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模块:小行星导航
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-- Module:小行星导航
local p = {}
local fstr = mw.ustring.format
local getArgs = require('Module:Dev/Arguments').getArgs
local navbox = require([[Module:导航栏]])
local utils = require([[Module:Utils]])
local po = require([[Module:Po]]).po
local clustersBASE = mw.loadData([[Module:Data/Worldgen/Clusters]])
local clustersDLC1 = mw.loadData([[Module:Data/Worldgen/Clusters/Expansion1]])
local clustersDLC2 = mw.loadData([[Module:Data/Worldgen/Clusters/Dlc2]])
local worldsDataBASE = mw.loadData([[Module:Data/Worldgen/Worlds]])
local worldsDataDLC1 = mw.loadData([[Module:Data/Worldgen/Worlds/Expansion1]])
local worldsDataDLC2 = mw.loadData([[Module:Data/Worldgen/Worlds/Dlc2]])
local DLC_NAMES = {
[""] = "游戏本体",
["EXPANSION1_ID"] = "[[眼冒金星!]]"
}
local worlds = {
[""] = {},
["EXPANSION1_ID"] = {}
}
local usedWorlds = {}
function p.getCate(cData)
if cData.forbiddenDlcIds ~= nil then
for _, dlc in ipairs(cData.forbiddenDlcIds) do
if dlc == "EXPANSION1_ID" then
return ""
end
end
end
if cData.requiredDlcIds ~= nil then
for _, dlc in ipairs(cData.requiredDlcIds) do
if dlc == "EXPANSION1_ID" then
return "EXPANSION1_ID"
end
end
end
return ""
end
function p.setWorld(cData)
if cData.worldPlacements == nil then
return
end
local dlc = p.getCate(cData)
for _, world in ipairs(cData.worldPlacements) do
local worldsData = nil
if utils.startswith(world.world, "expansion1::") then
worldsData = worldsDataDLC1
elseif utils.startswith(world.world, "dlc2::") then
worldsData = worldsDataDLC2
else
worldsData = worldsDataBASE
end
if worldsData ~= nil and dlc ~= nil then
local worldId = mw.ustring.match(world.world, "worlds/(.+)$")
local wData = worldsData[worldId .. ".yaml"]
local nameCode = wData.name
if usedWorlds[nameCode] == nil then
usedWorlds[nameCode] = true
table.insert(worlds[dlc], {
name = nameCode,
menuOrder = cData.menuOrder
})
end
end
end
end
function p._main(hideSkip)
local out = {"<span>小行星</span>"}
out.collapse = "no"
for _, cData in pairs(clustersBASE) do
if not hideSkip or cData.skip == nil then
p.setWorld(cData)
end
end
for _, cData in pairs(clustersDLC1) do
if not hideSkip or cData.skip == nil then
p.setWorld(cData)
end
end
for _, cData in pairs(clustersDLC2) do
if not hideSkip or cData.skip == nil then
p.setWorld(cData)
end
end
-- 装载项目
for dlc, worldInfos in pairs(worlds) do
table.sort(worldInfos, function(a, b)
return a.menuOrder < b.menuOrder
end)
table.insert(out, DLC_NAMES[dlc])
table.insert(out, table.concat(utils.map(worldInfos, function(info)
local name = po(info.name)
return fstr("{{物品|%s}}", name)
end), " ! "))
end
return out
end
-- test by: = p.main(require("Module:debug").frame({},{debug=1}))
-- test by: = p.main(require("Module:debug").frame({hideSkip=true},{debug=1}))
function p.main(frame)
local args = getArgs(frame)
local out = p._main(args.hideSkip)
if args.debug then
mw.logObject(args.hideSkip)
mw.logObject(out)
end
return navbox.main(out)
end
return p