Door Mechanics
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2022-04-15更新
最新编辑:秘密实验室_官方频道
阅读:
更新日期:2022-04-15
最新编辑:秘密实验室_官方频道
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Doors in SCP: Secret Laboratory have multiple different Mechanics, such as resistance, keycard level and opening/closing speed.
In-game
Doors are often used by Human players to slow down chasing SCPs, they are also used by SCP-079 to help SCPs catch up to humans.
SCP-106 can walk through any door that isn't Evac Shelter at a speed of 1 m/s.
SCP-079 can open doors at the cost of AP, the amount of AP depends on the door.
Some doors require Keycards with a certain tier to open.
Types
There are five main door types, a Light Door, Heavy Door, Window Door, Checkpoint and Gates.
Light Doors have a fast opening and closing speed. Mainly used in Light Containment Zone. These doors are also used for most keycard doors.
Unopenable/undestroyable Light Doors are found in Entrance Zone.
Heavy Doors have a slow opening and closing speed. They are only used in Heavy Containment Zone for non keycard doors.
Checkpoint Doors have a fast opening and closing speed and will auto close after a certain amount of time. They share the same model as the Light Door.
Window Doors have a fast opening and closing speed plus a window on the door. They are mainly used in Entrance Zone and are weaker than normal doors.
Gates are large doors that have a slow opening and closing speed. The Gate for Evac Shelter can not be opened by any means.
An enraged SCP-096 can charge at a closed Gate to force it open for a split second to go through, allowing SCP-096 to get targets behind Gates.
Strength
Doors have different strengths values that determine what can destroy them and what won't
Normal- can be destroyed by SCP-018, Fragmentation Grenades, SCP-096 and Remote Admin.
Strong- can be destroyed by SCP-096 and Remote Admin.
Very Strong - can only be destroyed by Remote Admin.
Indestructible- can not be destroyed by any means, including Remote Admin.
Ingame Doors
Normal LCZ Door | ||||||
---|---|---|---|---|---|---|
Type: Light | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Normal | ||||||
Door HP: 150 | ||||||
Glass Room 18 Door | ||||||
Type: Gate | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Indestructible | ||||||
Door HP: N/A | ||||||
Class-D Cell Door | ||||||
Type: Light | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Normal | ||||||
Door HP: 170 | ||||||
Inner Airlock Doors | ||||||
Type: Light | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Normal | ||||||
Door HP: 170 | ||||||
Checkpoint Doors | ||||||
Type: Checkpoint | ||||||
AP Cost: 10 | ||||||
Access Level: Checkpoint Access Checkpoint Access
| ||||||
Strength: Very Strong | ||||||
Door HP: 80 | ||||||
SCP-914's Containment Door | ||||||
Type: Gate | ||||||
AP Cost: 50 | ||||||
Access Level: Containment Access 1 Containment Access 1
| ||||||
Strength: Indestructible | ||||||
Door HP: N/A | ||||||
SCP-012's Containment Door | ||||||
Type: Light | ||||||
AP Cost: 40 | ||||||
Access Level: Containment Access 2 Containment Access 2
| ||||||
Strength: Normal | ||||||
Door HP: 200 | ||||||
LCZ Armory Door | ||||||
Type: Light | ||||||
AP Cost: 50 | ||||||
Access Level: Armory Access 1 Armory Access 1
| ||||||
Strength: Normal | ||||||
Door HP: 200 |
Normal HCZ Door | ||||||
---|---|---|---|---|---|---|
Type: Heavy | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Normal | ||||||
Door HP: 150 | ||||||
HCZ Armory Door | ||||||
Type: Light | ||||||
AP Cost: 50 | ||||||
Access Level: Armory Access 1 Armory Access 1
| ||||||
Strength: Normal | ||||||
Door HP: 200 | ||||||
Nuke Armory Door | ||||||
Type: Light | ||||||
AP Cost: 60 | ||||||
Access Level: Armory Access 2 Armory Access 2
| ||||||
Strength: Normal | ||||||
Door HP: 200 | ||||||
SCP-049's Armory Door | ||||||
Type: Light | ||||||
AP Cost: 60 | ||||||
Access Level: Armory Access 2 Armory Access 2
| ||||||
Strength: Normal | ||||||
Door HP: 200 | ||||||
Micro H.I.D. Armory Door | ||||||
Type: Light | ||||||
AP Cost: 70 | ||||||
Access Level: Armory Access 3 Armory Access 3
| ||||||
Strength: Normal | ||||||
Door HP: 200 | ||||||
SCP-079 Containment Doors | ||||||
Type: Gate | ||||||
AP Cost: 110 | ||||||
Access Level: Containment Access 3 CC3 doesn't exist anymore you idiot!!!!
| ||||||
Strength: Indestructible | ||||||
Door HP: N/A | ||||||
SCP-096 Containment Door | ||||||
Type: Light | ||||||
AP Cost: 40 | ||||||
Access Level: Containment Access 2 Containment Access 2
| ||||||
Strength: Normal | ||||||
Door HP: 200 | ||||||
SCP-106 Containment Doors | ||||||
Type: Checkpoint | ||||||
AP Cost: 110 | ||||||
Access Level: Containment Access 3 CC3 doesn't exist anymore you idiot!!!!
| ||||||
Strength: Strong | ||||||
Door HP: 700 |
Normal EZ Door | ||||||
---|---|---|---|---|---|---|
Type: Window | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Normal | ||||||
Door HP: 90 | ||||||
EZ Checkpoint Doors | ||||||
Type: Checkpoint | ||||||
AP Cost: 10 | ||||||
Access Level: Checkpoint Access Checkpoint Access
| ||||||
Strength: Very Strong | ||||||
Door HP: 80 | ||||||
Intercom Door | ||||||
Type: Window | ||||||
AP Cost: 30 | ||||||
Access Level: Intercom Access Intercom Access
| ||||||
Strength: Normal | ||||||
Door HP: 100 | ||||||
Gate A and Gate B | ||||||
Type: Gate | ||||||
AP Cost: 80 | ||||||
Access Level: Gate Access Gate Access
| ||||||
Strength: Indestructible | ||||||
Door HP: N/A |
Escape Area Door | ||||||
---|---|---|---|---|---|---|
Type: Window | ||||||
AP Cost: 5 | ||||||
No Keycard required. | ||||||
Strength: Normal | ||||||
Door HP: 90 | ||||||
Warhead Activation Room Door | ||||||
Type: Light | ||||||
AP Cost: 110 | ||||||
Access Level: Nuke Access Nuke Access
| ||||||
Strength: Strong | ||||||
Door HP: 725 |
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