get ??? in their social menu upon questline completion.
  • Fixed an issue where ???'s warp didn't appear for farmhands.
  • Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements.
  • Fixed an issue where farmhands couldn't access the adventurer guild.
  • Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit.
  • Fixed a water shader bug on at the stairs at ???.
  • Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail.
  • Fixed an issue where one-time object spawns could reappear when updating SVE.
  • Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline.
  • Fixed miscellaneous glitched tiles and strings in several maps.
  • Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps.

版本 1.12.4

  • Added an Ice Festival portrait for the traveling cart merchant.
  • Added Mahogany Seeds to a secret shop.
  • Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop.
  • Made the Grandpa's Farm woods shortcut slightly more natural looking.
  • Removed numerous false dependency entries in the SVE manifest.
  • Changed butterfish and puppyfish spawn time to anytime of the day.
  • Changed how Dusty is loaded into the game. Fixes all issues players have been experiencing.
  • Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion.
  • Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps.
  • Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event.
  • Fixed an issue where players couldn't turn in Pam's quest if her house was built.
  • Fixed an issue where the '?' icon wasn't properly displaying over Gunther's drop box.
  • Fixed an issue where snow displayed on debris located on the island.
  • Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed.
  • Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse.
  • Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day.
  • Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event.
  • Fixed an issue where FlashShifter had no determination.
  • Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline.
  • Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm.
  • Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm.
  • Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut.
  • Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them.
  • Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods.
  • Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm.
  • Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm.
  • Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm.
  • Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout.

,版本 1.12.3,

  • Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". It has been added to the desktop wallpaper downloads.
  • Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca).
  • Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Makes the greenhouse slightly larger with designated fruit tree spots. Default setting is false.
  • Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room.
  • Added Victor, Olivia, Sophia, and Claire to the intervention events.
  • Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire.
  • Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin.
  • Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern.
  • Added stone sound effects to stone paths on Grandpa's Farm and IF2R.
  • Added island warps to SVE CJB warps. Rearranged warp categories.
  • Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE.
  • Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section.
  • Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse.
  • Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC.
  • Fixed an issue where Gunther wasn't spawning correctly behind his counter.
  • Fixed an issue where players couldn't turn in pam's billboard quest.
  • Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed.
  • Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed.
  • Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day.
  • Fixed an issue where Morris' 8 heart event bugged out and looped.
  • Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands.
  • Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps.

版本 1.12.2

  • Added a heavy debris configuration for Grandpa's Farm. Must be toggled to true before save creation to take effect.
  • Added CJB warps for Grandpa's Farm. It has it's own warps file in the misc downloads section.
  • Edited the Immersive Farm 2 Remastered (IF2R) minecart system. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods.

Removed the broken billboard in town. Removed the harder community center bundle configuration until further notice. It's currently in a broken state and will require more time to fix.

  • Disabled Marlon's 1 heart event. It'll be remastered as a 2 heart event in the future.
  • Changed the location of Harvey's 10 heart event from the railroad to grampleton fields.
  • Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests.
  • Fixed an issue where Gunther's 6 heart event part 2 looped infinitely.
  • Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event.
  • Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold.
  • Fixed an issue where Pierre didn't have dialogue during Spirit's Eve.
  • Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival.
  • Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm.
  • Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed.
  • Fixed an issue where Robin and the player were in the void at the start of the Grandpa Shed quest line while playing on Grandpa's Farm.
  • Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene.
  • Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this).
  • Fixed an issue where players weren't warped correctly when entering the greenhouse.
  • Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear.
  • Fixed an issue where there were invisible building tiles on Grandpa's Farm.
  • Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm.
  • Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm.
  • Fixed an issue where the town fountain was glitched during winter.
  • Fixed an issue where NPCs warped to the desert via the bus line.
  • Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed.
  • Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players.
  • Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene.
  • Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair.
  • Fixed a crash that'd occur if players tried using their watering can at the caldera.
  • Fixed an issue where landmarks on the island reverted to destroyed states.
  • Fixed an issue where uninvited SVE characters visited the island.
  • Fixed miscellaneous typos and map glitches.

版本 1.12.1

  • Removed the static trees in the forest by the farm entrance.
  • Fixed an issue where players couldn't access Willy's barrel.
  • Fixed many miscellaneous bugs.

版本 1.12

!!Warning if updating!! Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529

  • Added compatibility for the official Stardew Valley 1.5 update.
  • Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. It comes with many variants, allowing players to choose the version that has their spouse!
  • Added a new farm map called "Grandpa's Farm", which replaces the standard layout. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). IF2R will be disabled if Grandpa's Farm is installed.
  • Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Important for NPCs who live far away...
  • Added a new character named "Lance", an adventurer hailing from the First Slash guild.
  • Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands.
  • Added more detail and fixed many inconsistencies on the world map.
  • Added Grandpa's Shed to the world map.
  • Added roof windows to Grandpa's Shed upon restoration.
  • Added a shortcut to the character ???, patched when players meet them for the first time.
  • Added ???'s to the lost woods after players have seen ???'s 10 heart event.
  • Added ice cream to Martin's love category.
  • Added more forage types to Andy's like category.
  • Added a config for Sandy's portraits.
  • Added shadows under the adventurer guild dock.
  • Added steam and sparkle effects to the IF2R hot spring.
  • Added spouse animations for SVE characters on the players farm.

Added a 'potion' category.

  • Overhauled Marnie's 8 heart event.
  • Traveling cart merchant portrait now shows at the night market.
  • Claire is no longer tired at Joja Mart if players married her.
  • Claire, Martin, Morris, and Marlon have been removed from the introductions quest.
  • Players no longer need to be in year 2 to trigger Morris' 8 heart event.
  • Players can no longer get behind Gunther's counter until they've unlocked him as an NPC.
  • Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift).
  • Removed the question fork in Victor's 10 heart event.
  • Removed the backwoods shortcut. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5).
  • Redesigned the summit map.
  • Adjusted the railroad summit staircase.
  • Adjusted community day schedules. NPCs will now naturally trickle out instead of all leaving at the same time.
  • Adjusted the entrance staircase in the wizard's tower for compatibility with others mods.
  • Added a couple more egg locations to the egg festival, making it a little easier to win.
  • Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Simply entering the building upon removing the gated debris is now the only requirement.
  • Disabled Marlon's 8 heart and Kent's mature 10 heart events.
  • Players can no longer purchase stardrops from secret shops.
  • Changed 'Backwoods_Joja', 'Forest_Joja', 'Mountain_Joja', and 'Railroad_Joja' to map patches instead of full map replacements. Allows more compatibility for other mods.

Changed how players enter and leave the lost woods (not the secret forest with the stump farming).

  • Changed Sandy's 8 heart event to 5.
  • Changed Sophia's gift dialogue.
  • Changed a schedule of Morris that had him walking close to penny at night.
  • Changed a schedule of Sam where he stood behind a bush in town.
  • Changed Apophis' monster design and behavior. Increased hit points and damage. Lowered dodge chance.
  • Changed grass spawn locations on IF2R. Allows easier grass creep management on all IF2R variants.
  • Implemented "no spawn" zones on all IF2R natural paths for easier debris management.

Removed stone tiles in front of the IF2R shipping bin (It can now be moved in SDV 1.5).

  • Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Only effective on a new save file or if players reset bush locations on the farm.
  • Pushed back the cherry blossom tree in the IF2R backyard backyard by one tile.
  • Added underscores to IF2R configuration names for easier legibility.
  • The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods.
  • Nerfed the tempered galaxy weapons (no effect if players already have them in possession). This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. The new vanilla end-game weapons have the tempered galaxy weapon stats.
  • Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. They're now considered a good "in-between" weapon with impressive defensive stats (defense attributes on weapons now work in SDV 1.5).
  • Made small corrections to Claire's theater portraits.
  • Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Also fixes an issue where bushes were "stacked" on top of each other. Players can use the Reset Terrain Features mod to reflect this change on already existing saves.
  • Slightly buffed forage spawns in Forest West.
  • Removed SVE junk mail.
  • Farmhands can now see SVE characters at festivals and marry them without crashing. Huge thanks to the Stardew Valley developers!

Fixed an issue where

  • Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca).
  • Players on the Android platform couldn't move in the farm cave and greenhouse.
  • Players couldn't catch the 'Legend'.
  • Players couldn't rearrange artifacts in the museum.
  • Players could manually turn in the junimo scroll to the wizard in forest west (rare schedule), preventing Aurora Vineyard quest line completion.
  • Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route.
  • Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart.
  • Players clipped into the IF2R farm cave when entering it.
  • Players playing multiple save files had IF2R configurations take effect on their other farms.
  • Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement.

Lamp posts didn't work correctly in the Joja variant maps.

  • Joja mountain mine entrance didn't work.

Joja quarry bridge reverted to a broken state.

  • Hard bundles configuration didn't properly display the new money amounts for the vault bundle.
  • Wizard could be found outside his tower before players saw the Junimo note event.

Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them.

  • Sandy would ask what the weather was like in Stardew Valley, while visiting Stardew Valley.
  • Pam's house didn't properly patch on the world map.
  • Lewis used his title when addressing the player in the expanded Joja route.
  • The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map.
  • Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches.
  • Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout.
  • Buildings clipped into the backyard cherry blossom tree on IF2R.