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新区域: 沙漠

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2025-10-13更新

    

最新编辑:NACGNOH

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更新日期:2025-10-13

  

最新编辑:NACGNOH

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标题:新区域: 沙漠
时间:2025-09-12 (星期五) 15:13
本文来自:Steam 新闻中心
原作者:Perfect Random AB
原视频/文章地址https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1810503566453294


火湖 0.12.0 – 沙漠更新

沙漠更新来了!本次版本带来全新区域、全新敌人、武器、首领战,以及大量修复与优化,让整个游戏更完善。

The Desert Update is here! This patch brings a brand new area, new enemies, weapons, a boss fight, and a ton of fixes and polish across the game.


主要内容

New Area: The Desert
  • 地穴挑战
Crypt Challenges
New Boss: Desert Claus
  • 4 种新敌人
4 New Enemy Types
New Vendor: Bill
  • 10+ 新贵重 / 装备
10+ New Trinkets / Gadgets
Ass Wheel
Darklamp
Detective Pipe
Dog Whistle
Instant Defibrillator
Iron Feather
Library Card
Loaded Die
Lock of the Magus
Metabulator Pump
Range Finder
Yakety Sax
3 New Weapons (houtout Zatura!):
SMG “Valet”
  • 精准射手步枪 “远见
DMR “Farsight”
Shotgun “Majordome”

玩法与平衡

Holy Purge now correctly blinds the player.
Storm Surge now damages the player for each hit.
  • 霹雳卷轴现在与弹跳类油配合时能正确呈现效果。
Thunderbolt now renders correctly with bounce oils.
  • 带有负面属性的魔油不再让武器在商店里价值异常。
Oils with negative values no longer make weapons super valuable in stores.
  • 敌人在格挡时不再能被眩晕。
Enemies can no longer be stunned while blocking.
  • 眩晕效果现在会打断敌人的攻击动作。
Stun effect now interrupts enemy attack animations.
  • 视野(FOV)变化时武器不再变形。
Weapons no longer warp with FOV changes.
  • 柠檬水的移动速度加成效果削弱50%。
Nerfed Lemonade’s run speed buff by 50%.
Buffed the heal from Sausage Omelette, Rhubarb Porridge and Dopp i Grytan.
Amalgamation sleep state increased to 10 seconds.
Katana no longer valued at 1 SULF.
  • PC端:新增额外的隐藏滚动式备份存档。
PC: added extra secret rolling backup saves.
  • 修复了配方有时出现重复变体的情况。
Fixed recipes sometimes showing duplicate variants.

操作

  • 新增针对游戏手柄上使用方向键(D-pad)操作的动作重绑定功能。
Added rebinds for actions that use the D-pad on gamepads.
  • 新增游戏手柄上替代近战按键的重绑定功能。
Added rebinding for the alternative melee button on gamepads.
  • 在游戏手柄上按B键退出背包、商店或储物箱时,不再会出现小幅度意外跳跃的情况。
Pressing B on a gamepad to back out of inventory, shop, or stash no longer causes a small unintended jump.
  • 新增了格挡与替代攻击的震动反馈支持。
Added rumble support on Parries & Alternative Attacks.

武器修复

  • 使用近战武器击杀敌人后,现在会为最后装备的武器提供经验值。
Killing with a melee weapon now grants XP to the last equipped weapon.
  • 双节棍攻击范围缩小,挥舞动作有了反向变体。
Nunchaku hit radius shortened; swing animation variant now swings the other way.
  • 现在能准确瞄准击中位置。
Bo Staff now aims correctly toward the hit marker.
Wyatt and D4rt can no longer shoot when broken.
  • 死星 PG在装弹时弹药数量显示现已正确。
Deathstar ammo count now shows correctly during reload.
Pesticide range increased to match flamethrower.
  • 界面中折叠的武器在装备后现在会显示为展开状态。
Folded weapons in UI now display as unfolded when equipped.
海豹突击 9 号无名怀亚特脉冲等。
Adjusted sight attachments for most guns: Balthazar, Arbiter2, Bronco, Beck8, Drifter9, FlickerZip, GraveKeeper, Dirk, Pale Horse Top Clipper, Salamander, Snut 38, Socom, Unknown, Wyatt Pulsar etc.

敌人与首领

Fixed Lucia’s invulnerability bug.
  • 圣露西亚boss战中增加敌人可上祭坛的导航路径。
Added navlinks so enemies can navigate up to the altar for the Lucia fight.
  • 对首领掉落的战利品进行了小幅度调整。
Reworked boss loot a bit.
  • 修复了某些情况下敌人无敌的问题。
Fixed issue where enemies were invulnerable in some cases.
  • 修复了大表哥死亡后手臂仍能继续攻击的问题。
Fixed Cousin’s arms still attacking after death.
  • 修复了大表哥的升降梯无法降下的问题。
Fixed Cousin’s elevator not coming down.
  • 移除了黑工会步兵的盲区(不再有裆部攻击的漏洞)。
Black Guild Rifleman blind spot removed (no more groin shots).
Novanian guard chain ball no longer shreds instantly.
  • 调整了新星守卫的闪光效果(依然强烈但不再过于刺眼)。
Novanian guard flash effects adjusted (less blinding but still intense).
  • 修复部分敌人死亡后不再“弹跳”的问题。
Fixed some enemies not “death bouncing.”

动画改进

New Salamander animations.
New Typhoon animations.
New Flock animations.
New Mario animations.
New M11 animations.
New M3 Termite animations.
New Catacoil animations.
New Dolphin animations.

音效 – 修复与改进

Reload sound redesign: Typhoon, 1884 Mario, Arbiter, Augusta.
Reload sound fixes: Typhoon, Salamander, Balthazar.
  • 增加玩家脚步声左右交替效果。
Added player footstep left/right alternation.
  • 重新添加了玩家受到伤害时的音效。
Added back player take-damage sounds.
  • 修复了玩家冲刺、蹲伏、瞄准(ADS)时的脚步声速度触发问题。
Fixed player footstep speed triggers for sprint, crouch, ADS.
  • 调整了黑工会壮汉棒球棍挥动音效的传播距离。
Mixed Black Guild Bruiser baseball bat fidget distance.
  • 优化了火焰音效的传播距离和衰减效果。
Optimized fire voice distance & attenuation.
  • 优化了乌鸦振翅的音效。
Optimized crows wingflap audio voices.
  • 进行了整体混音、漏洞修复和性能优化。
General mixing, bugfixes, and performance improvements.
  • 新增子弹掠过音效并优化其系统。
New bullet passby sounds + optimized projectile passby system.
  • 调整了单位音效(如🐔等)。
Mixed units (chicken 🐔 et. al.).

画面与性能

  • 提升了户外关卡的渲染性能。
Improved rendering performance on outdoor levels.
  • 调整了视野范围(FOV)设置数值(请检查你的设置)。
FOV settings numbers adjusted (check your settings).
  • 修复了教堂缺失的窗户。
Missing church windows restored.
  • 优化了开镜瞄准(ADS)时武器在Y轴上的晃动效果。
Improved weapon sway on Y axis when ADS.
  • 修复了守墓者开镜瞄准(ADS)动画“跳跃”的问题。
Fixed Gravekeeper’s “jumpy” ADS animation.
Kombucha, Lemonade, and Bananabread now have unique artwork.

关卡修复

  • 增大梯子触发范围,攀爬更顺畅。
Increased ladder trigger size for easier climbing.
Chests on Bridge are no longer empty.
  • 修复了洞穴中多宝箱重叠的问题(希望这是最后一次)。
Fixed multichest bug in caves (hopefully the last one).
  • 修复了沙瓦尼堡子区域——沙瓦尼浴场,其中一块巨石可能堵路的问题。
Fixed an issue where a giant rock could block the player in Fortress Pools.

成就

  • 修复“Explosive Personality”成就无法触发的问题。
Fixed “Explosive Personality” achievement.
  • 修复“Amulet-Free!”成就无法触发的问题。
Fixed “Amulet Free” achievement.