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模块:Data/Worldgen/Subworlds/Dlc2

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return {
    carrotquarry = {
        ["CarrotQuarryBasic.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "Cold",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/CarrotQuarry/Basic",
                    weight = 2,
                    tags = {
                        "IceBelly",
                        "CarrotPlant",
                        "CarrotPlantSeed",
                        "PinkRock",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/carrotquarry/IceBellyCave",
                },
            },
            zoneType = "CarrotQuarry",
        },
        ["CarrotQuarryBasicScarce.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "Cold",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/CarrotQuarry/Basic",
                    weight = 2,
                    tags = {
                        "CarrotPlant",
                        "CarrotPlantSeed",
                        "PinkRock",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/carrotquarry/IceBellyCave",
                },
            },
            zoneType = "CarrotQuarry",
        },
        ["CarrotQuarryEthanolPools.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "Cold",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/CarrotQuarry/EthanolPools",
                    weight = 2,
                    tags = {
                        "CarrotPlantSeed",
                        "PinkRock",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/carrotquarry/IceBellyCave",
                },
            },
            zoneType = "CarrotQuarry",
        },
        ["CarrotQuarryMix.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "Cold",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/CarrotQuarry/Basic",
                    weight = 2,
                    tags = {
                        "IceBelly",
                        "CarrotPlant",
                        "CarrotPlantSeed",
                        "PinkRock",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
                "Mixing",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/carrotquarry/IceBellyCave",
                },
            },
            zoneType = "CarrotQuarry",
        },
        ["CarrotQuarrySlush.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "Cool",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/CarrotQuarry/Slush",
                    weight = 2,
                    tags = {
                        "IceBelly",
                        "CarrotPlant",
                        "CarrotPlantSeed",
                        "PinkRock",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/carrotquarry/IceBellyCave",
                },
            },
            zoneType = "CarrotQuarry",
        },
    },
    icecaves = {
        ["IceCavesBasic.yaml"] = {
            biomeNoise = "dlc2::noise/IceCavesNoise",
            temperatureRange = "Chilly",
            pdWeight = 2,
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 5,
            dontRelaxChildren = true,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/IceCaves/Basic",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Oxy",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Snowy",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Metal",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "HardSkinBerryPlantSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
            },
            features = {
                {
                    type = "dlc2::features/icecaves/DirtDeposit",
                },
                {
                    type = "dlc2::features/icecaves/SnowCave",
                },
            },
            zoneType = "IceCaves",
        },
        ["IceCavesMiniMetal.yaml"] = {
            biomeNoise = "dlc2::noise/IceCavesNoise",
            temperatureRange = "Chilly",
            pdWeight = 0.5,
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 5,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            borderOverride = "rocky",
            biomes = {
                {
                    name = "dlc2::biomes/IceCaves/Metal",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "HardSkinBerryPlant",
                        "HardSkinBerryPlantSeed",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                    },
                },
            },
            tags = {
                "StartWorld",
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/icecaves/MetalBlob",
                },
                {
                    type = "dlc2::features/icecaves/SnowCave",
                },
            },
            zoneType = "IceCaves",
        },
        ["IceCavesMiniOxy.yaml"] = {
            biomeNoise = "dlc2::noise/IceCavesNoise",
            temperatureRange = "Chilly",
            pdWeight = 0.5,
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 5,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            borderOverride = "rocky",
            biomes = {
                {
                    name = "dlc2::biomes/IceCaves/Oxy",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "HardSkinBerryPlant",
                        "HardSkinBerryPlantSeed",
                        "IceFlower",
                        "IceFlowerSeed",
                        "BlueGrass",
                        "BlueGrassSeed",
                        "WoodDeer",
                    },
                },
            },
            tags = {
                "StartWorld",
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
            },
            centralFeature = nil,
            features = {
                {
                    type = "dlc2::features/icecaves/OxyliteDeposit",
                },
                {
                    type = "dlc2::features/icecaves/SnowCave",
                },
            },
            zoneType = "IceCaves",
        },
        ["IceCavesMiniWater.yaml"] = {
            biomeNoise = "dlc2::noise/IceCavesNoise",
            temperatureRange = "Chilly",
            pdWeight = 0.5,
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 5,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            borderOverride = "rocky",
            biomes = {
                {
                    name = "dlc2::biomes/IceCaves/Basic",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "HardSkinBerryPlant",
                        "HardSkinBerryPlantSeed",
                        "IceFlower",
                        "IceFlowerSeed",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
            },
            tags = {
                "StartWorld",
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
            },
            centralFeature = {
                type = "dlc2::features/icecaves/DirtDeposit",
            },
            features = {},
            zoneType = "IceCaves",
        },
        ["IceCavesMix.yaml"] = {
            biomeNoise = "dlc2::noise/IceCavesNoise",
            temperatureRange = "Chilly",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 5,
            dontRelaxChildren = true,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/IceCaves/Oxy",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Basic",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "HardSkinBerryPlant",
                        "HardSkinBerryPlantSeed",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Metal",
                    weight = 2,
                    tags = {
                        "IceFlower",
                        "IceFlowerSeed",
                        "HardSkinBerryPlantSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
            },
            tags = {
                "StartWorld",
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
                "Mixing",
            },
            features = {
                {
                    type = "dlc2::features/icecaves/DirtDeposit",
                },
                {
                    type = "features/forest/PhosphoriteLump",
                },
            },
            zoneType = "IceCaves",
        },
        ["IceCavesStart.yaml"] = {
            biomeNoise = "dlc2::noise/IceCavesNoise",
            temperatureRange = "Chilly",
            pdWeight = 2,
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 15.0,
            minChildCount = 10,
            dontRelaxChildren = true,
            sampleBehaviour = "PoissonDisk",
            borderOverride = "rocky",
            biomes = {
                {
                    name = "dlc2::biomes/IceCaves/Basic",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Oxy",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Snowy",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
                {
                    name = "dlc2::biomes/IceCaves/Metal",
                    weight = 2,
                    tags = {
                        "IceCavesForagePlantPlanted",
                        "IceCavesForagePlantBuried",
                        "IceFlower",
                        "IceFlowerSeed",
                        "HardSkinBerryPlantSeed",
                        "WoodDeer",
                        "BlueGrass",
                        "BlueGrassSeed",
                    },
                },
            },
            tags = {
                "StartWorld",
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
            },
            centralFeature = {
                type = "features/generic/StartLocation",
            },
            features = {
                {
                    type = "dlc2::features/icecaves/DirtDeposit",
                },
                {
                    type = "dlc2::features/icecaves/SnowCave",
                },
            },
            zoneType = "IceCaves",
        },
        ["SnowBanks.yaml"] = {
            biomeNoise = "noise/SandstoneStrange",
            temperatureRange = "VeryVeryCold",
            density = {
                min = 10,
                max = 20,
            },
            avoidRadius = 20.0,
            doAvoidPoints = false,
            dontRelaxChildren = true,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/Misc/SnowBanks",
                    weight = 4,
                    tags = {},
                },
            },
            features = {},
            tags = {
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
            },
            zoneType = "IceCaves",
        },
    },
    magma = {
        ["LargeMagma.yaml"] = {
            biomeNoise = "noise/MagmaVent",
            temperatureRange = "VeryHot",
            minChildCount = 8,
            pdWeight = 1.5,
            density = {
                min = 15,
                max = 20,
            },
            avoidRadius = 50.0,
            sampleBehaviour = "PoissonDisk",
            borderOverride = "hardToDig",
            borderOverridePriority = 10,
            biomes = {
                {
                    name = "dlc2::biomes/Magma/MagmaThinVacuum",
                    weight = 1,
                },
                {
                    name = "dlc2::biomes/Magma/MagmaThinSolid",
                    weight = 4,
                },
            },
            tags = {
                "IgnoreCaveOverride",
                "ErodePointToBorderWeak",
                "NoGlobalFeatureSpawning",
                "NoGravitasFeatures",
            },
            zoneType = "MagmaCore",
        },
    },
    oil = {
        ["OilPocketsFossil.yaml"] = {
            biomeNoise = "noise/OilPockets",
            temperatureRange = "Hot",
            minChildCount = 8,
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 10.0,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "biomes/Oil/OilDry",
                    weight = 1,
                    tags = {
                        "OilFloater",
                        "CactusPlant",
                        "CactusPlantSeed",
                        "EvilFlower",
                        "EvilFlowerSeed",
                        "FossilBitsLarge",
                        "FossilBitsSmall",
                    },
                },
            },
            features = {
                {
                    type = "features/oilpockets/CavityPond",
                },
                {
                    type = "dlc2::features/oilpockets/DiamondCoalClump",
                },
            },
            tags = {
                "IgnoreCaveOverride",
            },
            zoneType = "OilField",
        },
    },
    space = {
        ["SpaceWithDebris.yaml"] = {
            biomeNoise = "noise/Generic",
            temperatureRange = "VeryHot",
            density = {
                min = 35,
                max = 45,
            },
            avoidRadius = 50.0,
            sampleBehaviour = "PoissonDisk",
            borderOverride = "NONE",
            biomes = {
                {
                    name = "biomes/Misc/Space",
                    weight = 1,
                },
            },
            centralFeature = {
                type = "dlc2::features/space/FloatingRock",
            },
            tags = {
                "IgnoreCaveOverride",
                "NoGlobalFeatureSpawning",
                "RemoveWorldBorderOverVacuum",
            },
            zoneType = "Space",
        },
    },
    sugarwoods = {
        ["SugarWoodsBasic.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "VeryCold",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/SugarWoods/Basic",
                    weight = 2,
                    tags = {
                        "Seal",
                        "SpaceTree",
                        "LightBug",
                        "IceFlower",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
            },
            centralFeature = nil,
            features = {},
            zoneType = "SugarWoods",
        },
        ["SugarWoodsMix.yaml"] = {
            biomeNoise = "noise/subworldForest",
            temperatureRange = "VeryCold",
            density = {
                min = 10,
                max = 15,
            },
            avoidRadius = 20.0,
            minChildCount = 4,
            sampleBehaviour = "PoissonDisk",
            biomes = {
                {
                    name = "dlc2::biomes/SugarWoods/Basic",
                    weight = 2,
                    tags = {
                        "Seal",
                        "SpaceTree",
                        "LightBug",
                        "IceFlower",
                    },
                },
            },
            tags = {
                "IgnoreCaveOverride",
                "Mixing",
            },
            centralFeature = nil,
            features = {},
            zoneType = "SugarWoods",
        },
    },
}