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模块:Persona/Traits
所有数据和关键字的修改请先在主站 w:模块:Persona/Traits 中完成,再同步到此处。【存在部分本地化差异,请留意!(差异:简繁转换)】
关于此模块的编写和修订,请至女神转生中文维基编辑者群(832689630)中进一步了解。可阅读 w:User:Greykid/参考手册 了解更多相关知识。
索引:
- 模块:Psk
- 模块:Nakama
- 模块:Nakama/Names
- {{Nakama}} = {{Persona}}
- 模块:Persona
- 模块:Arcana
- 模块:Arcana/data
- {{Arcana}}
local traits = {
['Striking Weight'] = {
namezh = '超乎常理的重量',
namezhsc = '超乎常理的重量',
namejp = '型破りの重量',
effect = '物理攻击力1.2倍,不buff枪击',
note = '',
},
['Undying Fury'] = {
namezh = '究極不滅的怒髮衝冠',
namezhsc = '究极不灭的怒发冲冠',
namejp = '究極不滅の怒髪天',
effect = '物理攻击力1.3倍,不buff枪击',
note = '物理p最好特性',
},
['Intense Focus'] = {
namezh = '個別集中的眼神',
namezhsc = '个别集中的眼神',
namejp = '各個集中の眼差し',
effect = '对象是敌一体的魔法威力1.2倍',
note = '适用性广泛的好特性,可以突破魔法技能的伤害倍率上限,也就是说从原来的2倍上限提升至2x1.2',
},
['Mighty Gaze'] = {
namezh = '萬夫莫敵的眼神',
namezhsc = '万夫莫敌的眼神',
namejp = '一騎当千の眼差し',
effect = '对象是敌全体的魔法威力1.2倍',
note = '适用性广泛的好特性,可以突破魔法技能的伤害倍率上限,也就是说从原来的2倍上限提升至2x1.2',
},
['Skillful Combo'] = {
namezh = '連鎖詭計',
namezhsc = '连锁诡计',
namejp = '連鎖の手管',
effect = '换手后伤害上升',
note = '',
},
['Linked Bloodline'] = {
namezh = '相連的血脈',
namezhsc = '相连的血脉',
namejp = '繋がれし血脈',
effect = '换手后伤害大幅上升',
note = '',
},
['Pinch Anchor'] = {
namezh = '逆轉的王牌',
namezhsc = '逆转的王牌',
namejp = '背水のアンカー',
effect = '换手的时候,可以使用被包围时才能用的技能',
note = '',
},
['Thermal Conduct'] = {
namezh = '導熱的指尖',
namezhsc = '导热的指尖',
namejp = '指先から熱伝導',
effect = '换手后燃烧概率增加',
note = '',
},
['Cold-Blooded'] = {
namezh = '冷血追蹤者',
namezhsc = '冷血追踪者',
namejp = '後追いする冷血',
effect = '在自己发动的1More回合中,冰冻概率增加',
note = '',
},
['Static Electricity'] = {
namezh = '禍不單行的帶電體質',
namezhsc = '祸不单行的带电体质',
namejp = '追い撃つ帯電体質',
effect = '对于倒地的敌人,电击魔法的麻痹概率增加',
note = '',
},
['Heated Bloodline'] = {
namezh = '拜火的血統',
namezhsc = '拜火的血统',
namejp = '拝火の血統',
effect = '火焰魔法SP消耗-50%',
note = '',
},
['Drunken Passion'] = {
namezh = '必至酩酊的熱情',
namezhsc = '必至酩酊的热情',
namejp = '酩酊必至の情熱',
effect = '火焰魔法SP消耗-75%',
note = '',
},
['Frigid Bloodline'] = {
namezh = '冰寒的血統',
namezhsc = '冰寒的血统',
namejp = '凍てつく血統',
effect = '冰冻魔法SP消耗-50%',
note = '',
},
['Cocytus'] = {
namezh = '悲歎冥河',
namezhsc = '悲叹冥河',
namejp = 'コキュートス',
effect = '冰冻魔法SP消耗-75%',
note = '',
},
['Electric Bloodline'] = {
namezh = '召雷的血統',
namezhsc = '召雷的血统',
namejp = '雷呼びの血統',
effect = '电击魔法SP消耗-50%',
note = '',
},
['Bargain Bolts'] = {
namezh = '狩獵月的預感',
namezhsc = '狩猎月的预感',
namejp = '狩猟月の予感',
effect = '电击魔法SP消耗-75%',
note = '',
},
['Wind Bloodline'] = {
namezh = '流浪的血統',
namezhsc = '流浪的血统',
namejp = '風来の血統',
effect = '疾风魔法SP消耗-50%',
note = '',
},
["Vahana's Wings"] = {
namezh = '神之坐騎的振翅',
namezhsc = '神之坐骑的振翅',
namejp = 'ヴァーハナの羽ばたき',
effect = '疾风魔法SP消耗-75%',
note = '',
},
['Psychic Bloodline'] = {
namezh = '念視的血統',
namezhsc = '念视的血统',
namejp = '念視の血統',
effect = '念动魔法SP消耗-50%',
note = '',
},
["Chi You's Blessing"] = {
namezh = '兵主神的異能',
namezhsc = '兵主神的异能',
namejp = '兵主神の異能',
effect = '念动魔法SP消耗-75%',
note = '',
},
['Atomic Bloodline'] = {
namezh = '熱病的血統',
namezhsc = '热病的血统',
namejp = '熱病みの血統',
effect = '核热魔法SP消耗-50%',
note = '',
},
['Atomic Hellscape'] = {
namezh = '熾熱的修羅道',
namezhsc = '炽热的修罗道',
namejp = '灼熱の修羅道',
effect = '核热魔法SP消耗-75%',
note = '',
},
['Blessed Bloodline'] = {
namezh = '被祝福的血統',
namezhsc = '被祝福的血统',
namejp = '祝福された血統',
effect = '祝福魔法SP消耗-50%',
note = '',
},
["Martyr's Gift"] = {
namezh = '代理人的恩惠',
namezhsc = '代理人的恩惠',
namejp = '代理人の恩恵',
effect = '祝福魔法SP消耗-75%',
note = '',
},
['Cursed Bloodline'] = {
namezh = '被詛咒的血統',
namezhsc = '被诅咒的血统',
namejp = '呪われた血統',
effect = '咒怨魔法SP消耗-50%',
note = '',
},
["Mother's Lament"] = {
namezh = '豐穰神的冤屈',
namezhsc = '丰穰神的冤屈',
namejp = '豊穣神の無念',
effect = '咒怨魔法SP消耗-75%',
note = '',
},
['Savior Bloodline'] = {
namezh = '救星的血統',
namezhsc = '救星的血统',
namejp = '救い手の血統',
effect = '回复复活系技能SP消耗-50%',
note = '',
},
['Grace of Mother'] = {
namezh = '地母神的恩惠',
namezhsc = '地母神的恩惠',
namejp = '母なる神の恵み',
effect = '回复复活系技能SP消耗-75%',
note = '',
},
['Draining Mouth'] = {
namezh = '汲取殆盡的嘴巴',
namezhsc = '汲取殆尽的嘴巴',
namejp = '吸い尽くす口先',
effect = '吸血・吸魔回复的效果加倍',
note = '',
},
['Gluttonmouth'] = {
namezh = '貪吃的嘴巴',
namezhsc = '贪吃的嘴巴',
namejp = '貪食の口先',
effect = '自身受到的回复HP效果1.5倍',
note = '',
},
["Demon's Bite"] = {
namezh = '鬼的一口',
namezhsc = '鬼的一口',
namejp = '鬼の一口',
effect = '自身受到的回复HP效果2倍',
note = '',
},
['Mouth of Savoring'] = {
namezh = '品嘗的嘴巴',
namezhsc = '品尝的嘴巴',
namejp = '味わいの口先',
effect = '自身受到的回复SP效果1.5倍',
note = '',
},
['Naranari'] = {
namezh = '雌雄同體',
namezhsc = '雌雄同体',
namejp = 'ナーラーナーリー',
effect = '自身受到的回复SP效果2倍',
note = '',
},
['Relief Bloodline'] = {
namezh = '支援的血統',
namezhsc = '支援的血统',
namejp = '支援の血統',
effect = '辅助系技能SP消耗-50%',
note = '',
},
['Ave Maria'] = {
namezh = '聖母頌',
namezhsc = '圣母颂',
namejp = 'アヴェマリア',
effect = '辅助系技能SP消耗-75%',
note = '',
},
['Potent Hypnosis'] = {
namezh = '卓越的暗示力',
namezhsc = '卓越的暗示力',
namejp = '卓越した暗示力',
effect = '持有这个特性的P发动辅助技能,不管对象是谁,效果都会增加一回合',
note = '',
},
['Internal Hypnosis'] = {
namezh = '蓮華帶來的富貴',
namezhsc = '莲华带来的富贵',
namejp = '蓮華がもたらす富',
effect = '持有这个特性的P发动辅助技能,不管对象是谁,效果都会增加二回合',
note = '辅助P最强特性',
},
['Internal Hypnosis'] = {
namezh = '無與倫比的自我暗示力',
namezhsc = '无与伦比的自我暗示力',
namejp = '無類の自己暗示力',
effect = '自己身上的所有BUFF,不管是谁施加的,效果都会增加一回合',
note = '',
},
['Positive Thoughts'] = {
namezh = '良善思維',
namezhsc = '良善思维',
namejp = '善い思考',
effect = '自己身上的所有BUFF,不管是谁施加的,效果都会增加二回合',
note = 'solo可用',
},
['Foul Stench'] = {
namezh = '沉靜靈氣',
namezhsc = '沉静灵气',
namejp = '淀みきったオーラ',
effect = '异常状态成功率UP',
note = '',
},
['Ghost Nest'] = {
namezh = '穢靈的巢穴',
namezhsc = '秽灵的巢穴',
namejp = '汚れた霊の巣窟',
effect = '对于倒地的敌人,异常状态成功率UP',
note = '',
},
['Foul Odor'] = {
namezh = '傳染性悶臭',
namezhsc = '传染性闷臭',
namejp = '伝染する淀み臭',
effect = '换手后异常状态成功率增加',
note = '',
},
['Rare Antibody'] = {
namezh = '卓越的抗體',
namezhsc = '卓越的抗体',
namejp = '並外れた抗体',
effect = '自身不容易中异常状态',
note = '',
},
['Immunity'] = {
namezh = '鐵壁的抗體',
namezhsc = '铁壁的抗体',
namejp = '鉄壁の抗体',
effect = '自身免疫异常状态',
note = '',
},
['Bloodstained Eyes'] = {
namezh = '沾滿鮮血的雙瞳',
namezhsc = '沾满鲜血的双瞳',
namejp = '血塗られた瞳',
effect = '高几率回避陷入异常状态的敌人的攻击',
note = '',
},
['Ailment Hunter'] = {
namezh = '瘟疫之瞳',
namezhsc = '瘟疫之瞳',
namejp = 'パンデミックの瞳',
effect = '对中异常的敌人伤害1.25倍',
note = '原描述是根据对方的异常状态数,增加25%的伤害',
},
['Deathly Illness'] = {
namezh = '致命絕症',
namezhsc = '致命绝症',
namejp = '死に至る病',
effect = '即死类技能成功率上升',
note = '',
},
['Omen'] = {
namezh = '斷罪宣告者',
namezhsc = '断罪宣告者',
namejp = '断罪の宣告者',
effect = '即死类技能成功率大幅上升',
note = '',
},
['Just Die'] = {
namezh = '快去死吧',
namezhsc = '快去死吧',
namejp = 'はやくしんでよ',
effect = '即死技能免SP消耗',
note = '',
},
['Skillful Technique'] = {
namezh = '巧妙詭計',
namezhsc = '巧妙诡计',
namejp = '妙技の手管',
effect = 'tech伤害1.25倍',
note = '',
},
['Universal Law'] = {
namezh = '森羅萬象的真理',
namezhsc = '森罗万象的真理',
namejp = '森羅万象の理',
effect = 'tech伤害1.5倍',
note = '普通P的最强输出特性。',
},
['Relentless'] = {
namezh = '窮追的本性',
namezhsc = '穷追的本性',
namejp = '深追いの気質',
effect = 'weak伤害1.5倍',
note = '非常好的特性,可惜weak没有tech那么变态。',
},
['Crisis Control'] = {
namezh = '天性的危機管理',
namezhsc = '天性的危机管理',
namejp = '天性の危機管理',
effect = '减轻自身受到的weak伤害。',
note = '',
},
['Gloomy Child'] = {
namezh = '壞天氣的寵兒',
namezhsc = '坏天气的宠儿',
namejp = '悪天候の申し子',
effect = '不管实际天气如何,永远算下雨下雪和警报',
note = '',
},
['Retaliating Body'] = {
namezh = '報復的身軀',
namezhsc = '报复的身躯',
namejp = '報復する肉体',
effect = '自己反弹给对面的伤害加倍',
note = '打拉文妲指定特性,其他情况太慢了。',
},
['Vitality of the Tree'] = {
namezh = '松的生命力',
namezhsc = '松的生命力',
namejp = '松の生命力',
effect = '随意使用只有被包围时才能使用的主动技能和被动技能',
note = '',
},
['Will of the Sword'] = {
namezh = '劍神的意念',
namezhsc = '剑神的意念',
namejp = '剣神の念',
effect = '蓄力和专心致志的倍率从2.5倍提升至3倍',
note = '物理P和魔法P都有更好的特性。一般只有枪P会带。注意这个特性buffP带着是没用的,必须输出P带。首发P带这个特性的话开场自带专心致志的效果。',
},
['Allure of Wisdom'] = {
namezh = '智慧的誘惑',
namezhsc = '智慧的诱惑',
namejp = '知恵の誘惑',
effect = '魔法攻击技能SP消耗-75%',
note = '',
},
['Pagan Allure'] = {
namezh = '異常的魅力',
namezhsc = '异常的魅力',
namejp = '異端の魅力',
effect = '魔法攻击技能提升50%的伤害',
note = '依旧无法突破2的伤害倍率上限。但是只要带了这个特性再带一个高级强化就能达到伤害倍率上限,也就是说这个特性是用来省技能格子的。笔者本人觉得非常不值。',
},
['Hazy Presence'] = {
namezh = '無形的存在感',
namezhsc = '无形的存在感',
namejp = '無形の存在感',
effect = '队友追击和打入发生的几率上剩',
note = 'DLC 劳尔',
},
['Bolstering Force'] = {
namezh = '桂的由來',
namezhsc = '桂的由来',
namejp = '桂の由来',
effect = '在自己发动的1More回合中攻击力1.5倍',
note = 'DLC 月读命。为了极限伤害月读命物咒双修会比较好。',
},
['Circle of Sadness'] = {
namezh = '悲痛的輪回',
namezhsc = '悲痛的轮回',
namejp = '悲しみの輪',
effect = 'HP归0时自动变成1,能发动4次',
note = 'DLC 俄耳甫斯和俄耳甫斯 (f)',
},
['God Maker'] = {
namezh = '如造神之舉',
namezhsc = '如造神之举',
namejp = '神産みが如き業',
effect = '队友特性发动几率上升',
note = 'DLC 伊邪那岐',
},
['Country Maker'] = {
namezh = '如產國之舉',
namezhsc = '如产国之举',
namejp = '国産みが如き業',
effect = '根据全书完成率提升输出和防御',
note = 'DLC 伊邪那岐大神。如果全书100%,攻击力2倍防御力2倍。最强输出特性最强防御特性。',
},
['Grace of the Olive'] = {
namezh = '橄欖的庇佑',
namezhsc = '橄榄的庇佑',
namejp = 'オリーブの加護',
effect = '在自己的1More行动中,HP与SP消耗归0',
note = 'DLC 雅典娜',
},
['Frenzied Bull'] = {
namezh = '暴怒的公牛',
namezhsc = '暴怒的公牛',
namejp = '逆上の雄牛',
effect = '自身HP低于50%时攻击力上升',
note = 'DLC 亚斯泰利欧斯',
},
['Hollow Jester'] = {
namezh = '虛無的小丑',
namezhsc = '虚无的小丑',
namejp = '虚無の道化師',
effect = '对中异常的敌人伤害1.4倍',
note = 'DLC 祸津伊邪那岐。如果是1.5倍的话,就能取代黄龙的森罗万象了。',
},
['Tag Team'] = {
namezh = '最快捷徑的導引',
namezhsc = '最快捷径的导引',
namejp = '最小手への誘い',
effect = '换手后,使用道具不消耗个数',
note = 'DLC 阿里亚德涅',
},
['Hallowed Spirit'] = {
namezh = '被聖別的靈魂',
namezhsc = '被圣别的灵魂',
namejp = '聖別された魂',
effect = '自身受到的回复HP和SP的效果加倍',
note = 'DLC 弥赛亚',
},
['Iron Heart'] = {
namezh = '鋼鐵之心',
namezhsc = '钢铁之心',
namejp = '鉄の心臓',
effect = '换手后,SP消耗减半',
note = 'DLC 塔纳托斯',
},
['Inviolable Beauty'] = {
namezh = '不容侵犯的美貌',
namezhsc = '不容侵犯的美貌',
namejp = '不可侵の美貌',
effect = '自己反弹给对面的伤害3倍',
note = 'DLC 辉夜。打拉文妲指定特性,其他情况太慢了。',
},
['Proud Presence'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "Increases effect of allies' healing skills.",
note = 'DLC {{persona|Zorro}} & {{persona|Mercurius}}',
},
['Raging Temper'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May increase allies' physical attacks by 40%.",
note = 'DLC {{persona|Captain Kidd}} & {{persona|Seiten Taisei}}',
},
['Mastery of Magic'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May decrease SP cost of allies' magic skills.",
note = 'DLC {{persona|Carmen}} & {{persona|Hecate}}',
},
['Scoundrel Eyes'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May slightly increase allies' chance to avoid physical attacks.",
note = 'DLC {{persona|Goemon}} & {{persona|Kamu Susano-o}}',
},
['Gaia Pact'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "Increase allies' chance of inflicting Burn/Freeze/Shock by 25%.",
note = 'DLC {{persona|Johanna}} & {{persona|Anat}}',
},
['Explosive Scheme'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = 'All-Out Attacks may defeat all foes and restore 25% HP to all allies.',
note = 'DLC {{persona|Necronomicon}} & {{persona|Prometheus}}',
},
['Icy Glare'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "Decreases allies' chance of being inflicted by ailments by 25%.",
note = 'DLC {{persona|Milady}} & {{persona|Astarte}}',
},
['Tactical Spirit'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May decrease SP cost of allies' support skills by half.",
note = 'DLC “Robin Hood” & “Loki”',
},
['Veil of Midnight'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = 'Increases chance of ally not being Downed when attacked.',
note = 'DLC {{persona|Cendrillon}} & {{persona|Vanadis}}',
},
['Majestic Presence'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "Increases effect of allies' healing skills. May decrease SP cost.",
note = 'DLC {{persona|Diego}}',
},
['Eccentric Temper'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May increase allies' physical attacks by 80%.",
note = 'DLC {{persona|William}}',
},
['Pinnacle of Magic'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May decrease SP cost of allies' magic skills by half.",
note = 'DLC {{persona|Celestine}}',
},
['Unparalleled Eyes'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May increase allies' chance to avoid physical attacks.",
note = 'DLC {{persona|Gorokichi}}',
},
['Gaia Blessing'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "Increase allies' chance of inflicting Burn/Freeze/Shock by 50%.",
note = 'DLC {{persona|Agnes}}',
},
['Infinite Scheme'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "All-Out Attacks may defeat all foes and fully restore HP to all allies.",
note = 'DLC {{persona|Al Azif}}',
},
['Cool Customer'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "Decreases allies' chance of being inflicted by ailments by 50%.",
note = 'DLC {{persona|Lucy}}',
},
['Ingenious Spirit'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = "May decrease SP cost of allies' support/Almighty skills by half.",
note = 'DLC {{persona|Hereward}}',
},
['Veil of Sunrise'] = {
namezh = '',
namezhsc = '',
namejp = '',
effect = 'Greatly increases chance of ally not being Downed when attacked.',
note = 'DLC {{persona|Ella}}',
},
-- 占位符
[''] = {
namezh = ' ? ',
namezhsc = ' ? ',
namejp = ' ? ',
effect = ' ? ',
},
}
return {
traits = traits,
}