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SVE:版本历史/1.13

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编辑于 2025-11-23 15:57:14

版本 1.13.18

  • Fixed a parsing bug in Clint's boulder removal event.

版本 1.13.17

  • Fixed an issue where players couldn't complete the railroad boulder removal quest. This gated players from end game content.
  • Fixed an issue where the kittyfish could be caught before seeing Camilla's event.

版本 1.13.16

  • Brightened up villager house interiors.

Fixed day/night tiles in all villager houses.

  • Fixed an issue where some interior windows didn't illuminate when it was sunny.
  • Fixed SMAPI reporting missing sprite spring aquarium data.

版本 1.13.15

  • Spouse room data is now loaded through Content Patcher instead of TMXL.
  • Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room.

版本 1.13.14

  • SVE fish data is now appended instead of overwriting vanilla location entries. This adds flawless compatibility with other mods that also add custom fish.
  • Fixed an issue where SVE fish roe didn't accurately reflect colors.
  • Fixed context tag data.
  • Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions.
  • Fixed an issue where Olivia's "special schedule" could trigger if players were dating her.

版本 1.13.13

  • Stardew Valley 1.5.5 compatibility update

版本 1.13.11

  • Added a 12 heart event for Abigail
  • Added a new event only location.
  • Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false).
  • Added crocus forage to Sprite Spring during winter.
  • Fixed a small error with Olivia's flower dance sprites.
  • Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods.
  • Fixed an issue where forage at the abandoned community garden didn't spawn.
  • Fixed an issue where the code calling Marnie's new farm animals conflicted with other mods.
  • Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert.
  • Fixed an issue where Penny sometimes got stuck during her marriage schedule.
  • Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family.
  • Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R.
  • Fixed an issue where trees could grow inside the minecart cave on IF2R.
  • Fixed several syntax errors.
  • Fixed several typos.

版本 1.13.10

  • Added reaction dialogue for NPCs in Claire's 14 heart event.
  • Added reaction dialogue for SVE NPCs regarding Pam's house upgrade.
  • Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Allows other mods editing Joja Mart's inventory to overwrite SVE's additions.
  • Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always).
  • Andy now likes blackberries and loves blackberry cobbler.
  • Reduced the sound effect range of Clint's coal machine.
  • Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built.
  • Fixed an issue where Shane's hen Charlie was referred to as a "he".
  • Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game.
  • Fixed several compatibility issues with other mods.
  • Fixed several small mapping errors.
  • Fixed several typos.

版本 1.13.9

  • Remastered Sprite Spring.
  • Added a new festival called "Joja Day". Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments.
  • Added two new maps: Willy's Room and ???.

Added ??? as a non-social NPC that'll follow ??? around once conditions have been met.

  • Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event.
  • Added sandstorms to the Crimson Badlands.
  • Added a 12 heart event for Shane.
  • Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods.
  • Added a new configuration called "Alternative Craftables" (Default = false). Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine.
  • Designed new waterfall sprites and animations.
  • Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility).
  • Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town.
  • Victor now plays arcade games in the saloon on Fridays.
  • Shane's spouse room will now get cleaned if players have seen his 14 heart event. He'll also start disliking all alcoholic beverages and loving chicken related produce.
  • Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair.
  • Leah now gives the player a green bean in their inventory during her year 1 community garden event.
  • Players can now sit with Abigail on the saloon couch.
  • Increased Seahorse and Clownfish catch rates.
  • Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley.
  • Fixed an issue where SVE host player questlines didn't reflect for farmhands. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring.
  • Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild.
  • Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline.
  • Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences".

Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true.

  • Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet.
  • Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals.
  • Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player.
  • Fixed an issue where Robin's AC unit wasn't animated during summer.
  • Fixed clipping issues in Claire's 14 heart event if players took the Joja route.
  • Fixed an issue where Jas didn't sleep in her bed.
  • Fixed compatibility issues with several mods.
  • Fixed grammar and miscellaneous mapping errors.

版本 1.13.8

  • Permanently fixed an issue where players clipped into Lance's abs.
  • Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel".
  • Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing.
  • Fixed an issue where farmhands would crash due to waterfall effect code.

版本 1.13.7

  • Added three new fish.
  • Added a fishing spot at the Crimson Badlands.
  • Redesigned SVE craftable decorations.
  • Redesigned the Pelican Town monument.
  • Redrew snow on various SVE objects.
  • Fixed an issue where players got stuck during Susan's 4 heart event.
  • Fixed an issue where Linus extended a void viewport during Victor's 3 heart event.
  • Fixed an issue where extra map layers disappeared in Pelican Town, Mountain, Backroads, and Grandpa's Farm at specific times.
  • Fixed an issue where players could clip into Lance's abs.
  • Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair.
  • Fixed an issue where some players couldn't add SVE fish to their aquariums.
  • Fixed an issue where farmhands would crash during community center warp events.
  • Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions.
  • Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline.
  • Fixed several typos.

版本 1.13.6

  • Fixed a glitched water tile at Blue Moon Vineyard.
  • Fixed an issue where players got stuck during Shane's 4 heart event.
  • Hot fixed several miscellaneous issues.

版本 1.13.5

  • Redesigned Susan's home.
  • Redesigned the Jenkins' Residence bathroom.
  • Willy now visits Shearwater Bridge after closing his shop on Thursdays.
  • Fixed some tiles on the IF2R sandbox layout.
  • Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps.
  • Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden.
  • Fixed the remastered Calico Desert compatibility for several mods.
  • Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed.
  • Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days.
  • Fixed an issue where farmhands were placed out of bounds during the sprite spring quest.
  • Fixed an issue where Jodi walked through the wall during Sam's 2 heart event.
  • Fixed an issue where SMAPI reported results from the farm computer for SVE locations.
  • Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules.

版本 1.13.4

  • Farm computers will now detect crops planted at the old community garden and grandpa's shed.
  • Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location.
  • Clownfish can now only be caught at Ginger Island.
  • Buffed forage spawns in forest west.
  • Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard

Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3.

版本 1.13.3

  • Remastered Calico Desert. It's recommended players clear all placed objects (kegs, barrels, etc.) before updating. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features).
  • Remastered Fairhaven Farm.
  • Added more light to houses that have Christmas decorations during winter.
  • Added a rare schedule for Olivia.
  • Added a new configuration called "Mountain Minecart" (default = false). Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster.
  • Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Perfect for players who want to use Calico Desert for placing objects.
  • Added compatibility to Sundrop City.
  • Victor no longer visits the graveyard and instead now visits shearwater bridge.
  • Wizard will now sleep in his bed at the end of his schedule.
  • Rewrote parts of Sandy's 5 heart event.
  • Removed the "Smaller Desert" configuration.
  • Made the Jenkins' Residence exterior more lush during summer.
  • Changed how the Jenkin's Residence casts shadows.
  • Changed the abandoned community garden event triggers, making it easier to see once conditions are met.
  • Increased the SVE greenhouse interior's ambient light.
  • Patched the dirt spot at the southern IF2R minecart with grass.
  • Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly.
  • Fixed an issue where players couldn't correctly place themselves in the Wizard's bed.
  • Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter.
  • Fixed an issue where players couldn't dig up artifacts at the old community garden.
  • Fixed an issue where Susan had an outdated summit schedule talking about a gravestone.
  • Fixed several typos.

版本 1.13.2

  • Redesigned Aurora Vineyard's exterior.
  • Redesigned the Jenkins' Residence exterior.
  • Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm.
  • Added pine tree shadows at the Adventurer's Summit.
  • Replaced several display images on the mod page.
  • Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods.
  • Lowered the opacity of building shadows during winter (made some buildings look like they were floating).
  • Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior.
  • Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm.
  • Fixed an issue where farmhands couldn't complete all Nexus warp points.
  • Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event.
  • Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles.
  • Fixed an issue where players could clip into Andy's trellis crops.
  • Fixed compatibility issues with several mods.
  • Fixed several typos and miscellaneous map tiling errors.

版本 1.13.1

  • Updated the display images on the mod page.
  • Added beach portraits and sprites for Claire. She will now visit the Ginger Island Resort if married to the player.
  • Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event.
  • Increased the trigger time frame Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm).
  • Increased Void Eel spawn rate by 7%.
  • Shiny Lunaloos can now be caught during any weather.
  • Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly.
  • Fixed an issue where players clipped into the Wizard's bed.
  • Fixed several typos.

版本 1.13

  • Added new cover art titled "Ginger Island Resort".
  • Added a late game magical questline.
  • Added the Wizard as a marriage candidate.
  • Added a new character.
  • Added five maps called "Enchanted Grove", * "Castle Village Outpost", "Galdoran Void", ???, and ???.
  • Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs.
  • Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ???, and ???.
  • Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry".
  • Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir".
  • Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear.
  • Added 21 character events.
  • Added new portraits and sprites for the Wizard.
  • Added many new dialogue lines for the Wizard.
  • Added glass displays in the museum.
  • Added coral reefs to Ginger Island.
  • Added 5 fish, all caught at Ginger Island.
  • Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm.
  • Added indoor music to Joja ???.
  • Added buff effects to Sprite Spring, similar to Grandpa's Grove.
  • Added a world map for the Crimson Badlands (cutscene only... for now).
  • Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent.
  • Added a new death cutscene if players are defeated in Galdora.
  • Added a new UI if players are in Galdora.

Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? village.

  • Susan now visits Robin's shop every Sunday morning before going to Pierre's.

Changed potion descriptions.

  • Increased starfish sale price (120g > 150g).
  • Increased Sophia's special order money reward (12000g > 35000g).
  • Increased all tempered galaxy weapon defense stats by 5 and changed descriptions.
  • Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2).
  • Decreased Void Pebble sale price (1500g > 800g).
  • Decreased Rusty Blade sale price (1000g > 500g).
  • Decreased Void Shard sale price (15000g > 10000g).
  • Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min).
  • Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min).
  • Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min).
  • Decreased the amount of void essence dropped from defeated corrupted monsters.
  • Decreased iridium ore spawns at the Iridium Quarry.
  • Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge.
  • Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section.
  • Removed the backyard table from IF2R.

Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves).

  • Rewrote parts of Sebastian's mature event.
  • Adjusted kittyfish unlock criteria.
  • The railroad boulder must now be removed for players to trigger Sandy's 5 heart event.
  • Martin's 6 heart event is now locked if players married Claire.
  • Resampled many measures in the "Camilla's Tower" soundtrack.
  • Fixed an issue where the Grampleton Fields boat wasn't functional.
  • Fixed an issue where rain sound effects weren't audible in Grampleton Fields.
  • Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed.
  • Fixed an issue where Victor got glitched during his Joja takeover schedule.

Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene.

  • Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event.
  • Fixed an issue where Scarlett prevented players from attaining perfection.
  • Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event.
  • Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest.
  • Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules.
  • Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene.
  • Fixed an issue where Alex's 4 heart event could trigger twice in a row.
  • Fixed an issue where Morris was still tracked on the world map after being kicked out of town.
  • Fixed an issue where farmhands got stuck during Sophia's 6 heart event.
  • Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard.
  • Fixed an issue where water wasn't correctly displayed in Deep Cave on IF2R.
  • Fixed cliff shadows on IF2R near the farm cave.
  • Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed.
  • Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example).
  • Fixed many typos and syntax errors.
  • Fixed several map tiling errors.