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模板:Weapon/doc
- Description
- Providing an infobox and a navigation bar for a weapon page. This template transcludes Template:Infobox weapon.
- Usage
{{Weapon | NoNav = A "Yes" will cause the navigation bar to not appear. | image = Image file here | caption = Image caption | name = Name to display (default is page name) | altername = Alt. names for weapon (please only use in-game alternate names) | Games= {{CS}} {{CSCZ}} {{CSS}} {{CSGO}} etc. | price = Price | Magazine_cost = Magazine cost | origin = Country | ammotype = Type of ammo | Magazine_capacity = Magazine capacity / Reserve capacity | firemodes = Fire modes | rateoffire = rate of fire | weightloaded = weight loaded | projectileweight = projectile weight | muzzlevelocity = muzzle velocity | muzzleenergy = muzzle energy | used = used by | reloadtime = reload time | counterpart = counterpart | Movement_speed = Movement speed | Killaward = Killaward | Damage = Damage | Recoilcontrol = Recoilcontrol | Accuraterange = Accuraterange | Armorpenetration = Armorpenetration | Penetrationpower = Penetrationpower | Stopping_power = Stopping Power | Rangemodifier = Rangemodifier | Hotkey = Hotkey | Entity = Entity name }}
- Example
<infobox>
<label>css</label>
<image source="image"/>
<title source="name"><default>Weapon/doc</default></title>
<label>Alternate name(s)</label>
<label>Game(s)</label>
<label>Price</label>
<label>Magazine cost</label>
<label>Origin</label>
<label>Caliber</label>
<label>Magazine capacity</label>
<label>Firing mode(s)</label>
<label>Rate of fire</label>
<label>Weight (loaded)</label>
<label>Projectile weight</label>
<label>Muzzle velocity</label>
<label>Muzzle energy</label>
<label>Used by</label>
<label>Reload time</label>
<label>Counterpart</label>
<label>Movement speed
(units per second)</label>
<label>Kill Award</label>
<label>Damage</label>
<label>Recoil Control</label>
<label>Accurate Range</label>
<label>Armor Penetration</label>
<label>Penetration Power</label>
<label>Stopping Power</label>
<label>Range Modifier</label>
<label>Can fire underwater?</label>
<label>Hotkey</label>
<label>Entity</label>
</infobox>