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2023-12-06更新
最新编辑:Sdmf6
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更新日期:2023-12-06
最新编辑:Sdmf6
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| |
| ID: | City_ER_Exorcism |
| 发布: | |
| 地点: | 伊洛斯静息园 |
| 前置: | |
| 后续: | |
| 经验: | |
| 信用币: | |
| 其他收益: | |
| FormID: | 0016B466 |
任务概述
完成幽灵狩猎后接此任务。
任务阶段
说明:任务阶段、目标可能有分支剧情和可选目标。
| ID | 说明 |
|---|---|
| 1 | (DEBUG: Drop the player into the Retreat right after Ghost Hunt) |
| 2 | (DEBUG: Jump the player to the turn-in.) |
| 3 | (DEBUG: Return the player to the Retreat post solution.) |
| 4 | (DEBUG: Get the player in place to meet the Trackers) |
| 5 | (DEBUG: Give the player all the backgrounds to progress in this quest and unlock all the speech challenge options.) |
| 19 | (DEBUG: Stage to always set) |
| 100 | (P1: Quest started from ER_Ghost. Direct the player towards the base.)我同意帮伊洛斯静息园和骚扰他们的追踪者对峙。斯隆建议我找员工们谈谈,听听他们的想法。 |
| 110 | (P2: Player spoke to Sloan about her suggestion. If the player already spoke to the hunters about their fears, open up her special speech challenge option) |
| 120 | (P2: Player asked Monika her advice. Unlock her SC for the player) |
| 130 | (P2: Player asked Nevan his advice and he gave them credits. Change up that option next time through.) |
| 140 | (P2: Player asked Greg his advice on the situation.) |
| 145 | (P3: Player triggered Greg's line) |
| 150 | (P2: Player has spoken to everyone at the Retreat on how to deal with the Trackers. Close out objectives. Set from stages 110-130)静息园的每一个人都在讨论如何对付追踪者。是时候和他们对峙了。 |
| 290 | (P1: Player approached the wait trigger. Direct them to activate it.)我已经到追踪者的藏身处。现在我只需要等他们到来。 |
| 300 | (P1: Player activated the lantern. Fade down, make 'em wait for a moment, then bring 'em back with our hunters in place.) |
| 301 | (P2: Player hit second player dialogue optin in Hunter scene. Get the player back there.) |
| 305 | (P1: Fade down engaged. Let's get those trackers turned on.) |
| 307 | (P3: The Trackers spotted the player. Update the objectives.) |
| 310 | (P1: Fade up complete! Have the hunters confront the player.)追踪者来了。是时候就伊洛斯静息园的事跟他们当面对峙了。 |
| 315 | (P1: Tracker scene started. Turn off the forcegreet package.) |
| 320 | (P3: Player asked the Trackers how much it'll cost to get them to walk. Unlocks the very, very high bribe option.) |
| 330 | (P2: Player asked the hunters what they're afraid of. Unlock Sloan's special SC if the player asked her her advice.) |
| 350 | (P2: Sloan's special speech challenge option open.) |
| 400 | (P1: Player succeeded at the speech challenge. They've beaten the trackers.) |
| 405 | (P1: Player attempted to negotiate with the Trackers (used to change up dialogue in Peacemaker)) |
| 410 | (P1: The player failed their speech challenge) |
| 420 | (P3: Player successfully bribed the Trackers.) |
| 430 | (P3: Player Starborn'ed their way through this beat.) |
| 450 | (P1: Player entered combat with the Trackers (or threatened them). Make them permanently hostile.) |
| 470 | (P1: Tracker M01 dead. Check to see if Track F01 is also dead (and if so, proceed).) |
| 480 | (P1: Tracker F01 dead. Check to see if M01 is dead and then proceed.) |
| 490 | (P1: Both Trackers dead. Mark this section complete.) |
| 500 | (P1: Hunters dealt with by any means. Direct the player back to the Retreat)骚扰伊洛斯静息园的追踪者都死光了。我应该回去告诉斯隆这件事。或:我成功说服追踪者退出了。我应该返回静息园,让斯隆知道这个好消息。 |
| 550 | (P3: Hunters unloaded after a decision. If they're still alive, disable them.) |
| 1000 | (P1: Quest complete! Shut it down and start the next one!)我成功地解决了静息园的追踪者问题,但眼下静息园的联合主管似乎想跟我私下谈谈。 |

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