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return {
ExteriorWall_basic_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_WHITE.NAME",
rarity = "Universal",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVase_retro = {
name = "BUILDINGS.PREFABS.FLOWERVASE.FACADES.RETRO_SUNNY.NAME",
rarity = "Common",
building = "FlowerVase",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVase_retro_red = {
name = "BUILDINGS.PREFABS.FLOWERVASE.FACADES.RETRO_BOLD.NAME",
rarity = "Common",
building = "FlowerVase",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVase_retro_white = {
name = "BUILDINGS.PREFABS.FLOWERVASE.FACADES.RETRO_ELEGANT.NAME",
rarity = "Common",
building = "FlowerVase",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVase_retro_green = {
name = "BUILDINGS.PREFABS.FLOWERVASE.FACADES.RETRO_BRIGHT.NAME",
rarity = "Common",
building = "FlowerVase",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVase_retro_blue = {
name = "BUILDINGS.PREFABS.FLOWERVASE.FACADES.RETRO_DREAMY.NAME",
rarity = "Common",
building = "FlowerVase",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_boat = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.BOAT.NAME",
rarity = "Splendid",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_bouncy = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.BOUNCY_BED.NAME",
rarity = "Splendid",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_grandprix = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.GRANDPRIX.NAME",
rarity = "Splendid",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_rocket = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.ROCKET_BED.NAME",
rarity = "Splendid",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_puft = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.PUFT_BED.NAME",
rarity = "Loyalty",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_pastel_pink = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PASTELPINK.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_pastel_yellow = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PASTELYELLOW.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_pastel_green = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PASTELGREEN.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_pastel_blue = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PASTELBLUE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_pastel_purple = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PASTELPURPLE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_balm_lily = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BALM_LILY.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_clouds = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CLOUDS.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_coffee = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.COFFEE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_mosaic = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.AQUATICMOSAIC.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_mushbar = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.MUSHBAR.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plaid = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLAID.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_rain = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.RAIN.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_rainbow = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.RAINBOW.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_snow = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SNOW.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_sun = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SUN.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_polka = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PASTELPOLKA.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_red_deep_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_RED_DEEP_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_orange_satsuma_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_ORANGE_SATSUMA_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_yellow_lemon_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_YELLOW_LEMON_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_green_kelly_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_GREEN_KELLY_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_blue_cobalt_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_BLUE_COBALT_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_pink_flamingo_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_PINK_FLAMINGO_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_diagonal_grey_charcoal_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DIAGONAL_GREY_CHARCOAL_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_red_deep_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_RED_DEEP_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_orange_satsuma_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_ORANGE_SATSUMA_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_yellow_lemon_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_YELLOW_LEMON_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_green_kelly_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_GREEN_KELLY_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_blue_cobalt_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_BLUE_COBALT_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_pink_flamingo_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_PINK_FLAMINGO_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_circle_grey_charcoal_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.CIRCLE_GREY_CHARCOAL_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Bed_star_curtain = {
name = "BUILDINGS.PREFABS.BED.FACADES.STARCURTAIN.NAME",
rarity = "Nifty",
building = "Bed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Bed_canopy = {
name = "BUILDINGS.PREFABS.BED.FACADES.CREAKY.NAME",
rarity = "Nifty",
building = "Bed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Bed_rowan_tropical = {
name = "BUILDINGS.PREFABS.BED.FACADES.STAYCATION.NAME",
rarity = "Nifty",
building = "Bed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Bed_ada_science_lab = {
name = "BUILDINGS.PREFABS.BED.FACADES.SCIENCELAB.NAME",
rarity = "Nifty",
building = "Bed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CeilingLight_mining = {
name = "BUILDINGS.PREFABS.CEILINGLIGHT.FACADES.MINING.NAME",
rarity = "Common",
building = "CeilingLight",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CeilingLight_flower = {
name = "BUILDINGS.PREFABS.CEILINGLIGHT.FACADES.BLOSSOM.NAME",
rarity = "Common",
building = "CeilingLight",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CeilingLight_polka_lamp_shade = {
name = "BUILDINGS.PREFABS.CEILINGLIGHT.FACADES.POLKADOT.NAME",
rarity = "Common",
building = "CeilingLight",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CeilingLight_burt_shower = {
name = "BUILDINGS.PREFABS.CEILINGLIGHT.FACADES.FAUXPIPE.NAME",
rarity = "Common",
building = "CeilingLight",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CeilingLight_ada_flask_round = {
name = "BUILDINGS.PREFABS.CEILINGLIGHT.FACADES.LABFLASK.NAME",
rarity = "Common",
building = "CeilingLight",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseWall_retro_green = {
name = "BUILDINGS.PREFABS.FLOWERVASEWALL.FACADES.RETRO_GREEN.NAME",
rarity = "Common",
building = "FlowerVaseWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseWall_retro_yellow = {
name = "BUILDINGS.PREFABS.FLOWERVASEWALL.FACADES.RETRO_YELLOW.NAME",
rarity = "Common",
building = "FlowerVaseWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseWall_retro_red = {
name = "BUILDINGS.PREFABS.FLOWERVASEWALL.FACADES.RETRO_RED.NAME",
rarity = "Common",
building = "FlowerVaseWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseWall_retro_blue = {
name = "BUILDINGS.PREFABS.FLOWERVASEWALL.FACADES.RETRO_BLUE.NAME",
rarity = "Common",
building = "FlowerVaseWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseWall_retro_white = {
name = "BUILDINGS.PREFABS.FLOWERVASEWALL.FACADES.RETRO_WHITE.NAME",
rarity = "Common",
building = "FlowerVaseWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_blue_cobalt = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_BLUE_COBALT.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_green_kelly = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_GREEN_KELLY.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_grey_charcoal = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_GREY_CHARCOAL.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_orange_satsuma = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_ORANGE_SATSUMA.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_pink_flamingo = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_PINK_FLAMINGO.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_red_deep = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_RED_DEEP.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_basic_yellow_lemon = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BASIC_YELLOW_LEMON.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_blueberries = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.BLUEBERRIES.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_grapes = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.GRAPES.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_lemon = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.LEMON.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_lime = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.LIME.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_satsuma = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SATSUMA.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_strawberry = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRAWBERRY.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_watermelon = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.WATERMELON.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_retro_red = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.RETRO_RED.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_retro_green = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.RETRO_GREEN.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_retro_blue = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.RETRO_BLUE.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_retro_yellow = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.RETRO_YELLOW.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_retro_white = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.RETRO_WHITE.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_toiletpaper = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.TOILETPAPER.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plunger = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUNGER.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_tropical = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.TROPICAL.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ItemPedestal_hand = {
name = "BUILDINGS.PREFABS.ITEMPEDESTAL.FACADES.HAND.NAME",
rarity = "Decent",
building = "ItemPedestal",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MassageTable_shiatsu = {
name = "BUILDINGS.PREFABS.MASSAGETABLE.FACADES.SHIATSU.NAME",
rarity = "Splendid",
building = "MassageTable",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_hands = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.HANDS.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_teeth = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.TEETH.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_round_body = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.ROUND_BODY.NAME",
rarity = "Splendid",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_blue = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_BLUE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_diagonal_blue = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_DIAGONAL_BLUE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_circle_blue = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_CIRCLE_BLUE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_red_deep_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_RED_DEEP_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_orange_satsuma_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_ORANGE_SATSUMA_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_yellow_lemon_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_YELLOW_LEMON_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_green_kelly_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_GREEN_KELLY_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_blue_cobalt_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_BLUE_COBALT_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_pink_flamingo_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_PINK_FLAMINGO_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_squares_grey_charcoal_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.SQUARES_GREY_CHARCOAL_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
EggCracker_beaker = {
name = "BUILDINGS.PREFABS.EGGCRACKER.FACADES.BEAKER.NAME",
rarity = "Nifty",
building = "EggCracker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
EggCracker_flower = {
name = "BUILDINGS.PREFABS.EGGCRACKER.FACADES.FLOWER.NAME",
rarity = "Nifty",
building = "EggCracker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
EggCracker_hands = {
name = "BUILDINGS.PREFABS.EGGCRACKER.FACADES.HANDS.NAME",
rarity = "Nifty",
building = "EggCracker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CeilingLight_rubiks = {
name = "BUILDINGS.PREFABS.CEILINGLIGHT.FACADES.RUBIKS.NAME",
rarity = "Common",
building = "CeilingLight",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_beaker = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.BEAKER.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlowerVaseHanging_rubiks = {
name = "BUILDINGS.PREFABS.FLOWERVASEHANGING.FACADES.RUBIKS.NAME",
rarity = "Common",
building = "FlowerVaseHanging",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_hand = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.HAND.NAME",
rarity = "Splendid",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_rubiks = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.RUBIKS.NAME",
rarity = "Splendid",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_roundstamp = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.ROUNDSTAMP.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_spikebeds = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.SPIKEBEDS.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_green_mush = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_red_rose = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_blue_babytears = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_purple_brainfat = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_yellow_tartar = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
PlanterBox_mealwood = {
name = "BUILDINGS.PREFABS.PLANTERBOX.FACADES.MEALWOOD.NAME",
rarity = "Common",
building = "PlanterBox",
dlc = "AVAILABLE_ALL_VERSIONS"
},
PlanterBox_bristleblossom = {
name = "BUILDINGS.PREFABS.PLANTERBOX.FACADES.BRISTLEBLOSSOM.NAME",
rarity = "Common",
building = "PlanterBox",
dlc = "AVAILABLE_ALL_VERSIONS"
},
PlanterBox_wheezewort = {
name = "BUILDINGS.PREFABS.PLANTERBOX.FACADES.WHEEZEWORT.NAME",
rarity = "Decent",
building = "PlanterBox",
dlc = "AVAILABLE_ALL_VERSIONS"
},
PlanterBox_sleetwheat = {
name = "BUILDINGS.PREFABS.PLANTERBOX.FACADES.SLEETWHEAT.NAME",
rarity = "Common",
building = "PlanterBox",
dlc = "AVAILABLE_ALL_VERSIONS"
},
PlanterBox_salmon_pink = {
name = "BUILDINGS.PREFABS.PLANTERBOX.FACADES.SALMON_PINK.NAME",
rarity = "Common",
building = "PlanterBox",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_lightgold = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.LIGHTGOLD.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_peagreen = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.PEAGREEN.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_lightcobalt = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.LIGHTCOBALT.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_polka_darkpurpleresin = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.POLKA_DARKPURPLERESIN.NAME",
rarity = "Splendid",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_polka_darknavynookgreen = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.POLKA_DARKNAVYNOOKGREEN.NAME",
rarity = "Splendid",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_kitchen_retro1 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.KITCHEN_RETRO1.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_red_deep_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_RED_DEEP_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_orange_satsuma_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_ORANGE_SATSUMA_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_yellow_lemon_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_YELLOW_LEMON_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_green_kelly_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_GREEN_KELLY_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_blue_cobalt_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_BLUE_COBALT_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_pink_flamingo_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_PINK_FLAMINGO_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_plus_grey_charcoal_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PLUS_GREY_CHARCOAL_WHITE.NAME",
rarity = "Common",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_chomp = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.CHOMP.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_gears = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.GEARS.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
RockCrusher_balloon = {
name = "BUILDINGS.PREFABS.ROCKCRUSHER.FACADES.BALLOON.NAME",
rarity = "Splendid",
building = "RockCrusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_polka_darknavynookgreen = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.POLKA_DARKNAVYNOOKGREEN.NAME",
rarity = "Splendid",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_polka_darkpurpleresin = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.POLKA_DARKPURPLERESIN.NAME",
rarity = "Splendid",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_blue_babytears = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_yellow_tartar = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_green_mush = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_red_rose = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
GasReservoir_purple_brainfat = {
name = "BUILDINGS.PREFABS.GASRESERVOIR.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "GasReservoir",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MassageTable_balloon = {
name = "BUILDINGS.PREFABS.MASSAGETABLE.FACADES.MASSEUR_BALLOON.NAME",
rarity = "Splendid",
building = "MassageTable",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_balloon = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.BALLOON.NAME",
rarity = "Splendid",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Bed_stringlights = {
name = "BUILDINGS.PREFABS.BED.FACADES.STRINGLIGHTS.NAME",
rarity = "Nifty",
building = "Bed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CornerMoulding_shineornaments = {
name = "BUILDINGS.PREFABS.CORNERMOULDING.FACADES.SHINEORNAMENTS.NAME",
rarity = "Decent",
building = "CornerMoulding",
dlc = "AVAILABLE_ALL_VERSIONS"
},
CrownMoulding_shineornaments = {
name = "BUILDINGS.PREFABS.CROWNMOULDING.FACADES.SHINEORNAMENTS.NAME",
rarity = "Decent",
building = "CrownMoulding",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FloorLamp_leg = {
name = "BUILDINGS.PREFABS.FLOORLAMP.FACADES.LEG.NAME",
rarity = "Decent",
building = "FloorLamp",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FloorLamp_bristle_blossom = {
name = "BUILDINGS.PREFABS.FLOORLAMP.FACADES.BRISTLEBLOSSOM.NAME",
rarity = "Decent",
building = "FloorLamp",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_rose = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_ROSE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_diagonal_rose = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_DIAGONAL_ROSE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_circle_rose = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_CIRCLE_ROSE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_mush = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_MUSH.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_diagonal_mush = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_DIAGONAL_MUSH.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_circle_mush = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_CIRCLE_MUSH.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
StorageLocker_stripes_red_white = {
name = "BUILDINGS.PREFABS.STORAGELOCKER.FACADES.STRIPES_RED_WHITE.NAME",
rarity = "Splendid",
building = "StorageLocker",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Refrigerator_stripes_red_white = {
name = "BUILDINGS.PREFABS.REFRIGERATOR.FACADES.STRIPES_RED_WHITE.NAME",
rarity = "Splendid",
building = "Refrigerator",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Refrigerator_blue_babytears = {
name = "BUILDINGS.PREFABS.REFRIGERATOR.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "Refrigerator",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Refrigerator_green_mush = {
name = "BUILDINGS.PREFABS.REFRIGERATOR.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "Refrigerator",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Refrigerator_red_rose = {
name = "BUILDINGS.PREFABS.REFRIGERATOR.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "Refrigerator",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Refrigerator_yellow_tartar = {
name = "BUILDINGS.PREFABS.REFRIGERATOR.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "Refrigerator",
dlc = "AVAILABLE_ALL_VERSIONS"
},
Refrigerator_purple_brainfat = {
name = "BUILDINGS.PREFABS.REFRIGERATOR.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "Refrigerator",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MicrobeMusher_purple_brainfat = {
name = "BUILDINGS.PREFABS.MICROBEMUSHER.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "MicrobeMusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MicrobeMusher_yellow_tartar = {
name = "BUILDINGS.PREFABS.MICROBEMUSHER.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "MicrobeMusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MicrobeMusher_red_rose = {
name = "BUILDINGS.PREFABS.MICROBEMUSHER.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "MicrobeMusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MicrobeMusher_green_mush = {
name = "BUILDINGS.PREFABS.MICROBEMUSHER.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "MicrobeMusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
MicrobeMusher_blue_babytears = {
name = "BUILDINGS.PREFABS.MICROBEMUSHER.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "MicrobeMusher",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WashSink_purple_brainfat = {
name = "BUILDINGS.PREFABS.WASHSINK.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "WashSink",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WashSink_blue_babytears = {
name = "BUILDINGS.PREFABS.WASHSINK.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "WashSink",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WashSink_green_mush = {
name = "BUILDINGS.PREFABS.WASHSINK.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "WashSink",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WashSink_yellow_tartar = {
name = "BUILDINGS.PREFABS.WASHSINK.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "WashSink",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WashSink_red_rose = {
name = "BUILDINGS.PREFABS.WASHSINK.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "WashSink",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_polka_darkpurpleresin = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.POLKA_DARKPURPLERESIN.NAME",
rarity = "Splendid",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_polka_darknavynookgreen = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.POLKA_DARKNAVYNOOKGREEN.NAME",
rarity = "Splendid",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_purple_brainfat = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_yellow_tartar = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_red_rose = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_green_mush = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
FlushToilet_blue_babytears = {
name = "BUILDINGS.PREFABS.FLUSHTOILET.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "FlushToilet",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_red_rose = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_green_mush = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_yellow_tartar = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
LuxuryBed_purple_brainfat = {
name = "BUILDINGS.PREFABS.LUXURYBED.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "LuxuryBed",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_yellow_tartar = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.YELLOW_TARTAR.NAME",
rarity = "Nifty",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_red_rose = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.RED_ROSE.NAME",
rarity = "Nifty",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_green_mush = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.GREEN_MUSH.NAME",
rarity = "Nifty",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_purple_brainfat = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.PURPLE_BRAINFAT.NAME",
rarity = "Nifty",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
WaterCooler_blue_babytears = {
name = "BUILDINGS.PREFABS.WATERCOOLER.FACADES.BLUE_BABYTEARS.NAME",
rarity = "Nifty",
building = "WaterCooler",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_yellow_tartar = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_YELLOW_TARTAR.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_diagonal_yellow_tartar = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_DIAGONAL_YELLOW_TARTAR.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_circle_yellow_tartar = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_CIRCLE_YELLOW_TARTAR.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_purple_brainfat = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_PURPLE_BRAINFAT.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_diagonal_purple_brainfat = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_DIAGONAL_PURPLE_BRAINFAT.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_stripes_circle_purple_brainfat = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.STRIPES_CIRCLE_PURPLE_BRAINFAT.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_floppy_azulene_vitro = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.FLOPPY_AZULENE_VITRO.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_floppy_black_white = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.FLOPPY_BLACK_WHITE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_floppy_peagreen_balmy = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.FLOPPY_PEAGREEN_BALMY.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_floppy_satsuma_yellowcake = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.FLOPPY_SATSUMA_YELLOWCAKE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_floppy_magma_amino = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.FLOPPY_MAGMA_AMINO.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_orange_juice = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.ORANGE_JUICE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_paint_blots = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.PAINT_BLOTS.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_telescope = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.TELESCOPE.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_tictactoe_o = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.TICTACTOE_O.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_tictactoe_x = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.TICTACTOE_X.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_dice_1 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DICE_1.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_dice_2 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DICE_2.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_dice_3 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DICE_3.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_dice_4 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DICE_4.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_dice_5 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DICE_5.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
},
ExteriorWall_dice_6 = {
name = "BUILDINGS.PREFABS.EXTERIORWALL.FACADES.DICE_6.NAME",
rarity = "Decent",
building = "ExteriorWall",
dlc = "AVAILABLE_ALL_VERSIONS"
}
}