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模板:Weapon
<infobox>
<label>css</label>
<image source="image"/>
<title source="name"><default>Weapon</default></title>
<label>Alternate name(s)</label>
<label>Game(s)</label>
<label>Price</label>
<label>Magazine cost</label>
<label>Origin</label>
<label>Caliber</label>
<label>Magazine capacity</label>
<label>Firing mode(s)</label>
<label>Rate of fire</label>
<label>Weight (loaded)</label>
<label>Projectile weight</label>
<label>Muzzle velocity</label>
<label>Muzzle energy</label>
<label>Used by</label>
<label>Reload time</label>
<label>Counterpart</label>
<label>Movement speed
(units per second)</label>
<label>Kill Award</label>
<label>Damage</label>
<label>Recoil Control</label>
<label>Accurate Range</label>
<label>Armor Penetration</label>
<label>Penetration Power</label>
<label>Stopping Power</label>
<label>Range Modifier</label>
<label>Can fire underwater?</label>
<label>Hotkey</label>
<label>Entity</label>
</infobox>
- Description
- Providing an infobox and a navigation bar for a weapon page. This template transcludes Template:Infobox weapon.
- Usage
{{Weapon
| NoNav = A "Yes" will cause the navigation bar to not appear.
| image = Image file here
| caption = Image caption
| name = Name to display (default is page name)
| altername = Alt. names for weapon (please only use in-game alternate names)
| Games= {{CS}} {{CSCZ}} {{CSS}} {{CSGO}} etc.
| price = Price
| Magazine_cost = Magazine cost
| origin = Country
| ammotype = Type of ammo
| Magazine_capacity = Magazine capacity / Reserve capacity
| firemodes = Fire modes
| rateoffire = rate of fire
| weightloaded = weight loaded
| projectileweight = projectile weight
| muzzlevelocity = muzzle velocity
| muzzleenergy = muzzle energy
| used = used by
| reloadtime = reload time
| counterpart = counterpart
| Movement_speed = Movement speed
| Killaward = Killaward
| Damage = Damage
| Recoilcontrol = Recoilcontrol
| Accuraterange = Accuraterange
| Armorpenetration = Armorpenetration
| Penetrationpower = Penetrationpower
| Stopping_power = Stopping Power
| Rangemodifier = Rangemodifier
| Hotkey = Hotkey
| Entity = Entity name
}}
- Example
<infobox>
<label>css</label>
<image source="image"/>
<title source="name"><default>Weapon</default></title>
<label>Alternate name(s)</label>
<label>Game(s)</label>
<label>Price</label>
<label>Magazine cost</label>
<label>Origin</label>
<label>Caliber</label>
<label>Magazine capacity</label>
<label>Firing mode(s)</label>
<label>Rate of fire</label>
<label>Weight (loaded)</label>
<label>Projectile weight</label>
<label>Muzzle velocity</label>
<label>Muzzle energy</label>
<label>Used by</label>
<label>Reload time</label>
<label>Counterpart</label>
<label>Movement speed
(units per second)</label>
<label>Kill Award</label>
<label>Damage</label>
<label>Recoil Control</label>
<label>Accurate Range</label>
<label>Armor Penetration</label>
<label>Penetration Power</label>
<label>Stopping Power</label>
<label>Range Modifier</label>
<label>Can fire underwater?</label>
<label>Hotkey</label>
<label>Entity</label>
</infobox>

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