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2023-12-06更新
最新编辑:Sdmf6
阅读:
更新日期:2023-12-06
最新编辑:Sdmf6
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ID: | City_ER_Exorcism |
发布: | |
地点: | 伊洛斯静息园 |
前置: | |
后续: | |
经验: | |
信用币: | |
其他收益: | |
FormID: | 0016B466 |
任务概述
完成幽灵狩猎后接此任务。
任务阶段
说明:任务阶段、目标可能有分支剧情和可选目标。
ID | 说明 |
---|---|
1 | (DEBUG: Drop the player into the Retreat right after Ghost Hunt) |
2 | (DEBUG: Jump the player to the turn-in.) |
3 | (DEBUG: Return the player to the Retreat post solution.) |
4 | (DEBUG: Get the player in place to meet the Trackers) |
5 | (DEBUG: Give the player all the backgrounds to progress in this quest and unlock all the speech challenge options.) |
19 | (DEBUG: Stage to always set) |
100 | (P1: Quest started from ER_Ghost. Direct the player towards the base.)我同意帮伊洛斯静息园和骚扰他们的追踪者对峙。斯隆建议我找员工们谈谈,听听他们的想法。 |
110 | (P2: Player spoke to Sloan about her suggestion. If the player already spoke to the hunters about their fears, open up her special speech challenge option) |
120 | (P2: Player asked Monika her advice. Unlock her SC for the player) |
130 | (P2: Player asked Nevan his advice and he gave them credits. Change up that option next time through.) |
140 | (P2: Player asked Greg his advice on the situation.) |
145 | (P3: Player triggered Greg's line) |
150 | (P2: Player has spoken to everyone at the Retreat on how to deal with the Trackers. Close out objectives. Set from stages 110-130)静息园的每一个人都在讨论如何对付追踪者。是时候和他们对峙了。 |
290 | (P1: Player approached the wait trigger. Direct them to activate it.)我已经到追踪者的藏身处。现在我只需要等他们到来。 |
300 | (P1: Player activated the lantern. Fade down, make 'em wait for a moment, then bring 'em back with our hunters in place.) |
301 | (P2: Player hit second player dialogue optin in Hunter scene. Get the player back there.) |
305 | (P1: Fade down engaged. Let's get those trackers turned on.) |
307 | (P3: The Trackers spotted the player. Update the objectives.) |
310 | (P1: Fade up complete! Have the hunters confront the player.)追踪者来了。是时候就伊洛斯静息园的事跟他们当面对峙了。 |
315 | (P1: Tracker scene started. Turn off the forcegreet package.) |
320 | (P3: Player asked the Trackers how much it'll cost to get them to walk. Unlocks the very, very high bribe option.) |
330 | (P2: Player asked the hunters what they're afraid of. Unlock Sloan's special SC if the player asked her her advice.) |
350 | (P2: Sloan's special speech challenge option open.) |
400 | (P1: Player succeeded at the speech challenge. They've beaten the trackers.) |
405 | (P1: Player attempted to negotiate with the Trackers (used to change up dialogue in Peacemaker)) |
410 | (P1: The player failed their speech challenge) |
420 | (P3: Player successfully bribed the Trackers.) |
430 | (P3: Player Starborn'ed their way through this beat.) |
450 | (P1: Player entered combat with the Trackers (or threatened them). Make them permanently hostile.) |
470 | (P1: Tracker M01 dead. Check to see if Track F01 is also dead (and if so, proceed).) |
480 | (P1: Tracker F01 dead. Check to see if M01 is dead and then proceed.) |
490 | (P1: Both Trackers dead. Mark this section complete.) |
500 | (P1: Hunters dealt with by any means. Direct the player back to the Retreat)骚扰伊洛斯静息园的追踪者都死光了。我应该回去告诉斯隆这件事。或:我成功说服追踪者退出了。我应该返回静息园,让斯隆知道这个好消息。 |
550 | (P3: Hunters unloaded after a decision. If they're still alive, disable them.) |
1000 | (P1: Quest complete! Shut it down and start the next one!)我成功地解决了静息园的追踪者问题,但眼下静息园的联合主管似乎想跟我私下谈谈。 |