0.14更新日志
阅读
2021-12-07更新
最新编辑:Whiar
阅读:
更新日期:2021-12-07
最新编辑:Whiar
按右上角“WIKI功能→编辑”即可修改页面内容。
- 原文发布于北京时间2021.11.12
- 装备等中文名采用当前游戏版本的译名,未来可能有调整
GREETINGS, CHOSEN!/你们好,天选者!
It's party time! Patch 0.14 reimagines the Catalyst Black social experience with the introduction of parties. Squad up with friends to take on players and creatures alike — coordinating strategies and sharing the best moments in the process. Invite friends already online or share a unique drop-in URL outside of the game to get your team going.
Both the Play Menu and Social Hub have also been overhauled, individually following a new art style and together elevating the game's social features. After checking out what's new below, find other players to party with on our Discord.
— SeanLagged
Note: If the 0.14 update is not available for you presently, it will be rolling out to the Secret Service and geo beta regions as quickly as the team can manage. Thank you for your patience.
Parties/组队
At long last, parties are here! Parties accommodate up to three players and place members on the same team, unlocking the opportunity to fight alongside your closest allies. Upon being created, parties generate a unique code that can be entered by others to join. Alternatively, share the unique party URL — allowing players to launch the app and drop-in on the party with just a link./组队终于出了!允许三人小队和其他成员在一边。创建后生成一个邀请码和一个邀请链接
Open Parties can be shared by all party members and dropped-in on by their friends, while Closed Parties are invite-only by the captain. Whether you're striving for the next Honor Rank or catching up with friends, parties double-down on the flexibility of Catalyst Black's competitive and casual experiences./开放性组队能让所有玩家加入,封闭性组队只能队长邀请
Additionally, to streamline gameplay coordination and reinforce the social nature of this feature, voice chat is now exclusive to parties./语音聊天现在为组队专属功能
Play Menu 2.0/开始游戏菜单2.0
The Play Menu has received a visual overhaul, now set against the backdrop of the Welkin Isles. As new modes are introduced, expect the lands to grow./开始游戏菜单视觉大变化,威尔金群岛为背景。显示的土地会随着新模式的出现而增长。
New Social Hub/新社交中心
To accommodate the growing feature set, there's a new Social Hub on the main menu. Start a party, access your friends list, and change voice chat settings — all in one place./为了调节不断增加的功能,主菜单上了一个新的社交中心。
Minor Changes/小变化
- Based on your feedback, the Harvest Quest rewards have been updated to provide refreshed incentives for this progression avenue./根据反馈,收获任务奖励已刷新
- PLEASE NOTE – for Agents in the Secret Service – these new quest rewards will show in the UI for the Service build, but the rewards themselves will not update until the release of the geo beta client. If you'd like to ensure you receive new Harvest quest rewards, please wait on completing quests until the platform clients are in the wild./对于内测玩家,这些奖励只是界面显示,实际不会变,直到地区版本更新。想要这些奖励,做完任务后不要领,等地区版本上线。
- Starlit items now rotate weekly. Keep an eye on which pieces of gear have increased drop rates!/星光物品现在每周轮换。
- Squashed bugs! 🐞/漏洞修复
Balance Changes/平衡变化
Weapons/武器
DEV NOTE/开发者笔记: Great news! We've discovered and fixed a pesky reactivation delay bug that was causing many weapons to fire 0.1 seconds slower than intended. This bug impacted Assault Rifles and SMGs the most, as they fire much faster than other weapons (Miniguns were unaffected due to the unique way in which they function)./我们发现并修复了一个导致很多武器发射比预期慢0.1秒的反应延迟漏洞。这个漏洞主要影响突击步枪和冲锋枪,以至于它们比其他武器发射更快(机枪由于特殊的运转而没有影响)。
As a result of this fix, all weapons started firing 0.1 seconds faster. So, in order to maintain the stats as they were previously, the reactivation delay of all weapons has to be increased by 0.1 to compensate./修复后,所有武器开始发射快0.1秒。因此为了维持原状,所有武器的反应延迟作为抵消都增加0.1
Assault Rifles and SMGs will not be increased by 0.1 because they were always intended to have a 0.1 reactivation delay, but were actually operating at 0.2 (making them much worse than intended). Don't be alarmed if you notice your favorite weapon's reactivation delay has increased! It will still function the same, unless otherwise mentioned./突击步枪和冲锋枪不会再加0.1,因为它们有预期地0.1反应延迟,但实际是0.2(这让它们比预期更差)。如果你喜欢的武器反应延迟增加,别担心。还是一样的效果,除非有其他说明。
Assault Rifles/突击步枪
由于修复反应延迟漏洞带来的作用,突击步枪现在会减速正在发射的使用者,但停止发射后会立即恢复正常的移速。这样会让你选择开始发射的时机,而不是敌人在射程内一直发射。
全部突击步枪:发射时移速减少50%
- 主武器
- 北方的温暖
- 充能数从20增加到30
- 装弹时间从1.6降低为2.0
- 击中所得源神能量从0.31降低为0.15
- 射程从10.2降低为10
- 失落梦想家
- 充能从16增加到35
- 伤害从295~413降低为197~275
- 击中所得源神能量从0.43降低为0.25
- 射程从10.6降低为10
- 北方的温暖
- 重武器
- 叛徒
- 充能从18增加到25
- 拾取所获充能从5.84增加到9.34
- 射速从27.5增加到45
- 射程从11.2降低为10
- 叛徒
Battle Rifles/战斗步枪
战斗步枪总体不错,但四合奏和派件员出色地例外。派件员一般用作终结武器,如果目标在低生命值门槛以外不足以被灌注被动击杀,9充能对使用者来说有太多容错。
- 主武器
- 四合奏
- 伤害从160~224降低为144~201
- 四合奏
- 重武器
- 派件员
- 充能从9减少为3
- 派件员
Dual Pistols/双持手枪
- 哗变之歌
- 拾取所获充能从3.76增加到10
- 伤害从445~623增加到556~778
Flak/高射炮
- 表象
- 装弹时间从2.2减少为2.0
- 伤害从400~560增加到460~644
Flamethrowers/喷火器
- 布莱顿
- 最大充能从28增加到40
- 装弹时间从1.6增加到2.0
Miniguns/机枪
- 芬得利
- 拾取所获充能从11.42增加到25
Mortars/迫击炮
迫击炮一直以来过于强横,需要一些调整。半月的伤害减少灌注纪录的变动和近距离爆炸伤害量需要一个大的总体伤害减少,因为它能立即杀死近距离范围的多数玩家。
- 主武器
- 矫形器
- 装弹时间从1.3增加到1.8
- 伤害从480~686减少为432~604
- 矫形器
- 重武器
- 光明降临
- 伤害从2025~2835减少为1721~2409
- 引爆半径从5.8减少为5.3
- 半月
- 引爆半径从2.7减少为2.2
- 伤害从590~826减少为350~490
- 光明降临
Rocket Launchers/火箭筒
火箭筒一直以来表现太好了。异教徒有非常大的爆炸半径是重要且是强力武器的证明。所以我们要明显降低飞行速度来增加片刻张力,给对手在它爆炸前一个躲开的机会。
- 主武器
- 突击
- 装弹时间从1.8增加到2.0
- 射程从14减少为12
- 试炼
- 伤害从525~735减少为472~660
- 装弹时间从1.6增加到3.0
- 爆炸半径从2.6减少为2.2
- 反应延迟从0.3增加到0.6
- 射程从14减少为12
- 突击
- 重武器
- 异教徒
- 反应延迟从0.4增加到0.9
- 射程从14减少为12
- 伤害从1515~2121减少为1363~1908
- 射速从14减少为5
- 每秒射速从92减少为8
- 射速上限从60减少为40
- 灌注的额外半径从15%/30%减少为10%/20%
- MK-4加速器
- 引爆半径从2.5减少为1.8
- 伤害从590~826减少为501~701
- 射程从14减少为12
- 异教徒
SMGs/冲锋枪
冲锋枪由于反应延迟漏洞的修复而受到了巨大的升级,现在应该在近距离范围内的每秒伤害爆发有很大效果。为了进一步提升它近距离范围武器的角色,我们把射程拉回来了。
全部冲锋枪:射程规范为7
- 主武器
- 痛苦
- 击中所获源神能量从0.29减少为0.2
- Aleph Null(零)
- 击中所获源神能量从0.28减少为0.2
- 痛苦
Shotguns/霰弹枪
霰弹枪为了到达我们的期望受到了更多调整。尤其小野猪一直作为近距离范围下的坦克武器选择。看护人需要带来一些和其他霰弹枪保持级别的压力。为了恢复三相平面,我们在增加它的伤害时减少了它的连发数和射程;现在玩家需要一击以上来获得强力灌注收益的全部效果。
- 主武器
- 小野猪
- 充能数从8减少为6
- 反应延迟从0.7减少为0.5
- 灌注里弹夹打空所获治疗量从600/1200增加到1000/2000
- 看护人
- 充能数从4减少为3
- 连发数从7减少为6
- 伤害从145~203减少为123~172
- 小野猪
- 重武器
- 三相平面
- 射程从10.8减少为7
- 连发数从8减少为3
- 伤害从135~189增加到295~413
- 三相平面
Sniper Rifles/狙击步枪
- 主武器
- 光明浪子
- 装弹时间从2.6增加到3.0
- 伤害从1210~1694减少为1030~1442
- 光明浪子
- 重武器
- 否定之笛
- 充能数从8减少为4
- 伤害从500~700增加到650~910
- 灌注里的减速持续时间从1.2秒/2.4秒增加到1.5秒/3.0秒
- 否定之笛