NACGNOH
平台样式/功能调整
来源于火湖维基对平台样式、功能调整,已应用于黑纱掠袭 (ROB)。直接占用Monobook皮肤样式: MediaWiki:Monobook.css MediaWiki:Monobook.js
GetRubberBandingAmmo:https://chat.deepseek.com/share/z6wy36dyleblgduzg3
Save the document by pressing Ctrl + S
// 清理所有配方查询的缓存
Object.keys(localStorage).forEach(key => {
if (key.startsWith('recipePage_')) {
localStorage.removeItem(key);
}
});
console.log('已清除所有配方查询缓存');
您没有权限查看这个投票的结果。
| 英文 (English) | 中文 (简体) |
|---|---|
| Projectile amount | 射弹数量 |
| Number of projectiles | 射弹数量 |
| Blinding bullets | 致盲子弹 |
| Charming bullets | 魅惑子弹 |
| Crusader bullets | 十字军子弹 |
| Electric bullets | 电系子弹 |
| Fearing bullets | 恐惧子弹 |
| Fire bullets | 火系子弹 |
| Frost bullets | 冰系子弹 |
| Oily bullets | 油性子弹 |
| Petrifying Bullets | 石化子弹 |
| Poison bullets | 毒系子弹 |
| Rooting bullets | 定身子弹 |
| Stun bullets | 眩晕子弹 |
| Voodoo bullets | 巫毒子弹 |
| Water bullets | 湿身子弹 |
| Bullet bounces | 子弹弹跳 |
| Projectile bounciness | 射弹弹性 |
| Chaos bullets | 混乱子弹 |
| Dark bullets | 暗影子弹 |
| Projectile drag multiplier | 投射物阻力倍率 |
| Projectile force multiplier | 投射物冲击力倍率 |
| Spawn frost puddles | 生成冰霜水洼 |
| Projectile Holy Fire | 圣火投射物 |
| Holy bullets | 神圣子弹 |
| Kinematic force | 动力 |
| Kinematic steerable | 可控动力 |
| Projectile life time | 投射物存在时间 |
| Bullet drop | 弹道下落 |
| Railgun | 轨道炮 |
| Spray bullets everywhere | 子弹四处飞散 |
| Aftershock | 余震 |
| Chain Lightning | 连锁闪电 |
| Foul Fate | 污秽命运 |
| Pollen | 花粉 |
| Sacred Ground | 圣地 |
| Exploding corpse bullets | 尸爆子弹 |
| Corrosive blood | 腐败血液 |
| RPG bullets | 火箭筒子弹 |
| Explosive bullets | 爆炸子弹 |
| Lava | 熔岩子弹 |
| Noxiousa Cloud | 毒云 |
| Oil | 油 |
| Storm Surge | 风暴潮 |
| Water | 水 |
| Projectile penetration damage multiplier | 穿透伤害倍率 |
| Bullets penetrate | 子弹会穿透 |
| Pesticide | 杀虫剂 |
| Projectile Prism | 随机元素效果(投射物棱镜) |
| Sacrifice bullets | 献祭子弹 |
| Bullet size | 子弹尺寸 |
| Thunderbolt bullets | 霹雳弹 |
| Time scale | 时间缩放 |
| Lobotomy ray | 脑叶切除射线 |
| Turns off creation of bullet holes | 不再生成弹孔 |
| Rocket visual | 火箭视觉(外观) |
| Flamethrower | 火焰喷射器 |
护甲计算:每一点护甲值,能减免1%的伤害。
ES3_Key:h!9VLSj*cDyrR!WK^iBcN3dLooLrXq3m
ES3Defaults
20261024
1189
| 提示编号 | 内容 |
|---|---|
| Hint_1 | 记得为身上的枪支储备弹药。商人通常会贩售最常见的弹药类型。 |
| Hint_2 | 在开始下一次冒险之前,别忘了把钱存起来! |
| Hint_3 | 死亡时,你会失去身上的所有物品。将物品存放在你的仓库里面会更安全。 |
| Hint_4 | 神龛和某些角色可以为你的护符重新充能。 |
| Hint_5 | 养成习惯,将多余的钱和弹药存起来。 |
| Hint_6 | 枪击区域决定了敌人受到的伤害,爆头是比较安全的选择。 |
| Hint_7 | 按住 INPUT_OnFoot/AltFire,大多数武器即可瞄准,能够减少散布并且提高精准度。 |
| Hint_8 | 最快的逃跑方法是持刀长按 INPUT_OnFoot/MeleeFire 。 |
| Hint_9 | The fastest way to run is holding your blade using INPUT_OnFoot/MeleeFire |
| Hint_10 | 护符可以带你回到大本营。你可以在那里疗伤,储存食物和弹药。 |
| Hint_11 | 有没有看过今天店里卖的货?每当你重新进入教堂大本营,货物都会刷新。 |
| Hint_12 | 用枪杀死一定数量的敌人,其位阶就会上升。每个位阶都会解锁一个附魔槽,供你添加魔油和元素附魔。 |
| Hint_13 | 打开背包后,时间会暂停。当你需要喘口气或制定战略的时候,这个功能就派上用场了。 |
| Hint_14 | 按下 INPUT_OnFoot/MeleeFire ,即可使用胁差来节约弹药。 |
| Hint_15 | 自己做饭既实惠又有趣!使用大锅和其他烹饪站组合食材,探索出新的烹饪秘方。 |
| Hint_16 | 如果可以的话,物品要留着卖掉而不是丢弃。有些物品和食物可能在你眼里不算什么,但别人可是视为珍宝! |
| Hint_17 | 死亡时,你会失去身上的所有物品。将物品储存在你的箱子里会更安全。 |
| Hint_18 | 你知道库存里的物品可以转动吗?按住物品,滚动鼠标滚轮或按 INPUT_Inventory/RotateItem 即可转动。管理库存既简单又好玩! |
| Hint_19 | 使用库存或与店主交谈时,游戏将暂停。 |
| Hint_20 | 移动会影响准度。瞄准时站着不动才能百发百中。 |
| Hint_21 | 射击尸体有几率生成器官。要记住器官所属的特定部位。 |
| Hint_22 | 如需更多指导,我们在 discord 分享了大量提示和技巧,请加入: www.OurDiscord.com |
| Hint_23 | 使用护符逃出关卡,或是提取物品、金钱和装备。补充你的库存,存好你的资源。 |
| Hint_24 | 破坏所有的桶子和箱子,不要错过任何稀有的战利品。 |
| Hint_25 | 卖掉不需要的东西,用钱购买弹药和食物。9毫米子弹和糊糊价格实惠且容易获得(现实生活也一样)。 |
| Hint_26 | 烹饪食物 - 游戏初期的简易食谱包含蘑菇,例如 3 个蘑菇 + 水 = 汤或 3 个蘑菇 + 棍子 = 蘑菇串。 |
| Hint_27 | 改装你的枪械 - 随着枪械位阶的提高,你可以根据自己的喜好添加魔油和附魔。此外还能加装红点瞄准器、瞄准镜和消音器等配件。 |
| Hint_28 | 你知道能按 INPUT_OnFoot/Crouch 蹲下吗? |
| Hint_29 | 用胁差砍尸体只会造成器官破损。要想获得完整的器官,必须使用子弹。 |
| Hint_30 | 无论破损与否,每个身体部位只能产生一个器官。 |
| Hint_31 | 每件武器只能容纳一个附魔卷轴,但可容纳不超出位阶的任意数量的魔油。 |
| Hint_32 | 武器在使用时会失去耐久。武器的附魔越多,损坏的速度就越快。让拉尔菲修一修,或者使用修理物品。 |
| Hint_33 | 你知道可以在工作台上移除武器配件吗?它就在教堂楼梯旁边。 |
| Hint_34 | 魔法卷轴可以组合成更强大的能力。上教堂里的楼梯去找学者,他会帮你组合卷轴,还可以按你的意愿买卖卷轴。 |
| 名称 | 色值 |
|---|---|
| Artillery | |
| Big Big_BarrelBoy |
#4C2918FF#4C291800 |
| Bitten | |
| Blink | #FFFFFFFF#F0EAEA2A#605C5C23 |
| Bomb | #A8302EFF#AD4B4A00 |
| Fire Fire_High |
#FFD777FF#FFD77700 |
| Frost Frost_ExtraHigh Frost_High FrostTrail |
#6DCFF6FF#6DCFF600 |
| Lava | #EE3726FF#E0BD3600 |
| Monstrosity Monstrosity_BarrelBoy |
#4C2918FF#4C291800 |
| NoxiosaCloud | #5EA46DFF#5EA46D00 |
| Poison Poison_High |
#5EA56EFF#5EA56E00 |
| PoisonTrail | #6F3918FF#6F391800 |
| Shapeshifter | #000000FF#00000000 |
| Shock | #FFFFFFFF#FFFFFF00 |
| Small | #A07EB9FF#A07EB900 |
| Surge | #D9D3C3FF#D9D3C300 |
| 1 | Melee |
| 2 | Ranged |
| 4 | Flying |
| 8 | Boss |
| 16 | Big |
| 32 | Swimmer |
| 等级 | 经验 |
|---|---|
| 0-1 | 50 |
| 1-2 | 125 |
| 2-3 | 312.5 |
| 3-4 | 781.25 |
| 4-5 | 1953.125 |
| 阶段 | 磨损 |
|---|---|
| 略有磨损 | >0.4 |
| 品相上乘 | >0.95 |
| 霸气凛然 | >1 |
| 品相良好 | >0.6 |
| 即将散架 | >0 |
| 受损严重 | >0.15 |
| 彻底损坏 | 0 |
| 效果 | 效果 |
|---|---|
| 失明 | Blind |
| 燃烧 | Burning |
| 魅惑 | Charmed |
| 十字军 | Crusader |
| 触电 | Electrocuted |
| 恐惧 | Feared |
| 眩目 | Flashed |
| 冰冻 | Frozen |
| 油性 | Oily |
| 石化 | Petrified |
| 猛毒 | Poisoned |
| 定身 | Rooted |
| 昏迷 | Stunned |
| 窒息 | Suffocating |
| 巫毒 | Voodoo |
| 潮湿 | Wet |
| 效果 | |
|---|---|
| 护甲 | Armor |
| 魅惑抗性 | Charm resistance |
| 土系抗性 | Earth resistance |
| 电系抗性 | Electric resistance |
| 爆炸抗性 | Explosion resistance |
| 火系抗性 | Fire resistance |
| 冰系抗性 | Frost resistance |
| 光系抗性 | Light resistance |
| 毒系抗性 | Poison resistance |
| 暗系抗性 | Darkside resistance |
| 流血抗性 | Bleed resistance |
| 名称 | 色值 |
|---|---|
| Gaia | #00505A |
| Haradrians | #D3A200 |
| KnifeSlashFlesh | #A31D21FF |
| highHp | #026F00FF |
| lowHp | #750000FF |
| GridSlotVisual | borderColor:#FAB042 highLightColor:#FAB04296 occupiedColor:#FAB0421E occupiedHighlightColor:#4D000096 usableOnColor:#0098E774 usableOnColor:#0098E774 defaultColor:#00000032 defaultColor:#00000032 |
| Image | #FAAF41 #FCB04132 #FAB040 #9090905B #AF4D4B #2D454E |
| BulletHoleFleshFrost | #C7EAFB |
| BulletHoleFleshLava | #EB9739 |
| BulletHoleFleshPosion | #5EA56E |
| OLD_DISCARDED_WorldEnvironment_ /Heaven /RobotHeaven /TowerOfFables /WineSwamp |
FOG: /#0B00FFFF /#974251FF /#000000FF /#2B0F1DFF |
| WorldEnvironment_Act_01_ /Castle /Caves /Dungeon /Hedgemaze /HedgemazeFromChurch /Onboarding_Outdoor_Forest_Dupe /Sewers /Shanty |
FOG: /#4B5951 /#000000 /#260003 /#33080E /#33080E /#120E0F /#112116 /#09413E |
| WorldEnvironment_Act_02_ /Bridge_Coast_Shore /Forest /Fortress /Pools |
FOG: /#24261F /#040011 /#6E775E /#342435 |
| WorldEnvironment_Act_03_ /Canyon /Desert /EndChurch |
FOG: /#74825C /#F3A159 /#310306 |
| WorldEnvironment_Act_04_ /EndChurch |
FOG: /#310306 |
| WorldEnvironment_ /ChallengeEnvironments /ChurchHub /DebugChapter /Onboarding |
FOG: /#984251 /#06312E /#000000 /#000000 |
| 名称 | 色值 |
|---|---|
| Text | #FBAF42FF |
| COLOR_SulfurYellow | #FABF40 |
| COLOR_RedText | #AF4C4A |
| COLOR_GoblinLightBlue | #6B92A3 |
| Water | #6FB0C3 |
| Voodoo | #000000 |
| Rocket Launcher | #FFA100 |
| Plague | #ADB969 |
| Petrification | #60463C |
| Oil | #240D13 |
| Noxiosa | #5EA56E |
| Nature | #007843 |
| Lava | #FAA82A |
| Frostbite | #BED0D9 |
| Fear | #000000 |
| Explosion | #FAB040 |
| Embers | #FAB040 |
| Earth | #925800 |
| Dark | #000000 |
| Poison Blood | #8FD14F |
| Aftershock | #935800 |
预览
| 键名 | 英文 | 中文 |
|---|---|---|
| EntityAttributes/ExtraDamage_AssaultRifle_itemDescription | Assault Rifle damage | 突击步枪伤害 |
| EntityAttributes/ExtraDamage_AssaultRifle_label | Extra Assault Rifle damage | 额外突击步枪伤害 |
| EntityAttributes/ExtraDamage_Automatic_itemDescription | Automatic weapon damage | 自动武器伤害 |
| EntityAttributes/ExtraDamage_Automatic_label | Extra automatic weapon damage | 额外自动武器伤害 |
| EntityAttributes/ExtraDamage_Earth_itemDescription | Earth damage | 土系伤害 |
| EntityAttributes/ExtraDamage_Earth_label | Extra earth damage | 额外土系伤害 |
| EntityAttributes/ExtraDamage_Electric_itemDescription | Electric damage | 电系伤害 |
| EntityAttributes/ExtraDamage_Electric_label | Extra electric damage | 额外电系伤害 |
| EntityAttributes/ExtraDamage_Fire_itemDescription | Fire damage | 火系伤害 |
| EntityAttributes/ExtraDamage_Fire_label | Extra fire damage | 额外火系伤害 |
| EntityAttributes/ExtraDamage_Frost_itemDescription | Frost damage | 冰系伤害 |
| EntityAttributes/ExtraDamage_Frost_label | Extra frost damage | 额外冰系伤害 |
| EntityAttributes/ExtraDamage_Holy_itemDescription | Holy damage | 神圣伤害 |
| EntityAttributes/ExtraDamage_Holy_label | Extra holy damage | 额外神圣伤害 |
| EntityAttributes/ExtraDamage_Melee_itemDescription | Melee damage | 近战伤害 |
| EntityAttributes/ExtraDamage_Melee_label | Extra melee damage | 额外近战伤害 |
| EntityAttributes/ExtraDamage_Pistol_itemDescription | Pistol damage | 手枪伤害 |
| EntityAttributes/ExtraDamage_Pistol_label | Extra Pistol damage | 额外手枪伤害 |
| EntityAttributes/ExtraDamage_Poison_itemDescription | Poison damage | 毒系伤害 |
| EntityAttributes/ExtraDamage_Poison_label | Extra poison damage | 额外毒系伤害 |
| EntityAttributes/ExtraDamage_Revolver_itemDescription | Revolver damage | 左轮伤害 |
| EntityAttributes/ExtraDamage_Revolver_label | Extra revolver damage | 额外左轮伤害 |
| EntityAttributes/ExtraDamage_Rifle_itemDescription | Rifle damage | 步枪伤害 |
| EntityAttributes/ExtraDamage_Rifle_label | Extra Rifle damage | 额外步枪伤害 |
| EntityAttributes/ExtraDamage_SMG_itemDescription | SMG damage | 冲锋枪伤害 |
| EntityAttributes/ExtraDamage_SMG_label | Extra SMG damage | 额外冲锋枪伤害 |
| EntityAttributes/ExtraDamage_Shadow_itemDescription | Darkside damage | 暗系伤害 |
| EntityAttributes/ExtraDamage_Shadow_label | Extra darkside damage | 额外暗系伤害 |
| EntityAttributes/ExtraDamage_Shotgun_itemDescription | Shotgun damage | 霰弹枪伤害 |
| EntityAttributes/ExtraDamage_Shotgun_label | Extra Shotgun damage | 额外霰弹枪伤害 |
| EntityAttributes/ExtraDamage_Sniper_itemDescription | Sniper damage | 狙击枪伤害 |
| EntityAttributes/ExtraDamage_Sniper_label | Extra Sniper damage | 额外狙击枪伤害 |
| EntityAttributes/NegativeEffect_Blinded_itemDescription | Blind | 失明 |
| EntityAttributes/NegativeEffect_Blinded_label | Blind | 失明 |
| EntityAttributes/NegativeEffect_Burning_itemDescription | Burning | 燃烧 |
| EntityAttributes/NegativeEffect_Burning_label | Burning | 燃烧 |
| EntityAttributes/NegativeEffect_Charmed_itemDescription | Charmed | 魅惑 |
| EntityAttributes/NegativeEffect_Charmed_label | Charmed | 魅惑 |
| EntityAttributes/NegativeEffect_Crusader_itemDescription | Crusader | 十字军 |
| EntityAttributes/NegativeEffect_Crusader_label | Crusader | 十字军 |
| EntityAttributes/NegativeEffect_Electrocuted_itemDescription | Electrocuted | 触电 |
| EntityAttributes/NegativeEffect_Electrocuted_label | Electrocuted | 触电 |
| EntityAttributes/NegativeEffect_Feared_itemDescription | Feared | 恐惧 |
| EntityAttributes/NegativeEffect_Feared_label | Feared | 恐惧 |
| EntityAttributes/NegativeEffect_Flashed_itemDescription | Flashed | 眩目 |
| EntityAttributes/NegativeEffect_Flashed_label | Flashed | 眩目 |
| EntityAttributes/NegativeEffect_Frozen_itemDescription | Frozen | 冰冻 |
| EntityAttributes/NegativeEffect_Frozen_label | Frozen | 冰冻 |
| EntityAttributes/NegativeEffect_Oily_itemDescription | Oily | 油性 |
| EntityAttributes/NegativeEffect_Oily_label | Oily | 油性 |
| EntityAttributes/NegativeEffect_Petrified_itemDescription | Petrified | 石化 |
| EntityAttributes/NegativeEffect_Petrified_label | Petrified | 石化 |
| EntityAttributes/NegativeEffect_Poisoned_itemDescription | Poisoned | 猛毒 |
| EntityAttributes/NegativeEffect_Poisoned_label | Poisoned | 猛毒 |
| EntityAttributes/NegativeEffect_Rooted_itemDescription | Rooted | 定身 |
| EntityAttributes/NegativeEffect_Rooted_label | Rooted | 定身 |
| EntityAttributes/NegativeEffect_Stunned_itemDescription | Stunned | 昏迷 |
| EntityAttributes/NegativeEffect_Stunned_label | Stunned | 昏迷 |
| EntityAttributes/NegativeEffect_Suffocating_itemDescription | Suffocating | 窒息 |
| EntityAttributes/NegativeEffect_Suffocating_label | Suffocating | 窒息 |
| EntityAttributes/NegativeEffect_Voodoo_itemDescription | Voodoo | 巫毒 |
| EntityAttributes/NegativeEffect_Voodoo_label | Voodoo | 巫毒 |
| EntityAttributes/NegativeEffect_Wet_itemDescription | Wet | 潮湿 |
| EntityAttributes/NegativeEffect_Wet_label | Wet | 潮湿 |
| EntityAttributes/Resistance_Armor_itemDescription | Armor | 护甲 |
| EntityAttributes/Resistance_Armor_label | Armor | 护甲 |
| EntityAttributes/Resistance_Charm_itemDescription | Charm resistance | 魅惑抗性 |
| EntityAttributes/Resistance_Charm_label | Charm resistance | 魅惑抗性 |
| EntityAttributes/Resistance_Earth_itemDescription | Earth resistance | 土系抗性 |
| EntityAttributes/Resistance_Earth_label | Earth resistance | 土系抗性 |
| EntityAttributes/Resistance_Electric_itemDescription | Electric resistance | 电系抗性 |
| EntityAttributes/Resistance_Electric_label | Electric resistance | 电系抗性 |
| EntityAttributes/Resistance_Explosive_itemDescription | Explosion resistance | 爆炸抗性 |
| EntityAttributes/Resistance_Explosive_label | Explosion resistance | 爆炸抗性 |
| EntityAttributes/Resistance_Fire_itemDescription | Fire resistance | 火系抗性 |
| EntityAttributes/Resistance_Fire_label | Fire resistance | 火系抗性 |
| EntityAttributes/Resistance_Frost_itemDescription | Frost resistance | 冰系抗性 |
| EntityAttributes/Resistance_Frost_label | Frost resistance | 冰系抗性 |
| EntityAttributes/Resistance_Holy_itemDescription | Light resistance | 光系抗性 |
| EntityAttributes/Resistance_Holy_label | Light resistance | 光系抗性 |
| EntityAttributes/Resistance_Poison_itemDescription | Poison resistance | 毒系抗性 |
| EntityAttributes/Resistance_Poison_label | Poison resistance | 毒系抗性 |
| EntityAttributes/Resistance_Shadow_itemDescription | Darkside resistance | 暗系抗性 |
| EntityAttributes/Resistance_Shadow_label | Darkside resistance | 暗系抗性 |
| EntityAttributes/Stat_AimMovingBonus_itemDescription | Accuracy when moving | 移动时准确度 |
| EntityAttributes/Stat_AimMovingBonus_label | Accuracy when moving | 移动时准确度 |
| EntityAttributes/Stat_Blindfolded | Makes you blind | 使你失明 |
| EntityAttributes/Stat_Charisma_itemDescription | Charisma | 魅力 |
| EntityAttributes/Stat_Charisma_label | Charisma | 魅力 |
| EntityAttributes/Stat_CoyoteTime_itemDescription | Coyote Time | 空中耍帅时间 |
| EntityAttributes/Stat_CoyoteTime_label | Coyote Time | 空中耍帅时间 |
| EntityAttributes/Stat_CritChanceADS_itemDescription | Crit chance down sight | 开镜暴击率 |
| EntityAttributes/Stat_CritChanceADS_label | Critical damage when aiming | 开镜瞄准暴击伤害 |
| EntityAttributes/Stat_CritChance_itemDescription | Crit chance | 暴击率 |
| EntityAttributes/Stat_CritChance_label | Critical damage chance | 暴击伤害率 |
| EntityAttributes/Stat_CrouchSlide | Enables crouch slide | 可下蹲滑行 |
| EntityAttributes/Stat_DetectionDistance_itemDescription | Detection distance | |
| EntityAttributes/Stat_DetectionDistance_label | Detection distance | |
| EntityAttributes/Stat_HealthRegen_itemDescription | Health regen | 生命值恢复 |
| EntityAttributes/Stat_HealthRegen_label | Health regeneration | 生命值恢复 |
| EntityAttributes/Stat_JumpDuration_itemDescription | Jump duration | 滞空时间 |
| EntityAttributes/Stat_JumpDuration_label | Jump duration | 滞空时间 |
| EntityAttributes/Stat_JumpPower_itemDescription | Jump power | 跳跃力 |
| EntityAttributes/Stat_JumpPower_label | Jump power | 跳跃力 |
| EntityAttributes/Stat_ExtraJumps_itemDescription | Extra jumps | |
| EntityAttributes/Stat_ExtraJumps_label | Extra jumps | |
| EntityAttributes/Stat_Lifesteal_itemDescription | Lifesteal | |
| EntityAttributes/Stat_Lifesteal_label | Lifesteal | |
| EntityAttributes/Stat_LuckGain_itemDescription | Luck | 幸运 |
| EntityAttributes/Stat_LuckGain_label | Luck | 幸运 |
| EntityAttributes/Stat_MaxHealth_itemDescription | Max health | 最大生命值 |
| EntityAttributes/Stat_MaxHealth_label | Max health | 最大生命值 |
| EntityAttributes/Stat_MeleeDamage_itemDescription | Melee damage | 近战伤害 |
| EntityAttributes/Stat_MeleeDamage_label | Melee damage | 近战伤害 |
| EntityAttributes/Stat_MovementSpeed_itemDescription | Move speed | 移动速度 |
| EntityAttributes/Stat_MovementSpeed_label | Movement speed | 移动速度 |
| EntityAttributes/Stat_MovingBonus_itemDescription | Movement Speed | |
| EntityAttributes/Stat_MovingBonus_label | Movement Speed | |
| EntityAttributes/Stat_Mutation_Big_itemDescription | Big | |
| EntityAttributes/Stat_Mutation_Big_label | Big | |
| EntityAttributes/Stat_Mutation_Blink_itemDescription | Blink | |
| EntityAttributes/Stat_Mutation_Blink_label | Blink | |
| EntityAttributes/Stat_Mutation_Bomb_itemDescription | Bomb | |
| EntityAttributes/Stat_Mutation_Bomb_label | Bomb | |
| EntityAttributes/Stat_Mutation_Fire_itemDescription | Fire | |
| EntityAttributes/Stat_Mutation_Fire_label | Fire | |
| EntityAttributes/Stat_Mutation_Frost_itemDescription | Frost | |
| EntityAttributes/Stat_Mutation_Frost_label | Frost | |
| EntityAttributes/Stat_Mutation_Lightning_itemDescription | Lightning | |
| EntityAttributes/Stat_Mutation_Lightning_label | Lightning | |
| EntityAttributes/Stat_Mutation_Noxiosa_itemDescription | Noxiosa | |
| EntityAttributes/Stat_Mutation_Noxiosa_label | Noxiosa | |
| EntityAttributes/Stat_Mutation_Poison_itemDescription | Poison | |
| EntityAttributes/Stat_Mutation_Poison_label | Poison | |
| EntityAttributes/Stat_Mutation_Shapeshifter_itemDescription | Shapeshifter | |
| EntityAttributes/Stat_Mutation_Shapeshifter_label | Shapeshifter | |
| EntityAttributes/Stat_Mutation_Shock_itemDescription | Shock | |
| EntityAttributes/Stat_Mutation_Shock_label | Shock | |
| EntityAttributes/Stat_Mutation_Small_itemDescription | Small | |
| EntityAttributes/Stat_Mutation_Small_label | Small | |
| EntityAttributes/Stat_Mutation_Surge_itemDescription | Surge | |
| EntityAttributes/Stat_Mutation_Surge_label | Surge | |
| EntityAttributes/Stat_Oxygen_itemDescription | Oxygen | 氧气 |
| EntityAttributes/Stat_Oxygen_label | Oxygen amount | 氧气量 |
| EntityAttributes/Stat_SlowMotion_itemDescription | Slow motion | 慢动作 |
| EntityAttributes/Stat_SlowMotion_label | Slow motion | 慢动作 |
| EntityAttributes/Stat_SprintBonus_itemDescription | Sprint bonus | 冲刺加成 |
| EntityAttributes/Stat_SprintBonus_label | Sprint bonus | 冲刺加成 |
| EntityAttributes/Stat_SwimSpeed_itemDescription | Swim speed | 游泳速度 |
| EntityAttributes/Stat_SwimSpeed_label | Swimming speed | 游泳速度 |
| EntityAttributes/Stat_WeaponWeightPenalty_itemDescription | Weapon weight | 武器重量 |
| EntityAttributes/Stat_WeaponWeightPenalty_label | Weapon weight movement penalty | 武器重量移动惩罚 |
| EntityAttributes/Stat_WearingEarPro | Reduces sound | 减少噪音 |
| EntityAttributes/Stat_WearingRudolfNose | Gives your face a chrismassy glow | 让你的脸容光焕发,像过圣诞一样喜庆 |
| EntityAttributes/Stat_WearingShades | Reduces flashes from bright objects | 减弱明亮物体的闪光效果 |
| EntityAttributes/Status_CurrentHealth_itemDescription | Current health | 当前生命值 |
| EntityAttributes/Status_CurrentHealth_label | Current health | 当前生命值 |
| EntityAttributes/Status_Invisible_itemDescription | Invisible | 隐身 |
| EntityAttributes/Status_Invisible_label | Invisible | 隐身 |
| EntityAttributes/Status_Luck_itemDescription | Current luck (internal status) | |
| EntityAttributes/Status_Luck_label | Current luck (internal status) | |
| EntityAttributes/Status_WearingGoggles | Improves vision under water | 改善水下视野 |

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