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模板:Weapon

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<infobox> <label>css</label> <image source="image"/> <title source="name"><default>Weapon</default></title> <label>Alternate name(s)</label> <label>Game(s)</label> <label>Price</label> <label>Magazine cost</label> <label>Origin</label> <label>Caliber</label> <label>Magazine capacity</label> <label>Firing mode(s)</label> <label>Rate of fire</label> <label>Weight (loaded)</label> <label>Projectile weight</label> <label>Muzzle velocity</label> <label>Muzzle energy</label> <label>Used by</label> <label>Reload time</label> <label>Counterpart</label> <label>Movement speed
(units per second)</label>
<label>Kill Award</label> <label>Damage</label> <label>Recoil Control</label> <label>Accurate Range</label> <label>Armor Penetration</label> <label>Penetration Power</label> <label>Stopping Power</label> <label>Range Modifier</label> <label>Can fire underwater?</label> <label>Hotkey</label> <label>Entity</label> </infobox>


Template-info.png 模板文档  [查看] [编辑] [历史] [刷新]
Description
Providing an infobox and a navigation bar for a weapon page. This template transcludes Template:Infobox weapon.
Usage
{{Weapon
| NoNav = A "Yes" will cause the navigation bar to not appear.
| image = Image file here
| caption = Image caption
| name = Name to display (default is page name)
| altername = Alt. names for weapon (please only use in-game alternate names)
| Games= {{CS}} {{CSCZ}} {{CSS}} {{CSGO}} etc.
| price = Price
| Magazine_cost = Magazine cost
| origin = Country
| ammotype = Type of ammo
| Magazine_capacity = Magazine capacity / Reserve capacity
| firemodes = Fire modes
| rateoffire =  rate of fire
| weightloaded = weight loaded
| projectileweight = projectile weight
| muzzlevelocity = muzzle velocity
| muzzleenergy = muzzle energy
| used = used by
| reloadtime = reload time
| counterpart = counterpart
| Movement_speed = Movement speed
| Killaward = Killaward
| Damage = Damage
| Recoilcontrol = Recoilcontrol
| Accuraterange = Accuraterange
| Armorpenetration = Armorpenetration
| Penetrationpower = Penetrationpower
| Stopping_power = Stopping Power
| Rangemodifier = Rangemodifier
| Hotkey = Hotkey
| Entity = Entity name
}}
Example

<infobox> <label>css</label> <image source="image"/> <title source="name"><default>Weapon</default></title> <label>Alternate name(s)</label> <label>Game(s)</label> <label>Price</label> <label>Magazine cost</label> <label>Origin</label> <label>Caliber</label> <label>Magazine capacity</label> <label>Firing mode(s)</label> <label>Rate of fire</label> <label>Weight (loaded)</label> <label>Projectile weight</label> <label>Muzzle velocity</label> <label>Muzzle energy</label> <label>Used by</label> <label>Reload time</label> <label>Counterpart</label> <label>Movement speed
(units per second)</label>
<label>Kill Award</label> <label>Damage</label> <label>Recoil Control</label> <label>Accurate Range</label> <label>Armor Penetration</label> <label>Penetration Power</label> <label>Stopping Power</label> <label>Range Modifier</label> <label>Can fire underwater?</label> <label>Hotkey</label> <label>Entity</label> </infobox>