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更新日志 0.13.2

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2025-11-14更新

    

最新编辑:NACGNOH

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更新日期:2025-11-14

  

最新编辑:NACGNOH

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标题:更新日志 0.13.2
时间:2025-10-23 (星期四) 09:11
本文来自:Steam 新闻中心
原作者:Pluto
原视频/文章地址https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1814309641437218


General:

Added new item “Holoreality Projector” to Arthur’s Stamp Shop.
The Bulk Ammo Box now correctly gives a 20% discount.
  • 若未完成任务(即退出任务界面),会将遗留在任务发布者物品栏中的物品返还给玩家
Quest givers should now return your items to you if you forget them in their inventory without completing the quest (upon exiting the quest screen).
  • 修复了更多LOD(细节层次)问题,该问题曾导致玩家身处某些(分支)房间时房间仍然消失
Fixed more LODing issues which resulted in some side rooms disappearing whilst the player was in them
  • 修复了库存空间充足时,部分物品/武器仍无法与已装备物品/武器互换的问题
Fixed the issue where some items/weapons couldn’t be swapped with equipped items/weapons even though space was available in the inventory.
  • 洗洁精现在可以正常获取
Dish soap is now actually attainable.
  • 修复了普通商店与隐藏商店刷新机制的问题
Regular and Secret shops will now refresh as they should.
  • 修复了厕所事件中地面污渍贴图显示异常的问题
Removed visible dirt planes in the outhouse events.
Decreased inventory size of flash hider.
  • 修复了无法使用手柄在背包中丢弃物品的问题
Fixed issue of not being able to drop items with gamepad in the inventory.


枪械与动画:

  • 修复了长条小子的换弹动作音效
Added missing sounds to Longboy’s partial reloads.
  • 修复了长条小子与瞄准相关的换弹问题
Fixed Longboy’s reload bugs related to ADSing.
  • 新增了校内高管的动画
Implemented new Rektor animations.
  • 修复了马里奥换弹时弹壳模型的显示问题(完整换弹时弹壳乱飞)
Fixed Mario’s casing eject flying across the screen during the full reload animation.


教堂:

  • 修复了地面的显示问题(一个大洞)
Filled in a visible hole in the ground


洞穴:

  • 修复了新的爆炸菇贴图不对齐的问题
Fixed misalignment with new explodable siderooms
Fixed texture misalignment


小镇:

  • 修复了掉进分支路线中的井导致无限黑屏的问题
Fixed an issue where falling down the well in the side room left you in infinite blackness
  • 修复了分支房间奖励双份卷轴的问题
Fixed a double spawning scroll reward appearing in a side room
  • 修复了地图区块生成时的间隔问题
Fixed a number of gaps that were appearing between chunks
  • 为阶梯添加了之前忘记添加的流畅过渡
Implemented smooth colliders for stairs that were previously missed


下水道:

  • 修复了分支房间生成不正确的问题(门后虚空)
Fixed an issue with level generation where side rooms were incorrectly spawning (resulting in doors to the void)
  • 为阶梯添加流畅过渡
Added Smooth stair collisions


城堡:

  • 修复了部分墙面无碰撞的问题
Fixed certain walls having no collisions


森林:

  • 修复了新增过场播放后无法回到地图的问题
Fixed an issue with the new flashback sequence that resulted in not returning to the forest correctly


沙瓦尼浴场:

  • 部分地图区块生成修复(区块对齐)
Fixed misaligned chunk generations