属性
阅读
2023-05-07更新
最新编辑:真的只吃一口奶盖
阅读:
更新日期:2023-05-07
最新编辑:真的只吃一口奶盖
| 属性 | |||
|---|---|---|---|
主要属性
这些数据显示为你当前的 角色 数据. 它们同时也被用作一个隐藏的 物品标签, 让某些物品更有可能出现在特定角色的 商店 .
点击一个属性来查看它影响或使用的 物品.
| 名称 | 影响 | 上限 | 为负值时影响 |
|---|---|---|---|
| 在死亡前你可以承受的最大伤害量 | 无上限 | 不能为负数 | |
| 每X秒回复1生命值. 生命再生的第一点属性值将增加0.20HP/s回复速度. 其余属性点将增加0.089HP/s回复速度. | 无上限 | 视为0 | |
| 你的攻击有x%几率治疗你1点生命值. | Can only trigger once per 0.1 second for a maximum of 10HP/second | Act like the stat is 0 | |
| Your attacks deal x% more damage but doesn't affect engineering turrets or mines | No limit | The amount is subtracted from your damage output. having -30% means you only deal 70% damage. -100% or below means all your hits deal 1 damage. | |
| Your melee attacks deal x additional damage. | No limit | Makes your melee attacks deal x less damage down to a minimum of 1 damage | |
| Your ranged attacks deal x additional damage. | No limit | Your ranged attacks deal x less damage down to a minimum of 1 damage. | |
| Makes you elemental attacks deal x damage. | No limit | Your elemental attacks deal x less damage down to a minimum of 1 | |
| You attack x% faster. Also applies to Ranged Weapons but not engineering turrets or mines | No limit | You attack slower. Negative attack speed is calculated differently and doesn't impact you as much as positive attack speed. | |
| Your weapons have an x increased chance to deal a critical hit. | Maximum 100% chance to do critical hits on a hit. | The amount is subtracted from the base crit chance of your weapon. Minimum is 0% chance in total to crit. | |
| Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) | No limit | Your structures have x decreased power down to a minimum of 1 damage or healing | |
| The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance) | No limit | Your weapons have x less range. (Halved for melee weapons). Minimum of 25 range. | |
| You reduce incoming damage by x%. Each point of armor means it takes 6.66% more damage to kill you. | No limit | The damage you take is increased by x% instead of decreased. | |
| You have a x% chance to dodge attacks. | 60% (90% with Ghost) | Acts like this stat is 0 | |
| You move x% faster. | No limit | You move x% slower, coming to a standstill at -100% or more. | |
| You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. | No limit | You have an x% less chance of finding items or consumables when you kill enemies. Also decreases the rarity of the items in the shop and level upgrades. | |
| You earn x materials and XP at the end of a wave. Increased by 5% every time it activates. (Rounded up) | No limit | You lose x materials and XP at the end of a wave. The 5% Increment doesn't happen. |
Secondary Stats
A range of other stats are counted in Brotato, from item costs to enemy speed.
Combat
| Stat | Item Tags | Notable Items |
|---|---|---|
| % XP Gain | XP Gain | |
| % Explosion Damage | Explosive (Item Tag) | |
| % Explosion Size | Explosive (Item Tag) | |
| Bounces | Ranged Damage | |
| Piercing | Ranged Damage | |
| % Piercing Damage | Ranged Damage | |
| % Burning Speed | Elemental Damage | |
| Burning Spread | Elemental Damage | |
| Knockback | None |
Stand Still
| Stat | Item Tags | Notable Items |
|---|---|---|
| Stand Still - Armor | Stand Still | |
| Stand Still - % Dodge | Stand Still | |
| Stand Still - % Damage | Stand Still |
Enemies
| Stat | Item Tags | Notable Items |
|---|---|---|
| % Enemies (+) | More Enemies | |
| % Enemies (-) | Less Enemies | |
| % Enemy Speed (+) | None | |
| % Enemy Speed (-)- | Less Enemy Speed |
HP & Healing
| Stat | Item Tags | Notable Items |
|---|---|---|
| Consumable Heal | Luck | |
| % Materials Healing | Saving | |
| HP per materials | Saving |
Pickups & Materials
| Stat | Item Tags | Notable Items |
|---|---|---|
| % Pickup Range | Pickup | |
| Trees | Exploration | |
| Materials in Crates | Exploration, Economy | |
| % Chance for double materials | Pickup | |
| % Chance for instant material pickup | Pickup | |
| % Chance to damage on material pickup | Pickup, Luck |
Shop & Economy
| Stat | Item Tags | Notable Items |
|---|---|---|
| % Items Price | Economy | |
| Free Rerolls | Economy | |
| Item Recycling Rewards | Economy | |
| Materials interest gain | Saving |




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