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Chanllenge

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2024-03-08更新

    

最新编辑:迦洛翎

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更新日期:2024-03-08

  

最新编辑:迦洛翎

来自杯杯倒满WIKI_BWIKI_哔哩哔哩
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页面贡献者 :
迦洛翎
Chanllenge Icon Chanllenge Name Chanllenge Rank Chanllenge Info
Icon debuff 15.png Noise 2 25% chance COMBO does not increase when you get a COMBO.
Icon debuff 15.png Noise+ 3 50% chance COMBO does not increase when you get a COMBO.
Icon debuff 23.png Furry Dance 2 Hair is floating in the air. Current COMBO-1 every hour.
Icon debuff 23.png Furry Dance+ 3 Hair is floating in the air. Current COMBO-1 every half an hour.
Icon debuff 22.png Traffic Jam 2 The preparation time before the store opens is shortened by 15 minutes.
Icon debuff 22.png Traffic Jam+ 3 The preparation time before the store opens is shortened by 30 minutes.
Icon debuff 21.png Playing Mobile 1 Customer's movement speed is slightly reduced when they pick up Drink.
Icon debuff 21.png Playing Mobile+ 2 Customer's movement speed is reduced when they pick up the Drink.
Icon debuff 13.png Give Up 1 Customer Line Wait Time-15%.
Icon debuff 13.png Give Up+ 2 Customer Line Wait Time-25%.
Icon debuff 13.png Give Up++ 3 Customer Line Wait Time-50%.
Icon debuff 39.png Neighbor Renovation 2 50% chance to get Stress+1 every hour.
Icon debuff 39.png Neighbor Renovation+ 3 Stress+1 every hour.
Icon debuff 20.png Punctual Promise 1 Server Stress+1 when Just-in-time Sale.
Icon debuff 20.png Punctual Promise+ 2 Server Stress+2 when Just-in-time Sale.
Icon debuff 50.png Slow Down 2 Movement Speed slightly decrease.
Icon debuff 50.png Slow Down+ 3 Movement Speed decrease.
Icon debuff 63.png Illegal Operation 1 The final payment-10% when Neutral-to-Bad Review.
Icon debuff 63.png Illegal Operation+ 2 The final payment-20% when Neutral-to-Bad Review.
Icon debuff 63.png Illegal Operation++ 3 The final payment-40% when Neutral-to-Bad Review.
Icon debuff 38.png Glass Heart 2 +50% Stress when Stress increases.
Icon debuff 38.png Glass Heart+ 3 +100% Stress when Stress increases.
Icon manage 2.png Sit & Price Up 2 Material good price+25%.
Icon manage 2.png Sit & Price Up+ 3 Material good price+50%.
Icon debuff 1.png Trash Accumulation 1 The garbage in the trash can gradually slightly accumulates, ceasing after work hours.
Icon debuff 1.png Trash Accumulation+ 2 The garbage in the trash can gradually accumulates, ceasing after work hours.
Icon debuff 4.png Stinking Trash 1 All Staff Stress+1 every 10 minutes after the trashbin is full.
Icon debuff 4.png Stinking Trash+ 2 All Staff Stress+2 every 10 minutes after the trashbin is full.
Icon debuff 57.png ADHD 2 Stress+1 after standing still for a period of time.
Icon debuff 57.png ADHD+ 3 Stress+2 after standing still for a period of time.
Icon debuff 3.png Night Shift Slacking 1 The next day All Staff Stress+2 when you don't have a Perfect Shift at closing.
Icon debuff 3.png Night Shift Slacking+ 2 The next day All Staff Stress+4 when you don't have a Perfect Shift at closing.
Icon debuff 3.png Night Shift Slacking++ 3 The next day All Staff Stress+8 when you don't have a Perfect Shift at closing.
Icon debuff 59.png Miserly 1 5% chance of receiving no Tip.(Extra Tip has no effect.)
Icon debuff 59.png Miserly+ 2 There is a 10% chance of not receiving any tips. (This does not affect Extra Tip.)
Icon debuff 59.png Miserly++ 3 There is a 20% chance of not receiving any tips. (This does not affect Extra Tip.)
Icon debuff 66.png Voucher 1 Tip Mult-25% when Neutral-to-Bad Review.
Icon debuff 66.png Voucher+ 2 Tip Mult-50% when Neutral-to-Bad Review.
Icon debuff 66.png Voucher++ 3 Tip Mult-100% when Neutral-to-Bad Review.
Icon debuff 26.png Hurry to Leave 2 The clean-up time after Closing Time is shortened by 15 minutes.
Icon debuff 26.png Hurry to Leave+ 3 The clean-up time after Closing Time is shortened by 30 minutes.
Icon debuff 65.png Aerial Control 1 The delivery movement speed is reduced.
Icon debuff 65.png Aerial Control+ 2 The delivery movement speed is significantly reduced.
Icon debuff 62.png Clumsy 1 Restart is required when Hand Work is incomplete.(Stir,Open Lid,Chopping)
Icon debuff 62.png Clumsy+ 2 Hand Work Speed is reduced by 50%.(Stir,Open Lid,Chopping)
Icon debuff 53.png Discount 1 The final Unit Price-5%.
Icon debuff 54.png Discount+ 2 The final Unit Price-10%.
Icon debuff 55.png Discount++ 3 The final Unit Price-20%.
Icon debuff 5.png Skid 1 Slightly slip on the ground.
Icon debuff 5.png Skid+ 2 Slip on the ground.
Icon debuff 5.png Skid++ 3 Significantly slip on the ground.
Icon debuff 68.png Influenza 1 Stress cap-10%.
Icon debuff 68.png Influenza+ 2 Stress cap-20%.
Icon debuff 44.png Erase the Tip 1 The Tip and Extra Tip-5%.
Icon debuff 45.png Erase the Tip+ 2 The Tip and Extra Tip-10%.
Icon debuff 46.png Erase the Tip++ 3 The Tip and Extra Tip-20%.
Icon debuff 31.png Refuse Overtime 1 Stress extra +1 when working OverTime.
Icon debuff 31.png Refuse Overtime+ 2 Stress extra +2 when working OverTime.
Icon debuff 61.png Hard Beginning 1 Base Price-10% when COMBO < 2.
Icon debuff 61.png Hard Beginning+ 2 Base Price-20% when COMBO < 2.
Icon debuff 61.png Hard Beginning++ 3 Base Price-40% when COMBO < 2.
Icon debuff 64.png Fly Without Wings 1 Total Mult-10% when Any Staff have No Stress.
Icon debuff 64.png Fly Without Wings+ 2 Total Mult-20% when Any Staff have No Stress.
Icon debuff 64.png Fly Without Wings++ 3 Total Mult-40% when Any Staff have No Stress.
Icon debuff 56.png Deadly Ringtone 1 All Staff Stress+2 when Open Early.
Icon debuff 56.png Deadly Ringtone+ 2 All Staff Stress+4 when Open Early.
Icon debuff 58.png Panicked and Flustered 1 5% chance of not receiving any tips when you have Stress.
Icon debuff 58.png Panicked and Flustered+ 2 10% chance of not receiving any tips when you have Stress.
Icon debuff 58.png Panicked and Flustered++ 3 20% chance of not receiving any tips when you have Stress.
Icon manage 6.png Water Bill Increase 1 Water Bill+25% of current Day number.
Icon manage 6.png Water Bill Increase+ 2 Water Bill+50% of current Day number.
Icon manage 6.png Water Bill Increase++ 3 Water Bill+100% of current Day number.
Icon manage 8.png Rent Increase 1 Daily Rent+25% of current Day number.
Icon manage 8.png Rent Increase+ 2 Daily Rent+50% of current Day number.
Icon manage 8.png Rent Increase++ 3 Daily Rent+100% of current Day number.
Icon debuff 27.png Unstable Voltage 1 The efficiency of electrical appliances-25%.
Icon debuff 27.png Unstable Voltage+ 2 The efficiency of electrical appliances-50%.
Icon debuff 27.png Unstable Voltage++ 3 The efficiency of electrical appliances-100%.
Icon manage 4.png Commercial Electricity 1 Electricity Bill+25% of current Day number.
Icon manage 4.png Commercial Electricity+ 2 Electricity Bill+50% of current Day number.
Icon manage 4.png Commercial Electricity++ 3 Electricity Bill+100% of current Day number.
Icon debuff 43.png Birthday Voucher 1 4% chance of receiving no Unit Price.(Tip has no effect.)
Icon debuff 43.png Birthday Voucher+ 2 8% chance of receiving no Unit Price.(Tip has no effect.)
Icon debuff 43.png Birthday Voucher++ 3 16% chance of receiving no Unit Price.(Tip has no effect.)
Icon debuff 33.png Minimal Strength 1 Moving heavy objects slightly decreases movement speed.(Bear not affected.)
Icon debuff 33.png Minimal Strength+ 2 Moving heavy objects decreases movement speed.(Bear not affected.)
Icon debuff 33.png Minimal Strength++ 3 Moving heavy objects significantly decreases movement speed.(Bear not affected.)
Icon debuff 19.png Self-imposed Requirements 1 All Staff Stress+1 when Bad Review.
Icon debuff 19.png Self-imposed Requirements+ 2 All Staff Stress+2 when Neutral-to-Bad Review.
Icon debuff 47.png Refund 1 Base Price-25% when Neutral-to-Bad Review.
Icon debuff 47.png Refund+ 2 Base Price-50% when Neutral-to-Bad Review.
Icon debuff 48.png Device Ventilation 2 The device is prone to breakdowns and requires repairs.(The number of repairs is increased in affected levels.)
Icon debuff 48.png Device Ventilation+ 3 The device is more prone to breakdowns and requires repairs.(The number of repairs is increased in affected levels.)
Icon debuff 36.png Starting Difficulty 1 character’s acceleration decreases.
Icon debuff 36.png Starting Difficulty+ 2 character’s acceleration significantly decreases.
Icon debuff 18.png First Come First Served 1 The final Unit Price-10% when Prioritize Sale.
Icon debuff 18.png First Come First Served+ 2 The final Unit Price-20% when Prioritize Sale.
Icon debuff 18.png First Come First Served++ 3 The final Unit Price-40% when Prioritize Sale.
Icon debuff 32.png Physical Discomfort 1 Movement Speed reduced when Stress is over 50%.
Icon debuff 32.png Physical Discomfort+ 2 Movement Speed reduced when Stress is over 50%.
Icon debuff 51.png Reject Order 1 25% chance of not receiving any payment When Bad Review.
Icon debuff 51.png Reject Order+ 2 50% chance of not receiving any payment When Bad Review.
Icon debuff 67.png Difficulty in Choosing 1 Customer Thinking About Order+25%.
Icon debuff 67.png Difficulty in Choosing+ 2 Customer Thinking About Order+50%.
Icon debuff 67.png Difficulty in Choosing++ 3 Customer Thinking About Order+100%.
Icon debuff 35.png Obstruction 1 Passing over objects on the ground slightly decreases movement speed.
Icon debuff 35.png Obstruction+ 2 Passing over objects on the ground decreases movement speed.
Icon debuff 35.png Obstruction++ 3 Passing over objects on the ground Significantly decreases movement speed.
Icon debuff 9.png Estoppel 1 25% chance that Total Mult-10% when Crit.
Icon debuff 9.png Estoppel+ 2 25% chance that Total Mult-20% when Crit.
Icon debuff 9.png Estoppel++ 3 25% chance that Total Mult-40% when Crit.
Icon debuff 16.png Lost Patience 1 Customer Order Wait Time-5%.
Icon debuff 16.png Lost Patience+ 2 Customer Order Wait Time-10%.
Icon debuff 16.png Lost Patience++ 3 Customer Order Wait Time-20%.
Icon debuff 17.png Digestion After Meals 1 Customer Movement Speed is slightly reduced.
Icon debuff 17.png Digestion After Meals+ 2 Customer Movement Speed is reduced.
Icon debuff 17.png Digestion After Meals++ 3 Customer Movement Speed is significantly reduced.
Icon debuff 60.png Recklessness 2 Stress+1 when you bump into a Customer. (Triggered once per Customer, excluding the Thief and Thug.)
Icon debuff 60.png Recklessness+ 3 Stress+2 when you bump into a Customer. (Triggered once per Customer, excluding the Thief and Thug.)