属性
阅读
2023-05-07更新
最新编辑:真的只吃一口奶盖
阅读:
更新日期:2023-05-07
最新编辑:真的只吃一口奶盖
属性 | |||
---|---|---|---|
最大生命值 | 近战伤害 | %暴击率 | %闪避 |
生命再生 | 远程伤害 | 工程学 | %速度 |
%生命窃取 | 元素伤害 | 范围 | 幸运 |
%伤害 | %攻击速度 | 护甲 | 收获 |
主要属性
这些数据显示为你当前的 角色 数据. 它们同时也被用作一个隐藏的 物品标签, 让某些物品更有可能出现在特定角色的 商店 .
点击一个属性来查看它影响或使用的 物品.
名称 | 影响 | 上限 | 为负值时影响 |
---|---|---|---|
在死亡前你可以承受的最大伤害量 | 无上限 | 不能为负数 | |
每X秒回复1生命值. 生命再生的第一点属性值将增加0.20HP/s回复速度. 其余属性点将增加0.089HP/s回复速度. | 无上限 | 视为0 | |
你的攻击有x%几率治疗你1点生命值. | Can only trigger once per 0.1 second for a maximum of 10HP/second | Act like the stat is 0 | |
Your attacks deal x% more damage but doesn't affect engineering turrets or mines | No limit | The amount is subtracted from your damage output. having -30% means you only deal 70% damage. -100% or below means all your hits deal 1 damage. | |
Your melee attacks deal x additional damage. | No limit | Makes your melee attacks deal x less damage down to a minimum of 1 damage | |
Your ranged attacks deal x additional damage. | No limit | Your ranged attacks deal x less damage down to a minimum of 1 damage. | |
Makes you elemental attacks deal x damage. | No limit | Your elemental attacks deal x less damage down to a minimum of 1 | |
You attack x% faster. Also applies to Ranged Weapons but not engineering turrets or mines | No limit | You attack slower. Negative attack speed is calculated differently and doesn't impact you as much as positive attack speed. | |
Your weapons have an x increased chance to deal a critical hit. | Maximum 100% chance to do critical hits on a hit. | The amount is subtracted from the base crit chance of your weapon. Minimum is 0% chance in total to crit. | |
Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) | No limit | Your structures have x decreased power down to a minimum of 1 damage or healing | |
The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance) | No limit | Your weapons have x less range. (Halved for melee weapons). Minimum of 25 range. | |
You reduce incoming damage by x%. Each point of armor means it takes 6.66% more damage to kill you. | No limit | The damage you take is increased by x% instead of decreased. | |
You have a x% chance to dodge attacks. | 60% (90% with Ghost) | Acts like this stat is 0 | |
You move x% faster. | No limit | You move x% slower, coming to a standstill at -100% or more. | |
You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. | No limit | You have an x% less chance of finding items or consumables when you kill enemies. Also decreases the rarity of the items in the shop and level upgrades. | |
You earn x materials and XP at the end of a wave. Increased by 5% every time it activates. (Rounded up) | No limit | You lose x materials and XP at the end of a wave. The 5% Increment doesn't happen. |
Secondary Stats
A range of other stats are counted in Brotato, from item costs to enemy speed.
Combat
Stat | Item Tags | Notable Items |
---|---|---|
% XP Gain | XP Gain | Scar, Black Belt, Bean Teacher, Diploma, 文件:Peacock.png Peacock |
% Explosion Damage | Explosive (Item Tag) | Dynamite, Explosive Shells |
% Explosion Size | Explosive (Item Tag) | Plastic Explosive |
Bounces | Ranged Damage | Ricochet |
Piercing | Ranged Damage | Bandana |
% Piercing Damage | Ranged Damage | Pumpkin |
% Burning Speed | Elemental Damage | Eyes Surgery |
Burning Spread | Elemental Damage | Snake |
Knockback | None | Boxing Glove |
Stand Still
Stat | Item Tags | Notable Items |
---|---|---|
Stand Still - Armor | Stand Still | Barricade |
Stand Still - % Dodge | Stand Still | Chameleon |
Stand Still - % Damage | Stand Still | Statue |
Enemies
Stat | Item Tags | Notable Items |
---|---|---|
% Enemies (+) | More Enemies | Gentle Alien, Mouse, 文件:Bait.png Bait |
% Enemies (-) | Less Enemies | White Flag, Candle |
% Enemy Speed (+) | None | Alien Baby |
% Enemy Speed (-)- | Less Enemy Speed | Ugly Tooth, Snail, Wandering Bot |
HP & Healing
Stat | Item Tags | Notable Items |
---|---|---|
Consumable Heal | Luck | Lemonade, Weird Food |
% Materials Healing | Saving | Cute Monkey |
HP per materials | Saving | Padding |
Pickups & Materials
Stat | Item Tags | Notable Items |
---|---|---|
% Pickup Range | Pickup | Alien Tongue, Little Frog |
Trees | Exploration | Tree |
Materials in Crates | Exploration, Economy | Bag |
% Chance for double materials | Pickup | Metal Detector |
% Chance for instant material pickup | Pickup | Baby Gecko, Sifd's Relic |
% Chance to damage on material pickup | Pickup, Luck | Baby Elephant |
Shop & Economy
Stat | Item Tags | Notable Items |
---|---|---|
% Items Price | Economy | Coupon |
Free Rerolls | Economy | Dangerous Bunny |
Item Recycling Rewards | Economy | Recycling Machine |
Materials interest gain | Saving | Piggy Bank |