游客你好,登录后能编辑wiki哦!

全站通知:

Test2

阅读

    

2020-05-13更新

    

最新编辑:我爱五子棋37

阅读:

  

更新日期:2020-05-13

  

最新编辑:我爱五子棋37

来自异星工厂WIKI_BWIKI_哔哩哔哩
我爱五子棋37 (256152)讨论 | 贡献2020年5月13日 (三) 16:02的版本
跳到导航 跳到搜索
页面贡献者 :
逗比的马老师
我爱五子棋37
小小丶神射手
共3人编辑

{

   "achievement-description": {
       "automated-cleanup": "使用建设机器人拆除 100 个物体。",
       "automated-construction": "使用建设机器人铺设 100 个机器。",
       "circuit-veteran-1": "每小时生产集成电路一千个 (1.0k) 。",
       "circuit-veteran-2": "每小时生产集成电路一万个 (10k) 。",
       "circuit-veteran-3": "每小时生产集成电路两万五千个 (25k) 。",
       "computer-age-1": "每小时生产处理器五百个 (500) 。",
       "computer-age-2": "每小时生产处理器一千个 (1.0k) 。",
       "computer-age-3": "每小时生产处理器五千个 (5k) 。",
       "delivery-service": "使用物流机器人为自己运送物品一万个 (10k) 。",
       "eco-unfriendly": "研发「基础原油处理」。",
       "getting-on-track": "建造出 内燃机车。",
       "getting-on-track-like-a-pro": "在 90 分钟内建造出 内燃机车 。",
       "golem": "单次受到 500 点以上伤害并存活下来。",
       "iron-throne-1": "每小时生产铁板两万个 (20k) 。",
       "iron-throne-2": "每小时生产铁板二十万个 (200k) 。",
       "iron-throne-3": "每小时生产铁板四十万个 (400k) 。",
       "it-stinks-and-they-dont-like-it": "污染引来了虫子袭击。",
       "lazy-bastard": "手搓不超过 111 个物品通关游戏。",
       "logistic-network-embargo": "不铺设 主动供货箱 (紫箱) 、主动存货箱 (绿箱) 和 优先集货箱 (蓝箱) 通关游戏。",
       "mass-production-1": "累计生产出电路板一万个 (10k) 。",
       "mass-production-2": "累计生产出电路板一百万个 (1m) 。",
       "mass-production-3": "累计生产出电路板两千万个 (20m) 。",
       "minions": "让至少 100 个战斗无人机跟着你。",
       "no-time-for-chitchat": "在 15 小时内通关游戏。",
       "pyromaniac": "烧毁树木一万棵 (10k) 。",
       "raining-bullets": "不铺设 激光炮塔 通关游戏。",
       "run-forrest-run": "撞倒树木一百棵 (100) 。",
       "smoke-me-a-kipper-i-will-be-back-for-breakfast": "通关游戏。",
       "solaris": "仅使用太阳能板发电,每小时发电量达到一百亿焦耳 (10gj) 。",
       "steam-all-the-way": "不铺设 太阳能板 通关游戏。",
       "steamrolled": "撞毁虫巢十个 (10) 。",
       "tech-maniac": "研发所有科技。",
       "there-is-no-spoon": "在 8 小时内通关游戏。",
       "trans-factorio-express": "规划一条 1000 格以上长度的列车线路。",
       "watch-your-step": "被行进中的机车撞死。",
       "you-are-doing-it-right": "使用建设机器人铺设的机器数量超过人工放置的机器数量。",
       "you-have-got-a-package": "使用物流机器人为自己运送物品。",
       "不铺设 主动供货箱 (紫箱) 、主动存货箱 (绿箱) 和 优先集货箱 (蓝箱) 通关游戏。": "logistic-network-embargo",
       "不铺设 太阳能板 通关游戏。": "steam-all-the-way",
       "不铺设 激光炮塔 通关游戏。": "raining-bullets",
       "仅使用太阳能板发电,每小时发电量达到一百亿焦耳 (10gj) 。": "solaris",
       "使用建设机器人拆除 100 个物体。": "automated-cleanup",
       "使用建设机器人铺设 100 个机器。": "automated-construction",
       "使用建设机器人铺设的机器数量超过人工放置的机器数量。": "you-are-doing-it-right",
       "使用物流机器人为自己运送物品。": "you-have-got-a-package",
       "使用物流机器人为自己运送物品一万个 (10k) 。": "delivery-service",
       "单次受到 500 点以上伤害并存活下来。": "golem",
       "在 15 小时内通关游戏。": "no-time-for-chitchat",
       "在 8 小时内通关游戏。": "there-is-no-spoon",
       "在 90 分钟内建造出 内燃机车 。": "getting-on-track-like-a-pro",
       "建造出 内燃机车。": "getting-on-track",
       "手搓不超过 111 个物品通关游戏。": "lazy-bastard",
       "撞倒树木一百棵 (100) 。": "run-forrest-run",
       "撞毁虫巢十个 (10) 。": "steamrolled",
       "每小时生产处理器一千个 (1.0k) 。": "computer-age-2",
       "每小时生产处理器五千个 (5k) 。": "computer-age-3",
       "每小时生产处理器五百个 (500) 。": "computer-age-1",
       "每小时生产铁板两万个 (20k) 。": "iron-throne-1",
       "每小时生产铁板二十万个 (200k) 。": "iron-throne-2",
       "每小时生产铁板四十万个 (400k) 。": "iron-throne-3",
       "每小时生产集成电路一万个 (10k) 。": "circuit-veteran-2",
       "每小时生产集成电路一千个 (1.0k) 。": "circuit-veteran-1",
       "每小时生产集成电路两万五千个 (25k) 。": "circuit-veteran-3",
       "污染引来了虫子袭击。": "it-stinks-and-they-dont-like-it",
       "烧毁树木一万棵 (10k) 。": "pyromaniac",
       "研发「基础原油处理」。": "eco-unfriendly",
       "研发所有科技。": "tech-maniac",
       "累计生产出电路板一万个 (10k) 。": "mass-production-1",
       "累计生产出电路板一百万个 (1m) 。": "mass-production-2",
       "累计生产出电路板两千万个 (20m) 。": "mass-production-3",
       "被行进中的机车撞死。": "watch-your-step",
       "规划一条 1000 格以上长度的列车线路。": "trans-factorio-express",
       "让至少 100 个战斗无人机跟着你。": "minions",
       "通关游戏。": "smoke-me-a-kipper-i-will-be-back-for-breakfast"
   },
   "achievement-name": {
       "automated-cleanup": "拆迁队长",
       "automated-construction": "包工头",
       "circuit-veteran-1": "电路老技师 1",
       "circuit-veteran-2": "电路老技师 2",
       "circuit-veteran-3": "电路老技师 3",
       "computer-age-1": "信息时代 1",
       "computer-age-2": "信息时代 2",
       "computer-age-3": "信息时代 3",
       "delivery-service": "快递砸破门",
       "eco-unfriendly": "生态不友好",
       "getting-on-track": "上道了",
       "getting-on-track-like-a-pro": "老司机上道了",
       "golem": "金钟罩铁布衫",
       "iron-throne-1": "钢铁大亨 1",
       "iron-throne-2": "钢铁大亨 2",
       "iron-throne-3": "钢铁大亨 3",
       "it-stinks-and-they-dont-like-it": "好臭!好讨厌!",
       "lazy-bastard": "精打细算",
       "logistic-network-embargo": "传送带神教的狂热教徒",
       "mass-production-1": "大批量生产 1",
       "mass-production-2": "大批量生产 2",
       "mass-production-3": "大批量生产 3",
       "minions": "小弟们走起!",
       "no-time-for-chitchat": "没时间废话了!",
       "pyromaniac": "放火烧山,牢底坐穿!",
       "raining-bullets": "枪林弹雨",
       "run-forrest-run": "你确定你有驾照?",
       "smoke-me-a-kipper-i-will-be-back-for-breakfast": "等我通关回来再吃饭!",
       "so-long-and-thanks-for-all-the-fish": "咸鱼翻身",
       "solaris": "光合作用",
       "steam-all-the-way": "蒸蒸日上",
       "steamrolled": "摧枯拉朽之势",
       "tech-maniac": "疯狂科学家",
       "there-is-no-spoon": "今天搞定,不要加班!",
       "trans-factorio-express": "一条道跑到黑",
       "watch-your-step": "迷之归西",
       "you-are-doing-it-right": "养尊处优的包工头",
       "you-have-got-a-package": "快递上门",
       "一条道跑到黑": "trans-factorio-express",
       "上道了": "getting-on-track",
       "今天搞定,不要加班!": "there-is-no-spoon",
       "传送带神教的狂热教徒": "logistic-network-embargo",
       "你确定你有驾照?": "run-forrest-run",
       "信息时代 1": "computer-age-1",
       "信息时代 2": "computer-age-2",
       "信息时代 3": "computer-age-3",
       "光合作用": "solaris",
       "养尊处优的包工头": "you-are-doing-it-right",
       "包工头": "automated-construction",
       "咸鱼翻身": "so-long-and-thanks-for-all-the-fish",
       "大批量生产 1": "mass-production-1",
       "大批量生产 2": "mass-production-2",
       "大批量生产 3": "mass-production-3",
       "好臭!好讨厌!": "it-stinks-and-they-dont-like-it",
       "小弟们走起!": "minions",
       "快递上门": "you-have-got-a-package",
       "快递砸破门": "delivery-service",
       "拆迁队长": "automated-cleanup",
       "摧枯拉朽之势": "steamrolled",
       "放火烧山,牢底坐穿!": "pyromaniac",
       "枪林弹雨": "raining-bullets",
       "没时间废话了!": "no-time-for-chitchat",
       "生态不友好": "eco-unfriendly",
       "电路老技师 1": "circuit-veteran-1",
       "电路老技师 2": "circuit-veteran-2",
       "电路老技师 3": "circuit-veteran-3",
       "疯狂科学家": "tech-maniac",
       "等我通关回来再吃饭!": "smoke-me-a-kipper-i-will-be-back-for-breakfast",
       "精打细算": "lazy-bastard",
       "老司机上道了": "getting-on-track-like-a-pro",
       "蒸蒸日上": "steam-all-the-way",
       "迷之归西": "watch-your-step",
       "金钟罩铁布衫": "golem",
       "钢铁大亨 1": "iron-throne-1",
       "钢铁大亨 2": "iron-throne-2",
       "钢铁大亨 3": "iron-throne-3"
   },
   "ammo-category-name": {
       "artillery-shell": "重炮炮弹",
       "biological": "生物",
       "bullet": "子弹",
       "cannon-shell": "制式炮弹",
       "capsule": "胶囊",
       "combat-robot-beam": "战斗无人机电击",
       "combat-robot-laser": "战斗无人机激光",
       "electric": "电击",
       "flamethrower": "火焰喷射",
       "fluid": "流体",
       "grenade": "手雷",
       "landmine": "地雷",
       "laser-turret": "激光炮塔",
       "melee": "近战",
       "railgun": "电磁弹",
       "rocket": "火箭弹",
       "shotgun-shell": "霰弹",
       "制式炮弹": "cannon-shell",
       "地雷": "landmine",
       "子弹": "bullet",
       "战斗无人机激光": "combat-robot-laser",
       "战斗无人机电击": "combat-robot-beam",
       "手雷": "grenade",
       "流体": "fluid",
       "激光炮塔": "laser-turret",
       "火焰喷射": "flamethrower",
       "火箭弹": "rocket",
       "生物": "biological",
       "电击": "electric",
       "电磁弹": "railgun",
       "胶囊": "capsule",
       "近战": "melee",
       "重炮炮弹": "artillery-shell",
       "霰弹": "shotgun-shell"
   },
   "autoplace-control-names": {
       "__entity__coal__": "coal",
       "__entity__copper-ore__": "copper-ore",
       "__entity__iron-ore__": "iron-ore",
       "__entity__stone__": "stone",
       "coal": "__entity__coal__",
       "copper-ore": "__entity__copper-ore__",
       "crude-oil": "原油",
       "desert": "荒漠",
       "dirt": "泥地",
       "enemy-base": "虫巢",
       "grass": "草地",
       "iron-ore": "__entity__iron-ore__",
       "sand": "沙地",
       "stone": "__entity__stone__",
       "trees": "森林",
       "uranium-ore": "铀矿",
       "原油": "crude-oil",
       "森林": "trees",
       "沙地": "sand",
       "泥地": "dirt",
       "草地": "grass",
       "荒漠": "desert",
       "虫巢": "enemy-base",
       "铀矿": "uranium-ore"
   },
   "campaign-common": {
       "hints-heading": "提示",
       "提示": "hints-heading"
   },
   "campaign-trigger": {
       "__1__ 秒后你将被传送到检查点。": "go-to-checkpoint",
       "go-to-checkpoint": "__1__ 秒后你将被传送到检查点。",
       "waiting-for-other-players": "正在等待其他玩家... 再等 __1__ 秒。",
       "正在等待其他玩家... 再等 __1__ 秒。": "waiting-for-other-players"
   },
   "controls": {
       "give-blueprint": "制作新的 蓝图 (建设规划)",
       "give-blueprint-book": "制作新的 蓝图簿",
       "give-deconstruction-planner": "制作新的 红图 (拆除规划)",
       "give-upgrade-planner": "制作新的 绿图 (升级规划)",
       "toggle-equipment-movement-bonus": "开启/关闭外骨骼加速",
       "toggle-personal-logistic-requests": "开启/关闭背包物流",
       "toggle-personal-roboport": "开启/关闭机器人指令模块",
       "制作新的 红图 (拆除规划)": "give-deconstruction-planner",
       "制作新的 绿图 (升级规划)": "give-upgrade-planner",
       "制作新的 蓝图 (建设规划)": "give-blueprint",
       "制作新的 蓝图簿": "give-blueprint-book",
       "开启/关闭外骨骼加速": "toggle-equipment-movement-bonus",
       "开启/关闭机器人指令模块": "toggle-personal-roboport",
       "开启/关闭背包物流": "toggle-personal-logistic-requests"
   },
   "damage-type-name": {
       "acid": "酸蚀伤害",
       "electric": "电击伤害",
       "explosion": "爆炸伤害",
       "fire": "火焰伤害",
       "impact": "撞击伤害",
       "laser": "激光伤害",
       "physical": "物理伤害",
       "poison": "毒素伤害",
       "撞击伤害": "impact",
       "毒素伤害": "poison",
       "激光伤害": "laser",
       "火焰伤害": "fire",
       "爆炸伤害": "explosion",
       "物理伤害": "physical",
       "电击伤害": "electric",
       "酸蚀伤害": "acid"
   },
   "decorative-name": {
       "big-ship-wreck-grass": "飞船残骸杂草 (大)",
       "brown-asterisk": "棕星草",
       "brown-asterisk-mini": "棕星草 (小)",
       "brown-carpet-grass": "棕草",
       "brown-coral-mini": "棕珊瑚 (小)",
       "brown-fluff": "棕绒毛",
       "brown-fluff-dry": "棕绒毛 (枯)",
       "brown-hairy-grass": "棕草 (浅)",
       "concrete-hole-decal": "混凝土孔洞纹路",
       "dark-mud-decal": "泥地纹路 (深)",
       "garballo": "加巴罗",
       "garballo-mini-dry": "加巴罗 (小/枯)",
       "green-asterisk": "绿星草",
       "green-asterisk-mini": "绿星草 (小)",
       "green-bush-mini": "绿灌木 (小)",
       "green-carpet-grass": "绿草",
       "green-coral-mini": "绿珊瑚 (小)",
       "green-croton": "绿巴豆",
       "green-desert-bush": "荒漠灌木 (绿)",
       "green-hairy-grass": "绿草 (密)",
       "green-pita": "绿丝兰",
       "green-pita-mini": "绿丝兰 (小)",
       "green-small-grass": "绿草 (浅)",
       "lichen": "青苔",
       "light-mud-decal": "泥地纹路 (浅)",
       "orange-coral-mini": "橙珊瑚 (小)",
       "puberty-decal": "泥地纹路 (裂)",
       "red-asterisk": "红星草",
       "red-croton": "红巴豆",
       "red-desert-bush": "红漠灌木",
       "red-desert-decal": "红漠纹路",
       "red-desert-rock-medium": "红漠岩石 (中)",
       "red-desert-rock-small": "红漠岩石 (小)",
       "red-desert-rock-tiny": "红漠岩石 (微)",
       "red-pita": "红丝兰",
       "rock-medium": "岩石 (中)",
       "rock-small": "岩石 (小)",
       "rock-tiny": "岩石 (微)",
       "sand-decal": "沙地纹路",
       "sand-dune-decal": "沙丘纹路",
       "sand-rock-big": "沙地岩石 (大)",
       "sand-rock-medium": "沙地岩石 (中)",
       "sand-rock-small": "沙地岩石 (小)",
       "small-rock": "岩石 (小)",
       "small-ship-wreck-grass": "飞船残骸杂草 (小)",
       "white-desert-bush": "荒漠灌木 (白)",
       "加巴罗": "garballo",
       "加巴罗 (小/枯)": "garballo-mini-dry",
       "岩石 (中)": "rock-medium",
       "岩石 (小)": "small-rock",
       "岩石 (微)": "rock-tiny",
       "棕星草": "brown-asterisk",
       "棕星草 (小)": "brown-asterisk-mini",
       "棕珊瑚 (小)": "brown-coral-mini",
       "棕绒毛": "brown-fluff",
       "棕绒毛 (枯)": "brown-fluff-dry",
       "棕草": "brown-carpet-grass",
       "棕草 (浅)": "brown-hairy-grass",
       "橙珊瑚 (小)": "orange-coral-mini",
       "沙丘纹路": "sand-dune-decal",
       "沙地岩石 (中)": "sand-rock-medium",
       "沙地岩石 (大)": "sand-rock-big",
       "沙地岩石 (小)": "sand-rock-small",
       "沙地纹路": "sand-decal",
       "泥地纹路 (浅)": "light-mud-decal",
       "泥地纹路 (深)": "dark-mud-decal",
       "泥地纹路 (裂)": "puberty-decal",
       "混凝土孔洞纹路": "concrete-hole-decal",
       "红丝兰": "red-pita",
       "红巴豆": "red-croton",
       "红星草": "red-asterisk",
       "红漠岩石 (中)": "red-desert-rock-medium",
       "红漠岩石 (小)": "red-desert-rock-small",
       "红漠岩石 (微)": "red-desert-rock-tiny",
       "红漠灌木": "red-desert-bush",
       "红漠纹路": "red-desert-decal",
       "绿丝兰": "green-pita",
       "绿丝兰 (小)": "green-pita-mini",
       "绿巴豆": "green-croton",
       "绿星草": "green-asterisk",
       "绿星草 (小)": "green-asterisk-mini",
       "绿灌木 (小)": "green-bush-mini",
       "绿珊瑚 (小)": "green-coral-mini",
       "绿草": "green-carpet-grass",
       "绿草 (密)": "green-hairy-grass",
       "绿草 (浅)": "green-small-grass",
       "荒漠灌木 (白)": "white-desert-bush",
       "荒漠灌木 (绿)": "green-desert-bush",
       "青苔": "lichen",
       "飞船残骸杂草 (大)": "big-ship-wreck-grass",
       "飞船残骸杂草 (小)": "small-ship-wreck-grass"
   },
   "entity-description": {
       "accumulator": "可接入电网并储存电能。",
       "arithmetic-combinator": "可对网络中的指定信号进行算术运算。",
       "artillery-turret": "适用于摧毁虫巢的超远射程火炮。",
       "beacon": "可以把插件的加成效果分享给周围的友方机器。",
       "big-ship-wreck-1": "坠毁飞船的一部分。",
       "big-ship-wreck-2": "坠毁飞船的一部分。",
       "big-ship-wreck-3": "坠毁飞船的一部分。",
       "boiler": "可通过燃烧燃料将水转变为蒸汽。",
       "car": "按 __control__toggle-driving__ 可进入汽车。",
       "centrifuge": "可处理多种与铀矿相关的配方。",
       "compilatron": "幸存下来的机器人助手,但因内部损坏丧失了部分机能。",
       "compilatron-chest": "此容器无法打开,可使用机械臂把物品放进去。",
       "constant-combinator": "可向信号网络输出指定的常量信号。",
       "construction-robot": "可自动铺设或维修友方设施。",
       "crash-site-assembling-machine-1-broken": "坠毁飞船的一部分,用于制造铁齿轮。",
       "crash-site-assembling-machine-1-repaired": "坠毁飞船的一部分,用于制造铁齿轮。",
       "crash-site-assembling-machine-2-broken": "坠毁飞船的一部分,用于制造机自研究包 (红瓶)。",
       "crash-site-assembling-machine-2-repaired": "坠毁飞船的一部分,用于制造机自研究包 (红瓶)。",
       "crash-site-chest-1": "坠毁飞船的一个容器,或许里面有能派上用处的物品。",
       "crash-site-chest-2": "坠毁飞船的一个容器,或许里面有能派上用处的物品。",
       "crash-site-generator": "坠毁飞船的一部分,带有一个仍可运转但已严重损坏的反应堆。",
       "crash-site-lab-broken": "坠毁飞船的一部分,用于研发科技。",
       "crash-site-lab-repaired": "坠毁飞船的一部分,用于研发科技。",
       "decider-combinator": "可对网络中的指定信号进行数值比较。",
       "express-splitter": "按 1:1 比例分流或汇合传送带传入的物品。",
       "fast-splitter": "按 1:1 比例分流或汇合传送带传入的物品。",
       "flamethrower-turret": "可喷射燃烧的油料灼烧敌人。",
       "heat-exchanger": "可利用热能将水转变为蒸汽。",
       "item-request-proxy": "这是要让建设机器人搬运到这里的需求物品队列。__control__mine__ 可以取消这些物品需求。",
       "locomotive": "能拉着车厢按列车时刻表自动行驶。按 __control__toggle-driving__ 进入列车,按 __control__build__ 打开列车面板。",
       "logistic-chest-active-provider": "供货箱只供货不收货,此箱会主动运走所装物品以尽快腾出空间。",
       "logistic-chest-buffer": "存货箱可收货可供货,此箱会主动收集所设的指定物品等待调用。",
       "logistic-chest-passive-provider": "供货箱只供货不收货,此箱会被动供应其它物流箱都没货的物品。",
       "logistic-chest-requester": "集货箱只收货不供货,此箱会优先收集所设的指定物品保障取用。",
       "logistic-chest-storage": "存货箱可收货可供货,此箱会被动收纳暂无需求的物品等待调用。",
       "logistic-robot": "在物流箱之间运输物品。",
       "nuclear-reactor": "可消耗铀燃料棒产生热量,与其它反应堆相邻时还会额外提升热量产出。",
       "offshore-pump": "从水源抽水。",
       "power-switch": "用于控制电网通断,也可以通过信号网络自动控制。",
       "programmable-speaker": "可连接至信号网络,用以触发警报和播放音符。",
       "radar": "扫描并探明附近的区域。",
       "rail-chain-signal": "能够沿着铁轨读取前方各支线的信号灯状态,从而更好地控制列车。",
       "rail-signal": "用于划分铁路区段,使得多次列车可以共用一条铁轨行驶。",
       "roboport": "可为建设机器人构建建设网络,为物流机器人构建物流网络,多个指令平台之间相连接还可扩展网络。",
       "rocket-silo": "用于建造并发射火箭来通关游戏。",
       "splitter": "按 1:1 比例分流或汇合传送带传入的物品。",
       "steam-engine": "消耗高温蒸汽来发电。",
       "steam-turbine": "消耗高温蒸汽来发电。",
       "tank": "按 __control__toggle-driving__ 可进入坦克。",
       "train-stop": "自动运行列车的目的地。",
       "从水源抽水。": "offshore-pump",
       "供货箱只供货不收货,此箱会主动运走所装物品以尽快腾出空间。": "logistic-chest-active-provider",
       "供货箱只供货不收货,此箱会被动供应其它物流箱都没货的物品。": "logistic-chest-passive-provider",
       "可为建设机器人构建建设网络,为物流机器人构建物流网络,多个指令平台之间相连接还可扩展网络。": "roboport",
       "可以把插件的加成效果分享给周围的友方机器。": "beacon",
       "可利用热能将水转变为蒸汽。": "heat-exchanger",
       "可向信号网络输出指定的常量信号。": "constant-combinator",
       "可喷射燃烧的油料灼烧敌人。": "flamethrower-turret",
       "可处理多种与铀矿相关的配方。": "centrifuge",
       "可对网络中的指定信号进行数值比较。": "decider-combinator",
       "可对网络中的指定信号进行算术运算。": "arithmetic-combinator",
       "可接入电网并储存电能。": "accumulator",
       "可消耗铀燃料棒产生热量,与其它反应堆相邻时还会额外提升热量产出。": "nuclear-reactor",
       "可自动铺设或维修友方设施。": "construction-robot",
       "可连接至信号网络,用以触发警报和播放音符。": "programmable-speaker",
       "可通过燃烧燃料将水转变为蒸汽。": "boiler",
       "在物流箱之间运输物品。": "logistic-robot",
       "坠毁飞船的一个容器,或许里面有能派上用处的物品。": "crash-site-chest-2",
       "坠毁飞船的一部分。": "big-ship-wreck-3",
       "坠毁飞船的一部分,带有一个仍可运转但已严重损坏的反应堆。": "crash-site-generator",
       "坠毁飞船的一部分,用于制造机自研究包 (红瓶)。": "crash-site-assembling-machine-2-repaired",
       "坠毁飞船的一部分,用于制造铁齿轮。": "crash-site-assembling-machine-1-repaired",
       "坠毁飞船的一部分,用于研发科技。": "crash-site-lab-repaired",
       "存货箱可收货可供货,此箱会主动收集所设的指定物品等待调用。": "logistic-chest-buffer",
       "存货箱可收货可供货,此箱会被动收纳暂无需求的物品等待调用。": "logistic-chest-storage",
       "幸存下来的机器人助手,但因内部损坏丧失了部分机能。": "compilatron",
       "扫描并探明附近的区域。": "radar",
       "按 1:1 比例分流或汇合传送带传入的物品。": "splitter",
       "按 __control__toggle-driving__ 可进入坦克。": "tank",
       "按 __control__toggle-driving__ 可进入汽车。": "car",
       "此容器无法打开,可使用机械臂把物品放进去。": "compilatron-chest",
       "消耗高温蒸汽来发电。": "steam-turbine",
       "用于划分铁路区段,使得多次列车可以共用一条铁轨行驶。": "rail-signal",
       "用于建造并发射火箭来通关游戏。": "rocket-silo",
       "用于控制电网通断,也可以通过信号网络自动控制。": "power-switch",
       "能够沿着铁轨读取前方各支线的信号灯状态,从而更好地控制列车。": "rail-chain-signal",
       "能拉着车厢按列车时刻表自动行驶。按 __control__toggle-driving__ 进入列车,按 __control__build__ 打开列车面板。": "locomotive",
       "自动运行列车的目的地。": "train-stop",
       "这是要让建设机器人搬运到这里的需求物品队列。__control__mine__ 可以取消这些物品需求。": "item-request-proxy",
       "适用于摧毁虫巢的超远射程火炮。": "artillery-turret",
       "集货箱只收货不供货,此箱会优先收集所设的指定物品保障取用。": "logistic-chest-requester"
   },
   "entity-name": {
       "1x2 残骸": "1x2-remnants",
       "1x2-remnants": "1x2 残骸",
       "accumulator": "蓄电器",
       "accumulator-remnants": "蓄电器残骸",
       "acid-splash": "酸液",
       "active-provider-chest-remnants": "主动供货箱 (紫箱) 残骸",
       "arithmetic-combinator": "算术运算器",
       "arithmetic-combinator-remnants": "算术运算器残骸",
       "artillery-turret": "重炮炮塔",
       "artillery-turret-remnants": "重炮炮塔残骸",
       "artillery-wagon": "重炮车厢",
       "artillery-wagon-remnants": "重炮车厢残骸",
       "assembler-wreck": "损坏的组装机",
       "assembling-machine-1": "组装机1型",
       "assembling-machine-2": "组装机2型",
       "assembling-machine-3": "组装机3型",
       "bait-chest": "诱饵箱",
       "beacon": "插件效果分享塔",
       "behemoth-biter": "巨型撕咬虫",
       "behemoth-biter-corpse": "巨型撕咬虫尸体",
       "behemoth-spitter": "巨型喷吐虫",
       "behemoth-spitter-corpse": "巨型喷吐虫尸体",
       "behemoth-worm-corpse": "巨型沙虫尸体",
       "behemoth-worm-turret": "巨型沙虫",
       "big-biter": "大型撕咬虫",
       "big-biter-corpse": "大型撕咬虫尸体",
       "big-electric-pole": "远程输电塔",
       "big-electric-pole-remnants": "远程输电塔残骸",
       "big-remnants": "残骸 (大)",
       "big-scorchmark": "焦痕 (大)",
       "big-ship-wreck-1": "飞船残骸 (大)",
       "big-ship-wreck-2": "飞船残骸 (大)",
       "big-ship-wreck-3": "飞船残骸 (大)",
       "big-spitter": "大型喷吐虫",
       "big-spitter-corpse": "大型喷吐虫尸体",
       "big-worm-corpse": "大型沙虫尸体",
       "big-worm-turret": "大型沙虫",
       "biter-spawner": "撕咬虫巢",
       "biter-spawner-corpse": "撕咬虫巢残骸",
       "blue-chest": "蓝标箱",
       "boiler": "锅炉",
       "boiler-remnants": "锅炉残骸",
       "buffer-chest-remnants": "主动存货箱 (绿箱) 残骸",
       "burner-generator": "热能发电机",
       "burner-inserter": "热能机械臂",
       "burner-inserter-remnants": "热能机械臂残骸",
       "burner-mining-drill": "热能采矿机",
       "burner-mining-drill-remnants": "热能采矿机残骸",
       "car": "汽车",
       "car-remnants": "汽车残骸",
       "cargo-wagon": "货运车厢",
       "cargo-wagon-remnants": "货运车厢残骸",
       "centrifuge": "离心机",
       "centrifuge-remnants": "离心机残骸",
       "character": "玩家",
       "character-corpse": "玩家尸体",
       "chemical-plant": "化工厂",
       "chemical-plant-remnants": "化工厂残骸",
       "cliff": "悬崖",
       "coal": "煤矿",
       "compilatron": "小吵闹",
       "compilatron-chest": "小吵闹之箱",
       "constant-combinator": "常量运算器",
       "constant-combinator-remnants": "常量运算器残骸",
       "construction-robot": "建设机器人",
       "construction-robot-remnants": "建设机器人残骸",
       "copper-cable": "铜线",
       "copper-ore": "铜矿",
       "crash-site-assembling-machine-1-broken": "损坏的组装机",
       "crash-site-assembling-machine-1-repaired": "修好的组装机",
       "crash-site-assembling-machine-2-broken": "损坏的组装机",
       "crash-site-assembling-machine-2-repaired": "修好的组装机",
       "crash-site-chest-1": "仓储太空舱",
       "crash-site-chest-2": "仓储太空舱",
       "crash-site-electric-pole": "发电机接线柱",
       "crash-site-generator": "发电机",
       "crash-site-lab-broken": "损坏的研究中心",
       "crash-site-lab-repaired": "修好的研究中心",
       "crude-oil": "原油",
       "curved-rail": "曲线铁轨",
       "curved-rail-remnants": "曲线铁轨残骸",
       "cutscene-gun-turret": "机枪炮塔",
       "dead-dry-hairy-tree": "枯枝树 (死)",
       "dead-grey-trunk": "灰树干 (死)",
       "dead-tree-desert": "荒漠树 (死)",
       "decider-combinator": "判断运算器",
       "decider-combinator-remnants": "判断运算器残骸",
       "deconstructible-tile-proxy": "替代地貌",
       "defender": "防御无人机",
       "defender-remnants": "防御无人机残骸",
       "destroyer": "进攻无人机",
       "destroyer-remnants": "进攻无人机残骸",
       "distractor": "掩护无人机",
       "distractor-remnants": "掩护无人机残骸",
       "dry-hairy-tree": "枯枝树",
       "dry-tree": "树 (枯)",
       "electric-energy-interface": "电力接口",
       "electric-furnace": "电炉",
       "electric-furnace-remnants": "电炉残骸",
       "electric-mining-drill": "电力采矿机",
       "entity-ghost": "设施规划",
       "escape-pod-assembler": "修好的组装机",
       "escape-pod-lab": "修好的研究中心",
       "escape-pod-power": "损坏的反应堆",
       "express-loader": "极速装卸机",
       "express-splitter": "极速分流器",
       "express-splitter-remnants": "极速分流器残骸",
       "express-transport-belt": "极速传送带",
       "express-transport-belt-remnants": "极速传送带残骸",
       "express-underground-belt": "极速地下传送带",
       "express-underground-belt-remnants": "极速地下传送带残骸",
       "fast-inserter": "高速机械臂",
       "fast-inserter-remnants": "高速机械臂残骸",
       "fast-loader": "高速装卸机",
       "fast-splitter": "高速分流器",
       "fast-splitter-remnants": "高速分流器残骸",
       "fast-transport-belt": "高速传送带",
       "fast-transport-belt-remnants": "高速传送带残骸",
       "fast-underground-belt": "高速地下传送带",
       "fast-underground-belt-remnants": "高速地下传送带残骸",
       "filter-inserter": "筛选机械臂",
       "filter-inserter-remnants": "筛选机械臂残骸",
       "fire-flame": "火焰",
       "fish": "鱼",
       "flamethrower-turret": "火焰炮塔",
       "flamethrower-turret-remnants": "火焰炮塔残骸",
       "fluid-wagon": "液罐车厢",
       "fluid-wagon-remnants": "液罐车厢残骸",
       "gate": "闸门",
       "gate-remnants": "闸门残骸",
       "green-coral": "绿珊瑚",
       "gun-turret": "机枪炮塔",
       "gun-turret-remnants": "机枪炮塔残骸",
       "heat-exchanger": "换热器",
       "heat-exchanger-remnants": "换热器残骸",
       "heat-interface": "热力接口",
       "heat-pipe": "热管",
       "heat-pipe-remnants": "热管残骸",
       "infinity-chest": "永续箱",
       "infinity-pipe": "永续管",
       "inserter": "电力机械臂",
       "inserter-remnants": "电力机械臂残骸",
       "iron-chest": "铁制箱",
       "iron-chest-remnants": "铁制箱残骸",
       "iron-ore": "铁矿",
       "item-on-ground": "落地物品",
       "item-request-proxy": "需求物品",
       "lab": "研究中心",
       "lab-remnants": "研究中心残骸",
       "lab-wreck": "损坏的研究中心",
       "lamp-remnants": "灯残骸",
       "land-mine": "地雷",
       "laser-turret": "激光炮塔",
       "laser-turret-remnants": "激光炮塔残骸",
       "loader": "基础装卸机",
       "loader-1x1": "装卸机 1x1",
       "locomotive": "内燃机车",
       "locomotive-remnants": "内燃机车残骸",
       "logistic-chest-active-provider": "主动供货箱 (紫箱)",
       "logistic-chest-buffer": "主动存货箱 (绿箱)",
       "logistic-chest-passive-provider": "被动供货箱 (红箱)",
       "logistic-chest-requester": "优先集货箱 (蓝箱)",
       "logistic-chest-storage": "被动存货箱 (黄箱)",
       "logistic-robot": "物流机器人",
       "logistic-robot-remnants": "物流机器人残骸",
       "long-handed-inserter": "加长机械臂",
       "long-handed-inserter-remnants": "加长机械臂残骸",
       "market": "市场",
       "medium-biter": "中型撕咬虫",
       "medium-biter-corpse": "中型撕咬虫尸体",
       "medium-electric-pole": "中型电线杆",
       "medium-electric-pole-remnants": "中型电线杆残骸",
       "medium-remnants": "残骸 (中)",
       "medium-scorchmark": "焦痕 (中)",
       "medium-ship-wreck": "飞船残骸 (中)",
       "medium-small-remnants": "残骸 (中)",
       "medium-spitter": "中型喷吐虫",
       "medium-spitter-corpse": "中型喷吐虫尸体",
       "medium-worm-corpse": "中型沙虫尸体",
       "medium-worm-turret": "中型沙虫",
       "mineable-wreckage": "金属废料",
       "nuclear-reactor": "核反应堆",
       "nuclear-reactor-remnants": "核反应堆残骸",
       "offshore-pump": "供水泵",
       "oil-refinery": "炼油厂",
       "oil-refinery-remnants": "炼油厂残骸",
       "passive-provider-chest-remnants": "被动供货箱 (红箱) 残骸",
       "pipe": "管道",
       "pipe-remnants": "管道残骸",
       "pipe-to-ground": "地下管道",
       "pipe-to-ground-remnants": "地下管道残骸",
       "player-port": "玩家出生点",
       "poison-cloud": "毒雾",
       "power-switch": "电闸",
       "programmable-speaker": "程控扬声器",
       "programmable-speaker-remnants": "程控扬声器残骸",
       "pump": "管道泵",
       "pump-remnants": "管道泵残骸",
       "pumpjack": "抽油机",
       "pumpjack-remnants": "抽油机残骸",
       "radar": "雷达",
       "radar-remnants": "雷达残骸",
       "rail-chain-signal": "联锁铁路信号",
       "rail-chain-signal-remnants": "联锁铁路信号残骸",
       "rail-signal": "常规铁路信号",
       "rail-signal-remnants": "常规铁路信号残骸",
       "red-chest": "红标箱",
       "red-desert-rock-big": "红漠岩石 (大)",
       "red-desert-rock-huge": "红漠岩石 (巨)",
       "requester-chest-remnants": "优先集货箱 (蓝箱) 残骸",
       "roboport": "机器人指令平台",
       "roboport-remnants": "机器人指令平台残骸",
       "rock-big": "岩石 (大)",
       "rock-huge": "岩石 (巨)",
       "rocket": "火箭弹",
       "rocket-silo": "火箭发射井",
       "rocket-silo-generic-remnants": "火箭发射井残骸",
       "sand-rock-big": "沙化岩石 (大)",
       "simple-entity-with-force": "阵营的简单实体",
       "simple-entity-with-owner": "个人的简单实体",
       "small-biter": "小型撕咬虫",
       "small-biter-corpse": "小型撕咬虫尸体",
       "small-cliff": "悬崖 (小)",
       "small-electric-pole": "小型电线杆",
       "small-electric-pole-remnants": "小型电线杆残骸",
       "small-generic-remnants": "残骸 (小)",
       "small-lamp": "灯",
       "small-remnants": "残骸 (小)",
       "small-scorchmark": "焦痕 (小)",
       "small-ship-wreck": "飞船残骸 (小)",
       "small-spitter": "小型喷吐虫",
       "small-spitter-corpse": "小型喷吐虫尸体",
       "small-worm-corpse": "小型沙虫尸体",
       "small-worm-turret": "小型沙虫",
       "solar-panel": "太阳能板",
       "solar-panel-remnants": "太阳能板残骸",
       "space-module-wreck": "太空舱残骸",
       "spitter-spawner": "喷吐虫巢",
       "spitter-spawner-corpse": "喷吐虫巢残骸",
       "splitter": "基础分流器",
       "splitter-remnants": "基础分流器残骸",
       "stack-filter-inserter": "集装筛选机械臂",
       "stack-filter-inserter-remnants": "集装筛选机械臂残骸",
       "stack-inserter": "集装机械臂",
       "stack-inserter-remnants": "集装机械臂残骸",
       "steam-engine": "蒸汽机",
       "steam-engine-remnants": "蒸汽机残骸",
       "steam-turbine": "汽轮机",
       "steam-turbine-remnants": "汽轮机残骸",
       "steel-chest": "钢制箱",
       "steel-chest-remnants": "钢制箱残骸",
       "steel-furnace": "钢炉",
       "steel-furnace-remnants": "钢炉残骸",
       "stone": "石矿",
       "stone-furnace": "石炉",
       "stone-furnace-remnants": "石炉残骸",
       "stone-wall": "墙壁",
       "storage-chest-remnants": "被动存货箱 (黄箱) 残骸",
       "storage-tank": "储液罐",
       "storage-tank-remnants": "储液罐残骸",
       "straight-rail": "直线铁轨",
       "straight-rail-remnants": "直线铁轨残骸",
       "substation": "广域配电站",
       "substation-remnants": "广域配电站残骸",
       "tank": "坦克",
       "tank-remnants": "坦克残骸",
       "tile-ghost": "地貌预览",
       "tile-proxy": "地格",
       "train-stop": "火车站",
       "train-stop-remnants": "火车站残骸",
       "transport-belt": "基础传送带",
       "transport-belt-remnants": "基础传送带残骸",
       "tree-01": "树",
       "tree-01-stump": "树桩",
       "tree-02": "树",
       "tree-02-red": "树 (红)",
       "tree-02-stump": "树桩",
       "tree-03": "树",
       "tree-03-stump": "树桩",
       "tree-04": "树",
       "tree-04-stump": "树桩",
       "tree-05": "树",
       "tree-05-stump": "树桩",
       "tree-06": "树",
       "tree-06-brown": "树 (棕)",
       "tree-06-stump": "树桩",
       "tree-07": "树",
       "tree-07-stump": "树桩",
       "tree-08": "树",
       "tree-08-brown": "树 (棕)",
       "tree-08-red": "树 (红)",
       "tree-08-stump": "树桩",
       "tree-09": "树",
       "tree-09-brown": "树 (棕)",
       "tree-09-red": "树 (红)",
       "tree-09-stump": "树桩",
       "tree-dying-proxy": "树木受损所吸收的污染",
       "tree-proxy": "树木",
       "underground-belt": "基础地下传送带",
       "underground-belt-remnants": "基础地下传送带残骸",
       "uranium-ore": "铀矿",
       "wall-remnants": "墙壁残骸",
       "water-well-pump": "水井泵",
       "wooden-chest": "木制箱",
       "wooden-chest-remnants": "木制箱残骸",
       "wreck-pole": "残存接线点",
       "个人的简单实体": "simple-entity-with-owner",
       "中型喷吐虫": "medium-spitter",
       "中型喷吐虫尸体": "medium-spitter-corpse",
       "中型撕咬虫": "medium-biter",
       "中型撕咬虫尸体": "medium-biter-corpse",
       "中型沙虫": "medium-worm-turret",
       "中型沙虫尸体": "medium-worm-corpse",
       "中型电线杆": "medium-electric-pole",
       "中型电线杆残骸": "medium-electric-pole-remnants",
       "主动供货箱 (紫箱)": "logistic-chest-active-provider",
       "主动供货箱 (紫箱) 残骸": "active-provider-chest-remnants",
       "主动存货箱 (绿箱)": "logistic-chest-buffer",
       "主动存货箱 (绿箱) 残骸": "buffer-chest-remnants",
       "仓储太空舱": "crash-site-chest-2",
       "优先集货箱 (蓝箱)": "logistic-chest-requester",
       "优先集货箱 (蓝箱) 残骸": "requester-chest-remnants",
       "供水泵": "offshore-pump",
       "修好的研究中心": "escape-pod-lab",
       "修好的组装机": "escape-pod-assembler",
       "储液罐": "storage-tank",
       "储液罐残骸": "storage-tank-remnants",
       "内燃机车": "locomotive",
       "内燃机车残骸": "locomotive-remnants",
       "判断运算器": "decider-combinator",
       "判断运算器残骸": "decider-combinator-remnants",
       "加长机械臂": "long-handed-inserter",
       "加长机械臂残骸": "long-handed-inserter-remnants",
       "化工厂": "chemical-plant",
       "化工厂残骸": "chemical-plant-remnants",
       "原油": "crude-oil",
       "发电机": "crash-site-generator",
       "发电机接线柱": "crash-site-electric-pole",
       "喷吐虫巢": "spitter-spawner",
       "喷吐虫巢残骸": "spitter-spawner-corpse",
       "地下管道": "pipe-to-ground",
       "地下管道残骸": "pipe-to-ground-remnants",
       "地格": "tile-proxy",
       "地貌预览": "tile-ghost",
       "地雷": "land-mine",
       "坦克": "tank",
       "坦克残骸": "tank-remnants",
       "基础传送带": "transport-belt",
       "基础传送带残骸": "transport-belt-remnants",
       "基础分流器": "splitter",
       "基础分流器残骸": "splitter-remnants",
       "基础地下传送带": "underground-belt",
       "基础地下传送带残骸": "underground-belt-remnants",
       "基础装卸机": "loader",
       "墙壁": "stone-wall",
       "墙壁残骸": "wall-remnants",
       "大型喷吐虫": "big-spitter",
       "大型喷吐虫尸体": "big-spitter-corpse",
       "大型撕咬虫": "big-biter",
       "大型撕咬虫尸体": "big-biter-corpse",
       "大型沙虫": "big-worm-turret",
       "大型沙虫尸体": "big-worm-corpse",
       "太空舱残骸": "space-module-wreck",
       "太阳能板": "solar-panel",
       "太阳能板残骸": "solar-panel-remnants",
       "小吵闹": "compilatron",
       "小吵闹之箱": "compilatron-chest",
       "小型喷吐虫": "small-spitter",
       "小型喷吐虫尸体": "small-spitter-corpse",
       "小型撕咬虫": "small-biter",
       "小型撕咬虫尸体": "small-biter-corpse",
       "小型沙虫": "small-worm-turret",
       "小型沙虫尸体": "small-worm-corpse",
       "小型电线杆": "small-electric-pole",
       "小型电线杆残骸": "small-electric-pole-remnants",
       "岩石 (大)": "rock-big",
       "岩石 (巨)": "rock-huge",
       "巨型喷吐虫": "behemoth-spitter",
       "巨型喷吐虫尸体": "behemoth-spitter-corpse",
       "巨型撕咬虫": "behemoth-biter",
       "巨型撕咬虫尸体": "behemoth-biter-corpse",
       "巨型沙虫": "behemoth-worm-turret",
       "巨型沙虫尸体": "behemoth-worm-corpse",
       "市场": "market",
       "常规铁路信号": "rail-signal",
       "常规铁路信号残骸": "rail-signal-remnants",
       "常量运算器": "constant-combinator",
       "常量运算器残骸": "constant-combinator-remnants",
       "广域配电站": "substation",
       "广域配电站残骸": "substation-remnants",
       "建设机器人": "construction-robot",
       "建设机器人残骸": "construction-robot-remnants",
       "悬崖": "cliff",
       "悬崖 (小)": "small-cliff",
       "抽油机": "pumpjack",
       "抽油机残骸": "pumpjack-remnants",
       "损坏的反应堆": "escape-pod-power",
       "损坏的研究中心": "lab-wreck",
       "损坏的组装机": "crash-site-assembling-machine-2-broken",
       "换热器": "heat-exchanger",
       "换热器残骸": "heat-exchanger-remnants",
       "掩护无人机": "distractor",
       "掩护无人机残骸": "distractor-remnants",
       "插件效果分享塔": "beacon",
       "撕咬虫巢": "biter-spawner",
       "撕咬虫巢残骸": "biter-spawner-corpse",
       "曲线铁轨": "curved-rail",
       "曲线铁轨残骸": "curved-rail-remnants",
       "替代地貌": "deconstructible-tile-proxy",
       "木制箱": "wooden-chest",
       "木制箱残骸": "wooden-chest-remnants",
       "机器人指令平台": "roboport",
       "机器人指令平台残骸": "roboport-remnants",
       "机枪炮塔": "gun-turret",
       "机枪炮塔残骸": "gun-turret-remnants",
       "极速传送带": "express-transport-belt",
       "极速传送带残骸": "express-transport-belt-remnants",
       "极速分流器": "express-splitter",
       "极速分流器残骸": "express-splitter-remnants",
       "极速地下传送带": "express-underground-belt",
       "极速地下传送带残骸": "express-underground-belt-remnants",
       "极速装卸机": "express-loader",
       "枯枝树": "dry-hairy-tree",
       "枯枝树 (死)": "dead-dry-hairy-tree",
       "树": "tree-09",
       "树 (枯)": "dry-tree",
       "树 (棕)": "tree-09-brown",
       "树 (红)": "tree-09-red",
       "树木": "tree-proxy",
       "树木受损所吸收的污染": "tree-dying-proxy",
       "树桩": "tree-09-stump",
       "核反应堆": "nuclear-reactor",
       "核反应堆残骸": "nuclear-reactor-remnants",
       "残存接线点": "wreck-pole",
       "残骸 (中)": "medium-small-remnants",
       "残骸 (大)": "big-remnants",
       "残骸 (小)": "small-remnants",
       "毒雾": "poison-cloud",
       "水井泵": "water-well-pump",
       "永续管": "infinity-pipe",
       "永续箱": "infinity-chest",
       "汽车": "car",
       "汽车残骸": "car-remnants",
       "汽轮机": "steam-turbine",
       "汽轮机残骸": "steam-turbine-remnants",
       "沙化岩石 (大)": "sand-rock-big",
       "液罐车厢": "fluid-wagon",
       "液罐车厢残骸": "fluid-wagon-remnants",
       "激光炮塔": "laser-turret",
       "激光炮塔残骸": "laser-turret-remnants",
       "火焰": "fire-flame",
       "火焰炮塔": "flamethrower-turret",
       "火焰炮塔残骸": "flamethrower-turret-remnants",
       "火箭发射井": "rocket-silo",
       "火箭发射井残骸": "rocket-silo-generic-remnants",
       "火箭弹": "rocket",
       "火车站": "train-stop",
       "火车站残骸": "train-stop-remnants",
       "灯": "small-lamp",
       "灯残骸": "lamp-remnants",
       "灰树干 (死)": "dead-grey-trunk",
       "炼油厂": "oil-refinery",
       "炼油厂残骸": "oil-refinery-remnants",
       "热力接口": "heat-interface",
       "热管": "heat-pipe",
       "热管残骸": "heat-pipe-remnants",
       "热能发电机": "burner-generator",
       "热能机械臂": "burner-inserter",
       "热能机械臂残骸": "burner-inserter-remnants",
       "热能采矿机": "burner-mining-drill",
       "热能采矿机残骸": "burner-mining-drill-remnants",
       "焦痕 (中)": "medium-scorchmark",
       "焦痕 (大)": "big-scorchmark",
       "焦痕 (小)": "small-scorchmark",
       "煤矿": "coal",
       "物流机器人": "logistic-robot",
       "物流机器人残骸": "logistic-robot-remnants",
       "玩家": "character",
       "玩家出生点": "player-port",
       "玩家尸体": "character-corpse",
       "电力接口": "electric-energy-interface",
       "电力机械臂": "inserter",
       "电力机械臂残骸": "inserter-remnants",
       "电力采矿机": "electric-mining-drill",
       "电炉": "electric-furnace",
       "电炉残骸": "electric-furnace-remnants",
       "电闸": "power-switch",
       "直线铁轨": "straight-rail",
       "直线铁轨残骸": "straight-rail-remnants",
       "石炉": "stone-furnace",
       "石炉残骸": "stone-furnace-remnants",
       "石矿": "stone",
       "研究中心": "lab",
       "研究中心残骸": "lab-remnants",
       "离心机": "centrifuge",
       "离心机残骸": "centrifuge-remnants",
       "程控扬声器": "programmable-speaker",
       "程控扬声器残骸": "programmable-speaker-remnants",
       "筛选机械臂": "filter-inserter",
       "筛选机械臂残骸": "filter-inserter-remnants",
       "算术运算器": "arithmetic-combinator",
       "算术运算器残骸": "arithmetic-combinator-remnants",
       "管道": "pipe",
       "管道残骸": "pipe-remnants",
       "管道泵": "pump",
       "管道泵残骸": "pump-remnants",
       "红标箱": "red-chest",
       "红漠岩石 (大)": "red-desert-rock-big",
       "红漠岩石 (巨)": "red-desert-rock-huge",
       "组装机1型": "assembling-machine-1",
       "组装机2型": "assembling-machine-2",
       "组装机3型": "assembling-machine-3",
       "绿珊瑚": "green-coral",
       "联锁铁路信号": "rail-chain-signal",
       "联锁铁路信号残骸": "rail-chain-signal-remnants",
       "荒漠树 (死)": "dead-tree-desert",
       "落地物品": "item-on-ground",
       "蒸汽机": "steam-engine",
       "蒸汽机残骸": "steam-engine-remnants",
       "蓄电器": "accumulator",
       "蓄电器残骸": "accumulator-remnants",
       "蓝标箱": "blue-chest",
       "被动供货箱 (红箱)": "logistic-chest-passive-provider",
       "被动供货箱 (红箱) 残骸": "passive-provider-chest-remnants",
       "被动存货箱 (黄箱)": "logistic-chest-storage",
       "被动存货箱 (黄箱) 残骸": "storage-chest-remnants",
       "装卸机 1x1": "loader-1x1",
       "设施规划": "entity-ghost",
       "诱饵箱": "bait-chest",
       "货运车厢": "cargo-wagon",
       "货运车厢残骸": "cargo-wagon-remnants",
       "进攻无人机": "destroyer",
       "进攻无人机残骸": "destroyer-remnants",
       "远程输电塔": "big-electric-pole",
       "远程输电塔残骸": "big-electric-pole-remnants",
       "酸液": "acid-splash",
       "重炮炮塔": "artillery-turret",
       "重炮炮塔残骸": "artillery-turret-remnants",
       "重炮车厢": "artillery-wagon",
       "重炮车厢残骸": "artillery-wagon-remnants",
       "金属废料": "mineable-wreckage",
       "钢制箱": "steel-chest",
       "钢制箱残骸": "steel-chest-remnants",
       "钢炉": "steel-furnace",
       "钢炉残骸": "steel-furnace-remnants",
       "铀矿": "uranium-ore",
       "铁制箱": "iron-chest",
       "铁制箱残骸": "iron-chest-remnants",
       "铁矿": "iron-ore",
       "铜矿": "copper-ore",
       "铜线": "copper-cable",
       "锅炉": "boiler",
       "锅炉残骸": "boiler-remnants",
       "闸门": "gate",
       "闸门残骸": "gate-remnants",
       "防御无人机": "defender",
       "防御无人机残骸": "defender-remnants",
       "阵营的简单实体": "simple-entity-with-force",
       "集装机械臂": "stack-inserter",
       "集装机械臂残骸": "stack-inserter-remnants",
       "集装筛选机械臂": "stack-filter-inserter",
       "集装筛选机械臂残骸": "stack-filter-inserter-remnants",
       "雷达": "radar",
       "雷达残骸": "radar-remnants",
       "需求物品": "item-request-proxy",
       "飞船残骸 (中)": "medium-ship-wreck",
       "飞船残骸 (大)": "big-ship-wreck-3",
       "飞船残骸 (小)": "small-ship-wreck",
       "高速传送带": "fast-transport-belt",
       "高速传送带残骸": "fast-transport-belt-remnants",
       "高速分流器": "fast-splitter",
       "高速分流器残骸": "fast-splitter-remnants",
       "高速地下传送带": "fast-underground-belt",
       "高速地下传送带残骸": "fast-underground-belt-remnants",
       "高速机械臂": "fast-inserter",
       "高速机械臂残骸": "fast-inserter-remnants",
       "高速装卸机": "fast-loader",
       "鱼": "fish"
   },
   "equipment-name": {
       "battery-equipment": "电池组模块",
       "battery-mk2-equipment": "电池组模块mk2",
       "belt-immunity-equipment": "锚定模块",
       "discharge-defense-equipment": "放电防御模块",
       "energy-shield-equipment": "能量盾模块",
       "energy-shield-mk2-equipment": "能量盾模块mk2",
       "exoskeleton-equipment": "外骨骼模块",
       "fusion-reactor-equipment": "聚变堆模块",
       "night-vision-equipment": "夜视模块",
       "personal-laser-defense-equipment": "激光防御模块",
       "personal-roboport-equipment": "机器人指令模块",
       "personal-roboport-mk2-equipment": "机器人指令模块mk2",
       "solar-panel-equipment": "太阳能模块",
       "外骨骼模块": "exoskeleton-equipment",
       "夜视模块": "night-vision-equipment",
       "太阳能模块": "solar-panel-equipment",
       "放电防御模块": "discharge-defense-equipment",
       "机器人指令模块": "personal-roboport-equipment",
       "机器人指令模块mk2": "personal-roboport-mk2-equipment",
       "激光防御模块": "personal-laser-defense-equipment",
       "电池组模块": "battery-equipment",
       "电池组模块mk2": "battery-mk2-equipment",
       "聚变堆模块": "fusion-reactor-equipment",
       "能量盾模块": "energy-shield-equipment",
       "能量盾模块mk2": "energy-shield-mk2-equipment",
       "锚定模块": "belt-immunity-equipment"
   },
   "fluid-name": {
       "crude-oil": "原油",
       "heavy-oil": "重油",
       "light-oil": "轻油",
       "lubricant": "润滑油",
       "petroleum-gas": "石油气",
       "steam": "蒸汽",
       "sulfuric-acid": "硫酸",
       "water": "水",
       "原油": "crude-oil",
       "水": "water",
       "润滑油": "lubricant",
       "石油气": "petroleum-gas",
       "硫酸": "sulfuric-acid",
       "蒸汽": "steam",
       "轻油": "light-oil",
       "重油": "heavy-oil"
   },
   "fuel-category-name": {
       "chemical": "可燃燃料",
       "nuclear": "核能燃料",
       "可燃燃料": "chemical",
       "核能燃料": "nuclear"
   },
   "item-description": {
       "artillery-targeting-remote": "通过瞄准器可在地图视图或实况视图上指定炮击坐标。",
       "battery-equipment": "为模块化装备存储电力。",
       "belt-immunity-equipment": "可防止传送带把玩家运走。",
       "blueprint": "可把布局设计存下来,用于自动建设。",
       "copper-cable": "按 __control__build__ 也可以用来手动连接或断开电线杆、电闸等设施之间的电线。",
       "deconstruction-planner": "用于标记想要拆除的设施,让建设机器人来自动拆除。",
       "discharge-defense-equipment": "通过瞄准器向指定方位放电,可伤害、击退、致昏附近的敌人。",
       "effectivity-module": "可降低机器的能耗,最低可降至20%。",
       "energy-shield-equipment": "可为玩家提供能量盾防护。",
       "exoskeleton-equipment": "可提高玩家的移动速度。",
       "fusion-reactor-equipment": "为模块化装备提供电力。",
       "green-wire": "按 __control__build__ 可用其把机器连接至信号网络。",
       "land-mine": "敌人路过地雷附近时会爆炸,对其造成伤害并致昏。",
       "landfill": "在水上铺设可创造建设用地。",
       "mining-tool": "可提高人工采矿速度。",
       "night-vision-equipment": "可使玩家获得夜视能力。",
       "personal-roboport-equipment": "可让建设机器人直接从背包中飞出来作业。",
       "productivity-module": "可提高机器的产能 (同等材料产出更多产品),但增加能耗、降低速度。",
       "rail": "可直接用于修建直线铁轨,亦可通过点击已铺铁轨上的绿箭头启动铁轨布局器,移动鼠标自动规划曲线线路。\\n按 \"__control__build__\" 点击绿箭头可直接修建较短的线路;按 \"__control__build-ghost__\" 点击绿箭头可布置较长的线路规划,让建设机器人来铺设铁轨。",
       "red-wire": "按 __control__build__ 可用其把机器连接至信号网络。",
       "repair-pack": "手持时按 __control__build__ 可以维修友方设施。",
       "satellite": "卫星应装入火箭来发射入轨。",
       "science-pack": "供研究中心使用。",
       "slowdown-capsule": "可降低敌方的移动速度。",
       "solar-panel-equipment": "为模块化装备提供电力。",
       "space-science-pack": "供研究中心使用。可通过发射载有卫星的火箭来获得。",
       "speed-module": "可提高机器的生产速度,但增加能耗。",
       "upgrade-planner": "用于标记想要升级的设施,让建设机器人自动替换。",
       "为模块化装备存储电力。": "battery-equipment",
       "为模块化装备提供电力。": "solar-panel-equipment",
       "供研究中心使用。": "science-pack",
       "供研究中心使用。可通过发射载有卫星的火箭来获得。": "space-science-pack",
       "卫星应装入火箭来发射入轨。": "satellite",
       "可为玩家提供能量盾防护。": "energy-shield-equipment",
       "可使玩家获得夜视能力。": "night-vision-equipment",
       "可把布局设计存下来,用于自动建设。": "blueprint",
       "可提高人工采矿速度。": "mining-tool",
       "可提高机器的产能 (同等材料产出更多产品),但增加能耗、降低速度。": "productivity-module",
       "可提高机器的生产速度,但增加能耗。": "speed-module",
       "可提高玩家的移动速度。": "exoskeleton-equipment",
       "可直接用于修建直线铁轨,亦可通过点击已铺铁轨上的绿箭头启动铁轨布局器,移动鼠标自动规划曲线线路。\\n按 \"__control__build__\" 点击绿箭头可直接修建较短的线路;按 \"__control__build-ghost__\" 点击绿箭头可布置较长的线路规划,让建设机器人来铺设铁轨。": "rail",
       "可让建设机器人直接从背包中飞出来作业。": "personal-roboport-equipment",
       "可防止传送带把玩家运走。": "belt-immunity-equipment",
       "可降低敌方的移动速度。": "slowdown-capsule",
       "可降低机器的能耗,最低可降至20%。": "effectivity-module",
       "在水上铺设可创造建设用地。": "landfill",
       "手持时按 __control__build__ 可以维修友方设施。": "repair-pack",
       "按 __control__build__ 也可以用来手动连接或断开电线杆、电闸等设施之间的电线。": "copper-cable",
       "按 __control__build__ 可用其把机器连接至信号网络。": "red-wire",
       "敌人路过地雷附近时会爆炸,对其造成伤害并致昏。": "land-mine",
       "用于标记想要升级的设施,让建设机器人自动替换。": "upgrade-planner",
       "用于标记想要拆除的设施,让建设机器人来自动拆除。": "deconstruction-planner",
       "通过瞄准器可在地图视图或实况视图上指定炮击坐标。": "artillery-targeting-remote",
       "通过瞄准器向指定方位放电,可伤害、击退、致昏附近的敌人。": "discharge-defense-equipment"
   },
   "item-group-name": {
       "combat": "武器",
       "effects": "效果",
       "enemies": "敌对",
       "energy": "能源",
       "environment": "环境",
       "fluids": "流体",
       "intermediate-products": "零件",
       "logistics": "物流",
       "other": "其它",
       "production": "生产",
       "signals": "信号",
       "信号": "signals",
       "其它": "other",
       "效果": "effects",
       "敌对": "enemies",
       "武器": "combat",
       "流体": "fluids",
       "物流": "logistics",
       "环境": "environment",
       "生产": "production",
       "能源": "energy",
       "零件": "intermediate-products"
   },
   "item-limitation": {
       "item-not-allowed-in-this-container-item": "该物品不能放进这个容器。",
       "production-module-usable-only-on-intermediates": "此配方不能使用产能插件。",
       "此配方不能使用产能插件。": "production-module-usable-only-on-intermediates",
       "该物品不能放进这个容器。": "item-not-allowed-in-this-container-item"
   },
   "item-name": {
       "__1__桶": "filled-barrel",
       "advanced-circuit": "集成电路",
       "artillery-shell": "重炮炮弹",
       "artillery-targeting-remote": "重炮袭击瞄准器",
       "artillery-turret": "重炮炮塔",
       "artillery-wagon-cannon": "重型火炮",
       "atomic-bomb": "原子火箭弹",
       "automation-science-pack": "机自研究包 (红瓶)",
       "battery": "电池",
       "belt-immunity-equipment": "锚定模块",
       "blueprint": "蓝图 (建设规划)",
       "blueprint-book": "蓝图簿",
       "burner-generator": "热能发电机",
       "cannon-shell": "标准炮弹",
       "chemical-science-pack": "化工研究包 (蓝瓶)",
       "cliff-explosives": "悬崖炸药",
       "cluster-grenade": "集束手雷",
       "coal": "煤矿",
       "coin": "金币",
       "combat-shotgun": "冲锋霰弹枪",
       "computer": "计算机",
       "concrete": "标准混凝土",
       "copper-cable": "铜线",
       "copper-ore": "铜矿",
       "copper-plate": "铜板",
       "copy-paste-tool": "剪贴工具",
       "crude-oil-barrel": "原油桶",
       "cut-paste-tool": "剪切粘贴工具",
       "deconstruction-planner": "红图 (拆除规划)",
       "defender-capsule": "防御无人机胶囊",
       "destroyer-capsule": "进攻无人机胶囊",
       "discharge-defense-remote": "放电防御瞄准器",
       "distractor-capsule": "掩护无人机胶囊",
       "effectivity-module": "节能插件 1",
       "effectivity-module-2": "节能插件 2",
       "effectivity-module-3": "节能插件 3",
       "electric-energy-interface": "电力接口",
       "electric-engine-unit": "电动机",
       "electronic-circuit": "电路板",
       "empty-barrel": "空桶",
       "engine-unit": "内燃机",
       "explosive-cannon-shell": "爆破炮弹",
       "explosive-rocket": "爆破火箭弹",
       "explosive-uranium-cannon-shell": "爆破贫铀炮弹",
       "explosives": "炸药",
       "filled-barrel": "__1__桶",
       "firearm-magazine": "标准弹匣",
       "fish": "鱼",
       "flamethrower": "火焰喷射器",
       "flamethrower-ammo": "油料储罐",
       "flamethrower-turret": "火焰炮塔",
       "flying-robot-frame": "机器人构架",
       "green-wire": "绿线缆",
       "grenade": "标准手雷",
       "hazard-concrete": "标准混凝土 (标识)",
       "heat-interface": "热力接口",
       "heavy-armor": "重型护甲",
       "infinity-chest": "永续箱",
       "infinity-pipe": "永续管",
       "iron-gear-wheel": "铁齿轮",
       "iron-ore": "铁矿",
       "iron-plate": "铁板",
       "iron-stick": "铁棒",
       "item-with-inventory": "带仓储的物品",
       "item-with-label": "带标签的物品",
       "item-with-tags": "带标签的物品",
       "lab": "研究中心",
       "landfill": "填海料",
       "laser-turret": "激光炮塔",
       "light-armor": "轻型护甲",
       "logistic-science-pack": "物流研究包 (绿瓶)",
       "low-density-structure": "轻质框架",
       "military-science-pack": "军备研究包 (灰瓶)",
       "modular-armor": "模块装甲",
       "nuclear-fuel": "核能燃料",
       "piercing-rounds-magazine": "穿甲弹匣",
       "piercing-shotgun-shell": "穿甲霰弹",
       "pistol": "手枪",
       "plastic-bar": "塑料",
       "poison-capsule": "剧毒胶囊",
       "pollution": "污染",
       "power-armor": "能量装甲",
       "power-armor-mk2": "能量装甲mk2",
       "processing-unit": "处理器",
       "production-science-pack": "生产研究包 (紫瓶)",
       "productivity-module": "产能插件 1",
       "productivity-module-2": "产能插件 2",
       "productivity-module-3": "产能插件 3",
       "rail": "铁轨",
       "rail-planner": "铁轨布局器",
       "railgun": "电磁枪",
       "railgun-dart": "电磁弹",
       "raw-fish": "鲜鱼",
       "red-wire": "红线缆",
       "refined-concrete": "钢筋混凝土",
       "refined-hazard-concrete": "钢筋混凝土 (标识)",
       "repair-pack": "修理包",
       "rocket": "标准火箭弹",
       "rocket-control-unit": "火箭控制器",
       "rocket-fuel": "火箭燃料",
       "rocket-launcher": "火箭筒",
       "rocket-part": "火箭组件",
       "satellite": "卫星",
       "selection-tool": "拉框选择工具",
       "shotgun": "霰弹枪",
       "shotgun-shell": "标准霰弹",
       "simple-entity-with-force": "阵营的简单实体",
       "simple-entity-with-owner": "个人的简单实体",
       "slowdown-capsule": "减速胶囊",
       "small-plane": "小型飞机",
       "solar-panel": "太阳能板",
       "solid-fuel": "固体燃料",
       "space-science-pack": "太空研究包 (白瓶)",
       "speed-module": "速度插件 1",
       "speed-module-2": "速度插件 2",
       "speed-module-3": "速度插件 3",
       "steel-plate": "钢材",
       "stone": "石矿",
       "stone-brick": "石砖",
       "stone-path": "石砖路",
       "submachine-gun": "冲锋枪",
       "sulfur": "硫磺",
       "tank-cannon": "坦克炮",
       "tank-flamethrower": "车载喷火器",
       "tank-machine-gun": "车载机枪",
       "upgrade-planner": "绿图 (升级规划)",
       "uranium-235": "铀-235",
       "uranium-238": "铀-238",
       "uranium-cannon-shell": "贫铀炮弹",
       "uranium-fuel-cell": "铀燃料棒",
       "uranium-ore": "铀矿",
       "uranium-rounds-magazine": "贫铀弹匣",
       "used-up-uranium-fuel-cell": "乏燃料棒",
       "utility-science-pack": "效能研究包 (黄瓶)",
       "vehicle-machine-gun": "车载机枪",
       "wood": "木材",
       "个人的简单实体": "simple-entity-with-owner",
       "乏燃料棒": "used-up-uranium-fuel-cell",
       "产能插件 1": "productivity-module",
       "产能插件 2": "productivity-module-2",
       "产能插件 3": "productivity-module-3",
       "修理包": "repair-pack",
       "内燃机": "engine-unit",
       "军备研究包 (灰瓶)": "military-science-pack",
       "冲锋枪": "submachine-gun",
       "冲锋霰弹枪": "combat-shotgun",
       "减速胶囊": "slowdown-capsule",
       "剧毒胶囊": "poison-capsule",
       "剪切粘贴工具": "cut-paste-tool",
       "剪贴工具": "copy-paste-tool",
       "化工研究包 (蓝瓶)": "chemical-science-pack",
       "卫星": "satellite",
       "原子火箭弹": "atomic-bomb",
       "原油桶": "crude-oil-barrel",
       "固体燃料": "solid-fuel",
       "坦克炮": "tank-cannon",
       "塑料": "plastic-bar",
       "填海料": "landfill",
       "处理器": "processing-unit",
       "太空研究包 (白瓶)": "space-science-pack",
       "太阳能板": "solar-panel",
       "小型飞机": "small-plane",
       "带仓储的物品": "item-with-inventory",
       "带标签的物品": "item-with-tags",
       "悬崖炸药": "cliff-explosives",
       "手枪": "pistol",
       "拉框选择工具": "selection-tool",
       "掩护无人机胶囊": "distractor-capsule",
       "放电防御瞄准器": "discharge-defense-remote",
       "效能研究包 (黄瓶)": "utility-science-pack",
       "木材": "wood",
       "机器人构架": "flying-robot-frame",
       "机自研究包 (红瓶)": "automation-science-pack",
       "标准弹匣": "firearm-magazine",
       "标准手雷": "grenade",
       "标准混凝土": "concrete",
       "标准混凝土 (标识)": "hazard-concrete",
       "标准火箭弹": "rocket",
       "标准炮弹": "cannon-shell",
       "标准霰弹": "shotgun-shell",
       "核能燃料": "nuclear-fuel",
       "模块装甲": "modular-armor",
       "永续管": "infinity-pipe",
       "永续箱": "infinity-chest",
       "污染": "pollution",
       "油料储罐": "flamethrower-ammo",
       "激光炮塔": "laser-turret",
       "火焰喷射器": "flamethrower",
       "火焰炮塔": "flamethrower-turret",
       "火箭控制器": "rocket-control-unit",
       "火箭燃料": "rocket-fuel",
       "火箭筒": "rocket-launcher",
       "火箭组件": "rocket-part",
       "炸药": "explosives",
       "热力接口": "heat-interface",
       "热能发电机": "burner-generator",
       "煤矿": "coal",
       "爆破火箭弹": "explosive-rocket",
       "爆破炮弹": "explosive-cannon-shell",
       "爆破贫铀炮弹": "explosive-uranium-cannon-shell",
       "物流研究包 (绿瓶)": "logistic-science-pack",
       "生产研究包 (紫瓶)": "production-science-pack",
       "电力接口": "electric-energy-interface",
       "电动机": "electric-engine-unit",
       "电池": "battery",
       "电磁弹": "railgun-dart",
       "电磁枪": "railgun",
       "电路板": "electronic-circuit",
       "石矿": "stone",
       "石砖": "stone-brick",
       "石砖路": "stone-path",
       "研究中心": "lab",
       "硫磺": "sulfur",
       "空桶": "empty-barrel",
       "穿甲弹匣": "piercing-rounds-magazine",
       "穿甲霰弹": "piercing-shotgun-shell",
       "红图 (拆除规划)": "deconstruction-planner",
       "红线缆": "red-wire",
       "绿图 (升级规划)": "upgrade-planner",
       "绿线缆": "green-wire",
       "能量装甲": "power-armor",
       "能量装甲mk2": "power-armor-mk2",
       "节能插件 1": "effectivity-module",
       "节能插件 2": "effectivity-module-2",
       "节能插件 3": "effectivity-module-3",
       "蓝图 (建设规划)": "blueprint",
       "蓝图簿": "blueprint-book",
       "计算机": "computer",
       "贫铀弹匣": "uranium-rounds-magazine",
       "贫铀炮弹": "uranium-cannon-shell",
       "车载喷火器": "tank-flamethrower",
       "车载机枪": "vehicle-machine-gun",
       "轻型护甲": "light-armor",
       "轻质框架": "low-density-structure",
       "进攻无人机胶囊": "destroyer-capsule",
       "速度插件 1": "speed-module",
       "速度插件 2": "speed-module-2",
       "速度插件 3": "speed-module-3",
       "重型护甲": "heavy-armor",
       "重型火炮": "artillery-wagon-cannon",
       "重炮炮塔": "artillery-turret",
       "重炮炮弹": "artillery-shell",
       "重炮袭击瞄准器": "artillery-targeting-remote",
       "金币": "coin",
       "钢材": "steel-plate",
       "钢筋混凝土": "refined-concrete",
       "钢筋混凝土 (标识)": "refined-hazard-concrete",
       "铀-235": "uranium-235",
       "铀-238": "uranium-238",
       "铀燃料棒": "uranium-fuel-cell",
       "铀矿": "uranium-ore",
       "铁板": "iron-plate",
       "铁棒": "iron-stick",
       "铁矿": "iron-ore",
       "铁轨": "rail",
       "铁轨布局器": "rail-planner",
       "铁齿轮": "iron-gear-wheel",
       "铜板": "copper-plate",
       "铜矿": "copper-ore",
       "铜线": "copper-cable",
       "锚定模块": "belt-immunity-equipment",
       "防御无人机胶囊": "defender-capsule",
       "阵营的简单实体": "simple-entity-with-force",
       "集成电路": "advanced-circuit",
       "集束手雷": "cluster-grenade",
       "霰弹枪": "shotgun",
       "鱼": "fish",
       "鲜鱼": "raw-fish"
   },
   "map-gen-preset-description": {
       "death-world": "异星虫子将更加残暴,而且进化得更快。",
       "death-world-marathon": "配方和科技的花费将更加高昂,漫山遍野的异星虫子也将更加残暴。菜鸟勿用!",
       "default": "标准设置,推荐使用。",
       "island": "无尽海洋中的一个巨大岛屿。",
       "marathon": "配方和科技的花费将更加高昂。",
       "rail-world": "远处散布着大片矿区,很适合修建铁路系统。这里的虫子不会扩张出新的虫巢群落,也不会在已清理的区域重新驻扎。",
       "ribbon-world": "地图高度仅有128格,这将带来许多有趣的挑战。",
       "rich-resources": "矿床有较高的资源含量,无需向远处扩张。",
       "地图高度仅有128格,这将带来许多有趣的挑战。": "ribbon-world",
       "异星虫子将更加残暴,而且进化得更快。": "death-world",
       "无尽海洋中的一个巨大岛屿。": "island",
       "标准设置,推荐使用。": "default",
       "矿床有较高的资源含量,无需向远处扩张。": "rich-resources",
       "远处散布着大片矿区,很适合修建铁路系统。这里的虫子不会扩张出新的虫巢群落,也不会在已清理的区域重新驻扎。": "rail-world",
       "配方和科技的花费将更加高昂。": "marathon",
       "配方和科技的花费将更加高昂,漫山遍野的异星虫子也将更加残暴。菜鸟勿用!": "death-world-marathon"
   },
   "map-gen-preset-name": {
       "death-world": "末日领域",
       "death-world-marathon": "绝地求生",
       "default": "默认预设",
       "island": "困兽之斗",
       "marathon": "长期作战",
       "rail-world": "铁道纵横",
       "ribbon-world": "冤家路窄",
       "rich-resources": "富饶之地",
       "冤家路窄": "ribbon-world",
       "困兽之斗": "island",
       "富饶之地": "rich-resources",
       "末日领域": "death-world",
       "绝地求生": "death-world-marathon",
       "铁道纵横": "rail-world",
       "长期作战": "marathon",
       "默认预设": "default"
   },
   "mod-description": {
       "base": "官方基础模组包,包含所有的原版游戏数据及自带战役场景。",
       "官方基础模组包,包含所有的原版游戏数据及自带战役场景。": "base"
   },
   "mod-name": {
       "base": "官方基础包",
       "官方基础包": "base"
   },
   "modifier-description": {
       "artillery-range": "重炮炮弹射程:+__1__",
       "artillery-shell-shooting-speed-bonus": "重炮炮弹射速:+__1__",
       "auto-character-logistic-trash-slots": "背包物流回收筛选器",
       "bullet-damage-bonus": "子弹伤害:+__1__",
       "bullet-shooting-speed-bonus": "子弹射速:+__1__",
       "cannon-shell-damage-bonus": "制式炮弹伤害:+__1__",
       "cannon-shell-shooting-speed-bonus": "制式炮弹射速:+__1__",
       "character-health-bonus": "玩家生命值:+__1__",
       "character-inventory-slots-bonus": "背包容量:+__1__",
       "character-logistic-requests": "背包物流需求区",
       "character-logistic-trash-slots": "背包物流回收区:+__1__",
       "character-mining-speed": "人工采矿速度:+__1__",
       "combat-robot-beam-damage-bonus": "战斗无人机电击伤害:+__1__",
       "combat-robot-laser-damage-bonus": "战斗无人机激光伤害:+__1__",
       "flamethrower-damage-bonus": "火焰伤害:+__1__",
       "flamethrower-turret-attack-bonus": "火焰炮塔伤害:+__1__",
       "fluid-damage-modifier": "流体伤害修正",
       "ghost-time-to-live": "设施规划重建时限:+__1__",
       "grenade-damage-bonus": "手雷伤害:+__1__",
       "gun-turret-attack-bonus": "机枪炮塔伤害:+__1__",
       "inserter-stack-size-bonus": "常规机械臂搬运量:+__1__",
       "laboratory-productivity": "研究中心研发产能:+__1__",
       "laboratory-speed": "研究中心研发速度:+__1__",
       "landmine-damage-bonus": "地雷伤害:+__1__",
       "laser-turret-damage-bonus": "激光炮塔伤害:+__1__",
       "laser-turret-shooting-speed-bonus": "激光炮塔射速:+__1__",
       "max-failed-attempts-per-tick-per-construction-queue": "建造管理下限速度:+__1__",
       "max-successful-attempts-per-tick-per-construction-queue": "建造管理上限速度:+__1__",
       "maximum-following-robots-count": "战斗无人机跟随上限:+__1__",
       "mining-drill-productivity-bonus": "采矿产能:+__1__",
       "rocket-damage-bonus": "火箭弹伤害:+__1__",
       "rocket-shooting-speed-bonus": "火箭弹射速:+__1__",
       "shotgun-shell-damage-bonus": "霰弹伤害:+__1__",
       "shotgun-shell-shooting-speed-bonus": "霰弹射速:+__1__",
       "stack-inserter-capacity-bonus": "集装机械臂搬运量:+__1__",
       "train-braking-force-bonus": "火车制动力:+__1__",
       "worker-robot-battery": "作业机器人充电容量:+__1__",
       "worker-robot-speed": "作业机器人移动速度:+__1__",
       "worker-robot-storage": "作业机器人货物运量:+__1__",
       "人工采矿速度:+__1__": "character-mining-speed",
       "作业机器人充电容量:+__1__": "worker-robot-battery",
       "作业机器人移动速度:+__1__": "worker-robot-speed",
       "作业机器人货物运量:+__1__": "worker-robot-storage",
       "制式炮弹伤害:+__1__": "cannon-shell-damage-bonus",
       "制式炮弹射速:+__1__": "cannon-shell-shooting-speed-bonus",
       "地雷伤害:+__1__": "landmine-damage-bonus",
       "子弹伤害:+__1__": "bullet-damage-bonus",
       "子弹射速:+__1__": "bullet-shooting-speed-bonus",
       "常规机械臂搬运量:+__1__": "inserter-stack-size-bonus",
       "建造管理上限速度:+__1__": "max-successful-attempts-per-tick-per-construction-queue",
       "建造管理下限速度:+__1__": "max-failed-attempts-per-tick-per-construction-queue",
       "战斗无人机激光伤害:+__1__": "combat-robot-laser-damage-bonus",
       "战斗无人机电击伤害:+__1__": "combat-robot-beam-damage-bonus",
       "战斗无人机跟随上限:+__1__": "maximum-following-robots-count",
       "手雷伤害:+__1__": "grenade-damage-bonus",
       "机枪炮塔伤害:+__1__": "gun-turret-attack-bonus",
       "流体伤害修正": "fluid-damage-modifier",
       "激光炮塔伤害:+__1__": "laser-turret-damage-bonus",
       "激光炮塔射速:+__1__": "laser-turret-shooting-speed-bonus",
       "火焰伤害:+__1__": "flamethrower-damage-bonus",
       "火焰炮塔伤害:+__1__": "flamethrower-turret-attack-bonus",
       "火箭弹伤害:+__1__": "rocket-damage-bonus",
       "火箭弹射速:+__1__": "rocket-shooting-speed-bonus",
       "火车制动力:+__1__": "train-braking-force-bonus",
       "玩家生命值:+__1__": "character-health-bonus",
       "研究中心研发产能:+__1__": "laboratory-productivity",
       "研究中心研发速度:+__1__": "laboratory-speed",
       "背包容量:+__1__": "character-inventory-slots-bonus",
       "背包物流回收区:+__1__": "character-logistic-trash-slots",
       "背包物流回收筛选器": "auto-character-logistic-trash-slots",
       "背包物流需求区": "character-logistic-requests",
       "设施规划重建时限:+__1__": "ghost-time-to-live",
       "采矿产能:+__1__": "mining-drill-productivity-bonus",
       "重炮炮弹射程:+__1__": "artillery-range",
       "重炮炮弹射速:+__1__": "artillery-shell-shooting-speed-bonus",
       "集装机械臂搬运量:+__1__": "stack-inserter-capacity-bonus",
       "霰弹伤害:+__1__": "shotgun-shell-damage-bonus",
       "霰弹射速:+__1__": "shotgun-shell-shooting-speed-bonus"
   },
   "programmable-speaker-instrument": {
       "alarms": "警报音",
       "bass": "贝斯",
       "celesta": "钢片琴",
       "drum-kit": "打击乐",
       "lead": "合成主音",
       "miscellaneous": "提示音",
       "piano": "钢琴",
       "plucked": "弹拨乐",
       "saw": "合成锯波",
       "square": "合成方波",
       "steel-drum": "钢鼓",
       "vibraphone": "颤音琴",
       "合成主音": "lead",
       "合成方波": "square",
       "合成锯波": "saw",
       "弹拨乐": "plucked",
       "打击乐": "drum-kit",
       "提示音": "miscellaneous",
       "警报音": "alarms",
       "贝斯": "bass",
       "钢片琴": "celesta",
       "钢琴": "piano",
       "钢鼓": "steel-drum",
       "颤音琴": "vibraphone"
   },
   "programmable-speaker-note": {
       "a#2": "a#2",
       "a#3": "a#3",
       "a#4": "a#4",
       "a#5": "a#5",
       "a#6": "a#6",
       "a#7": "a#7",
       "a2": "a2",
       "a3": "a3",
       "a4": "a4",
       "a5": "a5",
       "a6": "a6",
       "a7": "a7",
       "achievement-unlocked": "解锁成就",
       "alarm-1": "警报 1",
       "alarm-2": "警报 2",
       "alert-destroyed": "警报:目标已被摧毁",
       "armor-insert": "插入模块",
       "armor-remove": "移除模块",
       "b2": "b2",
       "b3": "b3",
       "b4": "b4",
       "b5": "b5",
       "b6": "b6",
       "b7": "b7",
       "buzzer-1": "蜂鸣 1",
       "buzzer-2": "蜂鸣 2",
       "buzzer-3": "蜂鸣 3",
       "c#3": "c#3",
       "c#4": "c#4",
       "c#5": "c#5",
       "c#6": "c#6",
       "c#7": "c#7",
       "c#8": "c#8",
       "c3": "c3",
       "c4": "c4",
       "c5": "c5",
       "c6": "c6",
       "c7": "c7",
       "c8": "c8",
       "cannot-build": "无法建设",
       "clap": "拍手",
       "console-message": "消息会话",
       "cowbell": "牛铃",
       "crafting-finished": "制造完成",
       "crash": "砸镲",
       "d#3": "d#3",
       "d#4": "d#4",
       "d#5": "d#5",
       "d#6": "d#6",
       "d#7": "d#7",
       "d#8": "d#8",
       "d3": "d3",
       "d4": "d4",
       "d5": "d5",
       "d6": "d6",
       "d7": "d7",
       "d8": "d8",
       "e3": "e3",
       "e4": "e4",
       "e5": "e5",
       "e6": "e6",
       "e7": "e7",
       "e8": "e8",
       "f#2": "f#2",
       "f#3": "f#3",
       "f#4": "f#4",
       "f#5": "f#5",
       "f#6": "f#6",
       "f#7": "f#7",
       "f2": "f2",
       "f3": "f3",
       "f4": "f4",
       "f5": "f5",
       "f6": "f6",
       "f7": "f7",
       "fx": "合成特效",
       "g#2": "g#2",
       "g#3": "g#3",
       "g#4": "g#4",
       "g#5": "g#5",
       "g#6": "g#6",
       "g#7": "g#7",
       "g2": "g2",
       "g3": "g3",
       "g4": "g4",
       "g5": "g5",
       "g6": "g6",
       "g7": "g7",
       "game-lost": "输掉游戏",
       "game-won": "游戏获胜",
       "gui-click": "点击界面",
       "gui-click-2": "点击界面 2",
       "hat-1": "踩镲 1",
       "hat-2": "踩镲 2",
       "high-q": "激光枪声",
       "inventory-move": "容器转移",
       "kick-1": "大鼓 1",
       "kick-2": "大鼓 2",
       "new-objective": "新的目标",
       "perc-1": "敲击 1",
       "perc-2": "敲击 2",
       "research-completed": "研发完成",
       "reverse-cymbal": "反转镲",
       "ring": "铃声",
       "scenario-message": "场景会话",
       "shaker": "沙锤",
       "siren": "防空警报",
       "snare-1": "小鼓 1",
       "snare-2": "小鼓 2",
       "snare-3": "小鼓 3",
       "triangle": "三角铁",
       "三角铁": "triangle",
       "制造完成": "crafting-finished",
       "反转镲": "reverse-cymbal",
       "合成特效": "fx",
       "场景会话": "scenario-message",
       "大鼓 1": "kick-1",
       "大鼓 2": "kick-2",
       "容器转移": "inventory-move",
       "小鼓 1": "snare-1",
       "小鼓 2": "snare-2",
       "小鼓 3": "snare-3",
       "拍手": "clap",
       "插入模块": "armor-insert",
       "敲击 1": "perc-1",
       "敲击 2": "perc-2",
       "新的目标": "new-objective",
       "无法建设": "cannot-build",
       "沙锤": "shaker",
       "消息会话": "console-message",
       "游戏获胜": "game-won",
       "激光枪声": "high-q",
       "点击界面": "gui-click",
       "点击界面 2": "gui-click-2",
       "牛铃": "cowbell",
       "研发完成": "research-completed",
       "砸镲": "crash",
       "移除模块": "armor-remove",
       "蜂鸣 1": "buzzer-1",
       "蜂鸣 2": "buzzer-2",
       "蜂鸣 3": "buzzer-3",
       "解锁成就": "achievement-unlocked",
       "警报 1": "alarm-1",
       "警报 2": "alarm-2",
       "警报:目标已被摧毁": "alert-destroyed",
       "踩镲 1": "hat-1",
       "踩镲 2": "hat-2",
       "输掉游戏": "game-lost",
       "铃声": "ring",
       "防空警报": "siren"
   },
   "recipe-name": {
       "advanced-oil-processing": "高等原油处理",
       "basic-oil-processing": "基础原油处理",
       "coal-liquefaction": "煤炭液化",
       "empty-crude-oil-barrel": "倒出原油",
       "empty-filled-barrel": "倾倒__1__桶",
       "fill-barrel": "灌装__1__桶",
       "fill-crude-oil-barrel": "灌装原油",
       "heavy-oil-cracking": "重油裂解",
       "kovarex-enrichment-process": "铀增殖处理",
       "light-oil-cracking": "轻油裂解",
       "nuclear-fuel-reprocessing": "乏燃料后处理",
       "uranium-processing": "铀浓缩处理",
       "乏燃料后处理": "nuclear-fuel-reprocessing",
       "倒出原油": "empty-crude-oil-barrel",
       "倾倒__1__桶": "empty-filled-barrel",
       "基础原油处理": "basic-oil-processing",
       "灌装__1__桶": "fill-barrel",
       "灌装原油": "fill-crude-oil-barrel",
       "煤炭液化": "coal-liquefaction",
       "轻油裂解": "light-oil-cracking",
       "重油裂解": "heavy-oil-cracking",
       "铀增殖处理": "kovarex-enrichment-process",
       "铀浓缩处理": "uranium-processing",
       "高等原油处理": "advanced-oil-processing"
   },
   "shortcut": {
       "__1__ (__2__)": "inline-keybind-format",
       "__1__\\n(__2__)": "out-of-line-keybind-format",
       "alt-mode": "开启/关闭细节显现模式",
       "copy": "复制",
       "cut": "剪切",
       "import-string": "导入代码",
       "inline-keybind-format": "__1__ (__2__)",
       "make-blueprint": "蓝图 (建设规划)",
       "make-blueprint-book": "蓝图簿",
       "make-deconstruction-planner": "红图 (拆除规划)",
       "make-upgrade-planner": "绿图 (升级规划)",
       "out-of-line-keybind-format": "__1__\\n(__2__)",
       "paste": "粘贴",
       "toggle-equipment-movement-bonus": "开启/关闭外骨骼加速",
       "toggle-personal-logistic-requests": "开启/关闭背包物流",
       "toggle-personal-roboport": "开启/关闭机器人指令模块",
       "undo": "撤销",
       "undo-unavailable": "撤销",
       "剪切": "cut",
       "复制": "copy",
       "导入代码": "import-string",
       "开启/关闭外骨骼加速": "toggle-equipment-movement-bonus",
       "开启/关闭机器人指令模块": "toggle-personal-roboport",
       "开启/关闭细节显现模式": "alt-mode",
       "开启/关闭背包物流": "toggle-personal-logistic-requests",
       "撤销": "undo-unavailable",
       "粘贴": "paste",
       "红图 (拆除规划)": "make-deconstruction-planner",
       "绿图 (升级规划)": "make-upgrade-planner",
       "蓝图 (建设规划)": "make-blueprint",
       "蓝图簿": "make-blueprint-book"
   },
   "story": {
       "message-log-close": "关闭",
       "message-log-title": "会话日志",
       "会话日志": "message-log-title",
       "关闭": "message-log-close"
   },
   "technology-description": {
       "active-defense": "可主动防御来袭土著生物的自动防御设施。",
       "advanced-electronics": "高阶运算所需的集成电路和微处理器。",
       "advanced-material-processing": "更高效、适用更广的冶炼炉。",
       "advanced-oil-processing": "可将原油进一步精炼得到更多产物。",
       "analyse-ship": "坠毁飞船中记录着许多有用的配方,这项技术可解析出利用蒸汽动力生产的有关配方。",
       "artillery": "一种安装在炮塔或车厢上的远程火炮,可以向远处的敌方建筑自动开炮,也可以用瞄准器向更远的位置手动开炮。",
       "artillery-shell-range": "可提高重型火炮的自动射程和手动射程。",
       "artillery-shell-speed": "提高重型火炮的射速。",
       "atomic-bomb": "一种极具毁灭性的火箭弹,能瞬间荡平一大片区域。",
       "automated-construction": "可对建设机器人下达复杂工作指令的技术,例如同时铺设、升级或拆除多个设施,复刻整个工厂布局,清除大片森林。",
       "automated-rail-transportation": "解锁火车站,可用于设置列车自动行驶线路。",
       "automation": "自动化批量生产所需的核心科技。",
       "automation-2": "能处理流体原料的组装机。",
       "automation-3": "能处理流体原料、生产速度更快、而且有更多插件插槽的组装机。",
       "automobilism": "一种引擎驱动的交通工具。",
       "basic-electronics": "寻求援助要有个能充当发报机的东西,这需要电子元件。",
       "basic-logistics": "生产都会用到的短途运输设施。",
       "basic-mapping": "修复小地图,侦察遥远的地区。",
       "basic-military": "看起来这里的土著生物抱有敌意,这些物品应该能派上用处。",
       "basic-mining": "一种简陋的手工制造机器,用以采集资源。",
       "basic-optics": "黑天最好造些照明设施。",
       "battery": "为电子设备存储和供应能量的化学电池。",
       "battery-equipment": "用于插入装甲,可储存富余的能量以供应急之需。",
       "battery-mk2-equipment": "用于插入装甲,可储存更多富余的能量以供应急之需。",
       "belt-immunity-equipment": "用于插入装甲,可让你不被传送带运走。",
       "braking-force": "让火车能够更快地减速刹车,从而延长其全速行驶里程。",
       "chemical-science-pack": "进一步解锁相关研究:使用石油产品制作的高级物品。",
       "circuit-network": "通过线缆连接机器,让机器根据信号自动作出特定动作,从而更精准地控制机器。",
       "cliff-explosives": "装满炸药的炸药桶,可用来摧毁悬崖。",
       "coal-liquefaction": "一种能把煤矿转化为原油的处理工艺,处理过程还需要蒸汽和重油。",
       "combat-robotics": "战斗无人机可从抛出的胶囊中生成,能在战斗中为你提供临时的战斗力。有些战斗无人机能跟着你,还有些只能待在原地。",
       "concrete": "一种高级建筑材料,也可以用于铺设地砖。",
       "construction-robotics": "建设机器人可以自动维修或铺设友方设施,也可以通过布置建设规划让建设机器人铺设新设施。",
       "demo-automation-upgrade": "一种速度更快的组装机,还能处理流体原料。",
       "demo-gates": "可允许友军穿过墙壁。",
       "demo-logistics": "让工厂内运输物品更加便捷的设施。",
       "demo-military-equipment": "新式武器能够更轻松地摧毁虫巢。",
       "demo-munitions-upgrade": "能杀灭虫子的新办法。",
       "demo-productivity": "永无止境的科技。",
       "demo-science-pack": "高等科技蕴藏其中,走向未来要靠这玩意。",
       "demo-shooting-speed": "增加机枪炮塔的射击速度。",
       "demo-steel-poles": "可组建更高效电网的特制电线杆。",
       "demo-steel-processing": "可用于制造更优质建筑和弹药的新材料。",
       "demo-underground-belt": "可让传送带相互穿越的新物品。",
       "discharge-defense-equipment": "用于插入装甲,通过瞄准器放电可伤害、击退、致昏附近的敌人。",
       "effect-transmission": "插件效果分享塔能把插件的加成效果分享给周围的友方机器。",
       "effectivity-module": "该插件可降低机器的能耗。",
       "electric-energy-accumulators": "可储存富余电能的设施。",
       "electric-energy-distribution": "适用性更广的配电方式。",
       "electric-engine": "可将电能转化为机械动力。",
       "electric-inserter": "由电网供能的机械臂,不再需要添加燃料了。",
       "electric-mining": "电就是力量!使用电力采矿和搬运物品。",
       "electronics": "基本信号处理所需的电子元器件。",
       "energy-shield-equipment": "用于插入装甲,可吸收伤害。",
       "energy-shield-mk2-equipment": "用于插入装甲,可吸收大量伤害。",
       "energy-weapons-damage": "提高基于激光或电击武器的伤害。",
       "engine": "可将燃料的化学能转化为机械动力,是各种载具的必要组件。",
       "exoskeleton-equipment": "用于插入装甲,可提高玩家的移动速度。可以同时装备多个外骨骼模块。",
       "explosive-rocketry": "一种极具爆炸力的火箭弹,有更大的爆炸半径。",
       "explosives": "可开发出危险但可控的炸药。",
       "fast-inserter": "动作更快的机械臂,通过改进的电子系统还能够筛选物品。",
       "flamethrower": "手持式或炮塔式的强劲火焰喷射器,可向敌方喷射燃油使其置于火海。",
       "flammables": "以更高效的燃料和更具杀伤性的武器为目标深入研发。",
       "fluid-handling": "储存和运输流体所需的多种技术。",
       "fluid-wagon": "可通过铁路运输流体。液罐车厢停在直线铁路区间时,可通过铁轨旁的管道泵装卸流体。",
       "follower-robot-count": "提高可同时跟着你的战斗无人机的数量上限。",
       "fusion-reactor-equipment": "用于插入装甲,可为其它模块提供能量。",
       "gates": "可在需要时打开一截墙壁以供进出,可通过信号网络自动控制。",
       "heavy-armor": "为玩家提供更多防护的护甲。",
       "improved-equipment": "修复便携式制造装备,不用组装机也能制造零件。",
       "inserter-capacity-bonus": "让集装机械臂每次可以搬运更多的物品。其中部分升级可稍微提高常规机械臂每次搬运物品的数量。",
       "kovarex-enrichment-process": "可使用 铀-238 生成 铀-235 的处理过程,铀的增殖需要大量的 铀-235 作为触媒。",
       "land-mine": "一种铺在地面上的爆炸陷阱,敌方走过就会引爆。引爆后可由建设机器人自动铺设。「烈性炸药」科技可强化其杀伤力。",
       "landfill": "可在水上铺设,用以创造建设用地。",
       "laser": "可造成伤害的聚焦光束。",
       "laser-turret-speed": "提高激光炮塔的射速。",
       "laser-turrets": "高级防御工事,仅需为其供应电力即可。",
       "logistic-robotics": "物流机器人能为玩家送来物品,也能把不需要的物品送走。",
       "logistic-science-pack": "进一步解锁相关研究:改进的物流、自动化和初级军备。",
       "logistics": "更高效的多种物流运输方式。",
       "low-density-structure": "一种轻质且耐用的材料,非常适合用在太空船和便携式装备上。",
       "lubricant": "将重油转化为润滑油,可为高速运转机器降低摩擦。",
       "military": "用更强劲的武器保护你和你的工厂。",
       "military-science-pack": "进一步解锁相关研究:更多军备。",
       "mining-productivity": "提高所有采矿机和抽油机的产量。",
       "modular-armor": "具有较小装备插槽的装甲,可插入模块装备,让你获得独特的加成。穿上装甲也会增大你的背包。",
       "modules": "可插入机器以提供加成的插件技术。",
       "night-vision-equipment": "用于插入装甲,可使玩家获得夜视能力。",
       "nuclear-fuel-reprocessing": "可从乏燃料棒中提取 铀-238 的后处理过程。",
       "nuclear-power": "使用铀燃料棒发电的精密技术。",
       "oil-processing": "原油精炼产物可用于生产塑料、硫磺以及燃料。",
       "optics": "可见光的多种技术应用。",
       "passive-defense": "为虫子们准备的廉价磨牙棒。",
       "personal-laser-defense-equipment": "用于插入装甲,可自动向周边敌对单位开火。",
       "personal-roboport-equipment": "用于插入装甲,可让建设机器人直接从背包中飞出来作业。",
       "personal-roboport-mk2-equipment": "用于插入装甲,可让许多建设机器人直接从背包中飞出来作业。",
       "physical-projectile-damage": "提高基于动能弹药的武器伤害。",
       "plastics": "塑料是一种可模塑成特定形状的合成聚合材料。",
       "power-armor": "具有较大模块插槽和背包容量加成的装甲。",
       "power-armor-mk2": "具有很大模块插槽和背包容量加成的装甲。",
       "production-science-pack": "进一步解锁相关研究:最高效的机器、插件和处理工艺。",
       "productivity-module": "该插件可提高机器的产能 (同等材料产出更多产品),但会增加能耗、降低速度。",
       "radar": "扫描遥远地域和远程侦查地点所需的科技。",
       "rail-signals": "可以在同一条铁轨上安排多次列车。",
       "railway": "大运量的远距离运输方式。",
       "refined-flammables": "提高基于火焰的武器伤害。",
       "repair-tech": "可修复虫子对设施造成的伤害。",
       "research-speed": "提高科研效率。",
       "robotics": "飞行机器人的主体部分,进一步加工后可从事物流工作或建设工作。",
       "rocket-control-unit": "能够控制火箭系统运行的高级运算处理器。",
       "rocket-fuel": "一种用途广泛的精炼燃料。",
       "rocket-silo": "让玩家能够发射火箭至太空,以此通关游戏。",
       "rocketry": "可通过火箭筒发射火箭弹。",
       "solar-energy": "零消耗的电力来源,但夜间失效。",
       "solar-panel-equipment": "用于插入装甲,可为其它模块提供能量,但夜间无用。",
       "space-science-pack": "可将卫星送入太空,以此获得包含了科学数据的 太空研究包 (白瓶) 。",
       "speed-module": "该插件可提高机器的生产速度,但会增加能耗。",
       "stack-inserter": "集装机械臂能每次同时搬运多个物品。",
       "steel-axe": "可提高人工采矿速度。",
       "steel-processing": "可以把铁冶炼成钢的技术。",
       "stone-walls": "可保护工厂的墙壁。",
       "stronger-explosives": "提高基于炸药武器的伤害。",
       "sulfur-processing": "一种高活性的非金属化工品,可用于制造硫酸和炸药。",
       "tanks": "一种可装备多种武器的攻击性载具。",
       "toolbelt": "可扩大玩家背包。",
       "turrets": "基础防御工事,需要为其装填子弹。",
       "uranium-ammo": "使用 铀-238 制造的高级弹药,其硬度和重量的优势能产生巨大的破坏力。",
       "uranium-processing": "经过离心机的处理 铀矿 将转变为 铀-238 ,同时还有一定概率获得更有价值的 铀-235 ,二者都是制造铀燃料棒的原料。",
       "utility-science-pack": "进一步解锁相关研究:最强力的武器、应用机器人的背包物流和物流系统。",
       "weapon-shooting-speed": "提高基于动能弹药的武器射速。",
       "worker-robots-speed": "提高物流机器人和建设机器人的飞行速度。",
       "worker-robots-storage": "提高物流机器人和建设机器人每次可携带货物的数量。",
       "一种可装备多种武器的攻击性载具。": "tanks",
       "一种安装在炮塔或车厢上的远程火炮,可以向远处的敌方建筑自动开炮,也可以用瞄准器向更远的位置手动开炮。": "artillery",
       "一种引擎驱动的交通工具。": "automobilism",
       "一种极具毁灭性的火箭弹,能瞬间荡平一大片区域。": "atomic-bomb",
       "一种极具爆炸力的火箭弹,有更大的爆炸半径。": "explosive-rocketry",
       "一种用途广泛的精炼燃料。": "rocket-fuel",
       "一种简陋的手工制造机器,用以采集资源。": "basic-mining",
       "一种能把煤矿转化为原油的处理工艺,处理过程还需要蒸汽和重油。": "coal-liquefaction",
       "一种轻质且耐用的材料,非常适合用在太空船和便携式装备上。": "low-density-structure",
       "一种速度更快的组装机,还能处理流体原料。": "demo-automation-upgrade",
       "一种铺在地面上的爆炸陷阱,敌方走过就会引爆。引爆后可由建设机器人自动铺设。「烈性炸药」科技可强化其杀伤力。": "land-mine",
       "一种高活性的非金属化工品,可用于制造硫酸和炸药。": "sulfur-processing",
       "一种高级建筑材料,也可以用于铺设地砖。": "concrete",
       "为玩家提供更多防护的护甲。": "heavy-armor",
       "为电子设备存储和供应能量的化学电池。": "battery",
       "为虫子们准备的廉价磨牙棒。": "passive-defense",
       "以更高效的燃料和更具杀伤性的武器为目标深入研发。": "flammables",
       "使用 铀-238 制造的高级弹药,其硬度和重量的优势能产生巨大的破坏力。": "uranium-ammo",
       "使用铀燃料棒发电的精密技术。": "nuclear-power",
       "修复便携式制造装备,不用组装机也能制造零件。": "improved-equipment",
       "修复小地图,侦察遥远的地区。": "basic-mapping",
       "储存和运输流体所需的多种技术。": "fluid-handling",
       "具有很大模块插槽和背包容量加成的装甲。": "power-armor-mk2",
       "具有较大模块插槽和背包容量加成的装甲。": "power-armor",
       "具有较小装备插槽的装甲,可插入模块装备,让你获得独特的加成。穿上装甲也会增大你的背包。": "modular-armor",
       "动作更快的机械臂,通过改进的电子系统还能够筛选物品。": "fast-inserter",
       "原油精炼产物可用于生产塑料、硫磺以及燃料。": "oil-processing",
       "可主动防御来袭土著生物的自动防御设施。": "active-defense",
       "可从乏燃料棒中提取 铀-238 的后处理过程。": "nuclear-fuel-reprocessing",
       "可以在同一条铁轨上安排多次列车。": "rail-signals",
       "可以把铁冶炼成钢的技术。": "steel-processing",
       "可使用 铀-238 生成 铀-235 的处理过程,铀的增殖需要大量的 铀-235 作为触媒。": "kovarex-enrichment-process",
       "可保护工厂的墙壁。": "stone-walls",
       "可修复虫子对设施造成的伤害。": "repair-tech",
       "可储存富余电能的设施。": "electric-energy-accumulators",
       "可允许友军穿过墙壁。": "demo-gates",
       "可在水上铺设,用以创造建设用地。": "landfill",
       "可在需要时打开一截墙壁以供进出,可通过信号网络自动控制。": "gates",
       "可对建设机器人下达复杂工作指令的技术,例如同时铺设、升级或拆除多个设施,复刻整个工厂布局,清除大片森林。": "automated-construction",
       "可将卫星送入太空,以此获得包含了科学数据的 太空研究包 (白瓶) 。": "space-science-pack",
       "可将原油进一步精炼得到更多产物。": "advanced-oil-processing",
       "可将燃料的化学能转化为机械动力,是各种载具的必要组件。": "engine",
       "可将电能转化为机械动力。": "electric-engine",
       "可开发出危险但可控的炸药。": "explosives",
       "可扩大玩家背包。": "toolbelt",
       "可提高人工采矿速度。": "steel-axe",
       "可提高重型火炮的自动射程和手动射程。": "artillery-shell-range",
       "可插入机器以提供加成的插件技术。": "modules",
       "可用于制造更优质建筑和弹药的新材料。": "demo-steel-processing",
       "可组建更高效电网的特制电线杆。": "demo-steel-poles",
       "可见光的多种技术应用。": "optics",
       "可让传送带相互穿越的新物品。": "demo-underground-belt",
       "可通过火箭筒发射火箭弹。": "rocketry",
       "可通过铁路运输流体。液罐车厢停在直线铁路区间时,可通过铁轨旁的管道泵装卸流体。": "fluid-wagon",
       "可造成伤害的聚焦光束。": "laser",
       "坠毁飞船中记录着许多有用的配方,这项技术可解析出利用蒸汽动力生产的有关配方。": "analyse-ship",
       "基本信号处理所需的电子元器件。": "electronics",
       "基础防御工事,需要为其装填子弹。": "turrets",
       "塑料是一种可模塑成特定形状的合成聚合材料。": "plastics",
       "增加机枪炮塔的射击速度。": "demo-shooting-speed",
       "大运量的远距离运输方式。": "railway",
       "寻求援助要有个能充当发报机的东西,这需要电子元件。": "basic-electronics",
       "将重油转化为润滑油,可为高速运转机器降低摩擦。": "lubricant",
       "建设机器人可以自动维修或铺设友方设施,也可以通过布置建设规划让建设机器人铺设新设施。": "construction-robotics",
       "战斗无人机可从抛出的胶囊中生成,能在战斗中为你提供临时的战斗力。有些战斗无人机能跟着你,还有些只能待在原地。": "combat-robotics",
       "手持式或炮塔式的强劲火焰喷射器,可向敌方喷射燃油使其置于火海。": "flamethrower",
       "扫描遥远地域和远程侦查地点所需的科技。": "radar",
       "提高可同时跟着你的战斗无人机的数量上限。": "follower-robot-count",
       "提高基于动能弹药的武器伤害。": "physical-projectile-damage",
       "提高基于动能弹药的武器射速。": "weapon-shooting-speed",
       "提高基于激光或电击武器的伤害。": "energy-weapons-damage",
       "提高基于火焰的武器伤害。": "refined-flammables",
       "提高基于炸药武器的伤害。": "stronger-explosives",
       "提高所有采矿机和抽油机的产量。": "mining-productivity",
       "提高激光炮塔的射速。": "laser-turret-speed",
       "提高物流机器人和建设机器人每次可携带货物的数量。": "worker-robots-storage",
       "提高物流机器人和建设机器人的飞行速度。": "worker-robots-speed",
       "提高科研效率。": "research-speed",
       "提高重型火炮的射速。": "artillery-shell-speed",
       "插件效果分享塔能把插件的加成效果分享给周围的友方机器。": "effect-transmission",
       "新式武器能够更轻松地摧毁虫巢。": "demo-military-equipment",
       "更高效、适用更广的冶炼炉。": "advanced-material-processing",
       "更高效的多种物流运输方式。": "logistics",
       "永无止境的科技。": "demo-productivity",
       "物流机器人能为玩家送来物品,也能把不需要的物品送走。": "logistic-robotics",
       "生产都会用到的短途运输设施。": "basic-logistics",
       "用于插入装甲,可为其它模块提供能量。": "fusion-reactor-equipment",
       "用于插入装甲,可为其它模块提供能量,但夜间无用。": "solar-panel-equipment",
       "用于插入装甲,可使玩家获得夜视能力。": "night-vision-equipment",
       "用于插入装甲,可储存富余的能量以供应急之需。": "battery-equipment",
       "用于插入装甲,可储存更多富余的能量以供应急之需。": "battery-mk2-equipment",
       "用于插入装甲,可吸收伤害。": "energy-shield-equipment",
       "用于插入装甲,可吸收大量伤害。": "energy-shield-mk2-equipment",
       "用于插入装甲,可提高玩家的移动速度。可以同时装备多个外骨骼模块。": "exoskeleton-equipment",
       "用于插入装甲,可自动向周边敌对单位开火。": "personal-laser-defense-equipment",
       "用于插入装甲,可让你不被传送带运走。": "belt-immunity-equipment",
       "用于插入装甲,可让建设机器人直接从背包中飞出来作业。": "personal-roboport-equipment",
       "用于插入装甲,可让许多建设机器人直接从背包中飞出来作业。": "personal-roboport-mk2-equipment",
       "用于插入装甲,通过瞄准器放电可伤害、击退、致昏附近的敌人。": "discharge-defense-equipment",
       "用更强劲的武器保护你和你的工厂。": "military",
       "由电网供能的机械臂,不再需要添加燃料了。": "electric-inserter",
       "电就是力量!使用电力采矿和搬运物品。": "electric-mining",
       "看起来这里的土著生物抱有敌意,这些物品应该能派上用处。": "basic-military",
       "经过离心机的处理 铀矿 将转变为 铀-238 ,同时还有一定概率获得更有价值的 铀-235 ,二者都是制造铀燃料棒的原料。": "uranium-processing",
       "能处理流体原料、生产速度更快、而且有更多插件插槽的组装机。": "automation-3",
       "能处理流体原料的组装机。": "automation-2",
       "能够控制火箭系统运行的高级运算处理器。": "rocket-control-unit",
       "能杀灭虫子的新办法。": "demo-munitions-upgrade",
       "自动化批量生产所需的核心科技。": "automation",
       "装满炸药的炸药桶,可用来摧毁悬崖。": "cliff-explosives",
       "解锁火车站,可用于设置列车自动行驶线路。": "automated-rail-transportation",
       "让工厂内运输物品更加便捷的设施。": "demo-logistics",
       "让火车能够更快地减速刹车,从而延长其全速行驶里程。": "braking-force",
       "让玩家能够发射火箭至太空,以此通关游戏。": "rocket-silo",
       "让集装机械臂每次可以搬运更多的物品。其中部分升级可稍微提高常规机械臂每次搬运物品的数量。": "inserter-capacity-bonus",
       "该插件可提高机器的产能 (同等材料产出更多产品),但会增加能耗、降低速度。": "productivity-module",
       "该插件可提高机器的生产速度,但会增加能耗。": "speed-module",
       "该插件可降低机器的能耗。": "effectivity-module",
       "进一步解锁相关研究:使用石油产品制作的高级物品。": "chemical-science-pack",
       "进一步解锁相关研究:改进的物流、自动化和初级军备。": "logistic-science-pack",
       "进一步解锁相关研究:更多军备。": "military-science-pack",
       "进一步解锁相关研究:最强力的武器、应用机器人的背包物流和物流系统。": "utility-science-pack",
       "进一步解锁相关研究:最高效的机器、插件和处理工艺。": "production-science-pack",
       "适用性更广的配电方式。": "electric-energy-distribution",
       "通过线缆连接机器,让机器根据信号自动作出特定动作,从而更精准地控制机器。": "circuit-network",
       "集装机械臂能每次同时搬运多个物品。": "stack-inserter",
       "零消耗的电力来源,但夜间失效。": "solar-energy",
       "飞行机器人的主体部分,进一步加工后可从事物流工作或建设工作。": "robotics",
       "高等科技蕴藏其中,走向未来要靠这玩意。": "demo-science-pack",
       "高级防御工事,仅需为其供应电力即可。": "laser-turrets",
       "高阶运算所需的集成电路和微处理器。": "advanced-electronics",
       "黑天最好造些照明设施。": "basic-optics"
   },
   "technology-name": {
       "active-defense": "主动防御",
       "advanced-electronics": "高等电学",
       "advanced-material-processing": "高等冶炼技术",
       "advanced-oil-processing": "高等原油处理",
       "analyse-ship": "蒸汽动力",
       "artillery": "重型火炮",
       "artillery-shell-range": "重炮炮弹射程",
       "artillery-shell-speed": "重炮炮弹射速",
       "atomic-bomb": "原子弹",
       "automated-rail-transportation": "铁路自动运输系统",
       "automation": "自动化",
       "automobilism": "汽车",
       "basic-electronics": "初级电学",
       "basic-logistics": "初级物流",
       "basic-mapping": "初级测绘",
       "basic-military": "初级军工学",
       "basic-mining": "初级采矿",
       "basic-optics": "初级光学",
       "battery": "电池",
       "battery-equipment": "电池组模块",
       "battery-mk2-equipment": "电池组模块mk2",
       "belt-immunity-equipment": "锚定模块",
       "braking-force": "制动技术",
       "chemical-science-pack": "化工研究包 (蓝瓶)",
       "circuit-network": "信号网络",
       "cliff-explosives": "悬崖炸药",
       "coal-liquefaction": "煤炭液化",
       "combat-robotics": "战斗无人机",
       "concrete": "混凝土",
       "construction-robotics": "建设机器人",
       "demo-automation-upgrade": "自动化 2",
       "demo-gates": "闸门",
       "demo-logistics": "初等物流",
       "demo-military-equipment": "军工学 1",
       "demo-munitions-upgrade": "军工学 2",
       "demo-productivity": "采矿产能",
       "demo-science-pack": "物流研究包",
       "demo-shooting-speed": "武器射速",
       "demo-steel-furnace": "高等冶炼技术",
       "demo-steel-poles": "电能配送",
       "demo-steel-processing": "炼钢技术",
       "demo-underground-belt": "立体物流",
       "discharge-defense-equipment": "放电防御模块",
       "effect-transmission": "插件效果分享",
       "effectivity-module": "节能插件",
       "electric-energy-accumulators-1": "电能储存",
       "electric-energy-distribution": "电能传输",
       "electric-engine": "电动机",
       "electric-inserter": "电力机械臂",
       "electric-mining": "电力采矿",
       "electronics": "基础电学",
       "energy-shield-equipment": "能量盾模块",
       "energy-shield-mk2-equipment": "能量盾模块mk2",
       "energy-weapons-damage": "能量武器伤害",
       "engine": "内燃机",
       "exoskeleton-equipment": "外骨骼模块",
       "explosive-rocketry": "爆破火箭弹",
       "explosives": "炸药",
       "fast-inserter": "高速机械臂",
       "flamethrower": "火焰喷射",
       "flammables": "燃料制备",
       "fluid-handling": "流体操作",
       "fluid-wagon": "液罐车厢",
       "follower-robot-count": "无人机跟随数量",
       "fusion-reactor-equipment": "聚变堆模块",
       "gates": "闸门",
       "heavy-armor": "重型护甲",
       "improved-equipment": "便携制造装备",
       "inserter-capacity-bonus": "机械臂搬运量加成",
       "kovarex-enrichment-process": "铀增殖处理",
       "land-mine": "地雷",
       "landfill": "填海料",
       "laser": "激光",
       "laser-turret-speed": "激光炮塔射速",
       "laser-turrets": "激光炮塔",
       "logistic-robotics": "物流机器人",
       "logistic-science-pack": "物流研究包 (绿瓶)",
       "logistic-system": "物流系统",
       "logistics": "物流学",
       "low-density-structure": "轻质框架",
       "lubricant": "润滑油",
       "military": "军工学",
       "military-science-pack": "军备研究包 (灰瓶)",
       "mining-productivity": "采矿产能",
       "modular-armor": "模块装甲",
       "modules": "插件",
       "night-vision-equipment": "夜视模块",
       "nuclear-fuel-reprocessing": "乏燃料后处理",
       "nuclear-power": "核能",
       "oil-processing": "基础原油处理",
       "optics": "基础光学",
       "passive-defense": "被动防御",
       "personal-laser-defense-equipment": "激光防御模块",
       "personal-roboport-equipment": "机器人指令模块",
       "personal-roboport-mk2-equipment": "机器人指令模块mk2",
       "physical-projectile-damage": "动能武器伤害",
       "plastics": "塑料",
       "power-armor": "能量装甲",
       "power-armor-mk2": "能量装甲mk2",
       "production-science-pack": "生产研究包 (紫瓶)",
       "productivity-module": "产能插件",
       "radar": "雷达",
       "rail-signals": "铁路信号",
       "railway": "铁路",
       "refined-flammables": "精炼燃料制备",
       "repair-tech": "修理包",
       "research-speed": "研究中心研发速度",
       "robotics": "机器人技术",
       "rocket-control-unit": "火箭控制器",
       "rocket-fuel": "火箭燃料",
       "rocket-silo": "火箭发射井",
       "rocketry": "火箭弹",
       "science-pack": "研究包",
       "solar-energy": "太阳能",
       "solar-panel-equipment": "太阳能模块",
       "space-science-pack": "太空研究包 (白瓶)",
       "speed-module": "速度插件",
       "stack-inserter": "集装机械臂",
       "steel-axe": "钢斧镐",
       "steel-processing": "炼钢技术",
       "stone-walls": "石墙",
       "stronger-explosives": "烈性炸药",
       "sulfur-processing": "硫磺",
       "tanks": "坦克",
       "toolbelt": "工具腰带",
       "turrets": "机枪炮塔",
       "uranium-ammo": "贫铀弹",
       "uranium-processing": "铀浓缩处理",
       "utility-science-pack": "效能研究包 (黄瓶)",
       "weapon-shooting-speed": "动能武器射速",
       "worker-robots-speed": "作业机器人移动速度",
       "worker-robots-storage": "作业机器人货物运量",
       "主动防御": "active-defense",
       "乏燃料后处理": "nuclear-fuel-reprocessing",
       "产能插件": "productivity-module",
       "作业机器人移动速度": "worker-robots-speed",
       "作业机器人货物运量": "worker-robots-storage",
       "便携制造装备": "improved-equipment",
       "信号网络": "circuit-network",
       "修理包": "repair-tech",
       "内燃机": "engine",
       "军备研究包 (灰瓶)": "military-science-pack",
       "军工学": "military",
       "军工学 1": "demo-military-equipment",
       "军工学 2": "demo-munitions-upgrade",
       "初等物流": "demo-logistics",
       "初级光学": "basic-optics",
       "初级军工学": "basic-military",
       "初级测绘": "basic-mapping",
       "初级物流": "basic-logistics",
       "初级电学": "basic-electronics",
       "初级采矿": "basic-mining",
       "制动技术": "braking-force",
       "动能武器伤害": "physical-projectile-damage",
       "动能武器射速": "weapon-shooting-speed",
       "化工研究包 (蓝瓶)": "chemical-science-pack",
       "原子弹": "atomic-bomb",
       "地雷": "land-mine",
       "坦克": "tanks",
       "基础光学": "optics",
       "基础原油处理": "oil-processing",
       "基础电学": "electronics",
       "塑料": "plastics",
       "填海料": "landfill",
       "外骨骼模块": "exoskeleton-equipment",
       "夜视模块": "night-vision-equipment",
       "太空研究包 (白瓶)": "space-science-pack",
       "太阳能": "solar-energy",
       "太阳能模块": "solar-panel-equipment",
       "工具腰带": "toolbelt",
       "建设机器人": "construction-robotics",
       "悬崖炸药": "cliff-explosives",
       "战斗无人机": "combat-robotics",
       "插件": "modules",
       "插件效果分享": "effect-transmission",
       "放电防御模块": "discharge-defense-equipment",
       "效能研究包 (黄瓶)": "utility-science-pack",
       "无人机跟随数量": "follower-robot-count",
       "机器人技术": "robotics",
       "机器人指令模块": "personal-roboport-equipment",
       "机器人指令模块mk2": "personal-roboport-mk2-equipment",
       "机枪炮塔": "turrets",
       "机械臂搬运量加成": "inserter-capacity-bonus",
       "核能": "nuclear-power",
       "模块装甲": "modular-armor",
       "武器射速": "demo-shooting-speed",
       "汽车": "automobilism",
       "流体操作": "fluid-handling",
       "润滑油": "lubricant",
       "液罐车厢": "fluid-wagon",
       "混凝土": "concrete",
       "激光": "laser",
       "激光炮塔": "laser-turrets",
       "激光炮塔射速": "laser-turret-speed",
       "激光防御模块": "personal-laser-defense-equipment",
       "火焰喷射": "flamethrower",
       "火箭发射井": "rocket-silo",
       "火箭弹": "rocketry",
       "火箭控制器": "rocket-control-unit",
       "火箭燃料": "rocket-fuel",
       "炸药": "explosives",
       "炼钢技术": "steel-processing",
       "烈性炸药": "stronger-explosives",
       "煤炭液化": "coal-liquefaction",
       "燃料制备": "flammables",
       "爆破火箭弹": "explosive-rocketry",
       "物流学": "logistics",
       "物流机器人": "logistic-robotics",
       "物流研究包": "demo-science-pack",
       "物流研究包 (绿瓶)": "logistic-science-pack",
       "物流系统": "logistic-system",
       "生产研究包 (紫瓶)": "production-science-pack",
       "电力机械臂": "electric-inserter",
       "电力采矿": "electric-mining",
       "电动机": "electric-engine",
       "电池": "battery",
       "电池组模块": "battery-equipment",
       "电池组模块mk2": "battery-mk2-equipment",
       "电能传输": "electric-energy-distribution",
       "电能储存": "electric-energy-accumulators-1",
       "电能配送": "demo-steel-poles",
       "石墙": "stone-walls",
       "研究中心研发速度": "research-speed",
       "研究包": "science-pack",
       "硫磺": "sulfur-processing",
       "立体物流": "demo-underground-belt",
       "精炼燃料制备": "refined-flammables",
       "聚变堆模块": "fusion-reactor-equipment",
       "能量武器伤害": "energy-weapons-damage",
       "能量盾模块": "energy-shield-equipment",
       "能量盾模块mk2": "energy-shield-mk2-equipment",
       "能量装甲": "power-armor",
       "能量装甲mk2": "power-armor-mk2",
       "自动化": "automation",
       "自动化 2": "demo-automation-upgrade",
       "节能插件": "effectivity-module",
       "蒸汽动力": "analyse-ship",
       "被动防御": "passive-defense",
       "贫铀弹": "uranium-ammo",
       "轻质框架": "low-density-structure",
       "速度插件": "speed-module",
       "采矿产能": "mining-productivity",
       "重型护甲": "heavy-armor",
       "重型火炮": "artillery",
       "重炮炮弹射程": "artillery-shell-range",
       "重炮炮弹射速": "artillery-shell-speed",
       "钢斧镐": "steel-axe",
       "铀增殖处理": "kovarex-enrichment-process",
       "铀浓缩处理": "uranium-processing",
       "铁路": "railway",
       "铁路信号": "rail-signals",
       "铁路自动运输系统": "automated-rail-transportation",
       "锚定模块": "belt-immunity-equipment",
       "闸门": "gates",
       "集装机械臂": "stack-inserter",
       "雷达": "radar",
       "高等冶炼技术": "demo-steel-furnace",
       "高等原油处理": "advanced-oil-processing",
       "高等电学": "advanced-electronics",
       "高速机械臂": "fast-inserter"
   },
   "tile-name": {
       "concrete": "标准混凝土路",
       "deepwater": "深水",
       "deepwater-green": "深水 (绿)",
       "dirt-1": "泥地 1",
       "dirt-2": "泥地 2",
       "dirt-3": "泥地 3",
       "dirt-4": "泥地 4",
       "dirt-5": "泥地 5",
       "dirt-6": "泥地 6",
       "dirt-7": "泥地 7",
       "dry-dirt": "泥地 (干)",
       "grass-1": "草地",
       "grass-2": "草地 2",
       "grass-3": "草地 3",
       "grass-4": "草地 4",
       "hazard-concrete-left": "标准混凝土路 (左警戒)",
       "hazard-concrete-right": "标准混凝土路 (右警戒)",
       "lab-dark-1": "测试地格 1",
       "lab-dark-2": "测试地格 2",
       "lab-white": "地砖 (白)",
       "landfill": "填海料",
       "out-of-map": "地图外区域",
       "red-desert-0": "红漠 0",
       "red-desert-1": "红漠 1",
       "red-desert-2": "红漠 2",
       "red-desert-3": "红漠 3",
       "red-desert-dark": "红漠 (暗)",
       "refined-concrete": "钢筋混凝土路",
       "refined-hazard-concrete-left": "钢筋混凝土路 (左警戒)",
       "refined-hazard-concrete-right": "钢筋混凝土路 (右警戒)",
       "sand-1": "沙地 1",
       "sand-2": "沙地 2",
       "sand-3": "沙地 3",
       "stone-path": "石砖路",
       "tutorial-grid": "地砖 (教学用格砖)",
       "water": "浅水",
       "water-green": "浅水 (绿)",
       "water-mud": "浅水 2",
       "water-shallow": "浅水",
       "地图外区域": "out-of-map",
       "地砖 (教学用格砖)": "tutorial-grid",
       "地砖 (白)": "lab-white",
       "填海料": "landfill",
       "标准混凝土路": "concrete",
       "标准混凝土路 (右警戒)": "hazard-concrete-right",
       "标准混凝土路 (左警戒)": "hazard-concrete-left",
       "沙地 1": "sand-1",
       "沙地 2": "sand-2",
       "沙地 3": "sand-3",
       "泥地 (干)": "dry-dirt",
       "泥地 1": "dirt-1",
       "泥地 2": "dirt-2",
       "泥地 3": "dirt-3",
       "泥地 4": "dirt-4",
       "泥地 5": "dirt-5",
       "泥地 6": "dirt-6",
       "泥地 7": "dirt-7",
       "浅水": "water-shallow",
       "浅水 (绿)": "water-green",
       "浅水 2": "water-mud",
       "测试地格 1": "lab-dark-1",
       "测试地格 2": "lab-dark-2",
       "深水": "deepwater",
       "深水 (绿)": "deepwater-green",
       "石砖路": "stone-path",
       "红漠 (暗)": "red-desert-dark",
       "红漠 0": "red-desert-0",
       "红漠 1": "red-desert-1",
       "红漠 2": "red-desert-2",
       "红漠 3": "red-desert-3",
       "草地": "grass-1",
       "草地 2": "grass-2",
       "草地 3": "grass-3",
       "草地 4": "grass-4",
       "钢筋混凝土路": "refined-concrete",
       "钢筋混凝土路 (右警戒)": "refined-hazard-concrete-right",
       "钢筋混凝土路 (左警戒)": "refined-hazard-concrete-left"
   },
   "tutorial-description": {
       "construction-robots": "教你部署和使用建设机器人,自动进行机器的铺设任务和维修任务。",
       "logistic-system-basic": "教你部署和使用物流系统。",
       "stack-transfers": "教你从容器和机器中取走或放入物品堆组的各种快捷操作。",
       "trains-advanced-signals": "教你使用联锁铁路信号。",
       "trains-basic-signals": "教你使用常规铁路信号在同一条铁轨上组织多次列车。",
       "trains-basics": "教你铺设铁轨线路以及操控机车。",
       "trains-ghost-rail-planner": "教你使用铁轨布局器的规划建设模式。",
       "trains-stations": "教你设置列车时刻表及火车站。",
       "教你从容器和机器中取走或放入物品堆组的各种快捷操作。": "stack-transfers",
       "教你使用常规铁路信号在同一条铁轨上组织多次列车。": "trains-basic-signals",
       "教你使用联锁铁路信号。": "trains-advanced-signals",
       "教你使用铁轨布局器的规划建设模式。": "trains-ghost-rail-planner",
       "教你设置列车时刻表及火车站。": "trains-stations",
       "教你部署和使用建设机器人,自动进行机器的铺设任务和维修任务。": "construction-robots",
       "教你部署和使用物流系统。": "logistic-system-basic",
       "教你铺设铁轨线路以及操控机车。": "trains-basics"
   },
   "tutorial-name": {
       "construction-robots": "建设机器人",
       "logistic-system-basic": "物流系统基础",
       "stack-transfers": "快捷容器转移",
       "trains-advanced-signals": "高级铁路信号",
       "trains-basic-signals": "基础铁路信号",
       "trains-basics": "基础铁路建设及列车操作",
       "trains-ghost-rail-planner": "铁路的规划建设",
       "trains-stations": "列车时刻表及火车站",
       "列车时刻表及火车站": "trains-stations",
       "基础铁路信号": "trains-basic-signals",
       "基础铁路建设及列车操作": "trains-basics",
       "建设机器人": "construction-robots",
       "快捷容器转移": "stack-transfers",
       "物流系统基础": "logistic-system-basic",
       "铁路的规划建设": "trains-ghost-rail-planner",
       "高级铁路信号": "trains-advanced-signals"
   },
   "virtual-signal-description": {
       "signal-anything": "在判断运算器中:用作判断参数时,至少有一个输入信号满足判断条件就会允许信号输出,若没有输入信号会默认禁止信号输出。",
       "signal-each": "在判断运算器中:用作判断参数时,会对每个输入信号分别进行判断,若满足判断条件分别允许信号输出;用作输出信号时,会分别输出满足判断条件的输入信号。\\n在算术运算器中:用作运算参数时,会对每个输入信号分别进行运算;用作输出信号时,会分别输出各输入信号的运算结果,否则会输出运算结果之和。",
       "signal-everything": "在判断运算器中:用作判断参数时,只有所有输入信号都满足判断条件才会允许信号输出,若没有输入信号会默认允许信号输出;用作输出信号时,会输出所有的输入信号。",
       "在判断运算器中:用作判断参数时,会对每个输入信号分别进行判断,若满足判断条件分别允许信号输出;用作输出信号时,会分别输出满足判断条件的输入信号。\\n在算术运算器中:用作运算参数时,会对每个输入信号分别进行运算;用作输出信号时,会分别输出各输入信号的运算结果,否则会输出运算结果之和。": "signal-each",
       "在判断运算器中:用作判断参数时,只有所有输入信号都满足判断条件才会允许信号输出,若没有输入信号会默认允许信号输出;用作输出信号时,会输出所有的输入信号。": "signal-everything",
       "在判断运算器中:用作判断参数时,至少有一个输入信号满足判断条件就会允许信号输出,若没有输入信号会默认禁止信号输出。": "signal-anything"
   },
   "virtual-signal-name": {
       "signal-0": "信号 0",
       "signal-1": "信号 1",
       "signal-2": "信号 2",
       "signal-3": "信号 3",
       "signal-4": "信号 4",
       "signal-5": "信号 5",
       "signal-6": "信号 6",
       "signal-7": "信号 7",
       "signal-8": "信号 8",
       "signal-9": "信号 9",
       "signal-a": "信号 a",
       "signal-anything": "任一信号",
       "signal-b": "信号 b",
       "signal-black": "黑信号",
       "signal-blue": "蓝信号",
       "signal-c": "信号 c",
       "signal-check": "检查信号",
       "signal-cyan": "青信号",
       "signal-d": "信号 d",
       "signal-dot": "点信号",
       "signal-e": "信号 e",
       "signal-each": "每个信号",
       "signal-everything": "所有信号",
       "signal-f": "信号 f",
       "signal-g": "信号 g",
       "signal-green": "绿信号",
       "signal-grey": "灰信号",
       "signal-h": "信号 h",
       "signal-i": "信号 i",
       "signal-info": "讯息信号",
       "signal-j": "信号 j",
       "signal-k": "信号 k",
       "signal-l": "信号 l",
       "signal-m": "信号 m",
       "signal-n": "信号 n",
       "signal-o": "信号 o",
       "signal-p": "信号 p",
       "signal-pink": "粉信号",
       "signal-q": "信号 q",
       "signal-r": "信号 r",
       "signal-red": "红信号",
       "signal-s": "信号 s",
       "signal-t": "信号 t",
       "signal-u": "信号 u",
       "signal-v": "信号 v",
       "signal-w": "信号 w",
       "signal-white": "白信号",
       "signal-x": "信号 x",
       "signal-y": "信号 y",
       "signal-yellow": "黄信号",
       "signal-z": "信号 z",
       "任一信号": "signal-anything",
       "信号 0": "signal-0",
       "信号 1": "signal-1",
       "信号 2": "signal-2",
       "信号 3": "signal-3",
       "信号 4": "signal-4",
       "信号 5": "signal-5",
       "信号 6": "signal-6",
       "信号 7": "signal-7",
       "信号 8": "signal-8",
       "信号 9": "signal-9",
       "信号 a": "signal-a",
       "信号 b": "signal-b",
       "信号 c": "signal-c",
       "信号 d": "signal-d",
       "信号 e": "signal-e",
       "信号 f": "signal-f",
       "信号 g": "signal-g",
       "信号 h": "signal-h",
       "信号 i": "signal-i",
       "信号 j": "signal-j",
       "信号 k": "signal-k",
       "信号 l": "signal-l",
       "信号 m": "signal-m",
       "信号 n": "signal-n",
       "信号 o": "signal-o",
       "信号 p": "signal-p",
       "信号 q": "signal-q",
       "信号 r": "signal-r",
       "信号 s": "signal-s",
       "信号 t": "signal-t",
       "信号 u": "signal-u",
       "信号 v": "signal-v",
       "信号 w": "signal-w",
       "信号 x": "signal-x",
       "信号 y": "signal-y",
       "信号 z": "signal-z",
       "所有信号": "signal-everything",
       "检查信号": "signal-check",
       "每个信号": "signal-each",
       "灰信号": "signal-grey",
       "点信号": "signal-dot",
       "白信号": "signal-white",
       "粉信号": "signal-pink",
       "红信号": "signal-red",
       "绿信号": "signal-green",
       "蓝信号": "signal-blue",
       "讯息信号": "signal-info",
       "青信号": "signal-cyan",
       "黄信号": "signal-yellow",
       "黑信号": "signal-black"
   }

}

评论