Version 113 1.2.1.0 Update📄
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2025-09-27更新
最新编辑:nanxia2018
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更新日期:2025-09-27
最新编辑:nanxia2018
1. Season Shop has been added, you can obtain Season Coins in the Encounters to exchange for other rewards.
2. Removed Season Process and merge all rewards from the original Season Process into the Season shop, which can be exchanged with Season Coins. Unclaimed Season Progress rewards will be distributed via email.
3. Modification system has been added. After the team reaches the corresponding level, players can choose to modify the team's growth branch to further enhance its functionality. The corresponding props can be obtained through the Season Shop, and after modification, they can switch branches at any time. The first batch of teams to introduce modified functions include: Hellcat (the U.S.), M4A3E8 (the U.S.), Stuka zu fuss (Germany), Stormtroppers (Germany), IS-2 HT(USSR), ZIS-3 (USSR).
4. New US military officer: Anton Nielsen. Officer positioning: Comprehensive support tactics. Active skill: Summon comprehensive support that increases with each stage, including initial smoke cover, air reconnaissance and shooting guidance unlocked with each stage. Shooting guidance allows artillery units to attack targets blocked by smoke; Passive skill: The vehicle team can receive ice coke at the base, providing a period of movement speed and loading buff.
5. New officer Activity has been added, where players can obtain the U.S. new officer Anton Nielsen. New officers cannot be obtained through random commander props at the moment.
6. New officer entry refresh activity. Participation requirements: Legendary quality officers who have reached the full level; Activity content: Select any officer buff entry, consume exclusive props or coins, and you will definitely refresh the entry for Legendary quality teams.
7. Fixed the issue of incorrect display of personal profile rank, and now the corresponding combat mode will be displayed on the rank.
8. Optimized the UI of the Approval Letter system.
9. MG-42 will join the team Recruit pool in the next period and will enter the Rotation Recruit pool for Rotation UP in the future. Due to the addition of new teams, the subsequent rotation of the recruitment pool will no longer strictly follow the order of the U.S., the USSR, and Germany.
10. Optimized the UI of combat loading.
11. Optimized downloading while playing.
12. Replaced with a new screen animation.
13. Fixed the issue of incorrect display of Repair Tools and Officer EXP in the level reward email of the Legion War.
14. Fixed the Legion War Ranking.
15. Adjusted the activity rules of the Legion War.
16. Added a double-click retreat button in the settings, which requires the team to double-click the retreat button during combat in order to retreat.
17. Replaced the portrait of the Paratrooper team.
18. Fixed the issue where IOS cannot use Japanese naming.
19. The display of single team probability in the pool has been optimized from displaying 2 decimal places to displaying 3 decimal places.
New combat mechanism:
1. New weather system, temporarily only applicable for Campaign Series. There is a probability of different weather conditions in each combat, including normal weather, rainy weather, and foggy weather. Rainy and foggy weather can have an impact on various attributes of the teams.
Combat optimization:
1. Optimized the logic of numerical buff, now the team's numerical calculations will be based on team levels, first calculating buff outside of combat and star boosting buff inside combat, and then calculating buff status bonuses inside combat. This avoids the problem of different results caused by different effective order of buff in the past.
2. The duration of overtime has been modified and the mechanism has been adjusted. Now, after entering overtime, if there are no units that can be occupied by the overtime trigger party in the contested stronghold, the overtime progress bar will decrease at double the speed.
3. Add preparation time for the match.
4. Adjusted the attack range of the house to avoid occasional attacks on nearby units.
5. Replaced the L-shaped houses on the Windmill Village map to avoid occasional attacks on nearby units.
6. Adjusted the boundary style of the combat scene.
7. Adjusted the icons for Stuka zu fuss Smoke Bomb and Incendiary Bomb skills.
8. Fixed the issue of incorrect hit volume for MG42 team.
9. Fixed the issue of excessive experience points required for upgrading Brummbär to 4 stars.
10. Fixed the voice of German soldiers.
11. Fixed the voice when activating the armor piercing incendiary bomb on MG42.
12. Fixed the voice during the production of Pz.IV G.
13. Fixed the voice of Stuka zu fuss members.
14. Fixed the counting of effective times by German officer Frederick.
15. Fixed the issue where Officer William Smith's M83 cluster bomb mistakenly slowed down infantry.
16. Fixed the issue of M4A3E8 transitioning from the second production to the initial skin.
17. Fix the issue of excessive experience points required for upgrading the 105mm bulldozer Sherman to a 4-star rating.
18. Fixed the issue where the no fire sign could not be displayed after the trigger rapid fire effect of the rifle team ended.
19. Fixed the issue of the close Guard Infantry being able to repeatedly move and shake after canceling shooting.
20. New team status: Move, Repair, Build, Special skill released (Katyusha, Stuka zu fuss, etc.), Special skill prepared, Attack inside building, Standby inside building.
21. Adjusted the icon after the stage upgrade, and now after completing the battle stage upgrade, you can categorize and view the teams corresponding to the stage.
22. Add click feedback animation for icon buttons in combat scenes.
23. Adjusted the color and speed of HP bar for HP loss.
24. There is a probability of errors occurring after modifying the unit's stealth skill overlay.
25. Add special marks for units to release stealth and smoke piercing skills.
26. Optimized the progress display for picking up weapon debris.
Data Disclosure
The winning rate of the updated version since July 17th is as follows:
The U.S.: 46.8% USSR: 51.0% Germany: 52.1%
The statistics show: The U.S.: 149069 USSR: 123813 Germany: 178078
The top ten teams with a winning rate are: MG42, Famscbirmiager, Guards Rifle Infantry, Hetzer, T70 LT, Panzer V Panther, Brummbär , Sd.Kfz.221, IS-2 HT, and Sturmpioneer.
Adjustment of combat balance
Universal:
1. The base health in 2V2 and 4V4 is now the sum of the base health of the player on that side.
2. The damage settlement mechanism of firearms has been adjusted.
3. The probability of off target for all artillery weapons has been reduced.
4. Reduced the escape time for all teams.
5. Increased the damage and accuracy of mortars from all countries.
6. Reduce the field of view of the base and increase the detection stealth distance of the base.
7. Adjusted the issue of incorrect star raising effects for some units.
8. Adjusted the collision box size of all units to optimize pathfinding determination.
9. Fixed commander buff entries for some units in the U.S.
10. Modified the triggering radius of the landmine to be smaller than the explosion range.
11. Modified the forward and reverse armor determination of tank units to ensure correct damage settlement for both front and rear armor(In the past, armor was more likely to be judged as rear armor being attacked).
12. The damage reduction mechanism of the anti-tank gun has been modified. Now, the anti-tank gun will only have a damage reduction effect when it is installed and the enemy is within a 150 degree angle in the forward direction.
13. The protection mechanism of the shield has been modified, and now for general AOE damage, the basis for determining whether the shield is effective is no longer the landing point of the AOE, but the position of the enemy unit.
14. The suppression mechanism of the machine gun has been modified, and now the machine gun that is already in a suppressed state will not be able to suppress other machine guns that have been set up but are not in a suppressed state.
The U.S.
1. Adjusted the collision box size of Officer Ian Jones' anti-tank stake in the United States, and adjusted the speed and spacing of anti-tank stake generation. Now, each bunker can generate up to 10 anti-tank stakes.
2. Improved the flight speed and falling speed of the M83 cluster bomb of Officer William Smith in the U.S.
3. Improved the mid-range accuracy of the mechanized infantry M3 submachine gun.
4. Reduced the trigger rapid fire duration of the rifle team to 3.5s.
5. Reduced the accuracy of close range shooting in the rifle team.
6. Improved the armor penetration value of Chaffee LT.
7. Reduced the CD and duration of smoke bombs from the U.S M1 mortar.
8. Adjusted the AOE damage segmentation of the Bulldozer Sherman to make the range determined as the damage center larger.
9. Optimized the feel of Chaffee LT and M4A3E8 smoke bombs.
10. Reduced the ammunition consumption of M4A3E8 smoke bomb.
11. Adjusted the AOE segmentation of airborne grenades to increase the range of damage centers identified.
12. Improved the speed of ambulance treatment.
13. Improved the distance and range of radio monitoring for airborne support troops.
14. Reduced oil consumption in the production of Stuart.
15. Reduced the firing interval of M2HB at long distances and improved the shooting accuracy at long distances, now M2HB has higher damage at long distances.
16. Reduce the production consumption of M2HB to 260 manpower.
17. Removed the secondary sight skill of M2HB and changed it to firepower pouring.
18. The U.S. officer William Smith' M83 cluster bomb skill will no longer display its skill range to enemy factions.
19. The enemy markings displayed by the airborne support troops and Hellcat's radar detection skills will no longer be obstructed.
USSR:
1. Reduced the damage reduction effect of the close guard infantry's defensive position skills.
2. Now, the precision shooting effect of the close guard infantry has been modified to: first, disable the opponent's main weapon from shooting for 3s, then reduce the opponent's weapon precision by 100%, increase dispersion, and continue for 17s. And this skill has been changed from three shot shooting to one shot.
3. Reduce the manpower consumption of Partisan Tank Hunters.
4. Partisan Tank Hunter's landmines increase the vehicle paralysis effect by 6s.
5. The manpower consumption and damage of M42 anti-tank gun have been increased.
6. Reduced the installation and cancellation time of the Zis3 anti-tank gun.
7. Reduced the minimum casting distance for the assault team to throw grenades.
8. Modified the defensive position skill of Dshk heavy machine gun, added damage reduction when using the skill, and increased the firing range in the skill state. This skill cannot be used in a suppressed or pinned state now.
9. The AP strike skill of SU85 has increased the forward shake, and it is no longer possible to cancel the attack interval through this skill.
10. Modified the number of people on the health display and preview page of the USSR Zis-3 anti-tank gun to be consistent with combat (without affecting combat data).
11. Modified the number of people on the health display and preview page of the USSR M42 anti-tank gun to match the combat (without affecting combat data).
Germany:
1. Added CD time for MG42 team's AP incendiary bomb skill.
2. Improved the delayed explosion time of armored grenadiers' anti-armor mines.
3. Increased the resource consumption for upgrading the Grenadier MG42.
4. Reduced the damage to building units during the activation of the armor piercing incendiary bomb skill by MG42, and the armor piercing incendiary bomb can only be used in the deployed state.
5. The production CD time of MG42 has been increased.
6. Reduce the initial field of view of MG42, while removing the field of view of MG42 dispatched observers and increasing accuracy by 20%.
7. Reduce the armor piercing value of Brummbär weapons.
8. Reduced the attack range of the Hetzer HT damage engine skill, and there will be a period of forward shaking when using the skill, with a 50% reduction in skill damage.
9. Adjust the attack mode of the Panther tank, now its main gun will not actively attack soldier units.
10. Reduce the speed limit of the Leopard tank's engine acceleration skill improvement.
11. Increase the damage effect of Panther tank attack markers.
12. Now, after the production of Pz.III tank (including the third one), the third tank is an upgraded version of Pz.III.
13. Increase the probability of triggering the August Officer incendiary bomb.
14. The ammunition consumption for the reinforced body of the Tiger tank has been reduced, while the ammunition consumption and CD time for the Tiger tank's high explosive armor piercing rounds have been increased, and the duration of the high explosive AP rounds has been reduced.
15. Fixed the issue where the Taylor mines on the Sd.Kfz.221 reconnaissance vehicle were not effective at times.