全站通知:

Minton

阅读

    

2020-09-19更新

    

最新编辑:bili_minton

阅读:

  

更新日期:2020-09-19

  

最新编辑:bili_minton

来自bilibili游戏中心 - WIKI
跳到导航 跳到搜索
页面贡献者 :
bili_minton

d 09/01

for _, entity in ipairs(game.findentities{
  {game.player.position.x-20, game.player.position.y-20},
  {game.player.position.x+20, game.player.poition.y+20}})
do 
  entity.canceldeconstruction(game.player.force)
end
for _, entity in ipairs(game.findentities{
  {game.player.position.x-20, game.player.position.y-20},
  {game.player.position.x+20, game.player.poition.y+20}})
do 
  entity.canceldeconstruction(game.player.force)
end
for _, entity in ipairs(game.findentities{
  {game.player.position.x-20, game.player.position.y-20},
  {game.player.position.x+20, game.player.position.y+20}})
do 
  entity.canceldeconstruction(game.player.force)
end


<?php

$a="test";
echo $a;
?>
#include <iostream>
using namespace std;
 
// main() 是程序开始执行的地方
 
int main()
{
   cout << "测一下c++"; // 输出 Hello World
   return 0;
}


<?php

$a="test";
echo $a;
?>
# Python
import os
list = [1,2,3,4,5,6]
for item in list:
    print(item)
// Javascript
var a = 'hello world';
console.log(a);
document.write(a);
/* CSS */
.class_name{
    color:red;
    width:100px;
    height:100px; 
}
for _, entity in ipairs(game.findentities{
  {game.player.position.x-20, game.player.position.y-20},
  {game.player.position.x+20, game.player.position.y+20}})
do 
  entity.canceldeconstruction(game.player.force)
end
for _, entity in ipairs(game.findentities{
  {game.player.position.x-20, game.player.position.y-20},
  {game.player.position.x+20, game.player.position.y+20}})
do 
  entity.canceldeconstruction(game.player.force)
end

sghg