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拉尔菲的小修小补

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2026-03-20更新

    

最新编辑:NACGNOH

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更新日期:2026-03-20

  

最新编辑:NACGNOH

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标题:拉尔菲的小修小补
时间:2026-01-16 (星期五) 14:38
本文来自:Steam 新闻中心
原作者:Perfect Random AB
原视频/文章地址:https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1821922921816069


主要更新:

  • 大幅提升所有设备的加载速度
Loading times greatly improved on all devices
New gun: The Cavalier
  • Steam 现已提供新的默认输入布局 - 兼容 Steam Deck、手柄,并支持原生陀螺仪
Steam now has a new default input layout compatible with Steam Deck, gamepads, and native gyro support.

物品

  • 修理套件现在可修复 6000 耐久度。(原为 1000)
Repair Kit now repairs 6000 durability. (Was 1000)
Repair Kit cost increased to 3000. (Was 1000)
  • 修理套件的掉落率相比其他修理物品略微降低。
Repair Kit now has a slightly lower drop rate compared to the other repair items.
  • 吸气机现在可修复 750 耐久度。(原为 150)
Air Duster now repairs 750 durability. (Was 150)
  • 永无垢现在可修复 500 耐久度。(原为 100)
BeGone now repairs 500 durability. (Was 100)
  • 漂白现在可修复 350 耐久度。(原为 70)
Bleach now repairs 350 durability. (Was 70)
  • 棉签现在可修复 80 耐久度。(原为 40)
Cotton Swab now repairs 80 durability. (Was 40)
  • 洗洁精现在可修复 400 耐久度。(原为 80)
Dish Soap now repairs 400 durability. (Was 80)
Microfiber Dish Cloth now repairs 375 durability. (Was 75)
  • 钢丝球 现在可修复 450 耐久度。(原为 90)
Svinto now repairs 450 durability. (Was 90)
  • 厕纸现在可修复 375 耐久度。(原为 75)
Toilet paper now repairs 375 durability. (Was 75)
  • 湿巾现在可修复 750 耐久度。(原为 150)
Wet Wipes now repairs 750 durability. (Was 150)
Health Potion now heals 90 hitpoints. (Was 100)
  • 绿茶口香糖现已修复为提供 120% 额外近战伤害。(原为 1.2 额外伤害)
Green Tea Gum is now fixed to do 120% extra melee damage. (Was 1.2 extra damage)


常规

  • 减少约 200MB 游戏磁盘占用...
Reduced the game size on disk by ~200MB.
  • 修复了在关卡切换期间使用护身符会导致软锁的问题。
Fixed a soft lock when using the amulet during a level transition.
  • 修复并新增了更多 SteamDeck 的陀螺仪选项。
Fixed and added more gyro options for Steam Deck.
  • 修复了著名的 毒硫伞菌(Sulf Cap) 与 硫荒鸭舌帽(Sulfur Cap) 任务混淆问题(制作组英语不过关拼写错误)。如果你当前拥有 大寒腿 的“5 x 硫荒鸭舌帽(Sulfur Cap)”任务,它将在下次启动时被清除并替换为新的任务。
Fixed the infamous Sulf Cap vs Sulfur Cap quest mixup. If you currently have the “5 x Sulfur Cap” quest from Stiffleg, it will be cleared and replaced with a new quest on the next startup.
  • 交易#魅力属性再次影响价格。(仅影响非教堂常驻的商人。)
Charisma affects prices again. (Only affects vendors away from the church.)
  • 商人折扣现在会显示在物品价格旁边。
Discounts at vendors are now shown next to the price of an item.
  • 关闭了价格取整,许多价格可能会有非常轻微的变化。
Turned off price rounding. A lot of prices might be slightly different (very slightly).
  • 修复了“尸爆卷轴”爆炸时爆炸效果无法命中敌人的问题。
Fixed an issue where Scroll of Corpse Explosion wouldn’t hit enemies on explosion.
Fixed an issue where Scroll of Chaos Strike would make the player fly when using it in water.
  • 修复了使用“巫毒卷轴”时敌人可能变为无敌的问题。
Fixed an issue where enemies could become invulnerable when using Scroll of Voodoo.
  • 修复了在无敌状态下受到惩罚伤害时会出现生命值净增长的问题。
Fixed so that you don’t get a net increase of health when receiving punishment damage while invulnerable.
  • 修复了离开某个地下室后诡异的哭声仍然持续播放的问题。
Fixed creepy crying sounds not stopping after exiting a certain basement.
Removed the extra durability cost from Scroll of Corpse Explosion.
  • 新增了玩家溺水时的受伤音效。
Added a hurt sound when the player is drowning.
  • 现在可以从 大寒腿 处购买保险。
Added Insurance as a purchasable item from Stiffleg.
  • 花生酱现在可以通过组合花生与黄油制作,也可以使用 油脂块 制作。
Peanut butter can now be made by combining peanuts and butter, as well as fatberg chunks.
Instant Defibrillator now gives 2 seconds of invulnerability when triggered.
Chaos Strike dark damage is now divided by the number of bullets fired.
  • 学者 现在会提供 20 种随机油,而不是 12 种。(因为bug此更新条例暂时还未正式生效)
Kevin now presents 20 random oils instead of 12.
Buffed Scroll of Petrification to a 10% proc chance.
  • 血滴使用了新的系统,性能应该会更好。
Blood droplets use a new system which should be much more performant.
  • 血泊现在更高效。
Blood puddles are now more performant.
  • 冰面水坑不应再会瞬间秒杀你。
Ice puddles should never instantly kill you.


无尽模式

  • 部分被玩家魅惑的敌人将不再攻击玩家。
Some enemies that are charmed by the player will no longer attack the player.
  • 被魅惑的敌人现在会被计为“死亡”,用于推进到下一波。
Charmed enemies are now counted as “Dead” to progress to the next wave.
  • 修复了游戏可能崩坏的问题(敌人、武器等会停止工作)。
Fixed an issue where the game would break (enemies, weapons, etc. would no longer work).
  • 修复了 新星守卫的头盔 破损后不会消失的问题。
Fixed an issue where Novanian Guard’s Helmet would not disappear when it breaks.
  • 无限耐久 卡牌现在持续 3 波,而不是整整一个阶段。
Infinite Ammo card now lasts 3 waves instead of a full stage.
  • 无限子弹 卡牌现在持续 3 波,而不是整整一个阶段。
Indestructible card now lasts 3 waves instead of a full stage.
  • 生命上限增加 卡牌现在为 +10。(原为 25)
Max Health card is now +10. (Was 25)
  • 敌人每 20 个阶段造成的伤害翻倍。
Enemies double their damage dealt every 20 stages.


武器

  • 修复了 贝克 8 号 在弹匣最后一发子弹时不会播放动画的问题。
Fixed an issue where Beck 8 wouldn’t play its animation on the last bullet in the mag.
M3 Termite damage multiplier increased by 10%.
M3 Termite fluctuation RPM fixed.
  • 修复了 翼友 的弹药计数器。
Wingman ammo counter fixed.
  • 修复了 奥古斯塔 在使用“有几率额外消耗弹药”类油时无法换弹的问题。
Fixed an issue where Augusta couldn’t reload when having “Chance to consume extra ammo” oils on.
  • 修复了 地狱走一回 在使用“有几率额外消耗弹药”类油时无法换弹的问题。
Fixed an issue where Hell 'N' Back couldn’t reload when having “Chance to consume extra ammo” oils on.
  • 修复了 星视双枪 在使用“有几率额外消耗弹药”类油时无法换弹的问题。
Fixed an issue where Star & Witness couldn’t reload when having “Chance to consume extra ammo” oils on.
  • 修复了 长条小子 可能卡在换弹动画中的问题。
Fixed an issue where Longboy could get stuck in its reload animation.
  • 当雾效设置为全黑时,瞄具现在也会渲染显示(例如: 圣露西亚 的黑暗阶段)。
Scopes will now render when fog is set to full black (ex: Lucia’s darkness phase).
M3 Termite full-auto fire should now be smoother.
  • 大量瞄具的安装座等细节已修复,数量太多无法逐一列出。
A lot of scopes have had their mounts fixed. Too many to list.
Cavalier added.
Arbiter 2 durability is now 1800. (Was 900)
Augusta durability is now 1800. (Was 900)
Balthazar durability is now 2500. (Was 1000)
Breacher 8 durability is now 1200. (Was 900)
Bronco durability is now 2500. (Was 1200)
  • 大杀器 耐久度现在为 3200。(原为 3600)
Corpsemaker durability is now 3200. (Was 3600)
  • D4RT 耐久度现在为 4000。(原为 1000)
D4RT durability is now 4000. (Was 1000)
  • 死星 PG 耐久度现在为 3600。(原为 2000)
Death Star durability is now 3600. (Was 2000)
Dirk durability is now 2000. (Was 1000)
  • 海豚 99 耐久度现在为 1000。(原为 700)
Dolphin 99 durability is now 1000. (Was 700)
  • 闪曳 耐久度现在为 800。(原为 600)
Flicker Zip durability is now 800. (Was 600)
  • 守墓者 耐久度现在为 3000。(原为 1500)
Gravekeeper durability is now 3000. (Was 1500)
Hell 'N' Back durability is now 2000. (Was 1800)
Impala Gravita durability is now 2200. (Was 1200)
Knop .22 durability is now 3000. (Was 1200)
Longboy durability is now 1200. (Was 1000)
  • 长条小子 的准星现在会像其他狙击枪一样隐藏。
Longboy crosshair is now invisible, like other snipers.
M11A2 Fisk durability is now 3000. (Was 3300)
  • 主穹 耐久度现在为 2200。(原为 3000)
Majordome durability is now 2200. (Was 3000)
  • 莫斯曼 耐久度现在为 2400。(原为 1200)
Mossman durability is now 2400. (Was 1200)
Palehorse Topclipper durability is now 2800. (Was 1400)
M182 Pierre-Fusil durability is now 2200. (Was 1700)
Ploika Compact durability is now 3900. (Was 3000)
Rokua .308 durability is now 3500. (Was 1500)
Salamander durability is now 2000. (Was 1600)
  • .38 警枪 耐久度现在为 3300。(原为 1300)
Snut .38 durability is now 3300. (Was 1300)
Socom 9 durability is now 2200. (Was 1300)
Star & Witness durability is now 2100. (Was 1800)
Tailor Marksman MKII durability is now 2800. (Was 1300)
Wyatt PULSAR durability is now 3600. (Was 950)
  • 群攻 76 耐久度现在为 2100。(原为 3000)
Flock 76 durability is now 2100. (Was 3000)
1884 Mario durability is now 2500. (Was 2000)
Vrede durability is now 3900. (Was 3000)
Catacoil durability is now 3300. (Was 3000)
  • 翼友 耐久度现在为 3300。(原为 3600)
Wingman durability is now 3300. (Was 3600)


敌人

Corpse Explosion now works on Skeletons.
  • 梢鸦 在被击倒/瘫痪时将无法飞行。
Craw Watcher can no longer fly when incapacitated.
  • 梢鸦 在被魅惑时现在会跟随玩家。
Craw Watcher will now follow when charmed.
Increased Shav’Wa Lurks’ lung capacity underwater.
Amalgamations can now only be gibbed with explosions when they are downed.


效果

  • 敌人身上的火焰粒子现在会按预期出现/消失。
Fire particles on enemies will now appear/disappear as they should.
  • 火焰与毒素在叠加到最大层数时,DPS 提升 10% 且跳伤更快。::

Fire and poison will now deal 10% more DPS when stacked to the maximum value, and tick faster.


关卡

  • 从生成池中移除了圣诞主题的可爆破支线房间和事件(明年再见!)。
Removed Christmas-themed explodable side rooms and events from the generation pool (see you again next year!).
  • 移动了 洞穴 中的一个宝箱,避免与某些事件重叠。
Moved a chest in Caves to prevent overlapping with certain events.
  • 修复了 洞穴 中水流下方缺失地面的情况。
Fixed missing ground under a water stream in Caves.
  • 修复了 洞穴 中某个死亡触发器与其他房间重叠的问题。
Fixed an issue with a certain death trigger overlapping into other rooms in Caves.
  • 修复了 洞穴 水下出现的 Z轴冲突 问题。
Fixed some z-fighting occurring underwater in Caves.
  • 修复了 洞穴 中缺失天花板的问题。
Fixed missing ceilings in Caves.
  • 修复了 小镇 中的 Z轴冲突 问题。
Fixed some z-fighting in Town.
  • 修复了全游戏多个玩家可能卡在几何体上的位置。
Fixed several areas where players could become stuck on geometry across the game.
  • 修复了 小镇 中出现的隐形墙,导致玩家无法前进的问题。
Fixed invisible walls occurring in Town, blocking the player from advancing.
  • 重新加入了之前误填的死亡深坑。
Re-added the death pits that were accidentally filled in previously in some Forest levels.