Decontamination Process
阅读
2022-04-15更新
最新编辑:秘密实验室_官方频道
阅读:
更新日期:2022-04-15
最新编辑:秘密实验室_官方频道
P-B-3 Zone-wide Decontamination (S) is a Mechanic in SCP: Secret Laboratory that locks down Light Containment Zone after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of Site-02 smaller.
The process is announced and initiated by C.A.S.S.I.E. as an emergency breach procedure.
In Game
C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.
As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1 minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all checkpoint doors will permanently open. Elevator doors are not automatically called.
Once the timer stops, the process closes and locks all doors in the Zone. Vents in LCZ will being to pour out lime, corrosive gas which damages all players still in the Zone, including SCPs. This is announced to the entire facility.
The only methods of escape at this point, is to teleport out via a portal for SCP-106, or via the Remote Admin panel.
Announcements
Gallery
Trivia
- Contrary to popular belief, not all doors in Light Containment Zone open during the 30-second countdown. Only the checkpoint doors will open.
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