全站通知:

模组:物品数据

阅读

    

2024-10-15更新

    

最新编辑:sizau

阅读:

  

更新日期:2024-10-15

  

最新编辑:sizau

来自StardewValley星露谷物语WIKI_BWIKI_哔哩哔哩
跳到导航 跳到搜索
页面贡献者 :
sizau

目录

Robin building.png
“我这里还有很多事情需要处理。”
— 罗宾

不完整的翻译

本文或部分尚未完全翻译成中文。 欢迎您通过编辑帮助其建设。
最后编辑3546754953775813于2024-10-15 10:46:27.

本页面解释游戏如何存储和解析物品数据。这是一个面向模组开发者的高级指南。

特别注意:中文页面并不严格区分物品(item)和物品(object)两个术语。英语页面中,item是各种物品的统称,而object特指物品类型为Object(O)的物品,它们是item的真子集。一般“物品”(object)会与其他类型的物品(如大型打造品)并列以示区分。需读者根据上下文区分。

简介

综述

对于星露谷物语1.6而言,游戏中的物品有一些重要的特性:

  1. 每个物品都有一个字符串ID(ItemId,物品ID)和一个全局唯一的字符串ID (QualifiedItemId,限定性物品ID)。其中,QualifiedItemId是通过向ItemId添加物品类型标识符前缀而自动生成的。

    由于历史原因,原版物品的ItemId可能并不唯一。例如,河豚(物品128)和蘑菇箱[1](大型打造品128)有相同的物品ID,即ItemId: 128。但可以通过QualifiedItemId区分两者,前者为(O)128,后者为(BC)128

  2. 每个物品类型在游戏中都有一个物品数据定义以告诉游戏如何处理它。C#模组可以添加或编辑定义。每个定义都有一个唯一的前缀,用在限定性物品ID中。原版的类型包括大型打造品((BC)),靴子((B)),农舍地板((FL)),家具((F)),帽子((H)),物品((O)),裤子((P)),上衣((S)),工具((T)),墙纸((WP))和武器((W))。
  3. 自定义物品现在可以提供它们自己的物品贴图,后者在物品数据素材的一个新字段中指定(见下文)。物品的ParentSheetIndex字段是相应贴图的索引。

换而言之,物品的四个重要的字段是:

名称 类型 描述
ItemId string 此物品的唯一字符串ID,应当在全局唯一(为了向前兼容,原版游戏的某些物品的ID未必唯一)。例如,128(原版物品)或 Example.ModId_Watermelon(自定义物品)。
QualifiedItemId string 全局唯一的物品键名,类似于原版物品的(O)128或自定义的(O)Example.ModId_Watermelon。此字段由TypeDefinitionIdItemId字段自动生成。
ParentSheetIndex int 物品贴图集中的贴图索引。
TypeDefinitionId string 定义此物品的数据定义的ID,例如(O)代表物品(object)。可在此字段使用 ItemRegistry.type_*常量:
if (item.TypeDefinitionId == ItemRegistry.type_object)
   ...

物品引用

现在游戏代码中使用ItemId引用物品,取代了ParentSheetIndex。对于原版中已存在的物品而言,ItemId和其索引相同,因此此改动并不影响大部分的数据素材。例如,此处展示了Data/NPCGiftTastes中的一个条目,它定义了普遍受欢迎的礼物列表,包括一系列原版ID,以及一个自定义物品ID:

"Universal_Like": "-2 -7 -26 -75 -80 72 395 613 634 635 636 637 638 724 459 Example.ModID_watermelon"

除非另有说明,否则非限定性物品ID会产出物品[2]。某些素材允许您通过指定QualifiedItemId的值来重写此设定。例如,您可以添加 (O)128到礼物喜好列表来强制添加一个“物品”类型的物品。此处是数据素材及其支持的物品ID格式:

数据素材 物品ID格式
Data/CraftingRecipes
Data/CookingRecipes
  • 原料: 两种ID均支持
  • 产品:字段2须为非限定ID,字段3为true(大型打造品)或 false(物品)。
Data/FruitTrees
  • 水果:两种ID均支持
  • 树苗:仅支持非限定ID。
Data/NPCGiftTastes 两种ID均支持,但只有(O)类型的物品可用于送礼。

物品标识

现在游戏代码中使用ItemId作为物品标识,取代了ParentSheetIndex。对于原版中已存在的物品而言,ItemId和其索引相同,因此此改动并不影响大部分的数据素材。例如,此处展示了Data/NPCGiftTastes中的一个条目,它定义了普遍受欢迎的礼物列表,包括一系列原版ID,以及一个自定义物品ID:

"Universal_Like": "-2 -7 -26 -75 -80 72 395 613 634 635 636 637 638 724 459 Example.ModID_watermelon"

除非另有说明,否则非限定性物品ID会产出物品[2]。某些素材允许您通过指定QualifiedItemId的值来重写此设定。例如,您可以添加 (O)128到礼物喜好列表来强制添加一个“物品”类型的物品。此处是数据素材及其支持的物品ID格式:

数据素材 物品ID格式
Data/CraftingRecipes
Data/CookingRecipes
  • 原料: 两种ID均支持
  • 产品:字段2须为非限定ID,字段3为true(大型打造品)或 false(物品)。
Data/FruitTrees
  • 水果:两种ID均支持
  • 树苗:仅支持非限定ID。
Data/NPCGiftTastes 两种ID均支持,但只有(O)类型的物品可用于送礼。

物品类型

以下是自定义物品能够添加/编辑的物品类型:

物品类型 类型标识符 数据资源
大型打造品 (BC) Data/BigCraftables
每个物品可以在Texture字段设置一个自定义贴图名称,以及可以在SpriteIndex字段设置贴图索引。默认贴图为TileSheets/Craftables
靴子 (B) Data/Boots
每个物品可以在字段9(物品)和字段7(靴子颜色)中设置自定义贴图名称,以及可以在字段8(物品)和字段5(靴子颜色)设置贴图索引。默认贴图为Maps/springobjects(物品)和 Characters/Farmer/shoeColors(靴子颜色)。
作物 技术上而言并非物品类型 Data/Crops
每种作物可以设置自定义贴图名称和贴图索引。默认贴图是TileSheets/crops
鱼缸鱼类 技术上而言并非物品类型 Data/AquariumFish
每种鱼可以在字段6设置自定义鱼缸贴图,以及在字段0设置贴图索引。默认贴图为LooseSprites/AquariumFish
家具 (F) Data/Furniture
每个物品都可以在字段9设置自定义贴图名称,以及在字段8设置贴图索引。默认贴图为TileSheets/furniture
果树 技术上而言并非物品类型 Data/FruitTrees
每种果树可以设置自定义贴图名称和贴图索引。默认贴图为ETileSheets/fruitTrees
帽子 (H) Data/Hats
每种物品可以在字段7设置自定义贴图名称,以及在字段6设置贴图索引。默认贴图为Characters/Farmer/hats
物品 (O) Data/Objects
每个物品可以在Texture字段设置自定义贴图名称,以及在SpriteIndex字段设置贴图索引。默认贴图为 Maps/springobjects
裤子 (P) Data/pantsData
每个物品可以在Texture字段设置自定义贴图名称,以及在SpriteIndex字段设置贴图索引。 默认贴图为Characters/Farmer/pants
上衣 (S) Data/shirtData
每个物品可以在Texture字段设置自定义贴图名称,以及在SpriteIndex字段设置贴图索引。 默认贴图为Characters/Farmer/shirts

上衣贴图的宽度必须严格为256像素,分为两半:左半边为上衣贴图,右半边为染色这招。余下空间如有需要可留空。

        贴图          染色遮罩
   /-----------\  /-----------\
┌────────────────────────────────┐
│ ┌───┐┌───┐┌───┐┌───┐┌───┐┌───┐ │
│ │ 0 ││ 1 ││ 2 ││ a ││ b ││ c │ │
│ └───┘└───┘└───┘└───┘└───┘└───┘ │
│ ┌───┐┌───┐┌───┐┌───┐┌───┐┌───┐ │
│ │ 3 ││ 4 ││ 5 ││ d ││ e ││ f │ │
│ └───┘└───┘└───┘└───┘└───┘└───┘ │
└────────────────────────────────┘
工具 (T) Data/Tools
每个物品可以在Texture字段设置自定义贴图名称,以及在SpriteIndex字段设置贴图索引。原版工具使用TileSheets/Tools贴图。
墙纸&地板 (WP)(FL) Data/AdditionalWallpaperFlooring
参见 格式文档.
武器 (W) Data/Weapons

当游戏尝试解析非限定性物品ID如128时,会按如下顺序检索各物品类型:物品、大型打造品、家具、武器、靴子、帽子、裤子、上衣、工具、墙纸、地板。

对于每个物品类型,Content文件夹中都有对应的两个文件(可以 解包以编辑):

  • 一个数据素材文件,存储物品的文本数据(名称、描述、价格...);
  • 一个贴图集文件,存储物品在游戏中的图标。

每个物品都有一个ParentSheetIndex字段,指示其在此类物品贴图集中的位置。该索引从左到右、从上到下、从0开始计数。例如,帽子#0是Characters/Farmer/hats中的第一个贴图。而ParentSheetIndex也常用于鉴别物品;但由于贴图集索引并不是唯一的(例如帽子#10和物品#10难以区分),代码需要检查物品类型,就像item is Weapon weapon && weapon.ParentSheetIndex == 4

获取物品列表

安装SMAPI后,您可以运行list_items控制台命令以浏览/搜索物品及其ID。

自定义物品

您可以使用Content PatcherSMAPI的Content接口来定义原版中大部分物品类型的自定义物品。

例如,此内容包添加了一个自定义的河豚鸡(Pufferchick)物品,包括自定义图形、自定义礼物喜好、产出它的自定义作物。注意在其他数据素材中(例如Data/CropsData/NPCGiftTastes),物品引用须使用物品ID。

{
    "Format": "2.3.0",
    "Changes": [
        // 添加物品
        {
            "Action": "EditData",
            "Target": "Data/Objects",
            "Entries": {
                "{{ModId}}_Pufferchick": {
                    "Name": "{{ModId}}_Pufferchick", // best practice to match the ID, since it's sometimes used as an alternate ID (e.g. in Data/CraftingRecipes)
                    "Displayname": "Pufferchick",
                    "Description": "An example object.",
                    "Type": "Seeds",
                    "Category": -74,
                    "Price": 1200,

                    "Texture": "Mods/{{ModId}}/Objects",
                    "SpriteIndex": 0
                }
            }
        },

        // 添加礼物喜好
        {
            "Action": "EditData",
            "Target": "Data/NPCGiftTastes",
            "TextOperations": [
                {
                    "Operation": "Append",
                    "Target": ["Entries", "Universal_Love"],
                    "Value": "{{ModId}}_Pufferchick",
                    "Delimiter": " " // if there are already values, add a space between them and the new one
                }
            ]
        },

        // 添加作物(Pufferchick同时为种子和产物,就像咖啡豆)
        {
            "Action": "EditData",
            "Target": "Data/Crops",
            "Entries": {
                "{{ModId}}_Pufferchick": {
                    "Seasons": [ "spring", "summer", "fall" ],
                    "DaysInPhase": [ 1, 1, 1, 1, 1 ],
                    "HarvestItemId": "{{ModId}}_Pufferchick",

                    "Texture": "Mods/{{ModId}}/Crops",
                    "SpriteIndex": 0
                }
            }
        },

        // 添加物品+作物图片
        {
            "Action": "Load",
            "Target": "Mods/{{ModId}}/Crops, Mods/{{ModId}}/Objects",
            "FromFile": "assets/{{TargetWithoutPath}}.png" // assets/Crops.png, assets/Objects.png
        }
    ]
}

大多数物品数据素材的工作方式就像Data/Objects。另请参阅关于自定义果树自定义工具近战武器的详细信息。

错误物品

在早于1.6的版本中,没有数据的物品(例如当您移除了对应的模组时)会导致诸如不可见物品、错误、崩溃的问题。这种问题在一定程度上被捆绑的Error Handler模组减轻。

星露谷物语1.6添加了处理这类物品的完整机制。此类物品会在物品栏UI和游戏中显示为🛇贴图,名称为Error Item,并附有指示物品ID的描述,以便于问题修复。


关于C#模组

比较物品
因为Item.QualifiedItemId全局唯一,因此可用于比较物品。例如:
旧代码 新代码
item.ParentSheetIndex == 128 item.QualifiedItemId == "(O)128"
IsNormalObjectAtParentSheetIndex(item, 128) item.QualifiedItemId == "(O)128"
!item.bigCraftable && item.ParentSheetIndex == 128 item.QualifiedItemId == "(O)128"
item is Boots && item.ParentSheetIndex == 505 item.QualifiedItemId == "(B)505"

亦可使用ItemRegistry.QualifyItemId将任何物品ID转换为限定性物品ID(若可行),及使用ItemRegistry.HasItemId以检查某个物品是否拥有限定性/非限定性物品ID。

注意,有特定风味的物品没有单独的ID。例如,“蓝莓果酒”和“果酒”的ID都是(O)348。此特性影响果酱、果汁、腌菜和果酒。在这种情形下,您仍应当比较它们有区别的字段而不是ID,例如preservedParentSheetIndex字段(该字段实际上包含了它们原材料的ItemId,而不是它们的ParentSheetIndex)。

构造物品
构造物品时,请指定其ItemId而不是QualifiedItemId)。例如:
new Object("128", 1);                      // 原版物品
new Object("Example.ModId_Watermelon", 1); // 自定义物品

您可以使用如下实用方法来从QualifiedItemId构造物品:

Item item = ItemRegistry.Create("(B)505"); // 橡胶靴
自定义物品类型
您可以实现IItemDataDefinition以自定义物品类型,并调用ItemRegistry.AddTypeDefinition以注册之。这提供了游戏所需的处理物品类型的一切逻辑:何处获取物品数据、如何绘制物品等等。 自定义物品类型是高度专业化的,且对于多人游戏的兼容性未知。大部分模组应当添加属于已有类型的物品,而非新建类型。
全新Is*方法
1.6添加了一些StardewValley.Object方法,以使用通用方式处理自定义物品(并允许模组修改逻辑):
方法 效果
object.IsBar() 物品是否为铜锭铁锭金锭铱锭其中之一。
object.IsBreakableStone() 物品是否为可以被十字镐打破的碎石类物品。
object.IsFence() 物品是否为围栏
object.IsFruitTreeSapling() 物品是否为果树树苗。此命令会检查Data\fruitTrees键,因此对自定义果树亦有效。
object.IsHeldOverHead() 当物品在工具栏时,是否显示玩家手持该物品。默认为true(家具除外)。
object.IsIncubator() 物品放在建筑里时可否用于孵化农场动物的蛋。
object.IsTapper() 物品是否为树液采集器重型树液采集器
object.IsTeaSapling() 物品是否为茶苗
object.IsTwig() 物品是否为树枝(杂物)。
object.IsWeeds() 物品是否为杂草。
使用物品元数据
1.6添加了一个ItemRegistry API以便使用全新的物品系统。提供了如下方法:
方法 效果
ItemRegistry.Create 从物品ID(限定性或非限定性)创建物品。若ID无法匹配已知的物品,则可选参数allowNull规定了此时返回空值还是返回错误物品。例如:
Item item = ItemRegistry.Create("(B)505"); // 橡胶靴

如有需要,您亦可获得Item以外的指定类型。若类型不匹配(例如尝试将家具转换为靴子),则会抛出描述性的异常。

Boots item = ItemRegistry.Create<Boots>("(B)505"); // 橡胶靴
ItemRegistry.Exists 给定的限定性/非限定性ID是否能匹配存在的物品。例如:
bool pufferfishExist = ItemRegistry.Exists("(O)128");
ItemRegistry.IsQualifiedId 给定的物品ID是否已添加限定性类型前缀(例如(O)128而非128)。
ItemRegistry.QualifyItemId 给定限定性/非限定性物品ID,给出唯一的限定性ID。例如:
string qualifiedId = ItemRegistry.QualifyItemId("128"); // 返回 (O)128
ItemRegistry.GetMetadata 获取关于物品的高级信息:
// 获取关于橡胶靴的信息
ItemMetadata info = ItemRegistry.GetMetadata("(B)505");

// 获取物品ID信息
$"The item has unqualified ID {info.LocalId}, qualified ID {info.QualifiedId}, and is defined by the {info.TypeIdentifier} item data definition.";

// 物品是否存在于数据文件中?
bool exists = info.Exists();

获取物品通用的、解析后的数据:

// 获取解析后的信息
ParsedItemData data = info.GetParsedData();
$"The internal name is {data.InternalName}, translated name {data.DisplayName}, description {data.Description}, etc.";

// 绘制物品贴图
Texture2D texture = data.GetTexture();
Rectangle sourceRect = data.GetSourceRect();
spriteBatch.Draw(texture, Vector2.Zero, sourceRect, Color.White);

创建物品:

Item item = metadata.CreateItem();

获取类型定义(注意,此操作高度专业化。通常情况下您应当转而使用ItemRegistry,以获取缓存和优化上的好处):

IItemDataDefinition typeDefinition = info.GetTypeDefinition();
ItemRegistry.ResolveMetadata 相当于ItemRegistry.GetMetadata,除了物品不存在时会返回空值。
ItemRegistry.GetData 获取某个物品解析后的数据,若不存在则返回null。这是ItemRegistry.ResolveMetadata(id)?.GetParsedData()的简写;参见前一方法以获得关于解析后的数据的信息。
ItemRegistry.GetDataOrErrorItem 相当于ItemRegistry.GetData,除了物品不存在时会返回错误物品的信息(例如,在物品栏中绘制)。
ItemRegistry.GetErrorItemName 获取翻译后的Error Item标签。

公共数据

品质

每个物品都有一个品质等级,该等级(依赖于物品类型)可能影响物品的售价、生命值回复等。可用的品质如下:

品质 常量名
普通 0 Object.lowQuality
银星 1 Object.medQuality
金星 2 Object.highQuality
铱星 4 Object.bestQuality

类别

每个物品都有一个类别(使用负整数表示)。在代码中,可以通过item.Category获取物品类别,以及可以通过item.getCategoryName()获取其翻译后的名称。可用的类别如下:

内部常量名 上下文标签 中文翻译 属性
-2 Object.GemCategory category_gem 矿物 宝石专家职业影响。
-4 Object.FishCategory category_fish 渔夫垂钓者职业影响。
-5 Object.EggCategory category_egg 动物制品 畜牧人职业影响。可用于弹弓。
-6 Object.MilkCategory category_milk 动物制品 畜牧人职业影响。
-7 Object.CookingCategory category_cooking 菜品
-8 Object.CraftingCategory category_crafting 制造品 可放置
-9 Object.BigCraftableCategory category_big_craftable 可放置
-12 Object.mineralsCategory category_minerals 矿物 宝石专家职业影响。
-14 Object.meatCategory category_meat 动物制品
-15 Object.metalResources category_metal_resources 资源
-16 Object.buildingResources category_building_resources 资源
-17 Object.sellAtPierres category_sell_at_pierres
-18 Object.sellAtPierresAndMarnies category_sell_at_pierres_and_marnies 动物制品 畜牧人职业影响。
-19 Object.fertilizerCategory category_fertilizer 肥料 可放置、可穿行
-20 Object.junkCategory category_junk 垃圾
-21 Object.baitCategory category_bait 鱼饵 可以用于钓竿。
-22 Object.tackleCategory category_tackle 鱼钩 可以用于钓竿。不可堆叠。
-23 sellAtFishShopCategory category_sell_at_fish_shop
-24 Object.furnitureCategory category_furniture 装饰
-25 Object.ingredientsCategory category_ingredients 菜品
-26 Object.artisanGoodsCategory category_artisan_goods 工匠物品 工匠职业影响。
-27 Object.syrupCategory category_syrup 工匠物品 萃取者职业影响。
-28 Object.monsterLootCategory category_monster_loot 怪物战利品
-29 Object.equipmentCategory category_equipment
-74 Object.SeedsCategory category_seeds 种子 可放置。可穿行。
-75 Object.VegetableCategory category_vegetable 蔬菜 农耕人职业影响。可用于弹弓。
-79 Object.FruitsCategory category_fruits 水果 农耕人职业影响(若非采集水果)。可用于弹弓。
-80 Object.flowersCategory category_flowers 农耕人职业影响。
-81 Object.GreensCategory category_greens 采集品
-95 Object.hatCategory category_hat
-96 Object.ringCategory category_ring
-98 Object.weaponCategory category_weapon
-99 Object.toolCategory category_tool
控制台命令 
若安装了Console Code模组,则可在SMAPI控制台运行如下命令以参见分好类别的物品列表:
cs return string.Join(`\n`, Game1.objectData.Keys.Select(key => new StardewValley.Object(key, 1)).GroupBy(item => item.Category, item => item.Name).OrderByDescending(p => p.Key).Select(p => $`{p.Key}: {string.Join(`, `, p.OrderBy(name => name))}`));

上下文标签

上下文标签是附加在物品上的任意数据标签。它们可以在游戏中产生各种效果,也可能没有任何效果而仅起到提示作用。上下文标签对大小写不敏感。游戏会基于游戏数据(例如品质)生成一些标签,而其他标签都定义在Data/Objects中。

下面是原版游戏中添加或使用的上下文标签的不完全列表。模组可以添加自定义的上下文标签,这里没有列出。

自动添加到所有物品:
上下文标签 效果
category_<category> 基于物品类别自动添加的标签。参见物品类别列表中'上下文标签'一列以获取可能的取值。
fish_<metadata> 基于Data/Fish中的鱼类元数据自动添加的鱼类物品标签。

对于蟹笼鱼类(也就是类型为trap的鱼类):

上下文标签 说明
fish_trap_location_<water type> 基于字段2('darting randomness')。例如, fish_trap_location_ocean

对于钓竿鱼类(依旧是类型不是trap的鱼类):

上下文标签 说明
fish_difficulty_<difficulty> Based on field 1 ('chance to dart'), where <difficulty> is one of easy (0–33), medium (34–66), hard (67–100), or extremely_hard (101+). For example, fish_difficulty_hard.
fish_motion_<motion> Based on field 4 ('location'). For example, fish_motion_floater.
fish_favor_weather_<weather> Based on field 7 ('weather'). For example, fish_favor_weather_sunny.
id_<type>_<identifier> Added automatically as an alternative ID. The <type> is one of B (boots), BBL (big craftable recipe), BL (object recipe), BO (big craftable), C (clothing), F (furniture), H (hat), O (object), R (ring), W (melee weapon), else blank. The <identifier> is the item's parent sheet index. For example, pufferfish has value id_o_128 (object #128).
item_<name> Added automatically based on the item name. The name is trimmed, lowercase, with spaces replaced with underscores, and with single quotes removed. For example, '1000 Years From Now' has context tag item_1000_years_from_now.
Added automatically for object-type items:
context tag effect
jelly_item
juice_item
pickle_item
wine_item
For items produced by the keg or preserves jar, the preserved item type.
preserve_sheet_index_<id> For items produced by the keg or preserves jar, the parent sheet index for the original item that was produced. For example, blueberry wine has preserve_sheet_index_258, where 258 is the blueberry item's index.
quality_none
quality_silver
quality_gold
quality_iridium
Added automatically based on the item quality.
quality_qi Added automatically for items cooked while the Qi's Cuisine special order is active.
Color tags:
context tag effect
color_* Color tags are used by a number of game functions, including when the player dyes clothing at Emily's house, when tinting certain machine products such as Wine and Pickles, and when displaying the Book reading animation. For tinting purposes, each tag has a specific RGB value that is used, except when using Emily's Dye Pots, in which case they are grouped into one of the following categories.
dye pot context tags
red color_red, color_salmon, color_dark_red, color_pink
orange color_orange, color_dark_orange, color_dark_brown, color_brown, color_copper
yellow color_yellow, color_dark_yellow, color_gold, color_sand
green color_green, color_dark_green, color_lime, color_yellow_green, color_jade, color_sea_green
blue color_blue, color_dark_blue, color_dark_cyan, color_light_cyan, color_cyan, color_aquamarine
purple color_purple, color_dark_purple, color_dark_pink, color_pale_violet_red, color_poppyseed, color_iridium
no color color_black, color_gray, color_dark_gray, color_white, color_iron, color_prismatic
Tags added in 1.6:
context tag effect
campfire_item Marks the item as a campfire. If the item also has the torch_item context tag, when it's placed in the world and turned on...
  • Campfire flames are drawn over it;
  • If the item is big craftable, light is emitted from its center instead of the top.
fish_pond_ignore Prevents players from adding this fish to fish ponds, even if it would otherwise match an entry in Data/FishPondData.
geode_crusher_ignored Prevents breaking this item open in a geode crusher, even if the item has geode fields in Data/Objects.
item_type_<type> For an object-type item, the type value from the 'type and category' field. (Non-object items always have the exact tag item_type_ with nothing after the last underscore.) This is automatic and shouldn't be set manually. The tag is checked in a few places (e.g. the museum to check if an item is an artifact or mineral), but most of the game won't be affected.
museum_donatable
not_museum_donatable
Set whether the item can be donated to the museum, overriding the vanilla logic.
not_giftable Prevents players from gifting this item to NPCs, who'll ignore the item entirely (e.g. as if you were holding a tool).

This only affects gift-giving, it doesn't affect non-gift logic like quest goals or special order objectives. If the NPC also has a reject_* dialogue for the item, the dialogue takes priority.

not_placeable
placeable
Sets whether the item can be placed on the ground.
prevent_loss_on_death Indicates the item can't be lost when the player dies.
sign_item Marks the item as a sign, which lets player display items on it or place it on a fish pond to show the fish count.
torch_item Marks the item as a torch, which lets the player turn it on/off to emit light.

See also campfire_item.

Context tags which affect machine processing:
context tag effect
crystalarium_banned When applied to a gem or mineral item, prevents players from placing it in a crystalarium.
keg_juice
keg_wine
Allows processing the item in a keg to produce a juice or wine variant.
preserves_jelly
preserves_pickle
Allows processing the item in a preserves jar to produce a jelly or pickled variant.
seedmaker_banned When applied to a seed item, prevents players from placing it in a seed maker.
tapper_item Marks the item as a tapper or heavy tapper.
tapper_multiplier_<multiplier> The multiplier applied to the tapper production speed. For example, 2 will make items take half their base time (i.e. each item will finish in base time/speed multiplier). Defaults to 1 if omitted.
Informational tags which have no effect on the game logic:
context tag effect
fish_legendary
fish_legendary_family
Marks the fish as a legendary fish or legendary fish family. These are purely informational; the legendary fish behavior is determined by data fields like CatchLimit or IsBossFish in Data/Locations.
geode (Added automatically) Marks the item as a geode item, which can be broken open at Clint's blacksmith shop or using a geode crusher. This is added automatically if the geode fields are present in Data/Objects.
id_<item id> (Added automatically) The qualified item ID, like id_(o)128. This can be used to match or exclude an item by ID using context tags. Any spaces in the ID are replaced with underscores, and single quotes are removed.
is_machine (Added automatically) Indicates the item has machine logic. This is added automatically based on Data/Machines.
machine_input (Added automatically) Whether the item is a machine which accepts items from the player. This is added automatically based on the machine's fields in Data/Machines:
  • if HasInput is true;
  • or if any output rules have an ItemPlacedInMachine trigger.
machine_output (Added automatically) Whether the item is a machine which produces items for the player to collect. This is added automatically based on the machine's fields in Data/Machines:
  • if HasOutput is true;
  • or if it has any output rules.

Some game data also references context tags in a generic way. For example, you can add custom tags to an item, then reference them in the fish pond data. Specifically:

game data effects
fish ponds In Data/FishPondData, used to match fish that can be placed in the pond (see RequiredTags in the fish pond data).
special orders In Data/SpecialOrders, used to match items that meet the quest objectives (see AcceptedContextTags in the special order data).
tailoring In Data/TailoringRecipes, used to match items that are needed for a recipe.
gift tastes In Data/NPCGiftTastes, used to set character likes and dislike for every item using the context tag.

The debug listtags console command lists all the tags of the item being held.

raw tag dump 
Here's a list of context tags extracted from Data/ObjectContextTags that aren't listed above yet: alcohol_item, algae_item, ancient_item, beach_item, bomb_item, bone_item, book_item, ceramic_item, chicken_item, color_black, color_dark_gray, color_gray, color_iron, color_prismatic, color_white, cooking_item, cow_milk_item, cowboy_item, crop_year_2, dinosaur_item, doll_item, drink_item, dwarvish_item, dye_medium, dye_strong, egg_item, elvish_item, fertilizer_item, fish_bug_lair, fish_carnivorous, fish_crab_pot, fish_desert, fish_freshwater, fish_lake, fish_legendary, fish_mines, fish_night_market, fish_nonfish, fish_ocean, fish_pond, fish_river, fish_secret_pond, fish_semi_rare, fish_sewers, fish_swamp, fish_talk_demanding, fish_talk_rude, fish_talk_stiff, fish_upright, flower_item, food_bakery, food_breakfast, food_cake, food_party, food_pasta, food_salad, food_sauce, food_seafood, food_soup, food_spicy, food_sushi, food_sweet, forage_item, forage_item_beach, forage_item_cave, forage_item_desert, forage_item_mines, forage_item_secret, fossil_item, fruit_item, fruit_tree_item, furnace_item, ginger_item, goat_milk_item, golden_relic_item, honey_item, hunting_item, instrument_item, jelly_item, juice_item, large_egg_item, large_milk_item, light_source, machine_item, marine_item, mayo_item, medicine_item, milk_item, noble_item, ore_item, pickle_item, potion_item, prehistoric_item, quality_fertilizer_item, scroll_item, season_all, season_fall, season_spring, season_summer, season_winter, slime_egg_item, slime_item, statue_item, strange_doll_1, strange_doll_2, syrup_item, totem_item, toy_item, trash_item, tree_seed_item, wood_item.

ItemContextTagManager class

For C# mods, the ItemContextTagManager class simplifies working with item context tags and reduces repeated code.

This provides a few utility methods:

method effect
GetBaseContextTags(id) Get the base context tags for an item based on its raw data in Data/Objects or Data/BigCraftables. This doesn't include dynamic tags added that are based on instance info (like quality), which you can get using item.GetContextTags().
DoesTagQueryMatch(query, tags) Get whether a context tag query matches the given tags. For example, ItemContextTagManager.DoesTagQueryMatch("bone_item, !fossil_item", item.GetContextTags()) returns true if the item is a bone item but not a fossil (like the Bone Flute).
DoAllTagsMatch(requiredTags, actualTags)
DoAnyTagsMatch(requiredTags, actualTags)
Get whether every (DoAllTagsMatch) or at least one (DoAnyTagsMatch</samp) required tag matches the actual item tags. This supports negated required tags like "!fossil_item" too.
DoesTagMatch(requiredTag, actualTags) Get whether a single tag matches the actual item tags. This supports negated required tags like "!fossil_item" too.
SanitizeContextTag(tag) (Specialized) Replace characters that may appear in item names so they're valid in context tags. For example, SanitizeContextTag("Sam's Boombox") returns sams_boombox.

物品

大型打造品

大型打造品是指可放置、两格高(而非一格)的物品。

靴子

裤子

上衣

家具

帽子

工具

武器

另见

参考

历史

原始数据

物品数据存储于 Content\Data\ObjectInformation.xnb 文件中,可以解包以编辑

1.5.4 版本所有物品 
{
  "0": "Weeds/0/-1/Basic/杂草/一束令人讨厌的野草。",
  "2": "Stone/0/-300/Basic/石头/那些可以用丁字镐敲碎的有用材料。",
  "4": "Stone/0/-300/Basic/石头/可用斧头劈开的有用材料。",
  "16": "Wild Horseradish/50/5/Basic -81/野山葵/春天生长的一种根茎香料。",
  "18": "Daffodil/30/0/Basic -81/黄水仙/一种传统的春天花朵,适合送礼。",
  "20": "Leek/60/16/Basic -81/韭葱/洋葱的美味近亲。",
  "22": "Dandelion/40/10/Basic -81/蒲公英/虽然不算漂亮,但是叶子适合做沙拉。",
  "24": "Parsnip/35/10/Basic -75/防风草/一种和胡萝卜很相似的春季块茎植物。它营养丰富且带有泥土的气息。",
  "30": "Lumber/2/10/Basic/木材/建房子以及当燃料的常用资源。",
  "60": "Emerald/250/-300/Minerals -2/绿宝石/一种亮绿色的珍贵宝石。",
  "62": "Aquamarine/180/-300/Minerals -2/海蓝宝石/一种闪闪发亮的蓝绿色宝石。",
  "64": "Ruby/250/-300/Minerals -2/红宝石/一种因其浓艳的颜色和美丽的光泽受人追捧的珍贵宝石。",
  "66": "Amethyst/100/-300/Minerals -2/紫水晶/一种紫色的水晶。",
  "68": "Topaz/80/-300/Minerals -2/黄水晶/很常见,但是因为漂亮还是很有价值。",
  "70": "Jade/200/-300/Minerals -2/翡翠/一种淡绿色的装饰石。",
  "71": "Trimmed Lucky Purple Shorts/0/-300/Quest/镶边幸运紫色短裤/镶了金边的紫色丝织短裤……",
  "72": "Diamond/750/-300/Minerals -2/钻石/一种稀有且贵重的宝石。",
  "74": "Prismatic Shard/2000/-300/Minerals -2/五彩碎片/一种来源未知的超稀有强力材料。",
  "75": "Stone/50/-300/Basic/石头/……",
  "76": "Stone/50/-300/Basic/石头/……",
  "77": "Stone/50/-300/Basic/石头/……",
  "78": "Cave Carrot/25/12/Basic -81/山洞萝卜/一种生长在山洞中的淀粉植物。能让矿工们更长时间工作。",
  "79": "Secret Note/1/-300/asdf/秘密纸条/虽然古老且皱皱巴巴,但是如果你仔细观察,你方能弄清细节.../Town .0001/Note",
  "80": "Quartz/25/-300/Minerals -2/石英/一种常见于洞穴和矿井里的纯净晶体。",
  "82": "Fire Quartz/100/-300/Minerals -2/火水晶/一种常见于熔岩附近的火红色晶体。",
  "84": "Frozen Tear/75/-300/Minerals -2/泪晶/传说是由雪怪眼泪结成的晶体。",
  "86": "Earth Crystal/50/-300/Minerals -2/地晶/在地表附近发现的树脂状物质。",
  "88": "Coconut/100/-300/Basic -79/椰子/椰树的种子。用途广泛。",
  "90": "Cactus Fruit/75/30/Basic -79/仙人掌果子/尖刺仙人掌的甜美果实。",
  "92": "Sap/2/-1/Basic -81/树液/树里取出来的液体。",
  "93": "Torch/5/-300/Crafting/火把/能提供少许亮光。",
  "94": "Spirit Torch/5/-300/Crafting/精灵火把/不清楚这些蓝色的亮光是从哪来的……",
  "95": "Stone/50/-300/Basic/石头/含有放射性矿石。",
  "96": "Dwarf Scroll I/1/-300/Arch/矮人卷轴 I/一个写满矮人语的黄色羊皮卷轴。这一个上面系着红色蝴蝶结。//Set Dwarf 96 97 98 99",
  "97": "Dwarf Scroll II/1/-300/Arch/矮人卷轴 II/一个写满矮人语的黄色羊皮卷轴。这一个上面系着绿色丝带。//Set Dwarf 96 97 98 99",
  "98": "Dwarf Scroll III/1/-300/Arch/矮人卷轴 III/一个写满矮人语的黄色羊皮卷轴。这一个上面系着蓝色绳子。//Set Dwarf 96 97 98 99",
  "99": "Dwarf Scroll IV/1/-300/Arch/矮人卷轴 IV/一个写满矮人语的黄色羊皮卷轴。这一个上面系着金色链子。//Set Dwarf 96 97 98 99",
  "100": "Chipped Amphora/40/-300/Arch/有缺口的土罐/陶瓷做的古老容器。用来运送各种货物。/Town .04/Item 3 461",
  "101": "Arrowhead/40/-300/Arch/箭头/用于打猎的粗制尖状物。/Mountain .02 Forest .02 BusStop .02/Debris 2 30 14",
  "102": "Lost Book/50/-300/asdf/遗失之书/多个时代的作品。/Town .05/Note",
  "103": "Ancient Doll/60/-300/Arch/古代玩偶/一个满身污垢的古代玩偶。它可以用做玩具,也可以用做装饰,还可以用做某种仪式的道具。/Mountain .04 Forest .03 BusStop .03 Town .01/Money 1 250",
  "104": "Elvish Jewelry/200/-300/Arch/精灵珠宝/很脏但是依然美丽。上边有被认为是古代精灵语的流畅字迹。但还没有人见过精灵的遗骸。/Forest .01/Debris 1 20 6",
  "105": "Chewing Stick/50/-300/Arch/咀嚼洁齿棒/古代人通过嚼这些来保持口腔清洁。/Mountain .02 Town .01 Forest .02/Decor 10 28",
  "106": "Ornamental Fan/300/-300/Arch/装饰用扇子/这把精致的扇子很有可能属于一个贵妇人。历史学家认为星露谷是第六纪元富人的度假胜地。/Beach .02 Town .008 Forest .01/Money 1 300",
  "107": "Dinosaur Egg/350/-300/Arch/恐龙蛋/一个巨大的恐龙蛋……它的壳还保存的很完整呢!/Mine .01 Mountain .008/Item 1 107",
  "108": "Rare Disc/300/-300/Arch/稀有圆盘/一个镶着奇异红石头的厚重黑色圆盘。当你握住它的时候,恐惧漫上了心头。/UndergroundMine .01/Decor 1 29",
  "109": "Ancient Sword/100/-300/Arch/古剑/这是一把古剑的残骸。绝大部分刀刃都生锈了,但是剑柄很精致。/Forest .01 Mountain .008/Debris 1 30 2",
  "110": "Rusty Spoon/25/-300/Arch/生锈的汤匙/一个普通的旧汤匙,大概有10年之久了。没什么意思。/Town .05/Debris 5 30 2",
  "111": "Rusty Spur/25/-300/Arch/生锈的靴刺/曾经连在某个牛仔靴子上的旧靴刺。肯定已经有好几代的人在此饲养动物了。/Farm .1/Money 1 100",
  "112": "Rusty Cog/25/-300/Arch/生锈的齿轮/一个保存完好的齿轮,它一定是某个古代机器的一部分。这可能是矮人工艺出品。/Mountain .05/Debris 1 20 4",
  "113": "Chicken Statue/50/-300/Arch/鸡雕像/一个青铜底座的鸡雕像。这个地区的古代人一定很喜欢鸡。/Farm .1/Decor 5 31",
  "114": "Ancient Seed/5/-300/Arch/古代种子/某个古代植物的干老种子。它显然早就死了……/Forest .01 Mountain .01/Seeds 9",
  "115": "Prehistoric Tool/50/-300/Arch/史前工具/某种粗糙古老的挖掘工具。/Mountain .03 Forest .03 BusStop .04/Debris 1 30 12",
  "116": "Dried Starfish/40/-300/Arch/干海星/原始海洋里的海星。这是个非常纯净的标本!/Beach .1/Money 1 200",
  "117": "Anchor/100/-300/Arch/-锚-/它可能属于古代海盗。/Beach .05/Item 1 289",
  "118": "Glass Shards/20/-300/Arch/玻璃碎片/被几个世纪海浪冲刷光滑的玻璃碎片混合物。可能是古代拼花装饰或者项链上的东西。/Beach .1/Item 1 462",
  "119": "Bone Flute/100/-300/Arch/骨笛/一个用动物骨头雕刻而成的史前管乐器。它发出的声音很诡异。/Mountain .01 Forest .01 UndergroundMine .02 Town .005/Recipe 2 Flute_Block 150",
  "120": "Prehistoric Handaxe/50/-300/Arch/史前手斧/人类最早的工具之一。用两块石头互相撞击以形成锋利的边缘,这种\"粗糙的\"工具就是这样造出来的。/Mountain .05 Forest .05 BusStop .05/Item 1 294",
  "121": "Dwarvish Helm/100/-300/Arch/矮人头盔/这是矮人常戴的头盔之一。厚厚的金属镀层能保护他们不受落石伤害。/UndergroundMine .01/Debris 1 50 0",
  "122": "Dwarf Gadget/200/-300/Arch/矮人小工具/这个小工具是矮人先进工艺的一小块结晶。它还在发光和响动,但是你无法理解它的工作原理。/UndergroundMine .001/Money 1 500",
  "123": "Ancient Drum/100/-300/Arch/古代鼓/这是一个用木头和动物皮做的鼓。它能发出低沉、经久不息的声音。/BusStop .01 Forest .01 UndergroundMine .02 Town .005/Recipe 2 Drum_Block 300",
  "124": "Golden Mask/500/-300/Arch/黄金面具/一个大概被用于古代法术仪式的恐怖黄金面具。前额部位嵌着一个巨大的紫色宝石。/Desert .04/Money 1 1000",
  "125": "Golden Relic/250/-300/Arch/黄金遗物/是一个黄金板,它的正面刻绘着象形文字和图画。/Desert .08/Debris 1 40 6",
  "126": "Strange Doll/1000/-300/Arch/诡异玩偶/???/Farm .001 Town .001 Mountain .001 Forest .001 BusStop .001 Beach .001 UndergroundMine .001/Item 1 126",
  "127": "Strange Doll/1000/-300/Arch/诡异玩偶/???/Farm .001 Town .001 Mountain .001 Forest .001 BusStop .001 Beach .001 UndergroundMine .001/Item 1 127",
  "128": "Pufferfish/200/-40/Fish -4/河豚/它受到威胁时会膨胀。/Day^Summer",
  "129": "Anchovy/30/5/Fish -4/鳀鱼/一种海里的小银鱼。/Day Night^Spring Fall",
  "130": "Tuna/100/15/Fish -4/金枪鱼/一种住在海里的大型鱼。/Day^Summer Winter",
  "131": "Sardine/40/5/Fish -4/沙丁鱼/一种常见的海鱼。/Day^Spring Summer Fall Winter",
  "132": "Bream/45/5/Fish -4/鲷鱼/一种夜间活跃的常见河鱼。/Night^Spring Summer Fall Winter",
  "136": "Largemouth Bass/100/15/Fish -4/大嘴鲈鱼/一种住在湖里的受欢迎鱼类。/Day^Spring Summer Fall Winter",
  "137": "Smallmouth Bass/50/10/Fish -4/小嘴鲈鱼/一种对污染很敏感的淡水鱼。/Day Night^Spring Fall",
  "138": "Rainbow Trout/65/10/Fish -4/虹鳟鱼/一种身上有彩虹带的淡水鳟鱼。/Day^Summer",
  "139": "Salmon/75/15/Fish -4/鲑鱼/它会游到上游产卵。/Day^Fall",
  "140": "Walleye/105/12/Fish -4/大眼鱼/一种在夜间捕捉的淡水鱼。/Night^Fall Winter",
  "141": "Perch/55/10/Fish -4/河鲈/一种冬季淡水鱼。/Day Night^Winter",
  "142": "Carp/30/5/Fish -4/鲤鱼/一种常见的池鱼。/Day Night^Spring Summer Fall",
  "143": "Catfish/200/20/Fish -4/鲶鱼/一种能在小溪里找到的罕见鱼类。/Day^Spring Fall Winter",
  "144": "Pike/100/15/Fish -4/狗鱼/一种很难捕捉的淡水鱼。/Day Night^Summer Winter",
  "145": "Sunfish/30/5/Fish -4/太阳鱼/一种常见的河鱼。/Day^Spring Summer",
  "146": "Red Mullet/75/10/Fish -4/红鲻鱼/从前它们被当做宠物饲养。/Day^Summer Winter",
  "147": "Herring/30/5/Fish -4/鲱鱼/一种常见的海鱼/Day Night^Spring Winter",
  "148": "Eel/85/12/Fish -4/鳗鱼/一种长而滑溜的小鱼。/Night^Spring Fall",
  "149": "Octopus/150/-300/Fish -4/章鱼/一种神秘聪明的生物。/Day^Summer",
  "150": "Red Snapper/50/10/Fish -4/红鲷鱼/一种身上是漂亮红色的受欢迎鱼类。/Day^Summer Fall Winter",
  "151": "Squid/80/10/Fish -4/鱿鱼/一种可以长得很大的深海生物。/Day^Winter",
  "152": "Seaweed/20/5/Fish/海草/它可以被用于烹饪。/Day Night^Spring Summer Fall Winter",
  "153": "Green Algae/15/5/Fish/绿藻/它黏黏的。/Day Night^Spring Summer Fall Winter",
  "154": "Sea Cucumber/75/-10/Fish -4/海参/一种在海底能找到的黏滑生物。/Day^Fall Winter",
  "155": "Super Cucumber/250/50/Fish -4/大海参/一种稀有紫色品种的海参。/Night^Summer Fall",
  "156": "Ghostfish/45/15/Fish -4/鬼鱼/一种在地下湖里能找到的苍白色的盲鱼。/Day Night^Spring Summer Fall Winter",
  "157": "White Algae/25/8/Fish/白藻/它超级黏。/Day Night^Spring Summer Fall Winter",
  "158": "Stonefish/300/-300/Fish -4/石鱼/一种形状像砖块的奇怪鱼类。/Day Night^Spring Summer Fall Winter",
  "159": "Crimsonfish/1500/15/Fish -4/绯红鱼/它住在深海里但是喜欢在温暖的夏天产卵。/Day^Winter",
  "160": "Angler/900/10/Fish -4/鮟鱇鱼/它用发光的拟饵来吸引猎物。/Day Night^Spring Summer Fall Winter",
  "161": "Ice Pip/500/15/Fish -4/冰柱鱼/一种在极寒条件下生长的稀有鱼类。/Day Night^Spring Summer Fall Winter",
  "162": "Lava Eel/700/20/Fish -4/岩浆鳗鱼/它可以在炽热的岩浆中生存。/Day Night^Spring Summer Fall Winter",
  "163": "Legend/5000/200/Fish -4/传说之鱼/万鱼之王!传说它永远不会被抓到。/Day^Winter",
  "164": "Sandfish/75/5/Fish -4/沙鱼/它用保护色隐藏自己。/Day Night^Spring Summer Fall Winter",
  "165": "Scorpion Carp/150/-50/Fish -4/蝎鲤鱼/它和普通的鲤鱼很像,但是它有锋利的毒刺。/Day Night^Spring Summer Fall Winter",
  "166": "Treasure Chest/5000/-300/Basic/财宝箱/哇,里面塞满了财宝!肯定能卖个好价钱。/Day Night^Spring Summer Fall Winter",
  "167": "Joja Cola/25/5/Fish -20/Joja可乐/Joja公司的旗舰产品。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "168": "Trash/0/-300/Fish -20/垃圾/这是垃圾/Day Night^Spring Summer Fall Winter",
  "169": "Driftwood/0/-300/Fish -20/浮木/从海里漂来的一块木头。/Day Night^Spring Summer Fall Winter",
  "170": "Broken Glasses/0/-300/Fish -20/破损的眼镜/看来是有人丢了眼镜。眼镜都碎了。/Day Night^Spring Summer Fall Winter",
  "171": "Broken CD/0/-300/Fish -20/破损的CD/这是JojaNet 2.0试用版CD。他们肯定制作了上亿张。/Day Night^Spring Summer Fall Winter",
  "172": "Soggy Newspaper/0/-300/Fish -20/湿透的报纸/这是垃圾。/Day Night^Spring Summer Fall Winter",
  "176": "Egg/50/10/Basic -5/蛋/一个普通的白色鸡蛋。",
  "174": "Large Egg/95/15/Basic -5/大鸡蛋/这是个非常大的白色鸡蛋!",
  "178": "Hay/0/-300/Basic/干草/晾干的草料,可以用来喂动物。",
  "180": "Egg/50/10/Basic -5/蛋/一个普通的棕色鸡蛋。",
  "182": "Large Egg/95/15/Basic -5/大鸡蛋/这是个非常大的棕色鸡蛋!",
  "184": "Milk/125/15/Basic -6/牛奶/一壶牛奶。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "186": "Large Milk/190/20/Basic -6/大壶牛奶/一大壶牛奶。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "188": "Green Bean/40/10/Basic -75/青豆/爽脆口感的多汁小豆子。",
  "190": "Cauliflower/175/30/Basic -75/花椰菜/值钱,但是生长很慢。虽然它的颜色很浅,但是依然富含营养。",
  "191": "Ornate Necklace/0/-300/Quest/华丽的项链/在浴室外的水中找到的华丽项链。还是湿的……",
  "192": "Potato/80/10/Basic -75/土豆/一种栽种范围很广的块茎植物。",
  "194": "Fried Egg/35/20/Cooking -7/煎鸡蛋/正面像太阳一样。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "195": "Omelet/125/40/Cooking -7/煎蛋卷/它超级松软。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "196": "Salad/110/45/Cooking -7/沙拉/健康的田园沙拉。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "197": "Cheese Cauliflower/300/55/Cooking -7/乳酪花椰菜/闻起来棒极了!/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "198": "Baked Fish/100/30/Cooking -7/烤鱼/香草烤鱼。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "199": "Parsnip Soup/120/34/Cooking -7/防风草汤/鲜美又贴心。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "200": "Vegetable Medley/120/66/Cooking -7/蔬菜杂烩/这非常有营养。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "201": "Complete Breakfast/350/80/Cooking -7/完美早餐/你会准备好征服世界的!/food/2 0 0 0 0 0 0 50 0 0 0/600",
  "202": "Fried Calamari/150/32/Cooking -7/炸鱿鱼/它太有嚼劲了。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "203": "Strange Bun/225/40/Cooking -7/奇怪的小面包/里面放了什么?/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "204": "Lucky Lunch/250/40/Cooking -7/幸运午餐/特别又简单的一餐。/food/0 0 0 0 3 0 0 0 0 0 0/960",
  "205": "Fried Mushroom/200/54/Cooking -7/炒蘑菇/原生态的香味。/food/0 0 0 0 0 0 0 0 0 0 0 2/600",
  "206": "Pizza/300/60/Cooking -7/披萨/受欢迎是很合理的事。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "207": "Bean Hotpot/100/50/Cooking -7/豆类火锅/这绝对很健康。/food/0 0 0 0 0 0 0 30 32 0 0/600",
  "208": "Glazed Yams/200/80/Cooking -7/琉璃山药/又香又甜……加糖让它有了一点焦糖味。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "209": "Carp Surprise/150/36/Cooking -7/惊喜鲤鱼/它的味道很清淡但是很油。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "210": "Hashbrowns/120/36/Cooking -7/薯饼/金黄酥脆!/food/1 0 0 0 0 0 0 0 0 0 0/480",
  "211": "Pancakes/80/36/Cooking -7/薄煎饼/双层的松软煎饼。/food/0 0 0 0 0 2 0 0 0 0 0/960",
  "212": "Salmon Dinner/300/50/Cooking -7/鲑鱼晚餐/柠檬汁给它增添了特别的味道。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "213": "Fish Taco/500/66/Cooking -7/鱼肉卷/闻起来就很美味。/food/0 2 0 0 0 0 0 0 0 0 0/600",
  "214": "Crispy Bass/150/36/Cooking -7/香酥鲈鱼/哇哦,裹上面包屑简直完美。/food/0 0 0 0 0 0 0 0 64 0 0/600",
  "215": "Pepper Poppers/200/52/Cooking -7/爆炒青椒/裹着面包屑的辣青椒装满了乳酪。/food/2 0 0 0 0 0 0 0 0 1 0/600",
  "216": "Bread/60/20/Cooking -7/面包/硬皮法式面包。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "218": "Tom Kha Soup/250/70/Cooking -7/椰汁汤/这味道好极了!/food/2 0 0 0 0 0 0 30 0 0 0/600",
  "219": "Trout Soup/100/40/Cooking -7/鳟鱼汤/很咸。/food/0 1 0 0 0 0 0 0 0 0 0/400",
  "220": "Chocolate Cake/200/60/Cooking -7/巧克力蛋糕/香甜柔软,还有厚厚的软糖糖衣。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "221": "Pink Cake/480/100/Cooking -7/粉红蛋糕/蛋糕上面有小小的心型蜡烛。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "222": "Rhubarb Pie/400/86/Cooking -7/大黄派/嗯嗯,又香又甜!/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "223": "Cookie/140/36/Cooking -7/饼干/非常难嚼。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "224": "Spaghetti/120/30/Cooking -7/意大利面/经典老菜。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "225": "Fried Eel/120/30/Cooking -7/炒鳗鱼/油腻而可口。/food/0 0 0 0 1 0 0 0 0 0 0/600",
  "226": "Spicy Eel/175/46/Cooking -7/香辣鳗鱼/真的很辣!小心点。/food/0 0 0 0 1 0 0 0 0 1 0/600",
  "227": "Sashimi/75/30/Cooking -7/生鱼片/切成薄片的生鱼。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "228": "Maki Roll/220/40/Cooking -7/生鱼寿司/紫菜裹着的鱼和米饭。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "229": "Tortilla/50/20/Cooking -7/墨西哥薄饼/可以用来盛食物,也可以直接吃。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "230": "Red Plate/400/96/Cooking -7/红之盛宴/充满了抗氧化物。/food/0 0 0 0 0 0 0 50 0 0 0/300",
  "231": "Eggplant Parmesan/200/70/Cooking -7/帕尔玛奶酪茄子/味道浓烈,芝香浓郁,好吃极了。/food/0 0 1 0 0 0 0 0 0 0 3/400",
  "232": "Rice Pudding/260/46/Cooking -7/大米布丁/有浓郁的奶油,又甜,并且吃起来也很有意思。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "233": "Ice Cream/120/40/Cooking -7/冰淇淋/很难找到一个不喜欢它的人。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "234": "Blueberry Tart/150/50/Cooking -7/蓝莓千层酥/味道微妙而又清新。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "235": "Autumn's Bounty/350/88/Cooking -7/秋日恩赐/秋日的风味。/food/0 0 0 0 0 2 0 0 0 0 2/660",
  "236": "Pumpkin Soup/300/80/Cooking -7/南瓜汤/秋之最爱。/food/0 0 0 0 2 0 0 0 0 0 2/660",
  "237": "Super Meal/220/64/Cooking -7/巨无霸餐/真是充满能量的一餐。/food/0 0 0 0 0 0 0 40 0 1 0/300",
  "238": "Cranberry Sauce/120/50/Cooking -7/红莓酱/秋日特供。/food/0 0 2 0 0 0 0 0 0 0 0/300",
  "239": "Stuffing/165/68/Cooking -7/塞料面包/啊……热面包和鼠尾草的香味。/food/0 0 0 0 0 0 0 0 0 0 2/480",
  "240": "Farmer's Lunch/150/80/Cooking -7/农夫午餐/保证你能够继续工作。/food/3 0 0 0 0 0 0 0 0 0 0/480",
  "241": "Survival Burger/180/50/Cooking -7/救生汉堡/探险家们的便携小吃。/food/0 0 0 0 0 3 0 0 0 0 0/480",
  "242": "Dish O' The Sea/220/60/Cooking -7/海之菜肴/让你在海上的寒风中保持温暖。/food/0 3 0 0 0 0 0 0 0 0 0/480",
  "243": "Miner's Treat/200/50/Cooking -7/矿工特供/让你持续充满能量。/food/0 0 3 0 0 0 0 0 32 0 0/480",
  "244": "Roots Platter/100/50/Cooking -7/块茎拼盘/让人食指大动,停不下来。/food/0 0 0 0 0 0 0 0 0 0 0 3/480",
  "245": "Sugar/50/10/Basic/糖/加入面团中可以使小点心更加酥甜。吃多了对健康无益。",
  "246": "Wheat Flour/50/5/Basic/大麦粉/碾碎麦粒后得到的普通食材。",
  "247": "Oil/100/5/Basic/油/可煎可炸的万用食用油。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "248": "Garlic/60/8/Basic -75/蒜/给菜肴增加一些风味。质量好的大蒜可能会特别辣。",
  "250": "Kale/110/20/Basic -75/甘蓝菜/拿这些柔软的叶子蔬菜什锦盖饭或者做汤,味道好极了!",
  "251": "Tea Sapling/500/-300/Basic -74/茶苗/需要20天才能成熟。在每个季节的最后一周产出茶叶,冬季除外。无需浇水!",
  "252": "Rhubarb/220/-300/Basic -79/大黄/根茎极酸,但是加糖后是一种美味的甜品。",
  "253": "Triple Shot Espresso/450/3/Cooking -7/三倍浓缩咖啡/它比普通咖啡更有效!/drink/0 0 0 0 0 0 0 0 0 1 0/360",
  "254": "Melon/250/45/Basic -79/甜瓜/凉爽香甜的夏日食品。",
  "256": "Tomato/60/8/Basic -75/西红柿/口感丰富,味道略有些强烈。西红柿有非常广泛的烹饪用途。",
  "257": "Morel/150/8/Basic -81/羊肚菌/因为独特的味道而深受欢迎。",
  "258": "Blueberry/50/10/Basic -79/蓝莓/一种据说拥有多种益处的浆果。蓝莓拥有最高浓度的营养。 ",
  "259": "Fiddlehead Fern/90/10/Basic -75/蕨菜/这些嫩芽是一种可食用的特产。",
  "260": "Hot Pepper/40/5/Basic -79/辣椒/超级辣,稍甜。",
  "261": "Warp Totem: Desert/20/-300/Crafting/传送图腾:沙漠/直接将你传送到卡利科沙漠。消耗品。",
  "262": "Wheat/25/-300/Basic -75/小麦/被广泛种植的谷物之一。能做成制作蛋糕和面包的上好面粉。",
  "264": "Radish/90/18/Basic -75/萝卜/新鲜清爽的块茎蔬菜,生吃的时候加一点胡椒。",
  "266": "Red Cabbage/260/30/Basic -75/红叶卷心菜/常用来做沙拉或者凉拌卷心菜。由于土地条件不同,颜色可能是紫色或者蓝色或者黄绿色。",
  "268": "Starfruit/750/50/Basic -79/杨桃/美味多汁的热带水果。稍甜,夹着酸味。",
  "270": "Corn/50/10/Basic -75/玉米/最常见的庄稼之一。甜甜的新鲜玉米棒是夏天最好的小吃。",
  "271": "Unmilled Rice/30/1/Basic -75/未碾米/大米以未加工的形式。通过磨机运行以增加价值。",
  "272": "Eggplant/60/8/Basic -75/茄子/味道浓郁,营养丰富,是西红柿的近亲。炒着吃或者炖着吃味道都很不错。",
  "273": "Rice Shoot/20/-300/Seeds -74/稻苗/春天下种。8天成熟。如果种植在水体附近,生长会更快。用镰刀收获。",
  "274": "Artichoke/160/12/Basic -75/洋蓟/一种蓟科植物的芽。带有尖刺的外围叶子下,隐藏着一颗多肉而结实的内芯。",
  "275": "Artifact Trove/0/-300/Basic/古物宝藏/铁匠可以帮你打开。这些宝藏一般会藏有古董和奇珍异宝。/100 101 103 104 105 106 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 166 373 797",
  "276": "Pumpkin/320/-300/Basic -75/南瓜/秋天的农作物,因为它香脆的种子以及甜美的果肉而深受喜爱。而且,南瓜壳还能用做节日饰品。",
  "277": "Wilted Bouquet/100/-300/Basic/枯萎的花束/表示你不想再和某人约会的礼物。",
  "278": "Bok Choy/80/10/Basic -75/小白菜/绿绿的菜叶丰满的根茎,健康又美味。",
  "279": "Magic Rock Candy/5000/200/Cooking -7/魔法糖冰棍/稀有而强力的糖果,灌注了五彩碎片的精华。/food/0 0 2 0 5 0 0 0 0 1 5 5/720",
  "280": "Yam/160/18/Basic -75/山药/淀粉块茎植物,有很多食用方式。",
  "281": "Chanterelle/160/30/Basic -81/鸡油菌/一种美味的蘑菇,味道像水果,稍辣。",
  "282": "Cranberries/75/15/Basic -79/蔓越莓/这些红色的酸梅是传统的冬天食品。",
  "283": "Holly/80/-15/Basic -81/冬青树/它的叶子和鲜红的浆果让它成为了极受欢迎的冬天饰品。",
  "284": "Beet/100/12/Basic -75/甜菜/香甜的根茎植物。它的叶子非常适合做沙拉。",
  "286": "Cherry Bomb/50/-300/Crafting -8/樱桃炸弹/会发生小爆炸。靠后站!",
  "287": "Bomb/50/-300/Crafting -8/炸弹/会发生爆炸。小心了!",
  "288": "Mega Bomb/50/-300/Crafting -8/超级炸弹/会发生大爆炸。使用时请格外小心。",
  "290": "Stone/50/-300/Basic/石头/……",
  "293": "Brick Floor/1/-300/Crafting -24/红砖地板/放在地上修建小路,也可以装饰地板。",
  "294": "Twig/1/-300/Crafting/嫩枝/……",
  "295": "Twig/1/-300/Crafting/嫩枝/……",
  "296": "Salmonberry/5/10/Basic -79/美洲大树莓/一种带有森林的味道的春天浆果。",
  "297": "Grass Starter/50/-300/Crafting/草籽/把它种在你的农场上,来得到一块新的草坪。",
  "298": "Hardwood Fence/10/-300/Crafting -8/硬木围栏/一种最耐用的围栏。",
  "299": "Amaranth Seeds/35/-300/Seeds -74/苋菜种子/秋天播种。7天成熟。用镰刀收获。",
  "300": "Amaranth/150/20/Basic -75/苋菜/远古文明广泛耕种的一种紫色谷物。",
  "301": "Grape Starter/30/-300/Seeds -74/葡萄种子/秋天播种。10天成熟,之后循环生产。在架子上生长。",
  "302": "Hops Starter/30/-300/Seeds -74/啤酒花种子/夏天播种。11天成熟,之后循环生产。在架子上生长。",
  "303": "Pale Ale/300/20/Basic -26/淡啤酒/请适度饮酒。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "304": "Hops/25/18/Basic -75/啤酒花/带苦味刺鼻的花朵,用于酿酒。",
  "305": "Void Egg/65/15/Basic -5/虚空蛋/有红色斑点的黝黑的蛋。摸起来热热的。",
  "306": "Mayonnaise/190/-300/Basic -26/蛋黄酱/看起来很适合抹在面包上。",
  "307": "Duck Mayonnaise/375/-300/Basic -26/鸭蛋黄酱/香味浓郁的黄色蛋黄酱。",
  "308": "Void Mayonnaise/275/-30/Basic -26/虚空蛋黄酱/粘稠、膏状,闻起来像烧焦的头发。",
  "309": "Acorn/20/-300/Crafting -74/橡子/可以种出一棵橡树。",
  "310": "Maple Seed/5/-300/Crafting -74/枫树种子/可以种出一棵枫树。",
  "311": "Pine Cone/5/-300/Crafting -74/松果/可以种出一棵松树。",
  "313": "Weeds/50/-300/Crafting/杂草/……",
  "314": "Weeds/50/-300/Crafting/杂草/……",
  "315": "Weeds/50/-300/Crafting/杂草/……",
  "316": "Weeds/50/-300/Crafting/杂草/……",
  "317": "Weeds/50/-300/Crafting/杂草/……",
  "318": "Weeds/50/-300/Crafting/杂草/……",
  "319": "Weeds/50/-300/Crafting/杂草/……",
  "320": "Weeds/50/-300/Crafting/杂草/……",
  "321": "Weeds/50/-300/Crafting/杂草/……",
  "322": "Wood Fence/1/-300/Crafting -8/木围栏/让小草以及动物呆在里面!",
  "323": "Stone Fence/2/-300/Crafting -8/石围栏/比木围栏更耐用。",
  "324": "Iron Fence/6/-300/Crafting -8/铁围栏/比石围栏更耐用。",
  "325": "Gate/4/-300/Crafting -8/大门/让你有办法穿过围栏。",
  "326": "Dwarvish Translation Guide/50/-300/Crafting -8/矮人语教程/教你矮人语。",
  "328": "Wood Floor/1/-300/Crafting -24/木地板/放在地上修建小路,也可以装饰地板。",
  "329": "Stone Floor/1/-300/Crafting -24/石头地板/放在地上修建小路,也可以装饰地板。",
  "330": "Clay/20/-300/Basic -16/粘土/用于加工和建筑。",
  "331": "Weathered Floor/1/-300/Crafting -24/风化地板/放在地上修建小路,也可以装饰地板。",
  "333": "Crystal Floor/1/-300/Crafting -24/水晶地板/放在地上修建小路,也可以装饰地板。",
  "334": "Copper Bar/60/-300/Basic -15/铜锭/一条纯铜锭。",
  "335": "Iron Bar/120/-300/Basic -15/铁锭/一条纯铁锭。",
  "336": "Gold Bar/250/-300/Basic -15/金锭/一条纯金锭。",
  "337": "Iridium Bar/1000/-300/Basic -15/铱锭/一条纯铱锭。",
  "338": "Refined Quartz/50/-300/Basic -15/精炼石英/一种纯度更高的石英。",
  "340": "Honey/100/-300/Basic -26/蜂蜜/蜜蜂们产出的甜汁。",
  "341": "Tea Set/200/-300/Basic -24/茶具/上好的瓷器。",
  "342": "Pickles/100/-300/Basic -26/腌菜/一罐自制的腌菜。",
  "343": "Stone/100/-300/Basic/石头/石头",
  "344": "Jelly/160/-300/Basic -26/果酱/黏糊糊的。",
  "346": "Beer/200/20/Basic -26/啤酒/请适度饮酒。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "347": "Rare Seed/200/-300/Seeds -74/稀有种子/秋天播种。需要一个季度生长。",
  "348": "Wine/400/20/Basic -26/果酒/请适度饮酒。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "349": "Energy Tonic/500/200/Crafting/能量滋补水/补充大量能量。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "350": "Juice/150/30/Basic -26/果汁/一种甜润,富含营养的饮料。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "351": "Muscle Remedy/500/20/Crafting/肌肉回复药/当你使自己的身体过度劳累时,喝下它来解除“筋疲力尽”的状态。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "368": "Basic Fertilizer/2/-300/Basic -19/初级肥料/稍微提高土壤品质,增加你种出高品质作物的几率。使用时加到犁过的土地中。",
  "369": "Quality Fertilizer/10/-300/Basic -19/高级肥料/提高土壤品质,增加你种出高品质作物的可能性。使用时加到犁过的土地中。",
  "370": "Basic Retaining Soil/4/-300/Basic -19/初级保湿土壤/这种土壤有一定几率隔夜依然保持湿润。使用时加到犁过的土地中。",
  "371": "Quality Retaining Soil/5/-300/Basic -19/高级保湿土壤/这种土壤有很大几率隔夜依然保持湿润。使用时加到犁过的土地中。",
  "372": "Clam/50/-300/Basic -23/蛤/有东西曾在这里面住过。",
  "373": "Golden Pumpkin/2500/-300/Basic/黄金南瓜/十分贵重,但没有任何实际作用。",
  "378": "Copper Ore/5/-300/Basic -15/铜矿石/一种常见的矿石,能被熔炼成铜锭。",
  "380": "Iron Ore/10/-300/Basic -15/铁矿石/一种常见的矿石,能被熔炼成铁锭。",
  "382": "Coal/15/-300/Basic -15/煤炭/一种可燃的矿石,可用于加工和熔炼。",
  "384": "Gold Ore/25/-300/Basic -15/黄金矿石/一种珍贵的矿石,能被熔炼成金锭。",
  "386": "Iridium Ore/100/-300/Basic -15/铱矿石/一种有着很多稀奇属性的独特矿石。能被熔炼成铱锭。",
  "388": "Wood/2/-300/Basic -16/木材/结实而有韧性的植物材料,有非常广泛的用途。",
  "390": "Stone/2/-300/Basic -16/石头/一种常见的材料,在加工和建筑中有很广泛的用途。",
  "392": "Nautilus Shell/120/-300/Basic -23/鹦鹉螺/一种古老的贝壳生物。",
  "393": "Coral/80/-300/Basic -23/珊瑚/小生物的聚集地,它们聚集起来形成美妙的形状。",
  "394": "Rainbow Shell/300/-300/Basic -23/彩虹贝壳/它是个非常美丽的贝壳。",
  "395": "Coffee/150/1/Crafting/咖啡/闻上去就很好喝。它肯定能让你充满活力。/drink/0 0 0 0 0 0 0 0 0 1 0/120",
  "396": "Spice Berry/80/10/Basic -79/香味浆果/让空气中满满都是芬香的香味。",
  "397": "Sea Urchin/160/-300/Basic -23/海胆/一种动作缓慢的带刺生物,一些人把它们当作佳肴。",
  "398": "Grape/80/15/Basic -79/葡萄/一串的香甜水果。",
  "399": "Spring Onion/8/5/Basic -81/大葱/在春天时疯狂生长。",
  "400": "Strawberry/120/20/Basic -79/草莓/香甜多汁的红色浆果。",
  "401": "Straw Floor/1/-300/Crafting -24/稻草地板/放在地上修建小路,也可以装饰地板。",
  "402": "Sweet Pea/50/0/Basic -80/甜豌豆/芬香的夏天花朵。",
  "403": "Field Snack/20/18/Crafting/工作小食/给饥饿的采集者迅速补充能量。",
  "404": "Common Mushroom/40/15/Basic -81/普通蘑菇/稍微坚硬,肉质滑。",
  "405": "Wood Path/1/-300/Crafting -24/木头小径/放在地上修建小路,也可以装饰地板。",
  "406": "Wild Plum/80/10/Basic -79/野梅/酸甜多汁,香味浓烈。",
  "407": "Gravel Path/1/-300/Crafting -24/砾石小径/放在地上修建小路,也可以装饰地板。",
  "408": "Hazelnut/90/12/Basic -81/榛子/真是巨大的一颗榛子!",
  "409": "Crystal Path/1/-300/Crafting -24/水晶小径/放在地上修建小路,也可以装饰地板。",
  "410": "Blackberry/20/10/Basic -79/黑莓/早秋的食物。",
  "411": "Cobblestone Path/1/-300/Crafting -24/鹅卵石小径/放在地上修建小路,也可以装饰地板。",
  "412": "Winter Root/70/10/Basic -81/冬根/一种淀粉块茎植物。",
  "413": "Blue Slime Egg/1750/-300/Basic/蓝色史莱姆蛋/可以在史莱姆孵化器中孵化。",
  "414": "Crystal Fruit/150/25/Basic -79/水晶果/一种在冬天出现的美味水果。",
  "415": "Stepping Stone Path/1/-300/Crafting -24/垫脚石小径/放在地上修建小路,也可以装饰地板。",
  "416": "Snow Yam/100/12/Basic -81/雪山药/这种小山药隐藏在雪地下。",
  "417": "Sweet Gem Berry/3000/-300/Basic -17/宝石甜莓/它远比你尝过的任何东西都甜。",
  "418": "Crocus/60/0/Basic -80/番红花/冬天开花的一种花朵。",
  "419": "Vinegar/100/5/Basic/醋/酿造过的酸性液体,许多配方中都会用到。/drink",
  "420": "Red Mushroom/75/-20/Basic -81/红蘑菇/这种斑点蘑菇偶尔出现在山洞中。",
  "421": "Sunflower/80/18/Basic -80/向日葵/一直被误会为向着太阳转动。",
  "422": "Purple Mushroom/250/50/Basic -81/紫蘑菇/一种在山洞深处的稀有蘑菇。",
  "423": "Rice/100/5/Basic/大米/基本的粮食,可以配菜食用。",
  "424": "Cheese/230/50/Basic -26/奶酪/你的普通的奶酪。",
  "426": "Goat Cheese/400/50/Basic -26/山羊奶酪/用羊奶制成的柔软奶酪。",
  "428": "Cloth/470/-300/Basic -26/布料/一匹上好的羊毛布料。",
  "430": "Truffle/625/5/Basic -17/松露/一种味道极佳的菌类,有着独特的风味。",
  "432": "Truffle Oil/1065/15/Basic -26/松露油/佳肴必备的原料。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "433": "Coffee Bean/15/-300/Seeds -74/咖啡豆/在春季和夏季种植。在小桶里放五颗咖啡豆可以制作咖啡。",
  "434": "Stardrop/7777/100/Crafting/星之果实/一种神秘莫测的水果,给予食用者力量。它有梦幻般的味道……给人留下十分强烈的回忆,然而只可意会不可言传。",
  "436": "Goat Milk/225/25/Basic -6/羊奶/羊的奶。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "437": "Red Slime Egg/2500/-300/Basic/红色史莱姆蛋/可以在史莱姆孵化器中孵化。",
  "438": "L. Goat Milk/345/35/Basic -6/大瓶羊奶/一加仑口感细腻的山羊奶。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "439": "Purple Slime Egg/5000/-300/Basic/紫色史莱姆蛋/可以在史莱姆孵化器中孵化。",
  "440": "Wool/340/-300/Basic -18/动物毛/柔软蓬松的羊毛。",
  "441": "Explosive Ammo/20/-300/Basic/爆炸弹丸/可以用弹弓进行发射。",
  "442": "Duck Egg/95/15/Basic -5/鸭蛋/还热乎着呢。",
  "444": "Duck Feather/250/-300/Basic -18/鸭毛/真是五颜六色。",
  "446": "Rabbit's Foot/565/-300/Basic -18/兔子的脚/有人说它会带来好运。",
  "447": "Aged Roe/100/40/Basic -26/腌鱼籽/在盐中腌制使之入味的鱼籽。",
  "449": "Stone Base/0/-300/asdf/石基/石头组成的简单区块。",
  "450": "Stone/0/-300/asdf/石头/石头",
  "452": "Weeds/0/-300/asdf/杂草/一簇干燥、老灌木丛。",
  "454": "Ancient Fruit/550/-300/Basic -79/上古水果/千万年来冬眠中的水果。",
  "456": "Algae Soup/100/30/Cooking -7/海藻汤/有些粘稠。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "457": "Pale Broth/150/50/Cooking -7/清汤/带有一点黄色的精致清汤。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "458": "Bouquet/100/-300/Basic/花束/一件能够充分展示你浪漫情怀的礼物。",
  "459": "Mead/200/30/Basic -26/蜜蜂酒/蜂蜜制成的发酵饮料。适度饮用。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "460": "Mermaid's Pendant/2500/-300/Basic/美人鱼吊坠/把它送给你未来的伴侣。",
  "461": "Decorative Pot/200/-300/Crafting/装饰壶/一件古代壶的复制品。",
  "463": "Drum Block/100/-300/Crafting/鼓块/走上去的时候会发出鼓声。",
  "464": "Flute Block/100/-300/Crafting/长笛块/走上去的时候会发出笛子的声音。",
  "465": "Speed-Gro/20/-300/Basic -19/生长激素/促进叶子生长。保证能让植物的生长速度加快10%。使用时加到犁过的土地中。",
  "466": "Deluxe Speed-Gro/40/-300/Basic -19/高级生长激素/促进叶子生长。保证能让植物的生长速度加快25%。使用时加到犁过的土地中。",
  "472": "Parsnip Seeds/10/-300/Seeds -74/防风草种子/春天播种。4天成熟。",
  "473": "Bean Starter/30/-300/Seeds -74/青豆种子/春天播种。10天成熟,但是之后会不断结果。在架子上生长。",
  "474": "Cauliflower Seeds/40/-300/Seeds -74/花椰菜种子/春天播种。12天后长成大花椰菜。",
  "475": "Potato Seeds/25/-300/Seeds -74/土豆种子/春天播种。6天成熟,有一定几率一次收获多个土豆。",
  "476": "Garlic Seeds/20/-300/Seeds -74/大蒜种子/春天播种。4天成熟。",
  "477": "Kale Seeds/35/-300/Seeds -74/甘蓝种子/春天播种。6天成熟。用镰刀收获。",
  "478": "Rhubarb Seeds/50/-300/Seeds -74/大黄种子/春天播种。13天成熟。",
  "479": "Melon Seeds/40/-300/Seeds -74/甜瓜种子/夏天播种。12天成熟。",
  "480": "Tomato Seeds/25/-300/Seeds -74/西红柿种子/夏天播种。11天成熟,收获之后还能继续结果。",
  "481": "Blueberry Seeds/40/-300/Seeds -74/蓝莓种子/夏天播种。13天成熟,收获之后还能继续结果。",
  "482": "Pepper Seeds/20/-300/Seeds -74/辣椒种子/夏天播种。5天成熟,收获之后还能继续结果。",
  "483": "Wheat Seeds/5/-300/Seeds -74/小麦种子/夏天或秋天播种。4天成熟。用镰刀收获。",
  "484": "Radish Seeds/20/-300/Seeds -74/萝卜种子/夏天播种。6天成熟。",
  "485": "Red Cabbage Seeds/50/-300/Seeds -74/红叶卷心菜种子/夏天播种。9天成熟。",
  "486": "Starfruit Seeds/200/-300/Seeds -74/杨桃种子/夏天播种。13天成熟。",
  "487": "Corn Seeds/75/-300/Seeds -74/玉米种子/夏天或秋天播种。14天成熟,收获之后还能继续结果。",
  "488": "Eggplant Seeds/10/-300/Seeds -74/茄子种子/秋天播种。5天成熟,收获之后还能继续结果。",
  "489": "Artichoke Seeds/15/-300/Seeds -74/洋蓟种子/秋天播种。8天成熟。",
  "490": "Pumpkin Seeds/50/-300/Seeds -74/南瓜种子/秋天播种。13天成熟。",
  "491": "Bok Choy Seeds/25/-300/Seeds -74/小白菜种子/秋天播种。4天成熟。",
  "492": "Yam Seeds/30/-300/Seeds -74/山药种子/秋天播种。10天成熟。",
  "493": "Cranberry Seeds/120/-300/Seeds -74/蔓越莓种子/秋天播种。7天成熟,收获之后还能继续结果。",
  "494": "Beet Seeds/10/-300/Seeds -74/甜菜种子/秋天播种。6天成熟。",
  "495": "Spring Seeds/35/-300/Seeds -74/春季种子/各种各样的春季种子。",
  "496": "Summer Seeds/55/-300/Seeds -74/夏季种子/各种各样的夏季种子。",
  "497": "Fall Seeds/45/-300/Seeds -74/秋季种子/各种各样的秋季种子。",
  "498": "Winter Seeds/30/-300/Seeds -74/冬季种子/各种各样的冬季种子。",
  "499": "Ancient Seeds/30/-300/Seeds -74/上古种子/还能长出来吗?",
  "427": "Tulip Bulb/10/-300/Seeds -74/郁金香球茎/春天下种。6天产出鲜艳花朵。多种颜色。",
  "429": "Jazz Seeds/15/-300/Seeds -74/蓝爵士种子/春天下种。7天产出蓝色绒球花朵。",
  "453": "Poppy Seeds/50/-300/Seeds -74/虞美人种子/夏天下种。7天产出大红花。",
  "455": "Spangle Seeds/25/-300/Seeds -74/夏季亮片种子/夏天下种。8天产出夺目的热带花朵。多种颜色。",
  "431": "Sunflower Seeds/20/-300/Seeds -74/向日葵种子/夏天或秋天播种。8天产出巨大向日葵。收割时产出更多种子。",
  "425": "Fairy Seeds/100/-300/Seeds -74/玫瑰仙子种子/秋天下种。12天产出神秘的花朵。多种颜色。",
  "516": "Small Glow Ring/100/-300/Ring/小型光辉戒指/发出微小而又恒定的光。",
  "517": "Glow Ring/200/-300/Ring/光辉戒指/发出非常绚丽的光芒。",
  "518": "Small Magnet Ring/100/-300/Ring/小型磁铁戒指/些许增加你收集物品的半径。",
  "519": "Magnet Ring/200/-300/Ring/磁铁戒指/增加你收集物品的半径。",
  "520": "Slime Charmer Ring/700/-300/Ring/史莱姆克星戒指/防止史莱姆的破坏。",
  "521": "Warrior Ring/1500/-300/Ring/战士戒指/在杀死怪物后,偶尔输送“战士能量”给佩戴者。",
  "522": "Vampire Ring/1500/-300/Ring/吸血戒指/每次杀死一个怪物后获得一点生命值。",
  "523": "Savage Ring/1500/-300/Ring/野蛮人戒指/当你杀死一个怪物后获得一点加速。",
  "524": "Ring of Yoba/1500/-300/Ring/由巴的戒指/偶尔为佩戴者抵挡伤害。",
  "525": "Sturdy Ring/1500/-300/Ring/结实戒指/减少负状态影响持续时间的一半。",
  "526": "Burglar's Ring/1500/-300/Ring/窃贼戒指/怪物有很大机会掉落战利品。",
  "527": "Iridium Band/2000/-300/Ring/铱环/光辉,吸引物品,增加10%的攻击伤害。",
  "528": "Jukebox Ring/200/-300/Ring/点唱机戒指/随机播放你已听过的音乐类型。",
  "529": "Amethyst Ring/200/-300/Ring/紫水晶戒指/增加10%的击退率。",
  "530": "Topaz Ring/200/-300/Ring/黄水晶戒指/增加10%的武器精准度。",
  "531": "Aquamarine Ring/400/-300/Ring/海蓝宝石戒指/增加10%的致命一击机会。",
  "532": "Jade Ring/400/-300/Ring/翡翠戒指/增加10%的致命一击能量。",
  "533": "Emerald Ring/600/-300/Ring/绿宝石戒指/增加10%的武器速度。",
  "534": "Ruby Ring/600/-300/Ring/红宝石戒指/增加10%的攻击。",
  "535": "Geode/50/-300/Basic/晶球/你可以找铁匠破开这块晶球。/538 542 548 549 552 555 556 557 558 566 568 569 571 574 576 121",
  "536": "Frozen Geode/100/-300/Basic/冰封晶球/你可以找铁匠破开这块晶球。/541 544 545 546 550 551 559 560 561 564 567 572 573 577 123",
  "537": "Magma Geode/150/-300/Basic/岩浆晶球/你可以找铁匠破开这块晶球。/539 540 543 547 553 554 562 563 565 570 575 578 122",
  "538": "Alamite/150/-300/Minerals -12/透闪石/它与众不同的荧光使它成为许多岩石收集爱好者的最爱。",
  "539": "Bixite/300/-300/Minerals -12/黑方石/黑色的金属矿石。有着四四方方的结构。",
  "540": "Baryte/50/-300/Minerals -12/重晶石/最好的重晶石看起来就像沙漠玫瑰。",
  "541": "Aerinite/125/-300/Minerals -12/青泥石/这个晶石不可思议地轻。",
  "542": "Calcite/75/-300/Minerals -12/方解石/这个黄色的水晶上有星星点点的荧光突起。",
  "543": "Dolomite/300/-300/Minerals -12/白云石/有时会在珊瑚礁上出现,大部分时候是在水下火山附近。",
  "544": "Esperite/100/-300/Minerals -12/硅钙石/受到激发后,这种晶石会发出明亮的绿色荧光。",
  "545": "Fluorapatite/200/-300/Minerals -12/氟磷灰石/人类牙齿中含有少量的这种物质。",
  "546": "Geminite/150/-300/Minerals -12/杰明石/出现时总是大量聚集在一起。",
  "547": "Helvite/450/-300/Minerals -12/日光榴石/出现的时候总按三角形排列。",
  "548": "Jamborite/150/-300/Minerals -12/绿水镍矿/这些晶石是如此紧密地排列在一起,以至于它们看起来都有些模糊了。",
  "549": "Jagoite/115/-300/Minerals -12/铁铅矿/含有大量的小水晶,让它闪闪发光。",
  "550": "Kyanite/250/-300/Minerals -12/蓝晶石/几何面如同玻璃般光滑。",
  "551": "Lunarite/200/-300/Minerals -12/酸性月岩/这些坑坑洼洼的矿石会紧密的聚集在一起。",
  "552": "Malachite/100/-300/Minerals -12/孔雀石/一种非常受欢迎的装饰品,经常用在雕塑中,也被用来做绿色的颜料。",
  "553": "Neptunite/400/-300/Minerals -12/柱星叶石/一种黝黑的晶石,反光性一般都比较好。",
  "554": "Lemon Stone/200/-300/Minerals -12/柠檬石/有些人说这种粉状的晶石是矮人的佳肴。",
  "555": "Nekoite/80/-300/Minerals -12/新硅钙石/这些精致的碎片能够拼成一片小小的粉色牧场。",
  "556": "Orpiment/80/-300/Minerals -12/雌黄/尽管它毒性很强,它还是有广泛的加工以及制药用途。",
  "557": "Petrified Slime/120/-300/Minerals -12/石化史莱姆/这小家伙也许有100,000岁了。",
  "558": "Thunder Egg/100/-300/Minerals -12/雷公蛋/根据传说,愤怒的雷霆神灵会朝彼此扔这些石头。",
  "559": "Pyrite/120/-300/Minerals -12/黄铁矿/常被称为“蠢材的黄金”。",
  "560": "Ocean Stone/220/-300/Minerals -12/海洋石/古老的传说声称这些石头是远古美人鱼的镶嵌画。",
  "561": "Ghost Crystal/200/-300/Minerals -12/幽灵水晶/这块水晶的附近有着冰冷的光环。",
  "562": "Tigerseye/275/-300/Minerals -12/虎眼石/它上面的金色的条纹使这块宝石拥有了温暖的光泽。",
  "563": "Jasper/150/-300/Minerals -12/碧玉/仔细打磨之后,这块石头能发出迷人的光彩。几千年以来都被人们作为奖品。",
  "564": "Opal/150/-300/Minerals -12/猫眼石/它的内部结构导致它能够反射出彩虹的光辉。",
  "565": "Fire Opal/350/-300/Minerals -12/赤红猫眼石/一种非常罕见的猫眼石,它得名于它上面的红色斑点。",
  "566": "Celestine/125/-300/Minerals -12/天青石/有些早期生物的骨头的成分就是这种石头。",
  "567": "Marble/110/-300/Minerals -12/大理石/一种非常受欢迎的雕塑和建筑原料。",
  "568": "Sandstone/60/-300/Minerals -12/沙岩/一种常见的石头,有着红色和棕色的辉纹。",
  "569": "Granite/75/-300/Minerals -12/花岗岩/有着斑点的矿石,经常用于建筑。",
  "570": "Basalt/175/-300/Minerals -12/玄武岩/在灼热的岩浆附近形成。",
  "571": "Limestone/15/-300/Minerals -12/石灰石/非常常见的一种石头。价值不高。",
  "572": "Soapstone/120/-300/Minerals -12/皂石/因为它质地比较柔软,很适合用来雕刻。",
  "573": "Hematite/150/-300/Minerals -12/赤铁矿/一种主要成分为铁的矿石,带有一些特别的磁性。",
  "574": "Mudstone/25/-300/Minerals -12/泥石/有细密的纹理,是上古的粘土或者泥巴变成的。",
  "575": "Obsidian/200/-300/Minerals -12/黑曜石/一种火山岩,当岩浆极速冷却时就会形成。",
  "576": "Slate/85/-300/Minerals -12/板岩/它具有极强的防水性能,是一种良好的屋顶材料。",
  "577": "Fairy Stone/250/-300/Minerals -12/精灵石/古老的矿工歌谣里说,这些石头是古代精灵的骨头做的。",
  "578": "Star Shards/500/-300/Minerals -12/陶瓷碎片/没有人知道它们拼起来是什么样子。有些科学家声称它们的分子架构不符合以往的自然规律。",
  "579": "Prehistoric Scapula/100/-300/Arch/史前肩胛骨/一般都被说成是“肩部刀刃”……无法确定这是什么生物的骨头。/Town .01",
  "580": "Prehistoric Tibia/100/-300/Arch/史前胫骨/又大又坚硬的腿骨。/Forest .01",
  "581": "Prehistoric Skull/100/-300/Arch/史前头骨/这绝对是一个哺乳类动物的头盖骨。/Mountain .01",
  "582": "Skeletal Hand/100/-300/Arch/手部骨骼/这些史前遗迹能够存在这么久真是个奇迹。/Beach .01",
  "583": "Prehistoric Rib/100/-300/Arch/史前肋骨/肋骨一侧的浅沟说明这根肋骨曾经是什么人的晚餐。/Farm .01",
  "584": "Prehistoric Vertebra/100/-300/Arch/史前脊骨/某个史前生物脊椎的一部分。/BusStop .01",
  "585": "Skeletal Tail/100/-300/Arch/尾部骨骼/这尾巴还真短。/UndergroundMine .01",
  "586": "Nautilus Fossil/80/-300/Arch/鹦鹉螺化石/这肯定是在亿万年前从一个古老的珊瑚礁上被冲上岸的。/Beach .03",
  "587": "Amphibian Fossil/150/-300/Arch/两栖动物化石/比较短的后腿说明它们是某种原始的蟾蜍。/Forest .01 Mountain .01",
  "588": "Palm Fossil/100/-300/Arch/棕榈化石/棕榈化石比较常见,但这一个恰好是比较完整的。/Desert .1 Beach .01 Forest .01",
  "589": "Trilobite/50/-300/Arch/三叶虫/一种早已灭绝的生物,和螃蟹有亲缘关系。/Beach .03 Mountain .03 Forest .03",
  "590": "Artifact Spot/0/-300/asdf/远古斑点/呃……你是怎么弄到这个的?Ape 犯了一个错误。/Beach .03 Mountain .03 Forest .03",
  "591": "Tulip/30/18/Basic -80/郁金香/最受欢迎的春天花朵。淡淡的芳香味。",
  "593": "Summer Spangle/90/18/Basic -80/夏季亮片/一种热带花朵,生长于潮湿的夏日季节。拥有芬香刺鼻的味道。",
  "595": "Fairy Rose/290/18/Basic -80/玫瑰仙子/传言这种花朵的香味会吸引小仙女而来。",
  "597": "Blue Jazz/50/18/Basic -80/蓝爵/这种花朵为圆球状,以便吸引更多的蝴蝶而来。",
  "599": "Sprinkler/100/-300/Crafting -8/洒水器/每天早上给四块邻近的土地浇水。",
  "376": "Poppy/140/18/Basic -80/虞美人花/虞美人花颜色鲜艳,有药用价值。",
  "604": "Plum Pudding/260/70/Cooking -7/葡萄干布丁/传统的节日小吃。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "605": "Artichoke Dip/210/40/Cooking -7/水煮洋蓟/清凉而爽口。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "606": "Stir Fry/335/80/Cooking -7/蔬菜什锦盖饭/放在大米上的蔬菜条。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "607": "Roasted Hazelnuts/270/70/Cooking -7/烤榛子/烤制工序使香味格外浓郁。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "608": "Pumpkin Pie/385/90/Cooking -7/南瓜派/古怪的脆皮里面有丝滑的南瓜酱。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "609": "Radish Salad/300/80/Cooking -7/萝卜沙拉/萝卜真的太脆了!/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "610": "Fruit Salad/450/105/Cooking -7/水果沙拉/美味的夏季水果拼盘。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "611": "Blackberry Cobbler/260/70/Cooking -7/黑莓脆皮饼/没有比这更好吃的了。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "612": "Cranberry Candy/175/50/Cooking -7/蔓越莓糖果/其中的甜味足以掩盖水果的苦味。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "613": "Apple/100/15/Basic -79/苹果/爽口的水果,可做果汁和醋。",
  "614": "Green Tea/100/5/Basic -26/绿茶/由轻加工的茶叶制成的令人愉快的提神饮料。/drink/0 0 0 0 0 0 0 30 0 0 0/360",
  "618": "Bruschetta/210/45/Cooking -7/意式烤面包/盖上烤西红柿的酥脆白面包。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "621": "Quality Sprinkler/450/-300/Crafting -8/优质洒水器/每天早晨灌溉临近的8个地块。",
  "645": "Iridium Sprinkler/1000/-300/Crafting -8/铱制洒水器/每天早晨灌溉临近的24个地块。",
  "648": "Coleslaw/345/85/Cooking -7/卷心菜沙拉/口味清淡、新鲜,还很有益健康。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "649": "Fiddlehead Risotto/350/90/Cooking -7/意式蕨菜炖饭/香软的米饭拌上清炒的蕨菜芽。汤有点淡。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "651": "Poppyseed Muffin/250/60/Cooking -7/虞美人籽松糕/有种镇定的效果。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "628": "Cherry Sapling/850/-300/Basic -74/樱桃树苗/28天成熟为成年樱桃树。春天结果。只有在附近8块“地块”都空置的情况下才会成长。",
  "629": "Apricot Sapling/500/-300/Basic -74/杏子树苗/28天成熟为成年杏子树。春天结果。只有在附近8块“地块”都空置的情况下才会成长。",
  "630": "Orange Sapling/1000/-300/Basic -74/橙子树苗/28天成熟为成年橙子树。夏天结果。只有在附近8块“地块”都空置的情况下才会成长。",
  "631": "Peach Sapling/1500/-300/Basic -74/桃子树苗/28天成熟为成年桃子树。夏天结果。只有在附近8块“地块”都空置的情况下才会成长。",
  "632": "Pomegranate Sapling/1500/-300/Basic -74/石榴树苗/28天成熟为成年石榴树。秋天结果。只有在附近8块“地块”都空置的情况下才会成长。",
  "633": "Apple Sapling/1000/-300/Basic -74/苹果树苗/28天成熟为成年苹果树。秋天结果。只有在附近8块“地块”都空置的情况下才会成长。",
  "634": "Apricot/50/15/Basic -79/杏子/一种柔嫩的水果,但是果核硬如石头。",
  "635": "Orange/100/15/Basic -79/橙子/多汁芬香,满满的都是夏天的香味。",
  "636": "Peach/140/15/Basic -79/桃子/毛绒绒的感觉。",
  "637": "Pomegranate/140/15/Basic -79/石榴/果子里是满满的多汁种子。",
  "638": "Cherry/80/15/Basic -79/樱桃/很受欢迎,比一般水果更快成熟。",
  "668": "Stone/0/15/Basic/石头/这块石头里面有一块矿石。",
  "670": "Stone/0/15/Basic/石头/这块石头里面有一块矿石。",
  "674": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "675": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "676": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "677": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "678": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "679": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "680": "Green Slime Egg/1000/-300/Basic/绿色史莱姆蛋/可以在史莱姆孵化器中孵化。",
  "681": "Rain Totem/20/-300/Crafting/雨水图腾/激活后,大大增加明天下雨的概率。消耗品。",
  "682": "Mutant Carp/1000/10/Fish -4/变种鲤鱼/下水道中古怪的水让这条鲤鱼变得畸形了。/Day^Spring Summer",
  "684": "Bug Meat/8/-300/Basic -28/虫肉/一小团多汁的虫肉。",
  "685": "Bait/1/-300/Basic -21/鱼饵/能让鱼更快上钩。要先挂在鱼杆上。",
  "686": "Spinner/250/-300/Basic -22/旋式鱼饵/它的形状会使它在水中打转。稍稍提升钓鱼时的上钩率。",
  "687": "Dressed Spinner/500/-300/Basic -22/精装旋式鱼饵/金属片和彩色飘带构成的景象会吸引来鱼。增加钓鱼时的上钩率。",
  "688": "Warp Totem: Farm/20/-300/Crafting/传送图腾:农场/直接将你传送到农场。消耗品。",
  "689": "Warp Totem: Mountains/20/-300/Crafting/传送图腾:山岭/直接将你传送到山岭。消耗品。",
  "690": "Warp Totem: Beach/20/-300/Crafting/传送图腾:海滩/直接将你传送到海滩。消耗品。",
  "691": "Barbed Hook/500/-300/Basic -22/倒刺钩/上钩的鱼更不容易跑掉,使 \"钓鱼条\" 靠紧猎物。对速度慢、弱小的鱼最有效。",
  "692": "Lead Bobber/150/-300/Basic -22/铅制浮标/为你的“钓鱼条”添加了重量,阻止它在触底的时候反弹。",
  "693": "Treasure Hunter/250/-300/Basic -22/寻宝者/在收集宝藏的时候鱼是不会逃走的。并且它能够稍微增加找到宝藏的几率。",
  "694": "Trap Bobber/200/-300/Basic -22/陷阱浮标/让你没在拉钩的时候,鱼会逃跑的慢一些。",
  "695": "Cork Bobber/250/-300/Basic -22/软木塞浮标/稍微增加你的“钓鱼条”的大小。",
  "698": "Sturgeon/200/10/Fish -4/鲟鱼/古老的生物链底层生物,数量一直在减少。雌性的寿命长达150年。/Day^Spring Summer",
  "699": "Tiger Trout/150/10/Fish -4/虎纹鳟鱼/一种不能繁殖后代的稀有杂交鳟鱼。/Day^Spring Summer",
  "700": "Bullhead/75/10/Fish -4/大头鱼/鲶鱼的近亲,以湖底的多种食物为食。/Day^Spring Summer",
  "701": "Tilapia/75/10/Fish -4/罗非鱼/一种主要食素、喜爱温水的鱼。/Day^Spring Summer",
  "702": "Chub/50/10/Fish -4/鲢鱼/一种常见的淡水鱼,因贪吃的食性而广为人知。/Day^Spring Summer",
  "703": "Magnet/15/-300/Basic -21/磁铁/增加钓鱼时发现宝藏的概率。但是,鱼儿可不喜欢它的味道。",
  "704": "Dorado/100/10/Fish -4/麻哈脂鲤/凶猛的肉食鱼,有着绚烂的橙色鳞片。/Day^Summer",
  "705": "Albacore/75/10/Fish -4/青花鱼/喜欢温度的\"交界处\",即指冷水与温水交界的地方。/Day^Spring Fall",
  "706": "Shad/60/10/Fish -4/西鲱/结群生活在海里,但会回到河里产卵。/Day^Spring Summer Fall",
  "707": "Lingcod/120/10/Fish -4/蛇齿单线鱼/可怕的捕食者,会吞下一切可以吃下的东西。/Day^Fall",
  "708": "Halibut/80/10/Fish -4/大比目鱼/形状扁平、居住在大洋底的鱼。/Day^Spring Summer",
  "709": "Hardwood/15/-300/Basic -16/硬木/一种特殊的木材,有更高的强度和观赏性。",
  "710": "Crab Pot/50/-300/Crafting/蟹笼/放在水中,装上诱饵,隔一天再检查有没有抓到东西。可以在溪流、湖泊和大海使用。",
  "715": "Lobster/120/-300/Fish -4/龙虾/居住在海中、尾部强壮的大型甲壳纲动物。/Day^Spring Summer",
  "716": "Crayfish/75/-300/Fish -4/小龙虾/龙虾的小型淡水亲属。/Day^Spring Summer",
  "717": "Crab/100/-300/Fish -4/螃蟹/长着两个强壮螯的海生甲壳纲生物。/Day^Spring Summer",
  "718": "Cockle/50/-300/Fish -4/鸟蛤/一种常见的咸水蛤。/Day^Spring Summer",
  "719": "Mussel/30/-300/Fish -4/蚌/结群生活的双壳类生物。/Day^Spring Summer",
  "720": "Shrimp/60/-300/Fish -4/虾/在海洋地层觅食的清道夫。其肉广为人们喜爱。/Day^Spring Summer",
  "721": "Snail/65/-300/Fish -4/蜗牛/一种分布很广、居住在螺纹外壳中的软体生物。/Day^Spring Summer",
  "722": "Periwinkle/20/-300/Fish -4/玉黍螺/一种居住在蓝色贝壳里的小型淡水蜗牛。/Day^Spring Summer",
  "723": "Oyster/40/-300/Fish -4/牡蛎/以滤水的方式觅食。在这个过程中,会清除环境中的有毒有害物质。/Day^Spring Summer",
  "724": "Maple Syrup/200/20/Basic -27/枫糖浆/有着独特风味的甜浆。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "725": "Oak Resin/150/-300/Basic -27/橡树树脂/从橡树树液中提取的粘稠、芬芳的物质。",
  "726": "Pine Tar/100/-300/Basic -27/松焦油/从松树树液中提取的刺鼻的物质。",
  "727": "Chowder/135/90/Cooking -7/海鲜杂烩汤/在寒冷的海边过夜后,用它来暖身再好不过了。/food/0 1 0 0 0 0 0 0 0 0 0/1440",
  "730": "Lobster Bisque/205/90/Cooking -7/龙虾浓汤/这碗精致的汤用了威利家秘传的配方。/food/0 3 0 0 0 0 0 50 0 0 0/1440",
  "728": "Fish Stew/175/90/Cooking -7/烩鱼汤/大海的味道扑面而来。不过尝起来更好。/food/0 3 0 0 0 0 0 0 0 0 0/1440",
  "729": "Escargot/125/90/Cooking -7/法式田螺/淋上黄油的田螺,做的恰到火候。/food/0 2 0 0 0 0 0 0 0 0 0/1440",
  "731": "Maple Bar/300/90/Cooking -7/枫糖棒/浇上枫糖的甜甜圈。/food/1 1 1 0 0 0 0 0 0 0 0/1440",
  "732": "Crab Cakes/275/90/Cooking -7/蟹黄糕/蟹肉、面包屑和鸡蛋做成饼状,然后油炸至金棕色。/food/0 0 0 0 0 0 0 0 0 1 1/1440",
  "733": "Shrimp Cocktail/160/90/Cooking -7/虾鸡尾酒/用新鲜捕获的虾制成的豪华开胃菜。/food/0 1 0 0 1 0 0 0 0 0 0/860",
  "734": "Woodskip/75/10/Fish -4/木跃鱼/一种十分敏感的鱼,只能在森林深处的水池中生存。/Day^Spring Summer",
  "745": "Strawberry Seeds/0/-300/Seeds -74/草莓种子/春天下种。8天成熟,之后循环生产。",
  "746": "Jack-O-Lantern/0/-300/Crafting -8/南瓜灯/秋天的怪异装饰品。",
  "747": "Rotten Plant/0/-300/Basic -20/腐烂的植物/分解有机物质。黏稠且还不好闻。",
  "748": "Rotten Plant/0/-300/Basic -20/腐烂的植物/分解有机物质。黏稠且还不好闻。",
  "749": "Omni Geode/0/-300/Basic/万象晶球/铁匠能帮你把它敲开。这种晶球包含了多种多样的矿物。/538 542 548 549 552 555 556 557 558 566 568 569 571 574 576 541 544 545 546 550 551 559 560 561 564 567 572 573 577 539 540 543 547 553 554 562 563 565 570 575 578 121 122 123",
  "750": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "751": "Stone/0/15/Basic/石头/这块石头里面有铜矿。",
  "760": "Stone/0/15/Basic/石头/..",
  "762": "Stone/0/15/Basic/石头/..",
  "764": "Stone/0/15/Basic/石头/黄金矿石",
  "765": "Stone/0/15/Basic/石头/铱矿石",
  "766": "Slime/5/-300/Basic -28/史莱姆泥/没有气味、发着微光的一团凝胶。",
  "767": "Bat Wing/15/-300/Basic -28/蝙蝠翅膀/这个素材出奇的精致。",
  "768": "Solar Essence/40/-300/Basic -28/太阳精华/发光的表面摸起来很温暖。",
  "769": "Void Essence/50/-300/Basic -28/虚空精华/黑暗能量在其中涌动着。",
  "770": "Mixed Seeds/0/-300/Seeds -74/混合种子/各种种子都有一点。种下它们,看看长出来什么东西!",
  "771": "Fiber/1/-300/Basic -16/纤维/源自植物的原生材料。",
  "772": "Oil of Garlic/1000/80/Cooking -7/蒜油/喝下它,弱小的魔物就会避开你。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "773": "Life Elixir/500/80/Cooking -7/生命药水/恢复全部的生命值。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "774": "Wild Bait/15/-300/Basic -21/万能鱼饵/用莱纳斯的独特配方制作,有机会一次钓到两条鱼。",
  "775": "Glacierfish/1000/10/Fish -4/冰川鱼/会在冰川的底部搭巢。/Day^Winter",
  "784": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "785": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "786": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "787": "Battery Pack/500/-300/Basic -16/电池组/充满了宝贵的能量。",
  "788": "Lost Axe/0/-300/Quest/丢失的斧子/罗宾正到处在找它。",
  "789": "Lucky Purple Shorts/0/-300/Quest/幸运紫色短裤/最好别细看。",
  "790": "Berry Basket/0/-300/Quest/浆果篮/编条上占满了浆果汁。",
  "792": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "793": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "794": "Weeds/0/15/Basic/杂草/一束令人讨厌的野草。",
  "795": "Void Salmon/150/25/Fish -4/虚空鲑鱼/一条鲑鱼,被虚空力量所扭曲。新鲜的肉是墨黑色的,但当暴露于空气中时很快变成粉红色的了。/Day^Spring Summer",
  "796": "Slimejack/100/15/Fish -4/史莱姆鱼/它身上裹了厚厚一层粘液,拿在手里总是要滑脱!/Day^Spring Summer",
  "797": "Pearl/2500/-300/Basic/珍珠/来自海洋的珍宝。",
  "798": "Midnight Squid/100/15/Fish -4/午夜鱿鱼/海洋暮色深处陌生且神秘的居民。/Day^Spring Summer",
  "799": "Spook Fish/220/15/Fish -4/幽灵鱼/巨大的眼睛可以检测到猎物微弱的侧影。/Day^Spring Summer",
  "800": "Blobfish/500/15/Fish -4/水滴鱼/这些古怪的生物漂浮在海底上,吃掉所经之地的任何可食材料。/Day^Spring Summer",
  "801": "Wedding Ring/2000/-300/Ring/结婚戒指/祖祖城的古老传统……用来向另一位农夫求婚。",
  "802": "Cactus Seeds/0/-300/Seeds -74/仙人掌种子/只能在室内种植。需要 12 天才能成熟,然后每 3 天结一次果。",
  "803": "Iridium Milk/0/-2/Basic/铱奶/来源不明的强大“奶汁”.../drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "805": "Tree Fertilizer/10/-300/Basic -19/树肥/洒在野树上,使其快速生长,冬天也一样。在果树上不起作用。",
  "807": "Dinosaur Mayonnaise/800/-300/Basic -26/恐龙蛋黄酱/粘稠且呈乳脂状,带有鲜艳的绿色。闻起来有草和皮革的味道。",
  "808": "Void Ghost Pendant/4500/-300/Basic/虚空幽灵吊坠/它对影子人有重要象征意义。拿它送礼,就代表想要交朋友并住在一起。",
  "809": "Movie Ticket/500/-300/Basic/电影票/允许一个人进入电影院。送给朋友就可以邀请他们和你一起看电影。",
  "810": "Crabshell Ring/2000/-300/Ring/蟹壳戒指/戒指的顶部是由附魔的蟹壳制成的。",
  "811": "Napalm Ring/2000/-300/Ring/燃烧弹戒指/当你击败敌人时,它们会爆炸。",
  "812": "Roe/30/20/Basic -23/鱼籽/新鲜的鱼卵。可以把它们在一个罐头瓶中腌制,从而产生特殊风味。",
  "445": "Caviar/500/70/Basic -26/鱼籽酱/腌制的鲟鱼籽。普遍认为这是一种奢华的美食!",
  "814": "Squid Ink/110/-300/Basic -23/鱿鱼墨汁/鱿鱼使用这种墨汁来迷惑掠食者。",
  "815": "Tea Leaves/50/-300/Basic -75/茶叶/茶树幼叶。可冲泡成受人欢迎的提神茶水。",
  "267": "Flounder/100/15/Fish -4/比目鱼/它生活在底部,所以两只眼睛都在它的头顶上。/Day^Spring Summer",
  "265": "Seafoam Pudding/300/70/Cooking -7/海泡布丁/这种咸布丁真的会让你感受到大海的气息!/food/0 4 0 0 0 0 0 0 0 0 0/300",
  "269": "Midnight Carp/150/20/Fish -4/午夜鲤鱼/这种害羞的鱼只在晚上感到舒适。/Night^Fall Winter",
  "292": "Mahogany Seed/100/-300/Crafting -74/桃花心木种子/可以种出一棵桃花心木。",
  "289": "Ostrich Egg/600/15/Basic -5/鸵鸟蛋/这可能是世界上最大的鸟蛋了。",
  "25": "Stone/0/15/Basic/石头/这石头里面有贻贝。",
  "73": "Golden Walnut/250/-300/Basic/金色核桃/对姜岛的鹦鹉来说,这种坚果是最好的美味。",
  "69": "Banana Sapling/850/-300/Basic -74/香蕉树苗/28 天成熟为香蕉树。夏季结果实;种在姜岛上,一年四季都会结果实。",
  "91": "Banana/150/30/Basic -79/香蕉/一种甜的热带水果,富含淀粉。",
  "791": "Golden Coconut/0/-300/Quest/金色椰子/这玩意儿很难开,但是有专家可以敲开。",
  "816": "Stone/50/-300/Basic/Stone/...",
  "817": "Stone/50/-300/Basic/Stone/...",
  "818": "Stone/50/-300/Basic/Stone/...",
  "819": "Stone/50/-300/Basic/Stone/...",
  "820": "Fossilized Skull/100/-300/Basic/颅骨化石/这是一个完美的标本!/Island_North .01",
  "821": "Fossilized Spine/100/-300/Basic/脊柱化石/一列紧密连接的脊椎骨。/Island_North .01",
  "822": "Fossilized Tail/100/-300/Basic/尾巴化石/这条尾巴的尖端像棍子。/Island_North .01",
  "823": "Fossilized Leg/100/-300/Basic/腿骨化石/粗壮的腿骨。/Island_North .01",
  "824": "Fossilized Ribs/100/-300/Basic/肋骨化石/很久以前,这些肋骨保护着一个大型动物的身体。/Island_North .01",
  "825": "Snake Skull/100/-300/Basic/蛇头骨/一个保存完好的蛇头骨。/Island_North .01",
  "826": "Snake Vertebrae/100/-300/Basic/蛇脊椎骨/这条蛇似乎非常灵活。/Island_North .01",
  "827": "Mummified Bat/100/-300/Basic/蝙蝠木乃伊/精致的翅膀被完美地保存了下来。/Island_North .01",
  "828": "Mummified Frog/100/-300/Basic/青蛙木乃伊/这只古老的青蛙可能生活在丛林的树冠里。/Island_North .01",
  "829": "Ginger/60/10/Basic -81/姜/这种根茎味道辛辣,据说可以提高活力。",
  "830": "Taro Root/100/15/Basic -75/芋头/这种根茎富含淀粉,是最古老的农作物之一。",
  "831": "Taro Tuber/20/-300/Seeds -74/芋头块茎/在温暖的天气里种下去。10 天成熟。种植在靠近水域的地方生长得更快。",
  "832": "Pineapple/300/55/Basic -79/菠萝/热带美食,甜香扑鼻。",
  "833": "Pineapple Seeds/240/-300/Seeds -74/菠萝种子/在温暖的天气里种下去。14 天成熟,之后会持续生产果实。",
  "834": "Mango/130/40/Basic -79/芒果/大而甜的热带水果,有独特的味道。",
  "835": "Mango Sapling/850/-300/Basic -74/芒果幼苗/28 天成熟为芒果树。夏季结果实;种在姜岛上,一年四季都会结果实。",
  "836": "Stingray/180/15/Fish -4/黄貂鱼/虽然有毒刺,但这种鱼很害羞,喜欢避开人类。/Day^Spring Summer",
  "837": "Lionfish/100/15/Fish -4/狮子鱼/好斗的食肉性鱼,有毒刺。/Day^Spring Summer",
  "838": "Blue Discus/120/15/Fish -4/蓝铁饼鱼/色彩鲜艳的热带鱼,在水族馆很受欢迎。/Day^Spring Summer",
  "839": "Thorns Ring/200/-300/Ring/荆棘戒指/当敌人对你造成伤害时,他们也将受到伤害。",
  "840": "Rustic Plank Floor/1/-300/Crafting -24/乡村木地板/放在地上修建小路,也可以装饰地板。",
  "841": "Stone Walkway Floor/1/-300/Crafting -24/石制走道地板/放在地上修建小路,也可以装饰地板。",
  "842": "Journal Scrap/1/-300/asdf/日记残页/从一本旧日记上撕下的残页,破旧潮湿……//Note",
  "843": "Stone/50/-300/Basic/Stone/...",
  "844": "Stone/50/-300/Basic/Stone/...",
  "845": "Stone/50/-300/Basic/Stone/...",
  "846": "Stone/50/-300/Basic/Stone/...",
  "847": "Stone/50/-300/Basic/Stone/...",
  "848": "Cinder Shard/50/-300/Basic -15/火山晶石/你可以从石头里感受到温度。",
  "849": "Stone/50/-300/Basic/Stone/...",
  "850": "Stone/50/-300/Basic/Stone/...",
  "851": "Magma Cap/400/70/Basic -81/熔岩菇/一种非常罕见的蘑菇,生长在熔岩池旁。",
  "852": "Dragon Tooth/500/-300/Basic/龙牙/传言说这是古代巨蛇的牙。它的牙釉质是由纯铱构成的!",
  "856": "Curiosity Lure/500/-300/Basic -22/珍稀诱钩/提高你钓到珍稀鱼的几率。",
  "857": "Tiger Slime Egg/8000/-300/Basic/老虎史莱姆蛋/可以在史莱姆孵化器中孵化。使用时请额外小心!",
  "858": "Qi Gem/250/-300/Basic/齐钻/齐先生的特殊货币。",
  "859": "Lucky Ring/200/-300/Ring/幸运戒指/象征月亮的标志,据说可以给佩戴它的人带来好运。",
  "860": "Hot Java Ring/200/-300/Ring/热咖啡戒指/大幅增加狩猎怪物时找到咖啡饮料的概率。",
  "861": "Protection Ring/200/-300/Ring/保护戒指/在受到伤害后,保持一定时间的无敌状态。",
  "862": "Soul Sapper Ring/200/-300/Ring/吸魂戒指/每次杀死一个怪物,都会获得一点能量。",
  "863": "Phoenix Ring/200/-300/Ring/凤凰戒指/在战斗中被击倒后恢复些许生命值,一天仅限一次。",
  "864": "War Memento/0/-300/Quest/战争纪念物/这是一张褪色的士兵照片……",
  "865": "Gourmet Tomato Salt/0/-300/Quest/美食家番茄盐/一种稀有、美味、可口的盐。",
  "866": "Stardew Valley Rose/0/-300/Quest/星露谷玫瑰/会让你想起星露谷的玫瑰。香气令人愉悦。",
  "867": "Advanced TV Remote/0/-300/Quest/高级电视遥控器/比一般的遥控器按键更多。专为资深电视迷设计!",
  "868": "Arctic Shard/0/-300/Quest/极寒碎片/这块碎片散发出超脱尘世的蓝色光芒。",
  "869": "Wriggling Worm/0/-300/Quest/蠕动蚯蚓/一条湿漉漉的,还在蠕动的蚯蚓。",
  "870": "Pirate's Locket/0/-300/Quest/海盗项链/这是老海盗的纪念品。",
  "872": "Fairy Dust/500/-300/Basic/仙尘/洒在小桶、熔炉和其他精炼设备上,可以立刻获得正在生产的产品。",
  "873": "Piña Colada/300/30/Cooking -7/椰林飘香/请适度饮酒。/drink/0 0 0 0 0 0 0 0 0 0 0/0",
  "874": "Bug Steak/50/18/Crafting/虫肉块/洞穴探险家饥饿时最后的生存手段。",
  "875": "Ectoplasm/0/-300/Quest/灵外质/厚实的粘液,法师不知道为何想要它。",
  "876": "Prismatic Jelly/0/-300/Quest/五彩胶冻/稀有且容易逃跑的五彩史莱姆会掉落。",
  "877": "Quality Bobber/300/-300/Basic -22/优质浮标/提高你钓到的鱼的品质。",
  "879": "Monster Musk/50/-300/Crafting/怪兽香水/喷上这个可以吸引更多的怪物出来。",
  "880": "Combined Ring/100/-300/Ring/组合戒指/...",
  "881": "Bone Fragment/12/-300/Basic -15/骨头碎片/一小块骨头。",
  "882": "Weeds/50/-300/Crafting/Weeds/...",
  "883": "Weeds/50/-300/Crafting/Weeds/...",
  "884": "Weeds/50/-300/Crafting/Weeds/...",
  "885": "Fiber Seeds/5/-300/Seeds -74/纤维种子/所有季节都可以种植。不需要浇水。用镰刀收割。7 天长成。",
  "886": "Warp Totem: Island/20/-300/Crafting/传送图腾:姜岛/直接将你传送到姜岛。消耗品。",
  "887": "Immunity Band/500/-300/Ring/免疫指环/戒指的顶部是由附魔的紫色毛绒制成的。",
  "888": "Glowstone Ring/200/-300/Ring/辉石戒指/散发出稳定的光芒,并增加收集物品的范围。",
  "889": "Qi Fruit/1/1/Basic -79/齐瓜/齐先生要求你售出 500 个这种奇怪的瓜。",
  "890": "Qi Bean/1/-300/Seeds -74/齐豆/所有季节都可以种植。每天浇水可以产出齐瓜。4天成熟。",
  "891": "Mushroom Tree Seed/100/-300/Crafting -74/蘑菇树种子/把它种在你的农场上,可以种出蘑菇树。",
  "892": "Warp Totem: Qi's Arena/20/-300/Crafting/传送图腾:齐先生的场地/传送到齐先生的场地。做好准备迎接挑战!",
  "893": "Fireworks (Red)/50/-300/Crafting -8/烟花(红色)/一种庆祝节日和活动的传统习俗。小心燃放!",
  "894": "Fireworks (Purple)/50/-300/Crafting -8/烟花(紫色)/一种庆祝节日和活动的传统习俗。小心燃放!",
  "895": "Fireworks (Green)/50/-300/Crafting -8/烟花(绿色)/一种庆祝节日和活动的传统习俗。小心燃放!",
  "896": "Galaxy Soul/5000/-300/Crafting/银河之魂/将 3 份银河之魂锻造进银河武器即可解锁最终形态。",
  "897": "Pierre's Missing Stocklist/0/-300/Quest/皮埃尔丢失的存货单/皮埃尔可能会感兴趣。",
  "898": "Son of Crimsonfish/1500/15/Fish -4/绯红鱼之子/它在温暖的夏水中孵化而出,追随父亲的足迹。/Day^Winter",
  "899": "Ms. Angler/900/10/Fish -4/雌鮟鱇鱼/它用发光的拟饵来吸引猎物。/Day Night^Spring Summer Fall Winter",
  "900": "Legend II/5000/200/Fish -4/传说之鱼二代/传说之鱼的继任者。/Day^Winter",
  "901": "Radioactive Carp/1000/10/Fish -4/放射性鲤鱼/在有毒淤泥里待了很多年的鲤鱼。/Day^Spring Summer",
  "902": "Glacierfish Jr./1000/10/Fish -4/小冰川鱼/冰川鱼有了子嗣……/Day^Winter",
  "903": "Ginger Ale/200/25/Cooking -7/姜汁汽水/一种好喝的苏打水,因为对胃有舒缓作用而为人们所知晓。/drink/0 0 0 0 1 0 0 0 0 0 0/430",
  "904": "Banana Pudding/260/50/Cooking -7/香蕉布丁/奶油甜点,具有美妙的热带风味。/food/0 0 1 0 1 0 0 0 0 0 1/430",
  "905": "Mango Sticky Rice/250/45/Cooking -7/芒果糯米饭/甜芒果和椰子让糯米别具风味。/food/0 0 0 0 0 0 0 0 0 0 3/430",
  "906": "Poi/400/30/Cooking -7/夏威夷芋泥/一种传统食物,趁还新鲜时食用有一种细腻、微甜的味道。/food/0 0 0 0 0 0 0 0 0 0 0/0",
  "907": "Tropical Curry/500/60/Cooking -7/热带咖喱/盛在菠萝碗里的别具异国风味的咖喱。/food/0 0 0 0 0 4 0 0 0 0 0/430",
  "908": "Magic Bait/1/-300/Basic -21/魔法鱼饵/能让你在所有类型的水中钓出所有季节、时间、天气的鱼。",
  "909": "Radioactive Ore/300/-300/Basic -15/放射性矿石/它散发出危险的能量……可以熔炼成矿锭。",
  "910": "Radioactive Bar/3000/-300/Basic -15/放射性矿锭/祖祖城安委会已知它会对人体造成不可逆的伤害。",
  "911": "Horse Flute/3000/-300/Crafting/马笛/吹这支笛子可以召唤出你的马,只在户外有效。",
  "913": "Enricher/200/-300/Basic/施肥器/安装在洒水器上并装入肥料,在其附近播撒种子时便会自动施肥。",
  "915": "Pressure Nozzle/200/-300/Basic/加压喷头/安装在洒水器上,增加灌溉范围。",
  "917": "Qi Seasoning/200/-300/Basic/齐氏调味料/只要一点点,就能让任何食物变成珍馐美馔。在烹饪过程中自动添加。",
  "918": "Hyper Speed-Gro/70/-300/Basic -19/顶级生长激素/促进叶子生长。保证能让植物的生长速度加快 33% 以上。使用时加到犁过的土地中。",
  "919": "Deluxe Fertilizer/70/-300/Basic -19/顶级肥料/大幅提高土壤品质,增加你种出高品质作物的可能性。使用时加到犁过的土地中。",
  "920": "Deluxe Retaining Soil/30/-300/Basic -19/顶级保湿土壤/这种土壤能够隔夜依然百分百保持湿润。使用时加到犁过的土地中。",
  "921": "Squid Ink Ravioli/150/50/Cooking -7/墨汁意大利饺/暂时免疫负面效果。/food/0 0 1 0 0 0 0 0 0 0 0/400",
  "922": "SupplyCrate/1/-300/Crafting/补给箱/...",
  "923": "SupplyCrate/1/-300/Crafting/补给箱/...",
  "924": "SupplyCrate/1/-300/Crafting/补给箱/...",
  "925": "Slime Crate/3000/-300/Crafting/史莱姆箱/可以用来将一只家养的史莱姆转移到其他地方。",
  "926": "Cookout Kit/80/-300/Crafting/野炊工具/可以生成一个用于烹饪的营火,让你随时随地都能烹饪!",
  "927": "Camping Stove/1/-300/Crafting/野营灶/让你可以随处烹饪,可多次使用。",
  "928": "Golden Egg/500/10/Basic -5/金蛋/非常独特、罕见的蛋,金色的蛋壳非常坚固。",
  "929": "Hedge/10/-300/Crafting -8/树篱/造型灌木,可当作围栏使用。",
  "930": "???/0/-300/Basic/???/???"
}

注释

  1. 指农场的蘑菇山洞中的蘑菇箱。
  2. 2.0 2.1 原文为“object”,意指与“大型打造品(BC)”相区分的物品类型“物品(O)”。