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Version 106 1.1.7.0 Update📄

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2025-09-25更新

    

最新编辑:nanxia2018

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更新日期:2025-09-25

  

最新编辑:nanxia2018

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1. Cancel durability maintenance mechanism:


-- Delete the output and related payment items of various system Repair Tools, and the existing Repair Tools will be collected as Golds through email at a ratio of 100:1.


-- Delete the team maintenance interface and no longer calculate team durability.


-- The refresh CD of the Approval Letter has been changed to 6 hours, and the reward has been returned to the 6-hour version.


-- Refund the player's black gold used to purchase a free repair card.


-- Adjust the mission conditions related to maintenance in the strategic system.


--Delete the Repair Tools obtained daily for Monthly Supplies, and increase the amount of 50 Golds to 60 Golds.


2. New teams will be launched on July 19th(UTC 0:00)!


New German Legendary team MG-42, Epic team Brummbär, and Rare team Pz.III have been added. Players can use the advanced military Supply Applications to obtain from the new card pool. Please refer to the card pool details interface for more details. Newly added teams cannot be obtained from other card pools in the short term.


3. Adjust the points calculation rules for advanced tiers and now it is even more difficult to match with the robots.


4. Adjusted the price of Black Gold(more valuable).


5. Fixed the effects of soldiers firing in the video.


6. Fixed display issues for other entries of Stuart and Bulldozer Sherman (except for level bonuses).


7. Modified the range data in the detailed information of Hellcat.


8. Corrected the passive description of German Blitzkrieg.


9. Corrected the description of German pillbox.


10. Individual rewards in the Legion War will be distributed based on the settlement of each game, and the reward display will also be adjusted to the value of a single game.


11. Fixed the issue of individual rewards distribution in the Legion War, and the corresponding compensation will be sent via email.


12. Deleted some settings that caused errors because of undeveloped parts.


13. All paintings will be uniformly displayed as Epic quality.


14. The default selection for 1V1/2V2 mode is now recorded in the Encounters.


15. Correct the display error of tier points on the 2v2team-up interface during the Encounters.


16. Add CD time for initiating team-up.


17. The Epic Officer in the novice gift pack has been adjusted to Legendary Officer.


18. Corrected the first promotion reward refreshed during the season update.


19. Optimized the entry performance after combat loading.


20. Reduced the texture accuracy at extremely low image quality to increase frame rates.


21. Optimized the settlement interface for 4V4 combats in the Legion War.


22. Add an entrance to the Legion War on the homepage.


23. Replace the Legion War Prep Room button icon.


24. Change the name of the Machine Gun Pillbox to Concrete Pillbox.


25. The Commander Skill will no longer be used during the novice guidance process.


26. Optimized the texture of armored units.


27. Fixed the issue of incorrect display of non connected positions during German defense shelling.


New combat mechanism:


1. When the enemy and our team's emplacement teams die, they will drop their emplacement weapons. Non emplacement infantry units can be used to recover the remnants of the weapons, which will reduce the production consumption and CD time of their corresponding type of emplacement teams. The death drop mechanism is an experimental mechanism that may be adjusted based on actual situations and feedback from players.


2. The newly added mechanism serves as an extension of normal time in a game. The losing side in the game will trigger an overtime when their own victory point is below a certain number and they attempt to save the situation. The overtime mechanism is in testing and may be adjusted based on actual situations and feedback from players.


Combat optimization:


1. Overall optimized the terrain image of the map.


2. Add switches for Bloom Light Effect, Battlefield Smoke, and Blood Effect settings in the settings.


3. The HP bar has increased +HP, -HP status.


4. Optimized construction progress bar.


5. Optimized the style of landmine icons, added anti-human and anti-vehicle landmine icons, added invalid landmine icons, and added residual markers for landmine detonation.


6. Optimized interactive button icons, including repair, mine removal, mine burial, construction, cancellation of construction, picking up, and TNT detonation.


7. The orientation display of the newly added non selected vehicle can be configured in the combat settings.


8. New special effect icons have been added, including ceasefire, inability to occupy points, Bulldozer Sherman long-range shelling, medical vehicle infantry assembly points, and Tiger I body reinforcement.


9. Removed the cover effect generated by the power poles on the map.


10. Removed the cover adsorption effect on some small objects in the map.


11. The Legion War map has been changed to a city type 4V4 map: Silent Village.


12. Fixed an error where Spitfire and Flame Throwing weapons did not correctly increase damage to teams in advanced shelters (Green Shield and House effects).


13. Mobilizing soldiers a nd sand walls can no longer be built in our own base area to prevent the closure of the base's external routes.


14. Fixed U.S. and German pillbox icons.


15. Now that you have selected to display details, the shooting range of your teammate's pillbox will be displayed.


16. Fixed the issue of continuous construction of U.S. pillboxes after they were destroyed.


17. Adjusted the track color of U.S. vehicles during combat.


18. Corrected the volume of mortar shell flight sound effects.


19. Fixed the issue where the machine gun positions at the base were unable to detect stealth units within range.


20. Now the damage bonus of flame weapons on units (marked with green shields) behind heavy cover can take effect in any direction.


21. Corrected the sound effects of landmines.

, 22. Fixed the issue of surrender pop ups being obscured.


23. Corrected the number of smoke bombs fired by the German GRW34 mortar's smoke bomb skill.


24. Two Pillboxes have been added to the base on each side of Windmill Village (rural type 2v2 map).


25. Fixed the issue of occasional disappearance of passive skills in German Blitzkrieg.


26. The shelters built by the team now display HP bars.


Balance Adjustment:


1. All units will suffer additional injuries during repair and construction.


2. The repair and medical stations of German pillbox will now generate corresponding repair and medical soldiers, and the HP recovery effect will be achieved through soldier maintenance or treatment. Soldiers will be regenerated after a certain period of death.


3. The damage reduction of the Guard Infantry Team's defensive position skill has been reduced from 30% to 15%. During the use of the skill, it is still not suppressed, but its suppression value is no longer cleared.


4. Reduced the front machine gun damage of M3A1.


5. The Zis3 anti-tank gun smoke grenade barrage has been modified to a curved shot, which may make it easier to cover building units.


6. Adjusted the impact range and health of the Bulldozer Sherman mound, as well as American sandbags and anti-tank stakes.


7. Adjusted the attack range and health of the Mobilized Soldier Sand Wall.


8. Officer William Smith's skill M83 for cluster bombing has increased ammunition consumption from 60 to 50.


9. Enhance the mid-range damage of the U.S. rifle team and reduce long-range damage.


10. Improved the duration of trigger rapid fire skills in the U.S. rifle team.


11. Reduced the firing rate of the U.S. M337, improved armor penetration and damage.


12. The Combat Engineer team has been downgraded to a close range combat unit, replacing 2 M1 carbines with M3 Submachine guns.


13. Adjusted the effective speed of sniper flares.


14. Pershing's engine overload skills now also provide improvements in acceleration and braking capabilities.


15. U.S. M4A3’s guided shooting skills have been modified to standardized production.


Standardized production: The recovery speed is faster when repaired, and the fuel consumption required for production decreases as the production quantity decreases.


16. The oil consumption of M4A3E8 has been reduced from 70 to 68, and his HP has been changed to 720.


17. Reduce the loading speed penalty for long-range shelling by U.S. Bulldozer Sherman.


18. Improved the movement speed provided by the U.S. Hellcat's guerrilla tactics.


19. The Katyusha Gradual Barrage has been enhanced from launching four rounds of rockets to five rounds.


20. GCD time for Stuka zu fus skill has been increased.


21. The upper limit of damage reduction effect stacking has been adjusted from 70% to 50%.