bugfix250107.1
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圣诞“狱”快🎄!

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2025-12-14更新

    

最新编辑:NACGNOH

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更新日期:2025-12-14

  

最新编辑:NACGNOH

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叠帽的耄耋
WearyPaladin
标题:圣诞“狱”快🎄!
时间:2025-12-12 (星期五) 15:43
本文来自:Steam 新闻中心
原作者:Perfect Random AB
原视频/文章地址https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1818752592127964


圣诞来啦!要是你今年一直表现良好,就能在教堂发现一些礼物。我们还为你准备了一些其他充满圣诞氛围的惊喜,等你来发现。
It’s Chrismin! If you have been good this year you will find some presents at the church. We’ve also added some other christmassy surprises for you to find.

我们发现无尽模式还存在一些性能方面的问题,目前我们离解决问题已经非常接近了,但还需要再花点功夫。感谢大家的耐心等待。请持续关注!
We have identified some more issues with performance in Endless Mode, and we’re super close with our solutions but they need a little more work. Thanks for the patience. Stay tuned!


通用

  • 单位受到攻击时的反应(如眨眼和阻挡)现在仅会在实际被击中时触发,而不会在状态效果(如灼烧)对单位造成伤害时触发。
Units responding to being hit (ie blink and blocking) will now only trigger on actual hitbox hits and not on status effects (ie burning) damaging the unit.
  • 桶哥卫哨钻子头的冲击波效果现在有一个低质量设置(属于“高性能”选项的一部分)。
Shockwave effects from Barrelboys, Sentinels and Diggas now have a low quality setting (part of the ‘High Performance’ option).
  • 新增了一张面值为1000硫币的钞票。
Added a 1000-sulf bill 💴
Fixed issue of Emperor’s missiles not doing damage to the player.
  • 修复了任务界面中部分文本在某些语言下不可见的问题。
Fixed some texts in the quest screens not being visible in some languages.

无尽

  • 修复了敌方生成点位于几何体内部的问题。
Fixed enemy spawn points being inside geometry.
  • 移除了一些可以轻松作弊的点。
Removed some spots where you could cheese too easy.
  • 修复了AI寻路链接问题。
Fixed AI navigation link issues.
  • 修复了库存页面显示的波次编号错误。
Fixed inventory showing wrong wave number.
  • 修复了在阶段20之后,库存页面显示的阶段编号错误。
Fixed inventory showing wrong stage number after stage 20.
  • 优化了玩家从地图上掉落后重生位置的问题。
Improved the player respawn positions after falling off the map.
  • 敌方生成点已调整为在离玩家更远的位置时激活。
Enemy spawns have been adjusted to be active further away from the player.
Fixed issue of archer units not being able to shoot.
  • 修复了暗灯召唤的随从无法瞄准的问题。
Fixed issue of Dark Lamp companions not being able to target.

枪支与动画

  • 星视双枪的装弹动画已调整,跑步时不再显示肩膀。
Star and Witness’ reload animations have been adjusted to no longer show shoulders when running.
  • 修复了装备双持手枪后有时会导致错误的手枪开火,从而播放错误开火动画的问题。
Removed issue that sometimes caused the wrong gun to fire after equipping dual wield pistols, leading to the wrong firing animations playing.
M3 Termite now fires at a consistent rate.
  • 如果现在将.22 一枪一个设置为全自动且提高射速,它将不会出现卡顿。
Knop now doesn't get janked if turned fully auto and really fast

声音

  • 修复了新星守卫铁球音效不受音量滑块影响的问题。
Fixed Novanian Guard ball sound effect not being affected by volume sliders.


关卡

小镇

  • 修复了神龛教堂中的事件触发问题。
Fixed event spawn issue in shrine church.
  • 修复了出口前有一堵无法破坏的墙的问题。
Fixed an issue with an invincible wall being in front of the exit.

沙漠

  • 移除了城墙顶部的敌人生成点。
Removed enemy spawn points on top of the walls.