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更新日期:2026-07-31
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标题:沙瓦决战
时间:2025-06-26 (星期四) 19:32
本文来自:Steam 新闻中心
原作者:Perfect Random AB
原视频/文章地址:https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1803527891518326
时间:2025-06-26 (星期四) 19:32
本文来自:Steam 新闻中心
原作者:Perfect Random AB
原视频/文章地址:https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1803527891518326
堡垒更新 - 沙瓦之战(0.11.0)
2025年6月26日
更新内容
- 新区域:沙瓦尼堡
- New Area: The Fortress
- 子区域:沙瓦尼浴场
- Subarea: The Pools Bathhouse
- 新Boss:沙瓦皇帝 - 祝你好运。
- New Boss: The Shav'Wa Emperor - Good luck.
- 新功能:武器保险 - 给你的武器投保。如果你死了,枪能回到基地,而你不行。死亡时挂失保险会被消耗,就得重新投保来保住你的枪(保险经纪人在地狱里有专属座位,但他们依然在赚钱)。
- New Feature: Gun Insurance - Attach it to your weapon and if you die, the gun makes it back to the hub. You don’t. The Insurance will be consumed on death, and you will have to get new coverage (insurance brokers have a special place in hell, and they are still profiting).
- 新增10个Steam成就,后续还会增加
- Some (10) Steam Achievements, more coming later, working on it!
- 新增附魔:
- 新增食谱书:
- Recipe cookbooks added for:
- • 小镇、下水道、地牢、城堡、森林、堡垒
- • Town, Sewers, Dungeon, Castle, Forest, Fortress
玩法优化与修复
- 玩家的碰撞箱现在更加精确(也稍微小了一点)。像职业选手一样蹲下躲避箭矢吧。
- Player hitbox is now more accurate (and slightly smaller). Crouch to dodge arrows like a pro.
- 瞄准镜现在能更多地穿透迷雾,让你看清前方的威胁。
- Scopes now pierce the fog a little more so you can see what’s coming.
- 卫哨在被冻结时不再扭动或跳跃了。
- Sentinels no longer wiggle or jump while frozen.
- 如果有屋顶,卫哨不再会跳穿屋顶了。
- Sentinels no longer jump through roofs if there are roofs.
- 消音器现在会降低仇恨触发几率,而不是立即警觉敌人。
- Silencers now reduce aggro chance instead of instantly alerting enemies.
- 手榴弹不再会引起全图仇恨了。
- Grenades won’t cause full-map aggro anymore.
- 如果你在 Boss 战中被击出边界,现在会在竞技场内正确重生。
- If you're knocked out of bounds in boss fights, you’ll now be properly respawned inside the arena.
- 跳离梯子的手感不再像被蜘蛛捕获的猎物那样粘滞了。
- Jumping off ladders feels less like being a spider's prey.
- 装备燃烧瓶的音效不再刺耳了。
- Molotov equip sound no longer melts ears.
- 手柄上的奔跑切换现在表现正常了(改进了按住奔跑模式)。
- Sprint toggle on controller behaves correctly now (hold-to-sprint mode improved).
- 反弹子弹现在的反弹角度略微随机,正如你所愿。
- Bouncing bullets now bounce slightly randomly, just how you like it.
- 物品生成已进行调整,以避免战利品掉入深渊。
- Item spawns have been toned down to avoid loot falling into the abyss.
- 射击圣露西亚时现在会正确显示眼球爆裂效果,且她的动画不再会出错了。
- Lucia’s eye gibs now show when shot, and her animations won’t break anymore.
- Salt + fish now makes salted fish.
- Shapeshifter mutation now includes all Craw, Black Guild, and Shav’Wa variants.
- 掉落稀有度特效现在表现正常了。
- Rarity drop effects behave properly now.
- 掉落的物品现在会被正确清除。
- Falling items now get deleted properly.
- 切换关卡时弹药计数显示重复的 Bug 已修复。
- Double ammo counters bug when changing levels has been fixed.
- 新星守卫小 Boss 现在实际上会正常与你战斗了。
- Novanian Guard midboss now actually fights you properly again.
- 不再能隔着窗帘利用漏洞卡杀红衣主教了。
- Cardinals can’t be cheesed through curtains anymore.
- 豪克兰销售中的“Lorem ipsum”占位符对话已移除。
- “Lorem ipsum” placeholder dialog removed from Haukland.
- 主教在射击或蓄力时会保持静止了。
- Bishops stay still when firing or charging now.
- 星视双枪的装弹动画故障已解决。
- Star & Witness reload animation glitch resolved.
- 返回教堂时的硬锁定问题已修复。
- Return-to-church hardlock fixed.
- 敌人的寻路已改进,减少了聚堆现象。
- Enemy pathing improved to reduce clustering.
- 即使食材已经在锅里,烹饪现在也能正常进行。
- Cooking now works even if ingredients are already in the cauldron.
- 在手柄上悬停消耗品并关闭物品栏时,生命值预览不再卡住。
- HP preview no longer gets stuck when closing inventory with a hovered consumable on gamepad.
- 鸡被杀死后现在会正确爆炸,这才是它们该有的样子。
- Chickens now explode correctly when killed, as they should.
武器与视觉效果
- Gun animations updated: Ferryman, Mossman, Duhar, and Deathstar.
- 统一20多种带瞄准镜武器的缩放倍率:
- Adjusted zoom levels across 20+ scoped weapons for consistency:
- Beck8, Dirk, Bronco, Gravekeeper, Snut38, Balthazar, Socom, FlickerZip, CorpseMaker, Vrede, Knop, NeuraxisF22, Tailor Marksman, Unknown, Duhar, Rokua, Deathstar, Ferryman
- 高FOV下奔跑时肩膀动画不再穿模。
- High FOV adjustments: Shoulder animations no longer break when sprinting.
- 火焰喷射器火焰持续时间加倍。
- Flamethrower buff: Flames now linger twice as long.
- 杀虫剂中毒时长提升。
- Pesticide: Poison duration increased.
- 大杀器的动画状态Bug已修复。
- CorpseMaker weapon animation state bug resolved.
附魔修复
- 连锁闪电现在可以正常触发。
- Chain Lightning now procs correctly.
- 混沌打击不再留下永久负面效果。
- Chaos Strike no longer leaves behind permanent debuffs.
- 击杀“咕噜咕噜”[1]后现在可以正常开门(终于)。
- Grub Grub now always opens the door when killed (as intended).
我们在堡垒等你。
- ↑ 洞穴能够分裂3个的桶哥

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