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模块:Persona/Traits

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所有数据和关键字的修改请先在主站 w:模块:Persona/Traits 中完成,再同步到此处。【存在部分本地化差异,请留意!(差异:简繁转换)】

关于此模块的编写和修订,请至女神转生中文维基编辑者群(832689630中进一步了解。可阅读 w:User:Greykid/参考手册 了解更多相关知识。

索引:


local traits = {
	['Striking Weight'] = {
		namezh = '超乎常理的重量',
		namezhsc = '超乎常理的重量',
		namejp = '型破りの重量',
		effect = '物理攻击力1.2倍,不buff枪击',
		note = '',
	},

	['Undying Fury'] = {
		namezh = '究極不滅的怒髮衝冠',
		namezhsc = '究极不灭的怒发冲冠',
		namejp = '究極不滅の怒髪天',
		effect = '物理攻击力1.3倍,不buff枪击',
		note = '物理p最好特性',
	},

	['Intense Focus'] = {
		namezh = '個別集中的眼神',
		namezhsc = '个别集中的眼神',
		namejp = '各個集中の眼差し',
		effect = '对象是敌一体的魔法威力1.2倍',
		note = '适用性广泛的好特性,可以突破魔法技能的伤害倍率上限,也就是说从原来的2倍上限提升至2x1.2',
	},

	['Mighty Gaze'] = {
		namezh = '萬夫莫敵的眼神',
		namezhsc = '万夫莫敌的眼神',
		namejp = '一騎当千の眼差し',
		effect = '对象是敌全体的魔法威力1.2倍',
		note = '适用性广泛的好特性,可以突破魔法技能的伤害倍率上限,也就是说从原来的2倍上限提升至2x1.2',
	},

	['Skillful Combo'] = {
		namezh = '連鎖詭計',
		namezhsc = '连锁诡计',
		namejp = '連鎖の手管',
		effect = '换手后伤害上升',
		note = '',
	},

	['Linked Bloodline'] = {
		namezh = '相連的血脈',
		namezhsc = '相连的血脉',
		namejp = '繋がれし血脈',
		effect = '换手后伤害大幅上升',
		note = '',
	},

	['Pinch Anchor'] = {
		namezh = '逆轉的王牌',
		namezhsc = '逆转的王牌',
		namejp = '背水のアンカー',
		effect = '换手的时候,可以使用被包围时才能用的技能',
		note = '',
	},

	['Thermal Conduct'] = {
		namezh = '導熱的指尖',
		namezhsc = '导热的指尖',
		namejp = '指先から熱伝導',
		effect = '换手后燃烧概率增加',
		note = '',
	},

	['Cold-Blooded'] = {
		namezh = '冷血追蹤者',
		namezhsc = '冷血追踪者',
		namejp = '後追いする冷血',
		effect = '在自己发动的1More回合中,冰冻概率增加',
		note = '',
	},

	['Static Electricity'] = {
		namezh = '禍不單行的帶電體質',
		namezhsc = '祸不单行的带电体质',
		namejp = '追い撃つ帯電体質',
		effect = '对于倒地的敌人,电击魔法的麻痹概率增加',
		note = '',
	},

	['Heated Bloodline'] = {
		namezh = '拜火的血統',
		namezhsc = '拜火的血统',
		namejp = '拝火の血統',
		effect = '火焰魔法SP消耗-50%',
		note = '',
	},

	['Drunken Passion'] = {
		namezh = '必至酩酊的熱情',
		namezhsc = '必至酩酊的热情',
		namejp = '酩酊必至の情熱',
		effect = '火焰魔法SP消耗-75%',
		note = '',
	},

	['Frigid Bloodline'] = {
		namezh = '冰寒的血統',
		namezhsc = '冰寒的血统',
		namejp = '凍てつく血統',
		effect = '冰冻魔法SP消耗-50%',
		note = '',
	},

	['Cocytus'] = {
		namezh = '悲歎冥河',
		namezhsc = '悲叹冥河',
		namejp = 'コキュートス',
		effect = '冰冻魔法SP消耗-75%',
		note = '',
	},

	['Electric Bloodline'] = {
		namezh = '召雷的血統',
		namezhsc = '召雷的血统',
		namejp = '雷呼びの血統',
		effect = '电击魔法SP消耗-50%',
		note = '',
	},

	['Bargain Bolts'] = {
		namezh = '狩獵月的預感',
		namezhsc = '狩猎月的预感',
		namejp = '狩猟月の予感',
		effect = '电击魔法SP消耗-75%',
		note = '',
	},

	['Wind Bloodline'] = {
		namezh = '流浪的血統',
		namezhsc = '流浪的血统',
		namejp = '風来の血統',
		effect = '疾风魔法SP消耗-50%',
		note = '',
	},

	["Vahana's Wings"] = {
		namezh = '神之坐騎的振翅',
		namezhsc = '神之坐骑的振翅',
		namejp = 'ヴァーハナの羽ばたき',
		effect = '疾风魔法SP消耗-75%',
		note = '',
	},

	['Psychic Bloodline'] = {
		namezh = '念視的血統',
		namezhsc = '念视的血统',
		namejp = '念視の血統',
		effect = '念动魔法SP消耗-50%',
		note = '',
	},

	["Chi You's Blessing"] = {
		namezh = '兵主神的異能',
		namezhsc = '兵主神的异能',
		namejp = '兵主神の異能',
		effect = '念动魔法SP消耗-75%',
		note = '',
	},

	['Atomic Bloodline'] = {
		namezh = '熱病的血統',
		namezhsc = '热病的血统',
		namejp = '熱病みの血統',
		effect = '核热魔法SP消耗-50%',
		note = '',
	},

	['Atomic Hellscape'] = {
		namezh = '熾熱的修羅道',
		namezhsc = '炽热的修罗道',
		namejp = '灼熱の修羅道',
		effect = '核热魔法SP消耗-75%',
		note = '',
	},

	['Blessed Bloodline'] = {
		namezh = '被祝福的血統',
		namezhsc = '被祝福的血统',
		namejp = '祝福された血統',
		effect = '祝福魔法SP消耗-50%',
		note = '',
	},

	["Martyr's Gift"] = {
		namezh = '代理人的恩惠',
		namezhsc = '代理人的恩惠',
		namejp = '代理人の恩恵',
		effect = '祝福魔法SP消耗-75%',
		note = '',
	},

	['Cursed Bloodline'] = {
		namezh = '被詛咒的血統',
		namezhsc = '被诅咒的血统',
		namejp = '呪われた血統',
		effect = '咒怨魔法SP消耗-50%',
		note = '',
	},

	["Mother's Lament"] = {
		namezh = '豐穰神的冤屈',
		namezhsc = '丰穰神的冤屈',
		namejp = '豊穣神の無念',
		effect = '咒怨魔法SP消耗-75%',
		note = '',
	},

	['Savior Bloodline'] = {
		namezh = '救星的血統',
		namezhsc = '救星的血统',
		namejp = '救い手の血統',
		effect = '回复复活系技能SP消耗-50%',
		note = '',
	},

	['Grace of Mother'] = {
		namezh = '地母神的恩惠',
		namezhsc = '地母神的恩惠',
		namejp = '母なる神の恵み',
		effect = '回复复活系技能SP消耗-75%',
		note = '',
	},

	['Draining Mouth'] = {
		namezh = '汲取殆盡的嘴巴',
		namezhsc = '汲取殆尽的嘴巴',
		namejp = '吸い尽くす口先',
		effect = '吸血・吸魔回复的效果加倍',
		note = '',
	},

	['Gluttonmouth'] = {
		namezh = '貪吃的嘴巴',
		namezhsc = '贪吃的嘴巴',
		namejp = '貪食の口先',
		effect = '自身受到的回复HP效果1.5倍',
		note = '',
	},

	["Demon's Bite"] = {
		namezh = '鬼的一口',
		namezhsc = '鬼的一口',
		namejp = '鬼の一口',
		effect = '自身受到的回复HP效果2倍',
		note = '',
	},

	['Mouth of Savoring'] = {
		namezh = '品嘗的嘴巴',
		namezhsc = '品尝的嘴巴',
		namejp = '味わいの口先',
		effect = '自身受到的回复SP效果1.5倍',
		note = '',
	},

	['Naranari'] = {
		namezh = '雌雄同體',
		namezhsc = '雌雄同体',
		namejp = 'ナーラーナーリー',
		effect = '自身受到的回复SP效果2倍',
		note = '',
	},

	['Relief Bloodline'] = {
		namezh = '支援的血統',
		namezhsc = '支援的血统',
		namejp = '支援の血統',
		effect = '辅助系技能SP消耗-50%',
		note = '',
	},

	['Ave Maria'] = {
		namezh = '聖母頌',
		namezhsc = '圣母颂',
		namejp = 'アヴェマリア',
		effect = '辅助系技能SP消耗-75%',
		note = '',
	},

	['Potent Hypnosis'] = {
		namezh = '卓越的暗示力',
		namezhsc = '卓越的暗示力',
		namejp = '卓越した暗示力',
		effect = '持有这个特性的P发动辅助技能,不管对象是谁,效果都会增加一回合',
		note = '',
	},

	['Internal Hypnosis'] = {
		namezh = '蓮華帶來的富貴',
		namezhsc = '莲华带来的富贵',
		namejp = '蓮華がもたらす富',
		effect = '持有这个特性的P发动辅助技能,不管对象是谁,效果都会增加二回合',
		note = '辅助P最强特性',
	},

	['Internal Hypnosis'] = {
		namezh = '無與倫比的自我暗示力',
		namezhsc = '无与伦比的自我暗示力',
		namejp = '無類の自己暗示力',
		effect = '自己身上的所有BUFF,不管是谁施加的,效果都会增加一回合',
		note = '',
	},

	['Positive Thoughts'] = {
		namezh = '良善思維',
		namezhsc = '良善思维',
		namejp = '善い思考',
		effect = '自己身上的所有BUFF,不管是谁施加的,效果都会增加二回合',
		note = 'solo可用',
	},

	['Foul Stench'] = {
		namezh = '沉靜靈氣',
		namezhsc = '沉静灵气',
		namejp = '淀みきったオーラ',
		effect = '异常状态成功率UP',
		note = '',
	},

	['Ghost Nest'] = {
		namezh = '穢靈的巢穴',
		namezhsc = '秽灵的巢穴',
		namejp = '汚れた霊の巣窟',
		effect = '对于倒地的敌人,异常状态成功率UP',
		note = '',
	},

	['Foul Odor'] = {
		namezh = '傳染性悶臭',
		namezhsc = '传染性闷臭',
		namejp = '伝染する淀み臭',
		effect = '换手后异常状态成功率增加',
		note = '',
	},

	['Rare Antibody'] = {
		namezh = '卓越的抗體',
		namezhsc = '卓越的抗体',
		namejp = '並外れた抗体',
		effect = '自身不容易中异常状态',
		note = '',
	},

	['Immunity'] = {
		namezh = '鐵壁的抗體',
		namezhsc = '铁壁的抗体',
		namejp = '鉄壁の抗体',
		effect = '自身免疫异常状态',
		note = '',
	},

	['Bloodstained Eyes'] = {
		namezh = '沾滿鮮血的雙瞳',
		namezhsc = '沾满鲜血的双瞳',
		namejp = '血塗られた瞳',
		effect = '高几率回避陷入异常状态的敌人的攻击',
		note = '',
	},

	['Ailment Hunter'] = {
		namezh = '瘟疫之瞳',
		namezhsc = '瘟疫之瞳',
		namejp = 'パンデミックの瞳',
		effect = '对中异常的敌人伤害1.25倍',
		note = '原描述是根据对方的异常状态数,增加25%的伤害',
	},

	['Deathly Illness'] = {
		namezh = '致命絕症',
		namezhsc = '致命绝症',
		namejp = '死に至る病',
		effect = '即死类技能成功率上升',
		note = '',
	},

	['Omen'] = {
		namezh = '斷罪宣告者',
		namezhsc = '断罪宣告者',
		namejp = '断罪の宣告者',
		effect = '即死类技能成功率大幅上升',
		note = '',
	},

	['Just Die'] = {
		namezh = '快去死吧',
		namezhsc = '快去死吧',
		namejp = 'はやくしんでよ',
		effect = '即死技能免SP消耗',
		note = '',
	},

	['Skillful Technique'] = {
		namezh = '巧妙詭計',
		namezhsc = '巧妙诡计',
		namejp = '妙技の手管',
		effect = 'tech伤害1.25倍',
		note = '',
	},

	['Universal Law'] = {
		namezh = '森羅萬象的真理',
		namezhsc = '森罗万象的真理',
		namejp = '森羅万象の理',
		effect = 'tech伤害1.5倍',
		note = '普通P的最强输出特性。',
	},

	['Relentless'] = {
		namezh = '窮追的本性',
		namezhsc = '穷追的本性',
		namejp = '深追いの気質',
		effect = 'weak伤害1.5倍',
		note = '非常好的特性,可惜weak没有tech那么变态。',
	},

	['Crisis Control'] = {
		namezh = '天性的危機管理',
		namezhsc = '天性的危机管理',
		namejp = '天性の危機管理',
		effect = '减轻自身受到的weak伤害。',
		note = '',
	},

	['Gloomy Child'] = {
		namezh = '壞天氣的寵兒',
		namezhsc = '坏天气的宠儿',
		namejp = '悪天候の申し子',
		effect = '不管实际天气如何,永远算下雨下雪和警报',
		note = '',
	},

	['Retaliating Body'] = {
		namezh = '報復的身軀',
		namezhsc = '报复的身躯',
		namejp = '報復する肉体',
		effect = '自己反弹给对面的伤害加倍',
		note = '打拉文妲指定特性,其他情况太慢了。',
	},

	['Vitality of the Tree'] = {
		namezh = '松的生命力',
		namezhsc = '松的生命力',
		namejp = '松の生命力',
		effect = '随意使用只有被包围时才能使用的主动技能和被动技能',
		note = '',
	},

	['Will of the Sword'] = {
		namezh = '劍神的意念',
		namezhsc = '剑神的意念',
		namejp = '剣神の念',
		effect = '蓄力和专心致志的倍率从2.5倍提升至3倍',
		note = '物理P和魔法P都有更好的特性。一般只有枪P会带。注意这个特性buffP带着是没用的,必须输出P带。首发P带这个特性的话开场自带专心致志的效果。',
	},

	['Allure of Wisdom'] = {
		namezh = '智慧的誘惑',
		namezhsc = '智慧的诱惑',
		namejp = '知恵の誘惑',
		effect = '魔法攻击技能SP消耗-75%',
		note = '',
	},

	['Pagan Allure'] = {
		namezh = '異常的魅力',
		namezhsc = '异常的魅力',
		namejp = '異端の魅力',
		effect = '魔法攻击技能提升50%的伤害',
		note = '依旧无法突破2的伤害倍率上限。但是只要带了这个特性再带一个高级强化就能达到伤害倍率上限,也就是说这个特性是用来省技能格子的。笔者本人觉得非常不值。',
	},

	['Hazy Presence'] = {
		namezh = '無形的存在感',
		namezhsc = '无形的存在感',
		namejp = '無形の存在感',
		effect = '队友追击和打入发生的几率上剩',
		note = 'DLC 劳尔',
	},

	['Bolstering Force'] = {
		namezh = '桂的由來',
		namezhsc = '桂的由来',
		namejp = '桂の由来',
		effect = '在自己发动的1More回合中攻击力1.5倍',
		note = 'DLC 月读命。为了极限伤害月读命物咒双修会比较好。',
	},

	['Circle of Sadness'] = {
		namezh = '悲痛的輪回',
		namezhsc = '悲痛的轮回',
		namejp = '悲しみの輪',
		effect = 'HP归0时自动变成1,能发动4次',
		note = 'DLC 俄耳甫斯和俄耳甫斯 (f)',
	},

	['God Maker'] = {
		namezh = '如造神之舉',
		namezhsc = '如造神之举',
		namejp = '神産みが如き業',
		effect = '队友特性发动几率上升',
		note = 'DLC 伊邪那岐',
	},

	['Country Maker'] = {
		namezh = '如產國之舉',
		namezhsc = '如产国之举',
		namejp = '国産みが如き業',
		effect = '根据全书完成率提升输出和防御',
		note = 'DLC 伊邪那岐大神。如果全书100%,攻击力2倍防御力2倍。最强输出特性最强防御特性。',
	},

	['Grace of the Olive'] = {
		namezh = '橄欖的庇佑',
		namezhsc = '橄榄的庇佑',
		namejp = 'オリーブの加護',
		effect = '在自己的1More行动中,HP与SP消耗归0',
		note = 'DLC 雅典娜',
	},

	['Frenzied Bull'] = {
		namezh = '暴怒的公牛',
		namezhsc = '暴怒的公牛',
		namejp = '逆上の雄牛',
		effect = '自身HP低于50%时攻击力上升',
		note = 'DLC 亚斯泰利欧斯',
	},

	['Hollow Jester'] = {
		namezh = '虛無的小丑',
		namezhsc = '虚无的小丑',
		namejp = '虚無の道化師',
		effect = '对中异常的敌人伤害1.4倍',
		note = 'DLC 祸津伊邪那岐。如果是1.5倍的话,就能取代黄龙的森罗万象了。',
	},

	['Tag Team'] = {
		namezh = '最快捷徑的導引',
		namezhsc = '最快捷径的导引',
		namejp = '最小手への誘い',
		effect = '换手后,使用道具不消耗个数',
		note = 'DLC 阿里亚德涅',
	},

	['Hallowed Spirit'] = {
		namezh = '被聖別的靈魂',
		namezhsc = '被圣别的灵魂',
		namejp = '聖別された魂',
		effect = '自身受到的回复HP和SP的效果加倍',
		note = 'DLC 弥赛亚',
	},

	['Iron Heart'] = {
		namezh = '鋼鐵之心',
		namezhsc = '钢铁之心',
		namejp = '鉄の心臓',
		effect = '换手后,SP消耗减半',
		note = 'DLC 塔纳托斯',
	},

	['Inviolable Beauty'] = {
		namezh = '不容侵犯的美貌',
		namezhsc = '不容侵犯的美貌',
		namejp = '不可侵の美貌',
		effect = '自己反弹给对面的伤害3倍',
		note = 'DLC 辉夜。打拉文妲指定特性,其他情况太慢了。',
	},

	['Proud Presence'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "Increases effect of allies' healing skills.",
		note = 'DLC {{persona|Zorro}} & {{persona|Mercurius}}',
	},

	['Raging Temper'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May increase allies' physical attacks by 40%.",
		note = 'DLC {{persona|Captain Kidd}} & {{persona|Seiten Taisei}}',
	},

	['Mastery of Magic'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May decrease SP cost of allies' magic skills.",
		note = 'DLC {{persona|Carmen}} & {{persona|Hecate}}',
	},

	['Scoundrel Eyes'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May slightly increase allies' chance to avoid physical attacks.",
		note = 'DLC {{persona|Goemon}} & {{persona|Kamu Susano-o}}',
	},

	['Gaia Pact'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "Increase allies' chance of inflicting Burn/Freeze/Shock by 25%.",
		note = 'DLC {{persona|Johanna}} & {{persona|Anat}}',
	},

	['Explosive Scheme'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = 'All-Out Attacks may defeat all foes and restore 25% HP to all allies.',
		note = 'DLC {{persona|Necronomicon}} & {{persona|Prometheus}}',
	},

	['Icy Glare'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "Decreases allies' chance of being inflicted by ailments by 25%.",
		note = 'DLC {{persona|Milady}} & {{persona|Astarte}}',
	},

	['Tactical Spirit'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May decrease SP cost of allies' support skills by half.",
		note = 'DLC “Robin Hood” & “Loki”',
	},

	['Veil of Midnight'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = 'Increases chance of ally not being Downed when attacked.',
		note = 'DLC {{persona|Cendrillon}} & {{persona|Vanadis}}',
	},

	['Majestic Presence'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "Increases effect of allies' healing skills. May decrease SP cost.",
		note = 'DLC {{persona|Diego}}',
	},

	['Eccentric Temper'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May increase allies' physical attacks by 80%.",
		note = 'DLC {{persona|William}}',
	},

	['Pinnacle of Magic'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May decrease SP cost of allies' magic skills by half.",
		note = 'DLC {{persona|Celestine}}',
	},

	['Unparalleled Eyes'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May increase allies' chance to avoid physical attacks.",
		note = 'DLC {{persona|Gorokichi}}',
	},

	['Gaia Blessing'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "Increase allies' chance of inflicting Burn/Freeze/Shock by 50%.",
		note = 'DLC {{persona|Agnes}}',
	},

	['Infinite Scheme'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "All-Out Attacks may defeat all foes and fully restore HP to all allies.",
		note = 'DLC {{persona|Al Azif}}',
	},

	['Cool Customer'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "Decreases allies' chance of being inflicted by ailments by 50%.",
		note = 'DLC {{persona|Lucy}}',
	},

	['Ingenious Spirit'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = "May decrease SP cost of allies' support/Almighty skills by half.",
		note = 'DLC {{persona|Hereward}}',
	},

	['Veil of Sunrise'] = {
		namezh = '',
		namezhsc = '',
		namejp = '',
		effect = 'Greatly increases chance of ally not being Downed when attacked.',
		note = 'DLC {{persona|Ella}}',
	},

  -- 占位符
	[''] = {
		namezh = ' ? ',
		namezhsc = ' ? ',
		namejp = ' ? ',
		effect = ' ? ',
	},

}
 
return {
  traits = traits,
}