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更新日志 0.11.3
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2025-07-02更新
最新编辑:NACGNOH
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更新日期:2025-07-02
最新编辑:NACGNOH
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- 修复了瞄准镜被准星及前后机械瞄具遮挡的问题。
- Flock, front and back sight removed when in the way of scopes.
- 突变为"畸变体"的腐化射手现在会分裂出3个自身的小型复制体,而不再是其他的小型个体。
- Corrupted Goblin Archer with the Monstrosity mutation now spawns 3 small versions of himself, instead of 3 small versions of someone else.
- 修复了返回教堂时会偶遇"另一个我"的灵异事件。这个最搞笑的bug就此成为历史。
- Returning to church no longer has a chance to spawn multiple clones of you. The funnest bug is now fixed.
- 修复了"Not Breathtaking"成就无法触发的问题。
- Fixed issue of Not Breathtaking achievement not triggering
- 连锁闪电现在也会在最后一发子弹击杀时触发。
- Chain Lightning now also procs on kill with the final bullet
- Neuraxis and Knop now has the intended spread curve.
- 已强制关闭正式版本中的堆栈追踪日志功能。预计可改善部分卡顿及黑屏现象。
- Forced stack trace logging off in release builds. Should fix some lag spikes and black screens.
- 多个宝箱在同一地点重复生成的问题。应该已经全部修复啦!
- Multiple chests spawning at the same spot (hopefully) all fixed!
- 修复了沙瓦尼堡和森林中多处地形材质缺失问题。
- Fixed a number of missing textures in Fortress and Forest chunks.
- 移除了沙瓦尼桥靠近森林一侧墙壁上的空气墙。
- Removed invisible collision on the Shav’Wa Bridge walls nearest the forest.
- 修复了沙瓦尼堡中多处可能穿墙的碰撞体问题。
- Fixed a number of collision issues allowing players to clip through walls in Fortress.
- 修复了™ 因地图生成异常导致的沙瓦尼堡关卡中墙壁与岩石穿模问题。
- Fixed™ an issue with walls and rocks intersecting the Fortress level due to wild level generation.
- 调整了沙瓦尼堡部分食物掉落的概率。
- Rebalanced some food drops in Fortress.
- 减少了沙瓦尼堡可破坏木箱与陶罐的生成数量。
- Reduced and randomised the number of destructible crates and pots that spawn across all of Fortress.
- 减少了小镇I区与小镇IV区的地块生成数量(各削减1单位)。
- Reduced the amount of chunks that spawn in City I and City IV by 1.
- 针对皇帝的部分调整(修复异常移动、优化动画、修正镜头震动)。
- Emperor tweaks (fixed erratic moves, improved animation, fixed screenshake)