缺氧 wiki 编辑团队提示:注册账号并登录后体验更佳,且可通过参数设置定制优化您的浏览体验!

该站点为镜像站点,如果你想帮助这个由玩家志愿编辑的 wiki 站点,请前往原站点参与编辑,
同时欢迎加入编辑讨论群 851803695 与其他编辑者一起参与建设!

全站通知:

模块:Data/Worldgen/Features/Dlc2

来自缺氧WIKI_BWIKI_哔哩哔哩
跳到导航 跳到搜索
Copyright.svg
授权信息

该文件来自缺氧或其开发商科雷娱乐创建的网站。该文件中出现的所有商标和注册商标均归属于科雷娱乐。详情请见版权信息。该文件被认为在本wiki上合理使用

This image comes from Oxygen Not Included or from websites created and owned by Klei Entertainment, who hold the copyright of Oxygen Not Included. All trademarks and registered trademarks present in the image are proprietary to Klei Entertainment. For more information, see the copyright notice.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.

return {
    carrotquarry = {
        ["IceBellyCave.yaml"] = {
            tags = {
                "AllowExceedNodeBorders",
            },
            shape = "ShortWide",
            borders = {
                1,
                1,
            },
            blobSize = {
                min = 8,
                max = 12,
            },
            internalMobs = {
                {
                    type = "IceBelly",
                    count = {
                        min = 1,
                        max = 1,
                    },
                },
                {
                    type = "CarrotPlant",
                    count = {
                        min = 1,
                        max = 2,
                    },
                },
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "HorizontalSlice",
                    choices = {
                        {
                            element = "Oxygen",
                            weight = 1.0,
                        },
                    },
                },
                RoomBorderChoices0 = {
                    selectionMethod = "HorizontalSlice",
                    choices = {
                        {
                            element = "Ice",
                            weight = 0.55,
                        },
                        {
                            element = "IronOre",
                            weight = 0.45,
                        },
                    },
                },
                RoomBorderChoices1 = {
                    selectionMethod = "HorizontalSlice",
                    choices = {
                        {
                            element = "IronOre",
                            weight = 0.3,
                        },
                        {
                            element = "Ice",
                            weight = 0.4,
                        },
                        {
                            element = "IgneousRock",
                            weight = 0.3,
                        },
                    },
                },
            },
        },
    },
    icecaves = {
        ["DirtDeposit.yaml"] = {
            tags = {
                "AllowExceedNodeBorders",
            },
            shape = "ShortWide",
            borders = {
                1,
                1,
                1,
            },
            blobSize = {
                min = 2.1,
                max = 4.5,
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Dirt",
                            weight = 1,
                        },
                    },
                },
                RoomBorderChoices0 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Dirt",
                            weight = 1,
                        },
                        {
                            element = "Ice",
                            weight = 0.15,
                        },
                    },
                },
                RoomBorderChoices1 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Dirt",
                            weight = 0.3,
                        },
                        {
                            element = "Ice",
                            weight = 1,
                        },
                    },
                },
                RoomBorderChoices2 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Snow",
                            weight = 0.5,
                        },
                        {
                            element = "Ice",
                            weight = 0.7,
                        },
                    },
                },
            },
        },
        ["MetalBlob.yaml"] = {
            tags = {
                "AllowExceedNodeBorders",
            },
            shape = "ShortWide",
            borders = {
                1,
                2,
            },
            blobSize = {
                min = 4.1,
                max = 6.5,
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Vacuum",
                            weight = 1,
                        },
                    },
                },
                RoomBorderChoices0 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Cinnabar",
                            weight = 1,
                        },
                    },
                },
                RoomBorderChoices1 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Cinnabar",
                            weight = 1,
                        },
                        {
                            element = "Ice",
                            weight = 1,
                        },
                    },
                },
            },
        },
        ["OxyliteDeposit.yaml"] = {
            tags = {
                "AllowExceedNodeBorders",
                "Oxygen",
            },
            shape = "Blob",
            blobSize = {
                min = 1.1,
                max = 2.5,
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "OxyRock",
                            weight = 1,
                            overrides = {
                                massOverride = 5,
                            },
                        },
                    },
                },
            },
        },
        ["SnowCave.yaml"] = {
            tags = {
                "Wet",
                "AllowExceedNodeBorders",
            },
            shape = "ShortWide",
            borders = {
                1,
                1,
            },
            blobSize = {
                min = 4,
                max = 6,
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "HorizontalSlice",
                    choices = {
                        {
                            element = "Oxygen",
                            weight = 1.0,
                        },
                    },
                },
                RoomBorderChoices0 = {
                    selectionMethod = "HorizontalSlice",
                    choices = {
                        {
                            element = "Ice",
                            weight = 0.55,
                        },
                        {
                            element = "Oxygen",
                            weight = 0.45,
                        },
                    },
                },
                RoomBorderChoices1 = {
                    selectionMethod = "HorizontalSlice",
                    choices = {
                        {
                            element = "Ice",
                            weight = 0.3,
                        },
                        {
                            element = "Oxygen",
                            weight = 0.4,
                        },
                        {
                            element = "CarbonDioxide",
                            weight = 0.15,
                        },
                        {
                            element = "Snow",
                            weight = 0.15,
                            overrides = {
                                massOverride = 500,
                            },
                        },
                    },
                },
            },
        },
    },
    oilpockets = {
        ["DiamondCoalClump.yaml"] = {
            tags = {
                "AllowExceedNodeBorders",
            },
            shape = "ShortWide",
            borders = {
                2,
                1,
            },
            blobSize = {
                min = 6,
                max = 16,
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Diamond",
                            weight = 1,
                        },
                    },
                },
                RoomBorderChoices0 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "IronOre",
                            weight = 1,
                        },
                        {
                            element = "IgneousRock",
                            weight = 2,
                        },
                        {
                            element = "Carbon",
                            weight = 2,
                            overrides = {
                                massOverride = 350,
                            },
                        },
                    },
                },
                RoomBorderChoices1 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "IronOre",
                            weight = 1,
                        },
                        {
                            element = "IgneousRock",
                            weight = 2,
                        },
                    },
                },
            },
        },
    },
    space = {
        ["FloatingRock.yaml"] = {
            tags = {
                "AllowExceedNodeBorders",
            },
            shape = "Blob",
            borders = {
                1,
            },
            blobSize = {
                min = 0.5,
                max = 2.5,
            },
            ElementChoiceGroups = {
                RoomCenterElements = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "SedimentaryRock",
                            weight = 0.66,
                            overrides = {
                                massOverride = 750,
                            },
                        },
                        {
                            element = "Obsidian",
                            weight = 0.33,
                        },
                    },
                },
                RoomBorderChoices0 = {
                    selectionMethod = "WeightedResample",
                    choices = {
                        {
                            element = "Obsidian",
                            weight = 1,
                        },
                        {
                            element = "SedimentaryRock",
                            weight = 2,
                        },
                    },
                },
            },
        },
    },
}