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0.15更新日志

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2022-02-18更新

    

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更新日期:2022-02-18

  

最新编辑:Whiar

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  • 原文发布于北京时间2021年12月17日
  • 装备等中文名采用当前游戏版本的译名,未来可能有调整



GREETINGS, CHOSEN!/你们好,天选者!
The first PvE mode is here! Race against the clock in Colosseum: Trials of Dawn, fighting hordes of creatures and bosses alongside other players. Take down enemy waves faster to earn more points toward your match score. Colosseum's PvE-oriented design contrasts Catalyst Black's other modes — providing new and veteran players with a different type of cooperative experience.

In addition, new quests and Ascension Point adjustments have made progression easier, particularly at earlier levels. Let us know how these changes and the new mode feel over on our Discord!

— SeanLagged

New Mode—Colosseum: Trials of Dawn/新模式:斗兽场

Ss3-0.15.jpg
Join a team of up to 8 players in this PvE showdown! Mow down waves of creatures together until making it all the way to the final boss. Each enemy wave is a time trial where the faster you clear, the more stars you earn, which indicate your final score in the match. A higher rating grants more Conquest Points. / PVE共8名玩家作为团队,通过击败多波野怪和最终Boss怪完成比赛,每波敌人清除的时间越快获得的星星越多,征服点越多。

Colosseum: Trials of Dawn is intended to be a more casual experience uniting players of all skill levels. We're actively exploring a more hardcore Colosseum mode specialized for progressed players itching to face a deeper PVE challenge. If this sounds like a mode you want in Catalyst Black, be sure to let us know. / 斗兽场是一个联合任意水平玩家的模式。

Progression Updates/进程更新

  • New quests have been introduced across a bunch of categories to match the launch of Colosseum: Trials of Dawn. / 新增斗兽场模式的任务。
  • The Ascension progression system is now only leveled up by collecting Conquest Points. As such, your Ascension level is more directly tied to your veterancy as a player rather than gear drops or purchases. / 征服点现在与飞升经验的关系为1:1,装备掉落和购买不再增加飞升经验(0.14在临近0.15更新的前几天已经出现)。
    • Because of some fun math we won't bore you with, you may see a negative number indicating the points needed to level up. This will fix itself after your first match in 0.15.

/由于一些有趣的数学计算,你们会看到升级点数异常,0.15第一局后会自动修复。

Minor Changes/小变化

  • The first mode after the tutorial is now Colosseum: Trials of Dawn. This is an experiment to see if players prefer learning the game in a lower stakes PvE environment ahead of battling real players. Given its popularity, we also wanted to make Eventide available earlier on. So, after Colosseum, players unlock Slayer, then Eventide, rotating modes, and ultimately Arenas. / 现在新手教程结束后的第一个模式是斗兽场。这是一个看玩家是否更愿意在低风险的PVE环境中学习游戏而不是先和玩家战斗的实验。基于模式热度,我们也想让暮光模式更早提供。所以在斗兽场后面,玩家将依次解锁屠戮者模式、暮光模式、轮换模式和竞技场模式。
  • Squashed bugs!/修复漏洞! 🐛

Balance Changes/平衡变化

DEV NOTE/开发者笔记: If you missed it, make sure to check out the recent balance changes in 0.14.1更新日志 and 0.14.2更新日志! / 如果你错过了,在0.14.1更新日志0.14.2更新日志查看最近的平衡变化

  • Pickups/拾取
    • Large Primal Pickup charge granted reduced/大源神能量拾取获得的充能减少: 10x ➔ 6x
  • Traits/特性
    • Spirit Well bonus charged reduced/魂井额外充能减少: 10/12.5/17.5/50% ➔ 9/12/16/24%
  • Trinkets/饰品
    • Karin's Cache bonus charged reduced/卡林的秘宝额外充能减少: 45-65% ➔ 25-35%

0.15.1:全新的暮光

0.15.1更新日志