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FSP-9

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2022-04-15更新

    

最新编辑:秘密实验室_官方频道

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更新日期:2022-04-15

  

最新编辑:秘密实验室_官方频道

来自新怪谈:秘密实验室WIKI_BWIKI_哔哩哔哩
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FSP-9
FSP-9Icon.png
Basic Info
Type SMG
Cartridge Type 9x19mm
Ammo Capacity 30 (+1)
Manufacturer Foundation Gunworks  
Lunae Defence (Various Attachments)
Basic Stats
Fire Rate 630 10.5 bullets per second
Damage Falloff The max distance a bullet will travel
before being affected by damage fall off
25m
Equip Time 0.38s
Pick-Up Time Higher weight increases time 0.67s Unrounded value: 0.67375s
Weight 2.45kg
Length 45cm
Bullet Accuracy The overall accuracy of the gun.
This value is added to Hip Fire and Aiming Accuracy.
0.17°
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. 1.7° 1.9° (with Bullet Accuracy)
Aiming Accuracy This value is added to Bullet Accuracy without rounding.
Values past the 100th place are not shown ingame.
0.4° 0.57° (with Bullet Accuracy)
Running Accuracy 2.5°
Other Info
Attachment Comb  54
Spawn Locations LCZ - Armory
Weapon Locker Type 21
Spawns on Facility Guards
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Inspired by H&K MP7A1
Spawn ID 23


The FSP-9 is a type of Firearm in SCP: Secret Laboratory. It acts as an early game firearm, great for killing unarmed players.

In Game

The FSP-9 has extremely high inaccuracy and recoil, making it very difficult to use without using its foregrip and stock attachments. Despite this, its high fire rate makes it a powerful gun at the start of every round, able to quickly mow down groups of unarmed players (usually Class-Ds). The weapon's light weight and short length makes it effective at shooting while moving, but its low penetration (35%) makes it less effective on players with Combat or Heavy Armor.
Holding down the E key on a player with the firearm equipped will disarm the player.

The FSP-9 has 3 possible spawn locations:

Due to being a closed bolt firearm, the FSP-9 bolt will be locked into an open position once it runs out of ammo, which causes the reload animation to be slightly longer. The bolt will only lock to an open position if the FSP-9 currently has a magazine in it. If the magazine was removed from the FSP-9, but the bullet in the chamber was not, firing this bullet will not cause the bolt to lock to an open position. Though, reloading in this state will still cause the reload animation to be longer than normal, as the player now has to rechamber the FSP-9.

Attachments

Attachment Stats
FSP-9IronSights.png
Iron Sights
ADS Zoom 1.25x
Default attachment
FSP-9Dot.png
Dot Sight
ADS Zoom 1.05x
Weight +16%
FSP-9Holo.png
Holographic Sight
ADS Zoom 1.05x
Weight +18%

Attachment Stats
FSP-9DefBarrel.png
Standard Barrel
Default attachment
FSP-9Hider.png
Flash Hider
Flash Suppression
Length +7%
Weight +4%
FSP-9Suppressor.png
Suppressor
Gunshot loudness -65%
Bullet accuracy +18%
Flash Suppression
Equip Time +0.19s
Length +41%
Weight +14%

Attachment Stats
FSP-9StockRetracted.png
Retracted Stock
Default attachment
FSP-9StockExtended.png
Extended Stock
Aiming Accuracy +100%
Recoil When Aiming -40%
Equip Time +1.47s
Length +51%

Attachment Stats
FSP-9GripRetracted.png
Retracted Foregrip
Default attachment
FSP-9GripExtended.png
Foregrip
Recoil -30%
Equip Time +0.93s

Attachment Changes
FSP-9NoSiderail.png
None
Default Attachment
FSP-9AmmoCounter.png
Ammo Counter
Ammo Counter
Equip Time +0.24s
Weight +27%
FSP-9Laser.png
Laser Sight
Hip-Firing Accuracy +100%
Equip Time +0.24s
Laser is visible to others
Weight +12%
FSP-9Flashlight.png
Flashlight
Light Source
Equip Time +0.24s
Weight +16%

Stats

No Armor Light Armor Combat Armor Heavy Armor
Ammo Type 9x19 mm 9x19 mm 9x19 mm 9x19 mm
Penetration 35% 35% 35% 35%
Body 22.3 16.5 13.6 10.7
Limb 15.61 15.61 15.61 15.61
Head 44.6 44.6 21.4 21.4
AHP 6.69 4.95 4.08 3.21
Burned 27.88 20.63 17 13.38
AHP/Burned 18.51 13.7 11.29 8.88
AHP (Limb) 4.683 4.683 4.683 4.683
Burned (Limb) 19.516 19.516 19.516 19.516
AHP/Burned (Limb) 12.957 12.957 12.957 12.957
AHP (Head) 13.38 13.38 6.42 6.42
Burned (Head) 55.76 55.76 26.76 26.76
AHP/Burned (Head) 37.02 37.02 17.76 17.76
颜色说明
一击必杀
两次必杀
三次必杀
四次必杀
五次必杀

备注:

  • 这些数值是由Mediawiki自动计算的,它与Unity之间可能会有一些四舍五入的差异,所以有些数值可能存在一点点偏差。
  • 护甲并不能减少四肢伤害。
  • 霰弹枪不会造成四肢或爆头伤害。
  • SCPs不会受到四肢或爆头伤害。
  • SCP-049具有20%的子弹抵抗能力。临时护盾没有抗性
  • SCP-173的子弹抵抗能力与重甲一样。临时护盾没有抗性
  • 战术护甲和重型护甲对爆头的防护等级相同。而轻型护甲对爆头没有防护作业。
  • AHP所列的行表示HP在AHP作用下所受的伤害。并不代表AHP会损失了多少。

Sounds






Gallery

Official 2.1k Render

The former inventory icon of the FSP-9 (known as the MP7), before the Parabellum (v11.0) update.

Trivia

  • The former name of the FSP-9 was MP7.
    • The MP7 was originally going to be replaced with a MP5 in 11.0.0.
      • This was scrapped due to the MP5 not being considered modern enough for the game.
  • Despite the H&K MP7A1 using 4.6x30mm rounds, the FSP-9 uses 9x19mm.