搭建中,开放编辑,欢迎收藏防止迷路。请参考:编辑帮助

全站通知:
Last Update: Patch 0.8.0.3

物品

阅读

    

2023-05-07更新

    

最新编辑:真的只吃一口奶盖

阅读:

  

更新日期:2023-05-07

  

最新编辑:真的只吃一口奶盖

来自土豆兄弟(Brotato)WIKI_BWIKI_哔哩哔哩
(重定向自Items
跳到导航 跳到搜索
页面贡献者 :
真的只吃一口奶盖

伤害加成

Melee Damage.png = 伤害受Melee Damage加成
Ranged Damage.png = 伤害受Ranged Damage加成
Elemental Damage.png = 伤害受Elemental Damage加成
Armor.png = 伤害受Armor加成
Engineering Stat.png = 伤害受Engineering加成
Range Stat.png = 伤害受Range加成
Luck.png = 伤害受Luck加成
Max HP.png = 伤害受Max HP加成

For Wiki Editors

All the data on this page is pulled from Template:Item Data. Please change any data from there according to the item name. See Wiki Editing for more info.

物品列表

There are currently 158 items in Brotato.

To view items as an interactive grid, see Items Grid.

To view items split into the stats they affect or use, choose a stat from the Stats page.

名称 品级 效果 基础价格 限制 解锁
Tier 2 +8 Max HP
-4% Dodge
65
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 3 +15 Max HP
+8 Enemy Speed
80
Tier 2 Shoots +6 alien eyes around you every 5 seconds dealing (50%Max HP.png) 50
Tier 3 +8 Max HP
+3 HP Regeneration
-8 Luck
85
Tier 1 +30% pickup range 25
Tier 1 +2 HP Regeneration
-1 HP recovered from consumables
+3 Max HP
15
Tier 3 +3 Melee Damage
+3 Ranged Damage
+3 Engineering
+5% Crit Chance
-6% Dodge
80
Tier 4 A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain +2 Armor instead. 120 Win a run with Arms Dealer.png Arms Dealer
Tier 1 +10% chance to deal (10%Luck.png) damage to a random enemy when you pick up a material 30
Tier 1 +15% chance to instantly attract a material when its dropped
-1% Life Steal
18 7
Tier 3 +1 bullet dealing (Ranged Damage.png) damage is fired from an enemy corpse when they die
-40 Range
95
Tier 1 +15 materials when you pick up a crate
-1% Speed
15 3
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 3 Projectiles pierce through +1 additional target
-10% Damage
75
Tier 2 +20 Range
+10% Attack Speed
-2% Life Steal
55
Tier 3 +8 Armor while standing still.
-5% Speed
75
Tier 1 +2% Life Steal
-2 Harvesting
20
Tier 1 +4% Speed
-6 Range
20
Tier 3 +30% XP Gain
-2% Life Steal
70
Tier 4 +10 Melee Damage
+5 Ranged Damage
-2 Armor
-5% Speed
105 Win a run with Generalist.png Generalist
Tier 2 +15% XP Gain
+3 Melee Damage
-8 Luck
55
Tier 2 +5% Crit Chance
+5% Dodge
-15 Range
45
Tier 3 +40 Harvesting
Take +1 damage per second (does not give invulnerability time)
50
Tier 2 +2% Life Steal
+2 HP Regeneration
-6 Harvesting
50
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 +2 Elemental Damage
-1 Max HP
30
Tier 1 +1 Engineering 8
Tier 3 +15 Luck
+18 Harvesting
-5% Attack Speed
-3% Crit Chance
75 Win a run with Entrepreneur.png Entrepreneur
Tier 1 +3 Knockback 15
Tier 1 +5 Max HP
-1 HP Regeneration
25
Tier 1 +2% Life Steal
-1 Elemental Damage
30
Tier 1 +3 Max HP
-1% Damage
15
Tier 2 +2 Elemental Damage
+2 HP Regeneration
-2% Speed
40
Tier 3 +4 Elemental Damage
+1 HP Regeneration
-10% Enemies
-5% Damage
65
Tier 4 +5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Ranged Damage
-2 Elemental Damage
110
Tier 3 +20% Dodge while standing still.
-4% Damage
70
Tier 1 +1 Elemental Damage
+2 Melee Damage
-2 Harvesting
20
Tier 1 +1 Melee Damage
+3% Crit Chance
-1 Max HP
20
Tier 3 +20 Luck
+6% Dodge
-2% Life Steal
65 Clover is present in the game files but not obtainable through vanilla version
Tier 1 +10% Attack Speed
-2% Damage
15
Tier 2 +4 Engineering
-4% Damage
35
Tier 3 +1% Attack Speed for every current living enemy
-2 Armor
65 Win a run with Streamer.png Streamer
Tier 2 +5% Speed
+3 Engineering
-3% Crit Chance
40 Win a run with Explorer.png Explorer
Tier 1 -5% Price 15 5
Tier 3 Harvesting increases by an additional +8% at the end of a wave (stacking) 70
Tier 1 +8% chance to heal 1 HP when picking up a material
-1 Ranged Damage
25 13
Tier 1 +25% chance to deal (25%Luck.png) damage to a random enemy when an enemy dies 30
Tier 2 +12% Damage
-12 Range
45
Tier 2 +1 free reroll in the shop 35
Tier 1 +2 Melee Damage
-3% Attack Speed
+2 Max HP
20
Tier 4 +10 Engineering
+10% XP Gain
-3 Max HP
80
Tier 1 +1 Armor
+1 Engineering
-2 Max HP
25
Tier 1 +15% Explosion Damage 20
Tier 2 +4% Crit Chance
+2 Elemental Damage
-2 Ranged Damage
55
Tier 4 +2 HP Regeneration for every -1% Speed you have.
+5 Max HP
-15% Speed
100
Tier 4 +5 Armor
+5% Crit Chance
+5 Engineering
+5% Speed
-2 HP Regeneration
-2% Life Steal
90
Tier 4 +60% Explosion Damage
-15% Damage
100 Win a run with Artificer.png Artificer
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 2 Burning activates +10%faster
-10 Range
60 3
Tier 1 +8 Harvesting
-1 Melee Damage
15
Tier 3 +10% Speed
+3% Life Steal
-8 Luck
65 Win a run with Speedy.png Speedy
Tier 4 +30% Damage
-3% Attack Speed for every different weapon you have
110 Win a run with One Armed.png One Armed
Tier 2 +4 Elemental Damage
-1 Melee Damage
-1 Ranged Damage
45
Tier 2 +8% Dodge
-1 Armor
60
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 +5% Damage
+5% Enemies
+2 Max HP
30 10
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 +20 Range 25
Tier 3 +25% Damage
-3 Armor
75
Tier 4 +10 Melee Damage
+5 Elemental Damage
-20 Range
-20% pickup range
100 Win a run with Bull.png Bull
Tier 1 +3 Melee Damage
-2% Crit Chance
25
Tier 4 +3 Max HP at the end of a wave (stacking)
+1 HP Regeneration at the end of a wave (stacking)
+1% Life Steal at the end of a wave (stacking)
100
Tier 1 +5% Attack Speed
+15 Range
-1 Armor
25
Tier 3 +8 Melee Damage
+8 Ranged Damage
+8 Elemental Damage
Your max HP is capped at its current value
80
Tier 1 +6% Damage
-8 Range
25
Tier 4 +5 Ranged Damage
+10% Damage
+10 Range
-10% Attack Speed
-5% Crit Chance
100
Tier 1 +2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration
30
Tier 1 +1 Armor
-2% Speed
25
Tier 3 +33% chance to get 1 material when killing an enemy with a critical hit 55 Win a run with Crazy.png Crazy
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 +7% Damage
-2 Max HP
20
Tier 1 +6% Crit Chance
-3% Damage
20
Tier 4 +15% Speed
+10% Dodge
-6 Max HP
-2 Armor
100
Tier 1 A landmine spawns every 12 seconds dealing (100%Engineering Stat.png) damage in an area 15
Tier 2 +2 Armor
+6% Dodge
-3 Max HP
45
Tier 1 +1 HP recovered from consumables 15
Tier 1 +1 Ranged Damage
-5 Range
20
Tier 2 +20% pickup range
+10 Harvesting
-5% Dodge
50
Tier 2 +3 Melee Damage
+5 Max HP
-15 Range
50
Tier 1 +10 Luck
-1 Elemental Damage
25
Tier 3 +30 Luck
-2 Melee Damage
-1 Ranged Damage
75 Win a run with Lucky.png Lucky
Tier 1 Trees die in one hit 15
Tier 4 +15 Melee Damage
+2 HP Regeneration
-8% Damage
-3% Speed
115
Tier 2 +6 Melee Damage
-3 Ranged Damage
55
Tier 2 +3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance
55
Tier 4 +10 HP Regeneration
-10 Luck
90 Win a run with Doctor.png Doctor
Tier 2 +5% chance to double the value of picked up materials
+6 Luck
+2 Engineering
-5% Damage
40 20
Tier 2 +2 Armor
-3% Damage
40
Tier 2 +10% Damage
-6% Attack Speed
45
Tier 3 +5% Life Steal
+10% Enemies
-5 Harvesting
55 5
Tier 1 +2 HP Regeneration
-3 Luck
25
Tier 1 +1 Ranged Damage
+1 Elemental Damage
-3% Speed
25
Tier 4 +15% Crit Chance
+50 Range
-3 Max HP
-2 Armor
90 Win a run with Ranger.png Ranger
Tier 4 +12 Max HP
+5% Life Steal
-8% Crit Chance
105 Win a run with Mutant.png Mutant
Tier 2 +3 Max HP
+1 Max HP for every 100 Materials you have.
-5% Speed
45 Win a run with Saver.png Saver
Tier 4 +12 Max HP
+25 Luck
-12% Damage
100 Win a run with Pacifist.png Pacifist
Tier 1 +4% Dodge
+4 Harvesting
-1 Melee Damage
-1 Ranged Damage
18
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 +2 Engineering
-1% Attack Speed
-1% Crit Chance
15
Tier 2 +20% of your materials at the start of waves 40
Tier 1 +2 HP Regeneration
-1% Life Steal
10
Tier 3 +25% Explosion Size 60
Tier 3 +10% Attack Speed
+5% Crit Chance
+15 Range
-2 HP Regeneration
80
Tier 4 +3 Max HP
+1 HP Regeneration
+1% Life Steal
+3% Damage
+3% Speed
+3% Dodge
+1 Armor
+5 Luck
85 Win a run with Well Rounded.png Well Rounded
Tier 4 HP Regeneration is double when you have less than 50% health
+3 HP Regeneration
90
Tier 3 +1% Damage for every 1% Speed you have.
-5% Damage
65
Tier 1 +10 Luck
-2% Damage
28
Tier 2 +15% Piercing Damage. Can't go above base damage
-2% Damage
40
Tier 2 Gain +35% more materials from recycling items 35
Tier 4 +2% Attack Speed for every 1% Dodge you have.
-80 Range
100
Tier 4 Your projectiles gain +1 bounce
-35% Damage
100
Tier 3 Enemies have a +100% chance to explode for (50%Melee Damage.png) damage when they die
-12 Harvesting
65 5 Win a run with Loud.png Loud
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 2 +6% Damage
+2% Life Steal
-2 Engineering
60 Win a run with Ghost.png Ghost
Tier 4 +6 Armor
+6 Engineering
-3 HP Regeneration
-3% Life Steal
90 Win a run with Engineer.png Engineer
Tier 3 +8 HP Regeneration
Start waves with -50% HP
50
Tier 1 +15% XP Gain
-8 Range
30
Tier 1 Attacks have a +25% chance to deal 1x3(Elemental Damage.png) burning damage 25 4
Tier 2 +2 Ranged Damage
+25 Range
-7% Attack Speed
55
Tier 2 +20 Luck
-2 HP Regeneration
48
Tier 3 +6 Max HP
+2 HP Regeneration
-2 Melee Damage
-1 Ranged Damage
60
Tier 4 +100% chance to instantly attract a material when its dropped
-12% Speed
100
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 2 +2 Ranged Damage
+10% Attack Speed
-6% Damage
60
Tier 2 -5 Enemy Speed
-3% Speed
40 Win a run with Old.png Old
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 Burning spreads to a nearby enemy
-1 Max HP
25
Tier 4 +12% Damage
+6% Attack Speed for every different weapon you have
-6% Dodge
-8 Harvesting
120 Win a run with Gladiator.png Gladiator
Tier 3 +25% Damage while standing still.
-10% Speed
85
Tier 3 +1 Engineering for every 1 Elemental Damage you have.
-1 Melee Damage
-1 Ranged Damage
70
Tier 2 +10% Crit Chance
-1 Armor
50
Tier 3 Nullifies the damage of +1 hit taken every wave 65
Tier Item name not found Item name not found Item name not found Item name not found Item name not found
Tier 1 +4% Speed
-6 Luck
15
Tier 3 +6 Engineering
-8% Attack Speed
55
Tier 4 +15 Max HP
Restore +4 HP per second. Cannot heal any other way.
110
Tier 1 +2 Elemental Damage
-2% Dodge
20
Tier 3 +40 Harvesting
-8% Damage
70
Tier 1 More trees spawn 15
Tier 3 +20% Damage
+1 Armor
-2% Damage until the end of the wave when you take damage
65
Tier 1 Spawns a turret that shoots bullets dealing (80%Engineering Stat.png) damage 15
Tier 2 Spawns a turret that shoots flames dealing (33%Engineering Stat.png) damage 40
Tier 2 Spawns a medical turret that shoots bullets healing (10%Engineering Stat.png) HP 40
Tier 3 Spawns a turret that shoots piercing bullets dealing (150%Engineering Stat.png) damage 65
Tier 4 Spawns a turret that shoots explosive bullets dealing (175%Engineering Stat.png) damage 80
Tier 3 Spawns a little guy that slowly shoots piercing lightning projectiles around him for (100%Engineering Stat.png) damage each 75
Tier 1 Hitting an enemy removes +10% of their speed Max: 30%
-3% Speed
25
Tier 3 +3% Damage at the end of a wave (stacking) 92
Tier 3 Spawns a little bot that slows down nearby enemies 60
Tier 3 +3 Armor
+5 Max HP
-5% Speed
80
Tier 1 +2 HP recovered from consumables
-2% Dodge
20
Tier 1 +3 Max HP
Start the next wave with 1 HP
12
Tier 3 +4 Melee Damage
+2 Ranged Damage
+10 Harvesting
-2 Elemental Damage
85 Win a run with Farmer.png Farmer
Tier 2 -1 Armor
+16 Harvesting
40
Tier 2 +4% Life Steal
-3 Knockback
40 Win a run with Sick.png Sick
Tier 2 +5 Harvesting
-5% Enemies
40
Tier 3 +10% Speed
+30 Range
-2 Elemental Damage
85
Tier 3 +5 damage every 5 seconds
-20% Damage
85
Tier 4 +8 Elemental Damage
+15 Luck
-5 Engineering
80

Item Tags

Most items have item tags, and most Characters have item tags assigned to them too.

Whenever an item appears in the shop, it has a 5% chance to be selected from an item pool of your tagged items, instead of the regular item pool. This guarantees that the item has one of your character's tags.

Note that the XP Gain items are in both Item Pools, so even if the 5% chance doesn't happen, you have a second chance to find XP Items from the regular Item Pool.

See Shop » Item Tags for more details on item tag rarity.

Stat Tags

All visible Stats exist as item tags. Click a tag below to view its items.

Item Tag Character(s)
Max HP Bull.png 公牛, Chunky.png 大壮, Lich.png Lich, Masochist.png 受虐狂, Pacifist.png 和平主义者
HP Regeneration Bull.png 公牛, Chunky.png 大壮, Doctor.png 医生, Lich.png Lich, Masochist.png 受虐狂, Pacifist.png 和平主义者
Life Steal Lich.png Lich, Masochist.png 受虐狂, Sick.png 病人
Damage One Armed.png 独臂
Melee Damage Brawler.png 斗士, Crazy.png 狂人, Generalist.png 博学家, Gladiator.png 角斗士, Glutton.png Glutton
Ranged Damage Cyborg.png Cyborg, Generalist.png 博学家, Ranger.png 游侠
Elemental Damage Mage.png 法师
Attack Speed None
Crit Chance Crazy.png 狂人, Hunter.png 猎人
Engineering Cyborg.png Cyborg, Engineer.png 工程师
Range Hunter.png 猎人, Ranger.png 游侠
Armor Hunter.png 猎人, Masochist.png 受虐狂, Pacifist.png 和平主义者
Dodge Ghost.png 幽灵
Speed Explorer.png 探险家, Speedy.png 飞毛腿
Luck Glutton.png Glutton, Lucky.png 幸运星
Harvesting Entrepreneur.png 企业家, Farmer.png 农夫

Other Tags

Additionally, the following tags exist, many of which are for hidden stats (or group items that affect similar hidden stats):

Item Tag Character(s) Related Stats
Economy Entrepreneur.png 企业家 Shop Discount, Free Rerolls Count, Item Recycling Rewards
Exploration Explorer.png 探险家, Lucky.png 幸运星 Tree HP, Trees Spawn Count
Explosive (Item Tag) Artificer.png 技工, Bull.png 公牛, Glutton.png Glutton Explosion Damage, Explosion Size
Less Enemies Old.png 老叟 Enemies Spawn Count (-)
Less Enemy Speed Old.png 老叟 Enemy Speed
More Enemies Loud.png 大嗓门 Enemies Spawn Count (+)
Pickup Explorer.png 探险家, Lucky.png 幸运星 Pickup Range (and many others)
Saving None HP from Materials, Materials Interest Gain
Stand Still Soldier.png 士兵 Bonuses to base stats while standing still
XP Gain Mutant.png 异变体 XP Gain

There are no items tags for Piercing or Bounce.

Characters Without Tags

The following characters have no corresponding item tags: Arms Dealer.png 军火商, Demon.png 恶魔, Multitasker.png 多面手, Saver.png 节俭者, Streamer.png 网络主播, Well Rounded.png 全能者, Wildling.png 野人.