缺氧 wiki 编辑团队提示:注册账号并登录后体验更佳,且可通过参数设置定制优化您的浏览体验!
该站点为镜像站点,如果你想帮助这个由玩家志愿编辑的 wiki 站点,请前往原站点参与编辑,
同时欢迎加入编辑讨论群 851803695 与其他编辑者一起参与建设!
全站通知:
模块:信息框/建筑
刷
历
编
< 模块:信息框
跳到导航
跳到搜索
local infobox = require([[Module:信息框]])
local fstr = mw.ustring.format
local p = {}
local loadAndPower =
'<abbr title="引擎功率/总舱块负担 = 火箭速度(格/周期)">%s</abbr>'
local innerNodes = {
{
tag = 'image',
source = '图片',
children = {{tag = 'caption', source = '图片说明'}}
},
{
tag = 'data',
source = '描述',
label = nil
},
{
tag = 'data',
source = 'ID',
label = 'ID'
},
{
tag = 'data',
source = '弃用',
label = '弃用'
},
{
tag = 'data',
source = '尺寸',
label = '[[File:图标_尺寸.png|16px|link=|class=dark-invert]] 尺寸'
},
{
tag = 'data',
source = '旋转',
label = '[[File:图标_旋转.png|16px|link=|class=dark-invert]] 旋转'
},
{
tag = 'data',
source = '装饰',
label = '[[File:图标_装饰.png|16px|link=]] 装饰'
},
{
tag = 'data',
source = '建筑血量',
label = '建筑血量'
},
{
tag = "group",
header = "效果",
attr = {collapse = 'open', layout = "open"},
children = {
{
tag = 'data',
source = '电力',
label = '[[File:图标_电力.png|16px|link=]] 电力'
},
{
tag = 'data',
source = '产热',
label = '[[File:图标_温度.png|16px|link=]] [[计量单位#热量(Q)|产热]]'
},
{
tag = 'data',
source = '电力容量',
label = '[[File:图标_电力.png|16px|link=]] 电力容量'
},
{
tag = 'data',
source = '电力泄露',
label = '[[File:图标_电力.png|16px|link=]] 电力泄露'
},
{
tag = 'data',
source = '配方',
label = nil
},
{
tag = 'data',
source = '使用效果',
label = nil
},
}
},
{
tag = "group",
header = "建造",
attr = {collapse = 'open', layout = "open"},
children = {
{
tag = 'data',
source = '类别',
label = '[[File:图标_工作_建造.png|16px|link=]] 类别'
},
{
tag = 'data',
source = '科技',
label = '[[File:高级研究.png|16px|link=]] [[研究|科技]]'
},
{
tag = 'data',
source = '房间类型',
label = '[[File:图标_房间需求类型.png|16px|link=]][[房间|房间类型]]'
},
{
tag = 'data',
source = '类型',
label = '[[File:图标_工作_建造.png|16px|link=]] 类型'
},
{
tag = 'data',
source = '基础建造时间',
label = '[[File:图标_时间.png|16px|link=|class=dark-invert]] 建造时间'
},
{
tag = 'data',
source = '建筑材料',
label = '[[File:图标_材料.png|16px|link=]] 建筑材料'
},
{
tag = 'data',
source = '导热系数',
label = '导热系数'
},
}
},
{
tag = "group",
header = "火箭舱块",
attr = {collapse = 'open'},
-- attr = {layout = "horizontal"},
children = {
{
tag = 'data',
source = '舱块负担',
label = fstr(loadAndPower, '舱块负担')
},
{tag = 'data', source = '最大高度', label = '最大高度'},
{
tag = 'data',
source = '引擎功率',
label = fstr(loadAndPower, '引擎功率')
},
{tag = 'data', source = '燃料', label = '燃料'},
{tag = 'data', source = '废气', label = '废气'},
{
tag = 'data',
source = '需要氧化剂',
label = '需要氧化剂'
}
}
},
{
tag = 'group',
header = '工作条件',
attr = {collapse = 'open'},
children = {
{
tag = 'data',
source = '过热',
label = '[[File:复制人_状态_升温.png|16px|link=]] 过热'
},
{
tag = 'data',
source = '过冷',
label = '[[File:复制人_状态_降温.png|16px|link=]] 过冷'
},
{
tag = 'data',
source = '淹没',
label = '[[File:图标_淹没.png|16px|link=|class=dark-invert]] <abbr title="淹没判定:元素默认质量(一般为满格质量)的 35%">淹没</abbr>'
},
{
tag = 'data',
source = '掩埋',
label = '[[File:图标_掩埋.png|16px|link=|class=dark-invert]] 掩埋'
},
{
tag = 'data',
source = '操作',
label = '[[File:复制人.png|16px|link=|class=dark-invert]] 复制人操作'
},
{
tag = 'data',
source = '可被蓄意破坏',
label = '<abbr title = "决定复制人压力过大时是否会破坏该建筑">可被毁坏</abbr>'
},
{
tag = 'data',
source = '火箭限制',
label = '[[File:自动化输入.png|16px|link=]] 火箭限制'
}
}
},
{
tag = 'group',
header = '物流',
attr = {collapse = 'open'},
children = {
{
tag = 'data',
source = '水管',
label = '[[File:图标_水管.png|16px|link=]] 水管'
}, {
tag = 'data',
source = '通风',
label = '[[File:图标_通风.png|16px|link=]] 通风'
}, {
tag = 'data',
source = '运输',
label = '[[File:图标_运输.png|16px|link=]] 运输'
}
}
},
{
tag = "group",
header = "自动化",
attr = {collapse = 'open'},
children = {
{
tag = 'data',
source = '自动化输入',
label = '[[File:自动化输入.png|16px|link=]] 自动化输入'
},
{
tag = 'data',
source = '自动化输出',
label = '[[File:自动化输出.png|16px|link=]] 自动化输出'
}
}
},
{
tag = "group",
header = "库存",
attr = {collapse = 'closed'},
children = {
{
tag = 'data',
source = '机械臂运送',
label = '机械臂运送'
},
{
tag = 'data',
source = '允许清空库存',
label = '允许清空库存'
},
{
tag = 'data',
source = '库存容量',
label = '库存容量'
},
{
tag = 'data',
source = '存储物品',
label = '存储物品'
}
}
}
}
-- test: = p.infoboxContent{['过冷'] = 5}
function p.infoboxContent(args)
if args['过冷'] ~= nil then args['过冷'] = args['过冷'] .. "°C" end
if args['各材料过热'] ~= nil then
args['过热'] = tostring(infobox.collapsible {
collapsed = true,
expandText = '不同材料',
showText = args['过热'],
hideText = args['各材料过热']
})
elseif args['过热'] ~= nil then
args['过热'] = args['过热']
end
if args['各材料装饰'] ~= nil then
args['装饰'] = tostring(infobox.collapsible {
collapsed = true,
expandText = '不同材料',
showText = args['装饰'],
hideText = args['各材料装饰']
})
end
if args['库存'] ~= nil and #args['库存'] > 0 then
local allStorageItems = table.concat(args["库存"], "<br/>")
if #args['库存'] > 3 then
args['存储物品'] = tostring(infobox.collapsible {
collapsed = true,
expandText = '所有物品',
showText = fstr("共%d种可存储物品", #args['库存']),
hideText = allStorageItems
})
else
args['存储物品'] = allStorageItems
end
end
local generated = {}
for _, n in ipairs(innerNodes) do
local child = infobox.genNode(n, args)
if child ~= nil then
table.insert(generated, child)
end
end
return generated
end
-- test: = p.main('testTitle', {{data={['过冷'] = 5}}}, true)
--[[ test: = p.main('testTitle', {
{label = 'testlabel1', data = {['过冷'] = 5}},
{label = 'testlabel2', data = {['过冷'] = 5}}
}, true)
]]
function p.main(title, data, raw)
local contentNodes = nil
if #data == 1 then
contentNodes = p.infoboxContent(data[1].data)
else
local panelData = {}
for _, pData in ipairs(data) do
table.insert(panelData, {
label = pData.label,
content = p.infoboxContent(pData.data)
})
end
contentNodes = {infobox.panel(panelData)}
end
return infobox.infobox(title, contentNodes, raw)
end
-- test: =p.demo{['过冷'] = 5, raw=true}
function p.demo(frame)
local getArgs = require('Dev:Arguments').getArgs
local args = getArgs(frame)
return p.main(args['标题'], {{data = args}}, args.raw)
end
return p