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模块:I18n/Colonyachievements

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return {
    zh = {
        ["STRINGS.COLONY_ACHIEVEMENTS.ACHIEVED_OTHER_COLONY_TOOLTIP"] = "这项目标已由之前的一个殖民地完成了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACHIEVED_THIS_COLONY_TOOLTIP"] = "当前殖民地实现了这项目标",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_REPAIR_CONTROLLER_TITLE"] = "取消重连管道",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_REPAIR_CONTROLLER_TOOLTIP"] = "取消重连管道命令",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_UNCOVER_VENT_TITLE"] = "取消揭开排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_UNCOVER_VENT_TOOLTIP"] = "取消揭开排气口命令",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.DISCONNECT_TITLE"] = "断连",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.DISCONNECT_TOOLTIP"] = "将这个地热排气口与地热热泵断连 {Hotkey}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_FILLING_TOOLTIP"] = "材料不足",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_READY_TOOLTIP"] = "首次从地热热泵释放[[液体]]到地热排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_TITLE"] = "激活发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_UNAVAILABLE_TOOLTIP"] = "目前没有准备接收材料的已连接的排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.RECONNECT_TITLE"] = "重连",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.RECONNECT_TOOLTIP"] = "将这个地热排气口与地热热泵重连 {Hotkey}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.REPAIR_CONTROLLER_TITLE"] = "重连地热热泵",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.REPAIR_CONTROLLER_TOOLTIP"] = "重连这个建筑的[[钢]]制管道系统以恢复功能",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MESSAGE_BODY"] = "尽管旅程漫长,挑战常常似乎难以克服,但我们在利用地热技术的方面已经取得了胜利。<br/>现在我们能自豪地站在可持续电力未来的悬崖边上……我对这个想法感到些许自惭。<br/>希望我们学到的东西能使我们足够明智,比前人更谨慎地运用这台机器。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MESSAGE_TITLE"] = "热烈问候",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MYLOGNAME"] = "热烈问候",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NAME"] = "热气腾腾",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_FIRST_VENT_READY"] = "地热发电厂:启动",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_FIRST_VENT_READY_TOOLTIP"] = "地热发电厂已准备好启动了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_RECONNECTED"] = "地热热泵:就绪",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_RECONNECTED_TOOLTIP"] = "地热热泵已准备好接收材料了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOPLANT_ERRUPTED_DESC"] = "我的复制人成功清理了堵塞的排气口上了!<br/>现在我们可以最大程度地发挥这种强大热能和电力源的完整潜力了……也许对输入温度做一些实验可以生产更多有趣的次级副产品。<br/>我的复制人似乎热衷于这一成就,将那份阻碍物当做战利品了。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOPLANT_ERRUPTED_TITLE"] = "已完成:地热发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_DISCOVERED_TITLE"] = "新建筑:地热发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_DISOCVERED_DESC"] = "一个废弃的地热发电厂已被发现!<br/>我的扫描表明,这个设施由遍布在行星各处的多个建筑组成,管道深深扎入地面,其中大部分都超出了我们能到达的范围。<br/>尚可接触到的部分看起来还能用。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_PLANT_REPAIRED_DESC"] = "成功!我的复制人已经修复了地热热泵的管道系统。<br/>现在我们可以使用这个建筑将液体泵送到连接的地热排气口了。在排气口地点建设蒸汽涡轮机使我们能够将产生的蒸汽转化为电力。<br/>排气口还会喷出各种副产品。我确信我能找到使用它们的方式。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_PLANT_REPAIRED_TITLE"] = "进展报告:地热发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.ACTIVATE_PLANT_DESCRIPTION"] = "从地热热泵将[[液体]]泵送到地热排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.ACTIVATE_PLANT_TITLE"] = "运行地热发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.DISCOVER_GEOTHERMAL_FACILITY_DESCRIPTION"] = "探索地热发电厂建筑",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.DISCOVER_GEOTHERMAL_FACILITY_TITLE"] = "探索地热发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.REPAIR_CONTROLLER_DESCRIPTION"] = "重连地热热泵的管道",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.REPAIR_CONTROLLER_TITLE"] = "重连地热热泵",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.UNBLOCK_VENT_DESCRIPTION"] = "清理堵塞的地热排气口以使地热发电厂的效率最大化",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.UNBLOCK_VENT_TITLE"] = "堵塞的地热排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_CONTROLLER_ONLINE_TITLE"] = "启用地热热泵",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_CONTROLLER_ONLINE_TOOLTIP"] = "重连这个建筑的[[钢]]制管道以恢复功能<br/>点击以显示该建筑",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_ONLINE_TITLE"] = "恢复发电厂",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_VENT_ONLINE_TITLE"] = "启用{Name}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_VENT_ONLINE_TOOLTIP"] = "恢复这个排气口的功能<br/>点击此处以显示该排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.UTILIZE_GEOPLANT_DESC"] = "首次成功地通过地热热泵加热[[液体]]",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.UTILIZE_GEOPLANT_TITLE"] = "完成首次运行",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_ENTOMBED_VENT_NAME"] = "地热排气口被掩埋",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_ENTOMBED_VENT_TOOLTIP"] = "当前有至少一个连接的地热排气口被掩埋了<br/>所有连接的地热排气口必须可用,这个建筑才能运作<br/>点击以显示该排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_NO_CONNECTED_NAME"] = "未连接地热排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_NO_CONNECTED_TOOLTIP"] = "这个建筑必须连接至少一个地热排气口才能运作",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_UNREADY_CONNECTION_NAME"] = "地热排气口不可用",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_UNREADY_CONNECTION_TOOLTIP"] = "当前有至少一个连接的地热排气口不可用<br/>所有连接的地热排气口必须就绪,这个建筑才能运作<br/>点击以显示该排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.OFFLINE_NAME"] = "离线",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.OFFLINE_TOOLTIP"] = "这个建筑的管道必须重连才能接收材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.PENDING_RECONNECTION_NAME"] = "等待重连",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.PENDING_RECONNECTION_TOOLTIP"] = "等待复制人重连管道",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_STATUS_NAME"] = "压力:{Amount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_STATUS_TOOLTIP"] = "当压力到达{Threshold}时,这个建筑的内容物会被加热并排至地热排气口<br/>当前压力:{Amount}/{Threshold}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_TEMPERATURE_NAME"] = "液体温度:{Temp}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_TEMPERATURE_TOOLTIP"] = "这个建筑中储存液体的平均温度为{Temp}<br/>输入液体的初始Temperature会影响喷出的材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.BLOCKED_NAME"] = "受阻",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.BLOCKED_TOOLTIP"] = "由于管道发生堵塞,[[液体]]或[[气体]]无法流到这个排液口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.DISCONNECTED_NAME"] = "断连",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.DISCONNECTED_TOOLTIP"] = "这个地热排气口已与地热热泵断连<br/>无法在当前状态下接收材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.OVERPRESSURE_NAME"] = "压力过大",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.OVERPRESSURE_TOOLTIP"] = "这片区域的[[气体]]或[[液体]]压力过高,无法排放更多[[液体]]<br/>通过抽出[[液体]]或[[气体]],或者清理出更多空间以减小压力<br/>点击此处以显示该排气口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.PENDING_REVEAL_NAME"] = "等待揭开",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.PENDING_REVEAL_TOOLTIP"] = "复制人很快就会来移除这块满是灰尘的旧防水布",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.QUEST_BLOCKED_NAME"] = "受阻",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.QUEST_BLOCKED_TOOLTIP"] = "这个地热排气口当前被[[铅]]块堵塞<br/>通过管道输送足够热的液体将阻碍物熔化,将阻碍物清理后即可使用",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.READY_NAME"] = "就绪",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.READY_TOOLTIP"] = "这个地热排气口已准备接收材料了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.VENTING_NAME"] = "排放:剩余{Quantity}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.VENTING_TOOLTIP"] = "这个地热排气口当前正排放材料<br/>这一过程完成前还剩有{Quantity}材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_BODY"] = "我们的家园在这个宇宙中已经消失了,取而代之的是行星的残架和天空中的残迹……但我仍怀有希望:其他世界还是存在的,就隐藏在其他维度中。我派出了我的复制人,他肩负着这份希望,通过了时间裂口……也许有一天他能找到一个地方联络回来,并开创一个他自己的繁荣殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_BODY_DLC1"] = "我们一直将时间裂口视作恐惧的事物,但就像我们之前的文明一样,对冒险的渴求迫使我们面对恐惧,跳入未知。出于希望,我需要做一些更激进的行动,我已经将足够多的复制人送入了时间裂口以开始另一个殖民地,探索我们以外的维度,并将生命的种子播种于时间与空间之中。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_TITLE"] = "殖民地的希望",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_TITLE_DLC1"] = "维度的冒险",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MYLOGNAME"] = "殖民地的希望",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.NAME"] = "伟大的逃脱",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.OPEN_TEMPORAL_TEAR"] = "打开时间裂口",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.REACHED_SPACE_DESTINATION"] = "突破{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.REACHED_SPACE_DESTINATION_DESCRIPTION"] = "让一名复制人进行前往星图最远目的地的单程任务",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT.FIRST"] = "我们的家园在这个宇宙中已经消失了,取而代之的是行星的残架和天空中的残迹……但我仍怀有希望:其他世界还是存在的,就隐藏在其他维度中。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT.SECOND"] = "我派出了我的复制人,他肩负着这份希望,通过了时间裂口……也许有一天他能找到一个地方联络回来,并开创一个他自己的繁荣殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT_DLC1.FIRST"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT_DLC1.SECOND"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.DLC_ACHIEVEMENT"] = "<i>{0}</i>DLC目标",
        ["STRINGS.COLONY_ACHIEVEMENTS.FAILED_THIS_COLONY"] = "当前殖民地无法完成这项目标",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.AUTOMATE_A_BUILDING"] = "红灯,绿灯",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.AUTOMATE_A_BUILDING_DESCRIPTION"] = "在建造菜单的信号栏中使用传感器或开关使一个建筑自动化。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_COMFORTS"] = "床与卫生间",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_COMFORTS_DESCRIPTION"] = "殖民地中至少有一个厕所,每名复制人都至少有一张床。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_PUMPING"] = "氧气不堵",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_PUMPING_DESCRIPTION"] = "使用排气口排放1000千克氧气。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_NATURE_RESERVES"] = "预定空间",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_NATURE_RESERVES_DESCRIPTION"] = "通过设计{1}个区域为{0}以提升复制人的士气。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_OUTSIDE_BIOME"] = "户外翻新",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_OUTSIDE_BIOME_DESCRIPTION"] = "在初始生态之外建造一个建筑。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUNKER_DOOR_DEFENSE"] = "不动产",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUNKER_DOOR_DEFENSE_DESCRIPTION"] = "用地堡门阻挡流星向你的基地撞击。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAN_ENERGY"] = "超级可持续发展",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAN_ENERGY_DESCRIPTION"] = "不使用煤炭、天然气、石油或木材发电机,生产240,000千焦的电力。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAR_FOW"] = "拉开帷幕",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAR_FOW_DESCRIPTION"] = "通过探索,揭示初始生态外80%的地图。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_RESEARCH"] = "荣誉博士学位",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_RESEARCH_DESCRIPTION"] = "解锁科技树中的所有项目。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_SKILL_BRANCH"] = "完付账单",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_SKILL_BRANCH_DESCRIPTION"] = "使用复制人的技能点完成技能树的一整条分支。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COOKED_FOOD"] = "非生即熟",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COOKED_FOOD_DESCRIPTION"] = "让复制人吃掉任何通过电动烤炉或燃气灶烹饪过的食物。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CURED_DISEASE"] = "有所好转",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CURED_DISEASE_DESCRIPTION"] = "治疗一名生病的复制人。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EAT_MEAT"] = "肉食主义者",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EAT_MEAT_DESCRIPTION"] = "第100周期前让复制人吃掉400,000千卡的小动物肉。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EQUIP_N_DUPES"] = "整装待发",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EQUIP_N_DUPES_DESCRIPTION"] = "同时有{0}名复制人穿上非默认服装。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXOSUIT_CYCLES"] = "“服”合工作",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXOSUIT_CYCLES_DESCRIPTION"] = "连续{0}周期,让殖民地中每个复制人都穿着太空服完成至少一项任务。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXPLORE_OIL_BIOME"] = "滑而不实",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXPLORE_OIL_BIOME_DESCRIPTION"] = "首次进入一个油质生态。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.FIRST_TELEPORT"] = "远程呼叫",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.FIRST_TELEPORT_DESCRIPTION"] = "传送复制人并解冻另一个星球的朋友。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GENERATOR_TUNEUP"] = "精确调整",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GENERATOR_TUNEUP_DESCRIPTION"] = "对发电机执行{0}次调整。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GMO_OK"] = "优良基因",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GMO_OK_DESCRIPTION"] = "成功分析所有可变异植物的种子至少一个。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_A_CRITTER"] = "好蛋",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_A_CRITTER_DESCRIPTION"] = "通过蛋孵化出一种新的小动物变种。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_REFINEMENT"] = "一口而尽",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_REFINEMENT_DESCRIPTION"] = "通过驯养光滑哈奇生产{0}精炼金属。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.IDLE_DUPLICANTS"] = "轻松生活",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.IDLE_DUPLICANTS_DESCRIPTION"] = "连续5周期,让自动清扫器完成比复制人更多的运送材料到机器的任务。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.INSPECT_POI"] = "庄严之魂",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.INSPECT_POI_DESCRIPTION"] = "通过检查设施遗迹来取回一个数据库条目。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.LAND_ON_ALL_WORLDS"] = "星群征服家",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.LAND_ON_ALL_WORLDS_DESCRIPTION"] = "使复制人或侦察者在星群中的所有星球上着陆。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING"] = "地下艺术",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING_DESCRIPTION"] = "让一名具有大师技艺技能的复制人绘出一幅杰作品质的绘画。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MINE_THE_GAP"] = "钻拓星石",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MINE_THE_GAP_DESCRIPTION"] = "在太空地点开采1,000,000千克资源。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.NO_PLANTERBOX"] = "土食主义者",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.NO_PLANTERBOX_DESCRIPTION"] = "让复制人消耗400,000千卡的食物而不在种植箱、土培砖、液培砖中种任何种子。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.PLUMBED_WASHROOMS"] = "去也冲冲",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.PLUMBED_WASHROOMS_DESCRIPTION"] = "用抽水马桶和洗手池代替你的殖民地中所有的户外厕所和洗手盆。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.RADICAL_TRIP"] = "辐射漫游",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.RADICAL_TRIP_DESCRIPTION"] = "使辐射粒子累计前进{0}千米。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACH_SPACE_ANY_DESTINATION"] = "太空竞赛",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACH_SPACE_ANY_DESTINATION_DESCRIPTION"] = "将你的第一艘火箭发射到太空。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACTOR_USAGE"] = "辐劲十足!",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACTOR_USAGE_DESCRIPTION"] = "使一台研究性反应堆全力运行{0}周期。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SIXKELVIN_BUILDING"] = "不0K,但“冷”酷",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SIXKELVIN_BUILDING_DESCRIPTION"] = "将一个建筑的温度降到6K。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SOFT_LAUNCH"] = "软发射",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SOFT_LAUNCH_DESCRIPTION"] = "在没有传送器的星球上建造发射平台。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ANALYZE_SEED"] = "分析{0}变异",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ARM_PERFORMANCE"] = "自动清扫器执行超过复制人:{0}/{1}周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ARM_VS_DUPE_FETCHES"] = "这个周期的运送:自动清扫器:{1},复制人:{2}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.AUTOMATE_A_BUILDING"] = "使一个建筑自动化",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BLOCKED_A_COMET"] = "用地堡门阻挡流星",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILD_A_LAUNCHPAD"] = "在没有传送器的新星球上建造发射平台",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILING_BEDS"] = "已建造床铺:{0}个(需要{1}个)",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_A_ROOM"] = "建造一个{0}。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_N_ROOMS"] = "已建造{0}:{1}/{2}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_ONE_BED_PER_DUPLICANT"] = "为每个复制人建造一张床",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_ONE_TOILET"] = "建造一个厕所",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_OUTSIDE_START"] = "在初始生态之外建造",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CALORIE_SURPLUS"] = "卡路里过剩:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CALORIES_FROM_MEAT"] = "肉中的卡路里:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CHORES_OF_TYPE"] = "{2}任务:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CLOTHE_DUPES"] = "穿了服装的复制人:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.COLLECT_ARTIFACTS"] = "在工艺品分析站研究陆地工艺品。<br/>已研究不同的陆地工艺品:{collectedCount}/{neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.COLLECT_SPACE_ARTIFACTS"] = "在工艺品分析站研究太空工艺品。<br/>已研究不同的太空工艺品:{collectedCount}/{neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CONSUME_CALORIES"] = "卡路里:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CONSUME_ITEM"] = "吃掉某些在{0}制备的食物",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CREATE_A_PAINTING"] = "创作一幅杰出画作",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CURED_DISEASE"] = "治愈疾病",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CYCLE_NUMBER"] = "周期:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.DEFROST_DUPLICANT"] = "解冻一名复制人",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ENTER_OIL_BIOME"] = "进入油质生态",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ESTABLISH_COLONIES"] = "通过建造并激活迷你舱,在{goalBaseCount}颗小行星上建立殖民地。<br/>已建立的殖民地:{baseCount}/{neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXOSUIT_CYCLES"] = "所有复制人穿太空服完成任务的周期:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXOSUIT_THIS_CYCLE"] = "这个周期穿太空服完成任务的复制人:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXPAND_TOOLTIP"] = "<i>点击以查看进度</i>",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.FRACTIONAL_CYCLE"] = "周期:{0:0.##}/{1:0.##}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.GENERATE_POWER"] = "已生产电力:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.GET_URANIUM_WITHOUT_STING"] = "从辐射蜂巢中收获浓缩铀而不被蜇",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.HARVEST_HIVE"] = "从辐射蜂巢中收获浓缩铀而不被蜇",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.HATCH_A_MORPH"] = "孵化一只小动物变种",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.INVESTIGATE_A_POI"] = "调查一个遗迹",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.KELVIN_COOLING"] = "最冷的建筑:{0:##0.#}K",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAND_DUPES_ON_ALL_WORLDS"] = "复制人或侦察者已在{0}颗小行星上着陆,总共需要{1}个",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAUNCHED_ROCKET"] = "将一艘火箭发射到太空",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAUNCHED_ROCKET_TO_WORMHOLE"] = "将一名复制人单程送到星图的最远目的地",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.MINE_SPACE_POI"] = "已开采:{0:n}/{1:n}千克",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.MORALE"] = "{0}士气:{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.NO_BUILDING"] = "从未建造{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.NO_FARM_TILES"] = "无耕种的植物",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.OPEN_TEMPORAL_TEAR"] = "寻找并激活时间裂口开放器以打开时间裂口",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PLATFORM_UNLOCKING_DISABLED"] = "平台的成就无法解锁,因为在这个殖民地中使用过调试指令。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PLATFORM_UNLOCKING_ENABLED"] = "平台的成就可以解锁。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.POOP_PRODUCTION"] = "排泄物产量:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.POPULATION"] = "人口:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PREPARED_SEPARATOR"] = "或",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.RADBOLT_TRAVEL"] = "辐射粒子前行距离:{0:n}米/{1:n}米",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.REMAINING_CYCLES"] = "剩余周期:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.REVEALED"] = "已揭示:{0:0.##}%/{1:0.##}%",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.RUN_A_REACTOR"] = "反应堆运行周期:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SKILL_BRANCH"] = "解锁技能树的一整条分支",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SURVIVE_SPACE"] = "复制人以至少{0}点士气在{3}中生存:{1}/{2}周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SURVIVE_SPACE_COMPLETE"] = "复制人以至少{0}点士气在太空中生存{1}周期。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TAME_A_CRITTER"] = "驯化一只{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TECH_RESEARCHED"] = "已研究技术:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TELEPORT_DUPLICANT"] = "将复制人传送到另一个星球",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TRAVELED_IN_TUBES"] = "距离:{0:n}米/{1:n}米",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.UPGRADE_ALL_BUILDINGS"] = "将所有的{0}都升级为{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.VENTED_MASS"] = "已排放:{0}/{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_HUNDRED_CYCLES"] = "跨越世纪",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_HUNDRED_CYCLES_DESCRIPTION"] = "达到100周期且至少有一名复制人存活。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_IN_A_ROCKET"] = "翻天覆地",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_IN_A_ROCKET_DESCRIPTION"] = "使在火箭中的复制人在太空连续生存{0}周期,且士气不低于{1}。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_ONE_YEAR"] = "精准的一年",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_ONE_YEAR_DESCRIPTION"] = "单个殖民地达到365.25周期。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SWEETER_THAN_HONEY"] = "比蜜还甜",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SWEETER_THAN_HONEY_DESCRIPTION"] = "从辐射蜂巢中收获浓缩铀而不被蜇。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_BASIC_CRITTERS"] = "动物低语者",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_BASIC_CRITTERS_DESCRIPTION"] = "寻找并驯化世界中的每一种生物,仅限默认种类。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_GASSYMOO"] = "牛气冲天",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_GASSYMOO_DESCRIPTION"] = "找到并驯化一只释气海牛。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TUBE_TRAVEL_DISTANCE"] = "完全“管”制",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TUBE_TRAVEL_DISTANCE_DESCRIPTION"] = "让复制人通过运载管道前进10,000米。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TWENTY_DUPES"] = "一点也不克隆",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TWENTY_DUPES_DESCRIPTION"] = "在殖民地中至少有20名活着的复制人。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.VARIETY_OF_ROOMS"] = "完备房间",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.VARIETY_OF_ROOMS_DESCRIPTION"] = "在单一殖民地中建造以下房间至少一个:自然保护区,医院,娱乐室,高档餐厅,卧室,卫生间,温室,畜舍。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_ARTIFACTS"] = "宇宙古迹",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_ARTIFACTS_DESCRIPTION"] = "通过满足探索使命的要求以揭开过去,保证你未来的安全。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_GEOTHERMAL"] = "热气腾腾",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_GEOTHERMAL_DESCRIPTION"] = "通过满足能量使命的要求以保护你的殖民地工业的未来。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_LEAVE"] = "伟大的逃脱",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_LEAVE_DESCRIPTION"] = "通过满足逃离使命的要求以确保你的殖民地遗留下来。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_STAY"] = "家,甜蜜的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_STAY_DESCRIPTION"] = "通过满足殖民化使命的要求以建立你永久的家。",
        ["STRINGS.COLONY_ACHIEVEMENTS.NOT_ACHIEVED_EVER"] = "这项目标尚未完成",
        ["STRINGS.COLONY_ACHIEVEMENTS.NOT_ACHIEVED_THIS_COLONY"] = "当前殖民地尚未完成这项目标",
        ["STRINGS.COLONY_ACHIEVEMENTS.PRE_VICTORY_MESSAGE_BODY"] = "已实现的使命:{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.PRE_VICTORY_MESSAGE_HEADER"] = "- 警报 -",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_BODY"] = "在探索宇宙冰山一角的过程中,我们发现并收集了来自另一个文明的工艺品。研究这些工艺品能够让我们更好地了解我们是谁,从哪里来。只有了解过去,我们才能建造一个更辉煌的未来,一个从前辈犯下的错误中吸取教训的未来。",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_BODY_DLC1"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_TITLE"] = "连接到我们的过去",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_TITLE_DLC1"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MYLOGNAME"] = "工艺品",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.NAME"] = "宇宙古迹",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.SEVERAL_COLONIES"] = "建立数个殖民地",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.SEVERAL_COLONIES_DESCRIPTION"] = "通过建造并激活迷你舱,在{count}颗小行星上建立殖民地",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_ARTIFACTS"] = "研究{artifactCount}件陆地工艺品",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_ARTIFACTS_DESCRIPTION"] = "在工艺品分析站研究{artifactCount}件陆地工艺品",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_SPACE_ARTIFACTS"] = "研究{artifactCount}件太空工艺品",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_SPACE_ARTIFACTS_DESCRIPTION"] = "在工艺品分析站研究{artifactCount}件太空工艺品",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT.FIRST"] = "我们的家园在这个宇宙中已经消失了,取而代之的是行星的残架和天空中的残迹……但我仍怀有希望:其他世界还是存在的,就隐藏在其他维度中。",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT.SECOND"] = "我派出了我的复制人,他肩负着这份希望,通过了时间裂口……也许有一天他能找到一个地方联络回来,并开创一个他自己的繁荣殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT_DLC1.FIRST"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT_DLC1.SECOND"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MESSAGE_BODY"] = "很少有文明能有幸知道他们的起源。现在最重要的是我们都在这,而且我们能充分利用世界给予我们的一切。我能很自豪地说……<br/>这颗小行星就是我们的家。",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MESSAGE_TITLE"] = "这里就是我们的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MYLOGNAME"] = "这里就是我们的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.NAME"] = "家,甜蜜的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.BUILT_MONUMENT"] = "建造丰碑",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.BUILT_MONUMENT_DESCRIPTION"] = "建造[[丰碑]]的所有三部分以标记这个殖民地为你的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_CYCLE"] = "生存{0}周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_CYCLE_DESCRIPTION"] = "殖民地必须生存至少<b>{0}</b>周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_DUPLICANTS"] = "打印{0}名复制人",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_DUPLICANTS_DESCRIPTION"] = "殖民地必须含有至少<b>{0}</b>名活着的复制人",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_MORALE"] = "保持{0}点士气",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_MORALE_DESCRIPTION"] = "所有复制人的[[士气]]必须在16点以上",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.FIRST"] = "很少有文明能有幸知道他们的起源。",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.SECOND"] = "现在最重要的是我们都在这,而且我们能充分利用世界给予我们的一切。我能很自豪地说……",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.THIRD"] = "这颗小行星就是我们的家。",
    },
    ["zh-hant"] = {
        ["STRINGS.COLONY_ACHIEVEMENTS.ACHIEVED_OTHER_COLONY_TOOLTIP"] = "這個目標已由過去的殖民地完成",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACHIEVED_THIS_COLONY_TOOLTIP"] = "這個殖民地完成了這項目標",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_REPAIR_CONTROLLER_TITLE"] = "取消重連管道",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_REPAIR_CONTROLLER_TOOLTIP"] = "取消重連管道命令",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_UNCOVER_VENT_TITLE"] = "取消揭開排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_UNCOVER_VENT_TOOLTIP"] = "取消揭開排放口命令",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.DISCONNECT_TITLE"] = "未連接",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.DISCONNECT_TOOLTIP"] = "將這個地理排放口與地源熱幫浦斷開 {Hotkey}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_FILLING_TOOLTIP"] = "材料不足",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_READY_TOOLTIP"] = "首次從地源熱幫浦釋放液體到地理排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_TITLE"] = "啟動發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_UNAVAILABLE_TOOLTIP"] = "目前沒有已連線的排放口準備好可以接收材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.RECONNECT_TITLE"] = "重連",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.RECONNECT_TOOLTIP"] = "將這個地理排放口與地源熱幫浦重連 {Hotkey}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.REPAIR_CONTROLLER_TITLE"] = "重連熱幫浦",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.REPAIR_CONTROLLER_TOOLTIP"] = "重連這個建築的鋼製管道系統以恢復功能",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MESSAGE_BODY"] = "儘管這段旅程漫長且充滿了看似難以克服的挑戰,但我們在利用這個星球的核心潛力方面取得了勝利。<br/>我們現在自豪地站在可持續動力未來的懸崖邊…這令人深感謙卑。<br/>我希望我們在這裡的經歷使我們有足夠的智慧,比我們的前輩更謹慎地運用這種力量。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MESSAGE_TITLE"] = "熱烈問候",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MYLOGNAME"] = "熱烈問候",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NAME"] = "全速前進",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_FIRST_VENT_READY"] = "地熱發電廠:啟動",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_FIRST_VENT_READY_TOOLTIP"] = "地熱發電廠已準備好啟動了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_RECONNECTED"] = "地源熱幫浦:就緒",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_RECONNECTED_TOOLTIP"] = "地源熱幫浦已準備好接收材料了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOPLANT_ERRUPTED_DESC"] = "我的複製人成功清理了堵塞在最後一個排放口上的堆積材料了!<br/>現在我們可以最大程度地發揮這種可再生熱能和電力源的完整而強大的潛力了。這些應用只會受我們的技術限制。<br/>我的複製人似乎熱衷於這一成就,將那份阻礙物當做戰利品了。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOPLANT_ERRUPTED_TITLE"] = "已完成:地熱發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_DISCOVERED_TITLE"] = "新建築:地熱發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_DISOCVERED_DESC"] = "一個廢棄的地熱發電廠已被發現!<br/>我的掃描表明,這個設施由遍佈在行星各處的多個建築組成,管道深深扎入地面,其中大部分都超出了我們能到達的範圍。<br/>尚可接觸到的部分看起來還能用。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_PLANT_REPAIRED_DESC"] = "成功!我的複製人已經恢復了地源熱幫浦的管道系統。<br/>我們現在可以使用這棟建築將液體泵送到連接的地理排放口。在排放口建造蒸汽渦輪機將使我們能夠將產生的蒸汽轉化為電力。<br/>排放口也排放出各種副產品。我確信我能找到它們的用處。",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_PLANT_REPAIRED_TITLE"] = "進展報告:地熱發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.ACTIVATE_PLANT_DESCRIPTION"] = "將液體經由地源熱幫浦送到地理排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.ACTIVATE_PLANT_TITLE"] = "執行地熱發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.DISCOVER_GEOTHERMAL_FACILITY_DESCRIPTION"] = "探索地熱發電廠建築",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.DISCOVER_GEOTHERMAL_FACILITY_TITLE"] = "探索地熱發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.REPAIR_CONTROLLER_DESCRIPTION"] = "重連地源熱幫浦的管道",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.REPAIR_CONTROLLER_TITLE"] = "重連地源熱幫浦",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.UNBLOCK_VENT_DESCRIPTION"] = "清理堵塞的地理排放口以使地熱發電廠的效率最大化",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.UNBLOCK_VENT_TITLE"] = "清理堵塞的地熱排氣口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_CONTROLLER_ONLINE_TITLE"] = "啟用地源熱幫浦",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_CONTROLLER_ONLINE_TOOLTIP"] = "重連這個建築的鋼製管道以恢復功能<br/>點選以顯示該建築",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_ONLINE_TITLE"] = "恢復發電廠",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_VENT_ONLINE_TITLE"] = "啟用{Name}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_VENT_ONLINE_TOOLTIP"] = "恢復這個排放口的功能<br/>點選此處以顯示該排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.UTILIZE_GEOPLANT_DESC"] = "首次成功地透過地源熱幫浦加熱液體",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.UTILIZE_GEOPLANT_TITLE"] = "完成首次執行",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_ENTOMBED_VENT_NAME"] = "地理排放口被掩埋",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_ENTOMBED_VENT_TOOLTIP"] = "目前有一個或多個連接的地理排放口被埋住<br/>所有連接的地理排放口必須可用才能使此建築物正常運作<br/>按一下此處顯示此排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_NO_CONNECTED_NAME"] = "無連接地理排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_NO_CONNECTED_TOOLTIP"] = "這個建築必須連接到至少一個地理排放口才能運作",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_UNREADY_CONNECTION_NAME"] = "地理排放口不可用",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_UNREADY_CONNECTION_TOOLTIP"] = "一個或多個連接的地理排放口目前不可用<br/>所有連接的地理排放口必須就緒才能使此建築物正常運作<br/>按一下此處顯示此排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.OFFLINE_NAME"] = "離線",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.OFFLINE_TOOLTIP"] = "該建築的管道必須重新連接才能接收材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.PENDING_RECONNECTION_NAME"] = "等待管道重連",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.PENDING_RECONNECTION_TOOLTIP"] = "正在等待複製人重新連接這些管道",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_STATUS_NAME"] = "壓力:{Amount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_STATUS_TOOLTIP"] = "當壓力到達 {Threshold}時,這個建築的內容物會被加熱並從地理排放口排出<br/>目前壓力:{Amount} / {Threshold}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_TEMPERATURE_NAME"] = "液體溫度:{Temp}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_TEMPERATURE_TOOLTIP"] = "該建築物內儲存液體的平均溫度為 {Temp}<br/>輸入液體的初始溫度會影響排放的材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.BLOCKED_NAME"] = "受阻",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.BLOCKED_TOOLTIP"] = "由於管道發生堵塞,並阻擋液體或氣體流到這個地理排放口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.DISCONNECTED_NAME"] = "未連接",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.DISCONNECTED_TOOLTIP"] = "這個地理排放口沒有連接到地源熱幫浦<br/>以目前的狀態無法接收材料",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.OVERPRESSURE_NAME"] = "壓力過大",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.OVERPRESSURE_TOOLTIP"] = "這片區域的氣體或液體壓力過高,無法排放更多液體<br/>透過抽出液體或氣體,或者清理出更多空間以減小壓力<br/>點選此處以顯示該排氣口",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.PENDING_REVEAL_NAME"] = "等待揭開",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.PENDING_REVEAL_TOOLTIP"] = "複製人很快就會來移除這塊滿是灰塵的舊防水布",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.QUEST_BLOCKED_NAME"] = "堵塞",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.QUEST_BLOCKED_TOOLTIP"] = "此地理排放口目前被大量的鉛堵塞<br/>一旦通過管道輸送足夠熱的液體來熔化這些障礙物,它將變得可用",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.READY_NAME"] = "就緒",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.READY_TOOLTIP"] = "這個地理排放口已準備接收材料了",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.VENTING_NAME"] = "排放中:還有 {Quantity}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.VENTING_TOOLTIP"] = "此地理排放口目前正在排放材料<br/>在這個過程完成之前,它還有 {Quantity} 種材料需要排放",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_BODY"] = "我們在這宇宙的家園消失了,取而代之的漂在星空中的星球殘骸和傷口…<br/>但我仍懷有希望,一定還有其它世界存在並隱藏在星空的某處。<br/>我將肩負希望的複製人送進了時間的裂縫…期待有一天他們會找到一個新家,並建立屬於他們的殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_BODY_DLC1"] = "我們一直將時間裂縫視為一種恐怖的現象,就像我們之前的文明,冒險的呼喚要求我們直接面對恐懼並進入未知。<br/>作為希望的激勵行動,我送出足夠的複製人穿過時間裂縫開始另一個殖民地,探索超過我們次元的維度,並在整個時間與空間散播生命的種子。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_TITLE"] = "殖民地的希望",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_TITLE_DLC1"] = "一次時空冒險",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MYLOGNAME"] = "殖民地的希望",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.NAME"] = "大逃亡",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.OPEN_TEMPORAL_TEAR"] = "打開時空裂縫",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.REACHED_SPACE_DESTINATION"] = "突破{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.REACHED_SPACE_DESTINATION_DESCRIPTION"] = "派出複製人進行單向任務,前往最遠的星圖目的地",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT.FIRST"] = "我們在這宇宙的家園消失了,取而代之的漂在星空中的星球殘骸和傷口…<br/>但我仍懷有希望,一定還有其它世界存在並隱藏在星空的某處。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT.SECOND"] = "我將肩負希望的複製人送進了時間的裂縫…期待有一天,他們會找到一個新家,並建立屬於他們的殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT_DLC1.FIRST"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT_DLC1.SECOND"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.DLC_ACHIEVEMENT"] = "<i>{0}</i> DLC 計劃",
        ["STRINGS.COLONY_ACHIEVEMENTS.FAILED_THIS_COLONY"] = "這個殖民地無法完成這個目標",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.AUTOMATE_A_BUILDING"] = "紅燈,綠燈",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.AUTOMATE_A_BUILDING_DESCRIPTION"] = "使用自動化建築中自動感測器或開關,將建築物自動化。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_COMFORTS"] = "床與浴室",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_COMFORTS_DESCRIPTION"] = "殖民地最少有一間廁所,且每位複製人都有一張床。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_PUMPING"] = "不遺餘氣",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_PUMPING_DESCRIPTION"] = "使用排氣口,運送 1000 公斤的氧氣。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_NATURE_RESERVES"] = "有備無患",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_NATURE_RESERVES_DESCRIPTION"] = "規劃 {1} 個{0},提升複製人的士氣。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_OUTSIDE_BIOME"] = "戶外裝修",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_OUTSIDE_BIOME_DESCRIPTION"] = "在初始生活區外建造一個建築。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUNKER_DOOR_DEFENSE"] = "不動如山",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUNKER_DOOR_DEFENSE_DESCRIPTION"] = "使用防爆門保護流星撞擊你的殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAN_ENERGY"] = "超級永續",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAN_ENERGY_DESCRIPTION"] = "不使用煤炭、天然氣、石油或木頭發電機,發出 240,000 千焦耳的電力。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAR_FOW"] = "揭開面紗",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAR_FOW_DESCRIPTION"] = "探索初始生活區外面,揭露 80% 的地圖。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_RESEARCH"] = "榮譽博士",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_RESEARCH_DESCRIPTION"] = "在科技樹解鎖每項科技。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_SKILL_BRANCH"] = "支付帳單",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_SKILL_BRANCH_DESCRIPTION"] = "使用複製人的技能點,來學習技能樹上的分支。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COOKED_FOOD"] = "不是生的",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COOKED_FOOD_DESCRIPTION"] = "讓一位複製人吃掉用電烤爐或瓦斯爐所製作的任何料理。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CURED_DISEASE"] = "妙手回春",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CURED_DISEASE_DESCRIPTION"] = "治療一位生病的複製人。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EAT_MEAT"] = "肉食主義",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EAT_MEAT_DESCRIPTION"] = "在第 100 周期前,複製人吃掉 400,000 大卡的動物肉。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EQUIP_N_DUPES"] = "無處可逃",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EQUIP_N_DUPES_DESCRIPTION"] = "有 {0} 複製人穿著非預設服裝。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXOSUIT_CYCLES"] = "服合工作",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXOSUIT_CYCLES_DESCRIPTION"] = "連續 {0} 周期,讓殖民地中的每個複製人都在穿著太空衣的情形下,完成至少一項任務。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXPLORE_OIL_BIOME"] = "滑而不實",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXPLORE_OIL_BIOME_DESCRIPTION"] = "第一次進入原油生態區。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.FIRST_TELEPORT"] = "第一次傳送",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.FIRST_TELEPORT_DESCRIPTION"] = "傳送複製人並解凍另一個世界的朋友。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GENERATOR_TUNEUP"] = "精益求精",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GENERATOR_TUNEUP_DESCRIPTION"] = "進行 {0} 次發電機調整。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GMO_OK"] = "一異俱全",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GMO_OK_DESCRIPTION"] = "成功分析所有可變異植物的至少一粒種子。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_A_CRITTER"] = "好蛋",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_A_CRITTER_DESCRIPTION"] = "孵化一隻新的小動物變種。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_REFINEMENT"] = "哈奇之下",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_REFINEMENT_DESCRIPTION"] = "透過飼養金屬哈奇,生產 {0}精煉金屬。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.IDLE_DUPLICANTS"] = "簡單生活",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.IDLE_DUPLICANTS_DESCRIPTION"] = "連續 5 周期,讓自動手臂完成運送材料給機器的工作比複製人多。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.INSPECT_POI"] = "寒灰更然",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.INSPECT_POI_DESCRIPTION"] = "在遺跡中恢復一條資料庫記錄。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.LAND_ON_ALL_WORLDS"] = "征服星群",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.LAND_ON_ALL_WORLDS_DESCRIPTION"] = "複製人或漫遊者已登陸小行星群中所有的星球。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING"] = "非主流藝術",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING_DESCRIPTION"] = "擁有大師作品的技能的複製人,完成一幅傑作品質的畫作。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MINE_THE_GAP"] = "取自深空",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MINE_THE_GAP_DESCRIPTION"] = "從太空中開採 1,000,000 公斤的資源。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.NO_PLANTERBOX"] = "在地美味",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.NO_PLANTERBOX_DESCRIPTION"] = "複製人消耗 400,000 大卡的食物,而不在種植箱、農耕磚或水耕磚種植任何種子。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.PLUMBED_WASHROOMS"] = "皇家禮遇",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.PLUMBED_WASHROOMS_DESCRIPTION"] = "將殖民地內的所有茅廁與洗手盆升級為沖水馬桶與洗手台。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.RADICAL_TRIP"] = "輻射漫遊",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.RADICAL_TRIP_DESCRIPTION"] = "讓輻射粒子累計傳送 {0} 公里。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACH_SPACE_ANY_DESTINATION"] = "太空競賽",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACH_SPACE_ANY_DESTINATION_DESCRIPTION"] = "發射第一枚火箭進入太空。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACTOR_USAGE"] = "是粒子!",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACTOR_USAGE_DESCRIPTION"] = "研究反應爐以全速運轉 {0} 個周期。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SIXKELVIN_BUILDING"] = "不 0 K,但很冷",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SIXKELVIN_BUILDING_DESCRIPTION"] = "降低一個建築物的溫度至絕對溫度 6 度。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SOFT_LAUNCH"] = "準備發射",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SOFT_LAUNCH_DESCRIPTION"] = "在沒有傳送器的世界上建造火箭發射台。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ANALYZE_SEED"] = "分析{0}變異",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ARM_PERFORMANCE"] = "自動手臂執行超過複製人:{0} / {1} 周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ARM_VS_DUPE_FETCHES"] = "本周運送:自動手臂:{1} ;複製人:{2}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.AUTOMATE_A_BUILDING"] = "將一個建築自動化",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BLOCKED_A_COMET"] = "使用防爆門保抵擋流星撞擊",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILD_A_LAUNCHPAD"] = "在沒有傳送器的新世界上建造火箭發射台",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILING_BEDS"] = "建造床: {0}(需要 {1})",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_A_ROOM"] = "建造一個{0}。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_N_ROOMS"] = "建造 {0}:{1} / {2}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_ONE_BED_PER_DUPLICANT"] = "為每位複製人建造一個床",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_ONE_TOILET"] = "建造一間廁所",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_OUTSIDE_START"] = "建造在起始生態區外面",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CALORIE_SURPLUS"] = "卡路里剩餘:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CALORIES_FROM_MEAT"] = "肉類卡路里:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CHORES_OF_TYPE"] = "{2}工作:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CLOTHE_DUPES"] = "穿衣服的複製人:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.COLLECT_ARTIFACTS"] = "在文物分析站研究不同的陸地文物。<br/>已研究的獨特陸地文物:{collectedCount} / {neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.COLLECT_SPACE_ARTIFACTS"] = "在文物分析站研究不同的太空文物。<br/>已研究的獨特太空文物:{collectedCount} / {neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CONSUME_CALORIES"] = "卡路里:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CONSUME_ITEM"] = "吃掉在{0}準備的任何食物",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CREATE_A_PAINTING"] = "創作一幅傑作畫作",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CURED_DISEASE"] = "治療一種疾病",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CYCLE_NUMBER"] = "周期:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.DEFROST_DUPLICANT"] = "解凍一個複製人",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ENTER_OIL_BIOME"] = "進入一個原油生態區",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ESTABLISH_COLONIES"] = "在 {goalBaseCount} 個小行星上建造殖民地並啟動迷你傳送門。<br/>已建立殖民地:{baseCount} / {neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXOSUIT_CYCLES"] = "全部複製人都穿著太空服完成任務:{0} / {1} 周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXOSUIT_THIS_CYCLE"] = "本周期穿著太空衣完成任務的複製人:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXPAND_TOOLTIP"] = "<b>點擊查看進度</b>",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.FRACTIONAL_CYCLE"] = "周期:{0:0.##} / {1:0.##}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.GENERATE_POWER"] = "能量生產:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.GET_URANIUM_WITHOUT_STING"] = "從輻射蜂巢中取出鈾而沒有被蜇傷",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.HARVEST_HIVE"] = "已從輻射蜂巢中提取鈾出來而沒有被螫傷",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.HATCH_A_MORPH"] = "孵化一隻小動物變種",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.INVESTIGATE_A_POI"] = "調查一個遺跡",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.KELVIN_COOLING"] = "最冷的建築:{0:##0.#}K",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAND_DUPES_ON_ALL_WORLDS"] = "複製人或漫遊者已降落在 {1} 個小行星中的 {0} 個",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAUNCHED_ROCKET"] = "發射一枚火箭到太空",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAUNCHED_ROCKET_TO_WORMHOLE"] = "派出複製人進行單向任務,前往最遠的星圖目的地",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.MINE_SPACE_POI"] = "已開採:{0:n} / {1:n} 公斤",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.MORALE"] = "{0} 士氣:{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.NO_BUILDING"] = "從未建造{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.NO_FARM_TILES"] = "無農作物",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.OPEN_TEMPORAL_TEAR"] = "找到並啟動時間裂縫開啟器,打開時間裂縫",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PLATFORM_UNLOCKING_DISABLED"] = "成就系統無法解鎖,因為這個殖民地正在使用除錯指令。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PLATFORM_UNLOCKING_ENABLED"] = "成就系統可解鎖。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.POOP_PRODUCTION"] = "生產進度:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.POPULATION"] = "人口:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PREPARED_SEPARATOR"] = "或",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.RADBOLT_TRAVEL"] = "輻射粒子行進了:{0:n} 公尺 / {1:n} 公尺",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.REMAINING_CYCLES"] = "剩餘周期:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.REVEALED"] = "已揭露:{0:0.##}% / {1:0.##}%",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.RUN_A_REACTOR"] = "反應爐持續運轉周期:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SKILL_BRANCH"] = "解鎖技能樹的一整個分支",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SURVIVE_SPACE"] = "{3} 中的複製人的每個周期都以至少 {0} 士氣結束:{1} / {2} 個周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SURVIVE_SPACE_COMPLETE"] = "複製人在太空中以至少 {0} 的士氣存活了 {1} 個周期。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TAME_A_CRITTER"] = "馴服一隻{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TECH_RESEARCHED"] = "研究科技:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TELEPORT_DUPLICANT"] = "傳送一個複製人到另一個世界",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TRAVELED_IN_TUBES"] = "距離:{0:n} 公尺 / {1:n} 公尺",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.UPGRADE_ALL_BUILDINGS"] = "全部{0}升級為{1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.VENTED_MASS"] = "排放:{0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_HUNDRED_CYCLES"] = "世紀之交",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_HUNDRED_CYCLES_DESCRIPTION"] = "至少一位活的複製人生存到 100 周期。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_IN_A_ROCKET"] = "士氣制高點",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_IN_A_ROCKET_DESCRIPTION"] = "讓一艘火箭中的複製人在太空中連續生存 {0} 個周期,士氣保持為 {1} 以上。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_ONE_YEAR"] = "完整的一年",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_ONE_YEAR_DESCRIPTION"] = "殖民地存活周期達到 365.25 周。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SWEETER_THAN_HONEY"] = "比蜜還甜",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SWEETER_THAN_HONEY_DESCRIPTION"] = "從輻射蜂巢中提取鈾而不被蜇傷。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_BASIC_CRITTERS"] = "獸語者",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_BASIC_CRITTERS_DESCRIPTION"] = "找到並馴化這個世界中的每種動物各一隻。只限預設變種。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_GASSYMOO"] = "漂浮在空中",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_GASSYMOO_DESCRIPTION"] = "找到並馴化一隻瓦斯牛。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TUBE_TRAVEL_DISTANCE"] = "完全管道化",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TUBE_TRAVEL_DISTANCE_DESCRIPTION"] = "複製人使用運輸管旅行了 10,000 公尺。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TWENTY_DUPES"] = "無處不在",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TWENTY_DUPES_DESCRIPTION"] = "在殖民地最少有 20 位活的複製人。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.VARIETY_OF_ROOMS"] = "具體而微",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.VARIETY_OF_ROOMS_DESCRIPTION"] = "在一個殖民地中,至少建造下列每種房間各一間:自然保護區、醫院、娛樂室、高級餐廳、臥室、浴室、溫室與牧場。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_ARTIFACTS"] = "宇宙考古",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_ARTIFACTS_DESCRIPTION"] = "滿足探索命令的要求,揭開過去以確保您的未來。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_GEOTHERMAL"] = "全速前進",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_GEOTHERMAL_DESCRIPTION"] = "透過滿足能量使命的要求以保護你的殖民地工業的未來。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_LEAVE"] = "大逃亡",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_LEAVE_DESCRIPTION"] = "滿足逃離命令的需求,以確保您殖民地的遺產。",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_STAY"] = "甜蜜的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_STAY_DESCRIPTION"] = "滿足殖民命令的需求,建立您的永久家園。",
        ["STRINGS.COLONY_ACHIEVEMENTS.NOT_ACHIEVED_EVER"] = "這個目標從未完成過",
        ["STRINGS.COLONY_ACHIEVEMENTS.NOT_ACHIEVED_THIS_COLONY"] = "這個殖民地還未完成這個目標",
        ["STRINGS.COLONY_ACHIEVEMENTS.PRE_VICTORY_MESSAGE_BODY"] = "已完成目標:{0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.PRE_VICTORY_MESSAGE_HEADER"] = "-警報-",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_BODY"] = "在探索宇宙的這個角落時,我們發現並收集了一系列來自另一個文明的文物。<br/>研究這些文物可以讓我們深入了解,我們是誰與我們來自那裡。<br/>只有了解我們的過去才能建立更光明的未來,並可以從前人的錯誤中吸取教訓。",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_BODY_DLC1"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_TITLE"] = "連接到我們的過去",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_TITLE_DLC1"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MYLOGNAME"] = "文物",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.NAME"] = "宇宙考古",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.SEVERAL_COLONIES"] = "建立多個殖民地",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.SEVERAL_COLONIES_DESCRIPTION"] = "在 {count} 個小行星上透過建造並啟動傳送門建立殖民地",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_ARTIFACTS"] = "研究 {artifactCount} 個陸地文物",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_ARTIFACTS_DESCRIPTION"] = "在文物分析站,研究 {artifactCount} 個陸地文物",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_SPACE_ARTIFACTS"] = "研究 {artifactCount} 個太空文物",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_SPACE_ARTIFACTS_DESCRIPTION"] = "在文物分析站,研究 {artifactCount} 個太空文物",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT.FIRST"] = "我們在這宇宙的家園消失了,取而代之的漂浮在星空中的星球殘骸和傷口…<br/>但我仍懷有希望,一定還有其它世界存在並隱藏在星空的某處。",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT.SECOND"] = "我將肩負希望的複製人送進了時空的裂縫…<br/>期待有一天,他們會找到一個新家,並建立屬於他們的殖民地。",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT_DLC1.FIRST"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT_DLC1.SECOND"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MESSAGE_BODY"] = "古往今來,很少有文明有幸了解它們的起源。重要的是,我們現在就在這裡,我們充分利用我們所擁有的世界。我很自豪地說…<br/>這個小行星是我們的家。",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MESSAGE_TITLE"] = "這是我們的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MYLOGNAME"] = "這是我們的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.NAME"] = "甜蜜的家",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.BUILT_MONUMENT"] = "建造一個巨大的紀念碑",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.BUILT_MONUMENT_DESCRIPTION"] = "建造完成巨大紀念碑的三個部位,以宣示這個殖民地是你的家園",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_CYCLE"] = "生存 {0} 周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_CYCLE_DESCRIPTION"] = "殖民地必須生存最少 <b>{0}</b> 周期",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_DUPLICANTS"] = "列印 {0} 個複製人",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_DUPLICANTS_DESCRIPTION"] = "殖民地必須有 <b>{0}</b> 個活著的複製人以上",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_MORALE"] = "士氣維持在 {0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_MORALE_DESCRIPTION"] = "所有複製人的士氣必須維持在 16 以上",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.FIRST"] = "古往今來,很少有文明有幸了解它們的起源。",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.SECOND"] = "重要的是,我們現在就在這裡,我們充分利用我們所擁有的世界。我很自豪地說…",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.THIRD"] = "這個小行星是我們的家。",
    },
    en = {
        ["STRINGS.COLONY_ACHIEVEMENTS.ACHIEVED_OTHER_COLONY_TOOLTIP"] = "This Initiative was fulfilled by a past colony",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACHIEVED_THIS_COLONY_TOOLTIP"] = "The current colony fulfilled this Initiative",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_REPAIR_CONTROLLER_TITLE"] = "Cancel Reconnect Pipes",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_REPAIR_CONTROLLER_TOOLTIP"] = "Cancel reconnect pipes order",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_UNCOVER_VENT_TITLE"] = "Cancel Uncover Vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.CANCEL_UNCOVER_VENT_TOOLTIP"] = "Cancel uncover vent order",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.DISCONNECT_TITLE"] = "Disconnect",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.DISCONNECT_TOOLTIP"] = "Disconnect this geo vent from the geothermal heat pump {Hotkey}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_FILLING_TOOLTIP"] = "Insufficient materials",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_READY_TOOLTIP"] = "Release [[Liquids]] from the geothermal heat pump to the geo vents for the first time",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_TITLE"] = "Activate Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.INITIATE_FIRST_VENT_UNAVAILABLE_TOOLTIP"] = "No connected vents are currently ready to accept materials",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.RECONNECT_TITLE"] = "Reconnect",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.RECONNECT_TOOLTIP"] = "Reconnect this geo vent to the geothermal heat pump {Hotkey}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.REPAIR_CONTROLLER_TITLE"] = "Reconnect Heat Pump",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.BUTTONS.REPAIR_CONTROLLER_TOOLTIP"] = "Reconnect this building's  [[Steel]] plumbing system to restore function",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MESSAGE_BODY"] = "Though the journey has been long and marked by challenges that often seemed insurmountable, we have prevailed in harnessing this planet's core potential.<br/>We now stand proudly at the precipice of a sustainably powered future...it is deeply humbling.<br/>I am hopeful that we have learned enough to wield this machinery more wisely than those who came before us.",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MESSAGE_TITLE"] = "WARM REGARDS",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.MYLOGNAME"] = "Warm Regards",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NAME"] = "Full Steam Ahead",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_FIRST_VENT_READY"] = "Geothermal Power Plant: Initiate",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_FIRST_VENT_READY_TOOLTIP"] = "The geothermal power plant is ready to be activated",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_RECONNECTED"] = "Geothermal Heat Pump: Ready",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.NOTIFICATIONS.GEOTHERMAL_PLANT_RECONNECTED_TOOLTIP"] = "The geothermal heat pump is ready to receive materials",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOPLANT_ERRUPTED_DESC"] = "My Duplicants have successfully cleared the obstructed geo vent!<br/>We can now maximize the full potential of this formidable heat and power source...and perhaps experiment with input temperatures to produce more interesting secondary byproducts.<br/>My Duplicants seem keen to commemorate this accomplishment by keeping the obstruction as something of a trophy.",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOPLANT_ERRUPTED_TITLE"] = "Completed: Geothermal Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_DISCOVERED_TITLE"] = "New Building: Geothermal Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_DISOCVERED_DESC"] = "An abandoned geothermal power plant has been discovered!<br/>My scans indicate that this facility comprises multiple buildings located throughout the planet, with plumbing entrenched so deeply in the terrain that much of it is beyond our reach.<br/>Most of the accessible portions look quite functional.",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_PLANT_REPAIRED_DESC"] = "Success! My Duplicants have restored the plumbing system for the geothermal heat pump.<br/>We can now use this building to pump liquids out to the connected geo vents. Constructing steam turbines at the venting sites will enable us to convert the resulting steam into power.<br/>The vents also emit various byproducts. I'm sure I can find a use for them.",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.POPUPS.GEOTHERMAL_PLANT_REPAIRED_TITLE"] = "Progress Report: Geothermal Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.ACTIVATE_PLANT_DESCRIPTION"] = "Pump liquids from the Geothermal Heat Pump into the Geo Vents",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.ACTIVATE_PLANT_TITLE"] = "Operate Geothermal Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.DISCOVER_GEOTHERMAL_FACILITY_DESCRIPTION"] = "Discover the geothermal power plant buildings",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.DISCOVER_GEOTHERMAL_FACILITY_TITLE"] = "Discover Geothermal Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.REPAIR_CONTROLLER_DESCRIPTION"] = "Reconnect the Geothermal Heat Pump's plumbing",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.REPAIR_CONTROLLER_TITLE"] = "Reconnect Geothermal Heat Pump",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.UNBLOCK_VENT_DESCRIPTION"] = "Clear the blocked Geo Vent to maximize the geothermal power plant's efficiency",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.REQUIREMENTS.UNBLOCK_VENT_TITLE"] = "Clear Blocked Geo Vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_CONTROLLER_ONLINE_TITLE"] = "Enable Geothermal Heat Pump",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_CONTROLLER_ONLINE_TOOLTIP"] = "Reconnect this building's [[Steel]] pipes to restore functionality<br/>Click to show this building",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_ONLINE_TITLE"] = "Reclaim Power Plant",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_VENT_ONLINE_TITLE"] = "Enable {Name}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.BRING_VENT_ONLINE_TOOLTIP"] = "Restore this vent's functionality<br/>Click to show this vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.UTILIZE_GEOPLANT_DESC"] = "Successfully heat a [[Liquid]] via the geothermal heat pump for the first time",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.SIDESCREENS.UTILIZE_GEOPLANT_TITLE"] = "Complete Inaugural Run",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_ENTOMBED_VENT_NAME"] = "Geo Vent Entombed",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_ENTOMBED_VENT_TOOLTIP"] = "One or more connected geo vents are currently entombed<br/>All connected geo vents must be available in order for this building to function<br/>Click here to show this vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_NO_CONNECTED_NAME"] = "No Geo Vents Connected",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_NO_CONNECTED_TOOLTIP"] = "This building must be connected to at least one geo vent in order to function",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_UNREADY_CONNECTION_NAME"] = "Geo Vent Unavailable",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.CANNOT_PUSH_UNREADY_CONNECTION_TOOLTIP"] = "One or more connected geo vents are currently unavailable<br/>All connected geo vents must be ready in order for this building to function<br/>Click here to show this vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.OFFLINE_NAME"] = "Offline",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.OFFLINE_TOOLTIP"] = "This building's plumbing must be reconnected before it can receive materials",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.PENDING_RECONNECTION_NAME"] = "Pending Reconnect",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.PENDING_RECONNECTION_TOOLTIP"] = "Waiting for a Duplicant to reconnect the plumbing",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_STATUS_NAME"] = "Pressure: {Amount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_STATUS_TOOLTIP"] = "When pressure reaches {Threshold}, this building's contents will be heated and pumped out to connected geo vents<br/>Current pressure: {Amount}/{Threshold}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_TEMPERATURE_NAME"] = "Liquid Temperature: {Temp}",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.CONTROLLER.STORAGE_TEMPERATURE_TOOLTIP"] = "The average temperature of liquids stored in this building is {Temp}<br/>The initial Temperature of input liquid affects the materials emitted",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.BLOCKED_NAME"] = "Blocked",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.BLOCKED_TOOLTIP"] = "A Pipe has been obstructed and is preventing [[Liquids]] or Gases from flowing to this geo vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.DISCONNECTED_NAME"] = "Disconnected",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.DISCONNECTED_TOOLTIP"] = "This geo vent is disconnected from the geothermal heat pump<br/>It cannot recieve material in its current state",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.OVERPRESSURE_NAME"] = "Overpressure",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.OVERPRESSURE_TOOLTIP"] = "High [[Liquid]] or [[Gas]] pressure in this area is preventing further emissions<br/>Reduce pressure by pumping [[Liquids]] or Gases away or clearing more space<br/>Click here to show this vent",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.PENDING_REVEAL_NAME"] = "Pending Uncover",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.PENDING_REVEAL_TOOLTIP"] = "A Duplicant will be by shortly to remove this grimy old tarp",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.QUEST_BLOCKED_NAME"] = "Blocked",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.QUEST_BLOCKED_TOOLTIP"] = "This geo vent is currently obstructed by a [[Lead]] mass<br/>It will become usable once the obstruction has been cleared by piping in liquids hot enough to melt it",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.READY_NAME"] = "Ready",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.READY_TOOLTIP"] = "This geo vent is ready to recieve materials",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.VENTING_NAME"] = "Venting: {Quantity} remaining",
        ["STRINGS.COLONY_ACHIEVEMENTS.ACTIVATEGEOTHERMALPLANT.STATUSITEMS.VENT.VENTING_TOOLTIP"] = "This geo vent is currently emitting materials<br/>It has {Quantity} of materials left to emit before this process is complete",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_BODY"] = "Our homeworld in this universe is gone, replaced by the skeleton of a planet and a wound in the sky... But I hold out hope that other worlds exist out there, tucked away in other dimensions. I sent my Duplicant through the Temporal Tear carrying that hope on their shoulders... Perhaps one day they'll find a place to call home, and begin a thriving colony all their own.",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_BODY_DLC1"] = "We have always viewed the Temporal Tear as a phenomenon to fear but, like the civilizations before us, the call to adventure asks us to confront our anxiety and leap into the unknown. As a radical action of hope, I have sent enough Duplicants through the Temporal Tear to start another colony, explore dimensions beyond ours and plant the seeds of life throughout time and space.",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_TITLE"] = "A COLONY'S HOPE",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MESSAGE_TITLE_DLC1"] = "A DIMENSIONAL ADVENTURE",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.MYLOGNAME"] = "A Colony's Hope",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.NAME"] = "The Great Escape",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.OPEN_TEMPORAL_TEAR"] = "Open the Temporal Tear",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.REACHED_SPACE_DESTINATION"] = "Breach the {0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.REQUIREMENTS.REACHED_SPACE_DESTINATION_DESCRIPTION"] = "Send a Duplicant on a one-way mission to the furthest Starmap destination",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT.FIRST"] = "Our homeworld in this universe is gone, replaced by the skeleton of a planet and a wound in the sky... But I hold out hope that other worlds exist out there, tucked away in other dimensions.",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT.SECOND"] = "I sent my Duplicant through the Temporal Tear carrying that hope on their shoulders... Perhaps one day they'll find a place to call home, and begin a thriving colony all their own.",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT_DLC1.FIRST"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.DISTANT_PLANET_REACHED.VIDEO_TEXT_DLC1.SECOND"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.DLC_ACHIEVEMENT"] = "<i>{0}</i> DLC Initiative",
        ["STRINGS.COLONY_ACHIEVEMENTS.FAILED_THIS_COLONY"] = "The current colony cannot fulfill this Initiative",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.AUTOMATE_A_BUILDING"] = "Red Light, Green Light",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.AUTOMATE_A_BUILDING_DESCRIPTION"] = "Automate a building using sensors or switches from the Automation tab in the Build Menu.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_COMFORTS"] = "Bed and Bath",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_COMFORTS_DESCRIPTION"] = "Have at least one toilet in the colony and a bed for every Duplicant.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_PUMPING"] = "Oxygen Not Occluded",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BASIC_PUMPING_DESCRIPTION"] = "Distribute 1000 kg of Oxygen using gas vents.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_NATURE_RESERVES"] = "Some Reservations",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_NATURE_RESERVES_DESCRIPTION"] = "Improve Duplicant Morale by designating {1} areas as {0}.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_OUTSIDE_BIOME"] = "Outdoor Renovations",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUILD_OUTSIDE_BIOME_DESCRIPTION"] = "Construct a building outside the initial starting biome.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUNKER_DOOR_DEFENSE"] = "Immovable Object",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.BUNKER_DOOR_DEFENSE_DESCRIPTION"] = "Block a meteor from hitting your base using a Bunker Door.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAN_ENERGY"] = "Super Sustainable",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAN_ENERGY_DESCRIPTION"] = "Generate 240,000kJ of power without using coal, natural gas, petrol or wood generators.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAR_FOW"] = "Pulling Back The Veil",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CLEAR_FOW_DESCRIPTION"] = "Reveal 80% of map by exploring outside the starting biome.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_RESEARCH"] = "Honorary Doctorate",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_RESEARCH_DESCRIPTION"] = "Unlock every item in the Research Tree.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_SKILL_BRANCH"] = "To Pay the Bills",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COMPLETED_SKILL_BRANCH_DESCRIPTION"] = "Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COOKED_FOOD"] = "It's Not Raw",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.COOKED_FOOD_DESCRIPTION"] = "Have a Duplicant eat any cooked meal prepared at an Electric Grill or Gas Range.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CURED_DISEASE"] = "They Got Better",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.CURED_DISEASE_DESCRIPTION"] = "Cure a sick Duplicant of disease.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EAT_MEAT"] = "Carnivore",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EAT_MEAT_DESCRIPTION"] = "Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EQUIP_N_DUPES"] = "And Nowhere to Go",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EQUIP_N_DUPES_DESCRIPTION"] = "Have {0} Duplicants wear non-default clothing simultaneously.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXOSUIT_CYCLES"] = "Job Suitability",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXOSUIT_CYCLES_DESCRIPTION"] = "For {0} cycles in a row, have every Duplicant in the colony complete at least one errand while wearing an Exosuit.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXPLORE_OIL_BIOME"] = "Slick",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.EXPLORE_OIL_BIOME_DESCRIPTION"] = "Enter an oil biome for the first time.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.FIRST_TELEPORT"] = "First Teleport of Call",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.FIRST_TELEPORT_DESCRIPTION"] = "Teleport a Duplicant and defrost a Friend on another world.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GENERATOR_TUNEUP"] = "Finely Tuned Machine",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GENERATOR_TUNEUP_DESCRIPTION"] = "Perform {0} Tune Ups on power generators.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GMO_OK"] = "GMO A-OK",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.GMO_OK_DESCRIPTION"] = "Successfully analyze at least one seed of all mutatable plants.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_A_CRITTER"] = "Good Egg",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_A_CRITTER_DESCRIPTION"] = "Hatch a new critter morph from an egg.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_REFINEMENT"] = "Down the Hatch",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.HATCH_REFINEMENT_DESCRIPTION"] = "Produce {0} of refined metal by ranching Smooth Hatches.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.IDLE_DUPLICANTS"] = "Easy Livin'",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.IDLE_DUPLICANTS_DESCRIPTION"] = "Have Auto-Sweepers complete more deliveries to machines than Duplicants over 5 cycles.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.INSPECT_POI"] = "Ghosts of Gravitas",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.INSPECT_POI_DESCRIPTION"] = "Recover a Database entry by inspecting facility ruins.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.LAND_ON_ALL_WORLDS"] = "Cluster Conquest",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.LAND_ON_ALL_WORLDS_DESCRIPTION"] = "Land dupes or rovers on all worlds in the cluster.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING"] = "Art Underground",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING_DESCRIPTION"] = "Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MINE_THE_GAP"] = "Mine the Gap",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MINE_THE_GAP_DESCRIPTION"] = "Mine 1,000,000kg from space POIs.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.NO_PLANTERBOX"] = "Locavore",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.NO_PLANTERBOX_DESCRIPTION"] = "Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.PLUMBED_WASHROOMS"] = "Royal Flush",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.PLUMBED_WASHROOMS_DESCRIPTION"] = "Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.RADICAL_TRIP"] = "Radical Trip",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.RADICAL_TRIP_DESCRIPTION"] = "Have radbolts travel a cumulative {0}km.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACH_SPACE_ANY_DESTINATION"] = "Space Race",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACH_SPACE_ANY_DESTINATION_DESCRIPTION"] = "Launch your first rocket into space.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACTOR_USAGE"] = "That's Rad!",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.REACTOR_USAGE_DESCRIPTION"] = "Run a Research Reactor at full capacity for {0} cycles.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SIXKELVIN_BUILDING"] = "Not 0K, But Pretty Cool",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SIXKELVIN_BUILDING_DESCRIPTION"] = "Reduce the temperature of a building to 6 Kelvin.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SOFT_LAUNCH"] = "Soft Launch",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SOFT_LAUNCH_DESCRIPTION"] = "Build a launchpad on a world without a teleporter.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ANALYZE_SEED"] = "Analyze {0} mutant",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ARM_PERFORMANCE"] = "Auto-Sweepers outperformed Duplicants: {0} / {1} cycles",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ARM_VS_DUPE_FETCHES"] = "Deliveries this cycle: Auto-Sweepers: {1} Duplicants: {2}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.AUTOMATE_A_BUILDING"] = "Automated a building",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BLOCKED_A_COMET"] = "Blocked a meteor with a Bunker Door",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILD_A_LAUNCHPAD"] = "Build a launchpad on a new world without a teleporter",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILING_BEDS"] = "Built beds: {0} ({1} Needed)",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_A_ROOM"] = "Built a {0}.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_N_ROOMS"] = "Built {0}: {1} / {2}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_ONE_BED_PER_DUPLICANT"] = "Built one bed for each Duplicant",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_ONE_TOILET"] = "Built one toilet",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.BUILT_OUTSIDE_START"] = "Built outside the starting biome",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CALORIE_SURPLUS"] = "Calorie surplus: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CALORIES_FROM_MEAT"] = "Calories from meat: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CHORES_OF_TYPE"] = "{2} errands: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CLOTHE_DUPES"] = "Duplicants in clothing: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.COLLECT_ARTIFACTS"] = "Study different Terrestrial Artifacts at the Artifact Analysis Station.<br/>Unique Terrestrial Artifacts studied: {collectedCount} / {neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.COLLECT_SPACE_ARTIFACTS"] = "Study different Space Artifacts at the Artifact Analysis Station.<br/>Unique Space Artifacts studied: {collectedCount} / {neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CONSUME_CALORIES"] = "Calories: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CONSUME_ITEM"] = "Consume something prepared at {0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CREATE_A_PAINTING"] = "Created a masterpiece painting",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CURED_DISEASE"] = "Cured a disease",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.CYCLE_NUMBER"] = "Cycle: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.DEFROST_DUPLICANT"] = "Defrost a Duplicant",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ENTER_OIL_BIOME"] = "Entered an oil biome",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.ESTABLISH_COLONIES"] = "Establish colonies on {goalBaseCount} asteroids by building and activating Mini-Pods.<br/>Colonies established: {baseCount} / {neededCount}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXOSUIT_CYCLES"] = "All Duplicants completed an Exosuit errand for cycles: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXOSUIT_THIS_CYCLE"] = "Duplicants who completed Exosuit errands this cycle: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.EXPAND_TOOLTIP"] = "<i>Click to view progress</i>",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.FRACTIONAL_CYCLE"] = "Cycle: {0:0.##} / {1:0.##}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.GENERATE_POWER"] = "Energy generated: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.GET_URANIUM_WITHOUT_STING"] = "Got uranium out of a Beeta hive without getting stung",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.HARVEST_HIVE"] = "Uranium extracted from a Beeta hive without getting stung",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.HATCH_A_MORPH"] = "Hatched a critter morph",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.INVESTIGATE_A_POI"] = "Inspected a ruin",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.KELVIN_COOLING"] = "Coldest building: {0:##0.#}K",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAND_DUPES_ON_ALL_WORLDS"] = "Duplicants or rovers landed on {0} of {1} planetoids",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAUNCHED_ROCKET"] = "Launched a Rocket into Space",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.LAUNCHED_ROCKET_TO_WORMHOLE"] = "Sent a Duplicant on a one-way mission to the furthest Starmap destination",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.MINE_SPACE_POI"] = "Mined: {0:n} / {1:n} kg",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.MORALE"] = "{0} morale: {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.NO_BUILDING"] = "Never built a {0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.NO_FARM_TILES"] = "No farmed plants",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.OPEN_TEMPORAL_TEAR"] = "Open the Temporal Tear by finding and activating the Temporal Tear Opener",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PLATFORM_UNLOCKING_DISABLED"] = "Platform achievements cannot be unlocked because a debug command was used in this colony. ",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PLATFORM_UNLOCKING_ENABLED"] = "Platform achievements can be unlocked.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.POOP_PRODUCTION"] = "Poop production: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.POPULATION"] = "Population: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.PREPARED_SEPARATOR"] = " or ",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.RADBOLT_TRAVEL"] = "Radbolts travelled: {0:n} m / {1:n} m",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.REMAINING_CYCLES"] = "Cycles remaining: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.REVEALED"] = "Revealed: {0:0.##}% / {1:0.##}%",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.RUN_A_REACTOR"] = "Reactor running for cycles: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SKILL_BRANCH"] = "Unlocked an entire branch of the skill tree",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SURVIVE_SPACE"] = "Duplicants in {3} have ended each cycle in space with at least {0} morale for: {1} / {2} cycles",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.SURVIVE_SPACE_COMPLETE"] = "Duplicants survived in space with at least {0} morale for {1} cycles.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TAME_A_CRITTER"] = "Tamed a {0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TECH_RESEARCHED"] = "Tech researched: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TELEPORT_DUPLICANT"] = "Teleport a Duplicant to another world",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.TRAVELED_IN_TUBES"] = "Distance: {0:n} m / {1:n} m",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.UPGRADE_ALL_BUILDINGS"] = "All {0} upgraded to {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.STATUS.VENTED_MASS"] = "Vented: {0} / {1}",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_HUNDRED_CYCLES"] = "Turn of the Century",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_HUNDRED_CYCLES_DESCRIPTION"] = "Reach cycle 100 with at least one living Duplicant.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_IN_A_ROCKET"] = "Morale High Ground",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_IN_A_ROCKET_DESCRIPTION"] = "Have the Duplicants in one rocket survive in space for {0} cycles in a row with a morale of {1} or higher.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_ONE_YEAR"] = "One Year, to be Exact",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SURVIVE_ONE_YEAR_DESCRIPTION"] = "Reach cycle 365.25 with a single colony.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SWEETER_THAN_HONEY"] = "Sweeter Than Honey",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.SWEETER_THAN_HONEY_DESCRIPTION"] = "Extract Uranium from a Beeta hive without getting stung.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_BASIC_CRITTERS"] = "Critter Whisperer",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_BASIC_CRITTERS_DESCRIPTION"] = "Find and tame one of every critter species in the world. Default morphs only.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_GASSYMOO"] = "Moovin' On Up",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TAME_GASSYMOO_DESCRIPTION"] = "Find and tame a Gassy Moo.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TUBE_TRAVEL_DISTANCE"] = "Totally Tubular",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TUBE_TRAVEL_DISTANCE_DESCRIPTION"] = "Have Duplicants travel 10,000m by Transit Tube.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TWENTY_DUPES"] = "No Place Like Clone",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.TWENTY_DUPES_DESCRIPTION"] = "Have at least 20 living Duplicants living in the colony at one time.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.VARIETY_OF_ROOMS"] = "Get a Room",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.VARIETY_OF_ROOMS_DESCRIPTION"] = "Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_ARTIFACTS"] = "Cosmic Archaeology",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_ARTIFACTS_DESCRIPTION"] = "Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_GEOTHERMAL"] = "Full Steam Ahead",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_GEOTHERMAL_DESCRIPTION"] = "Secure your colony's industrial future by fulfilling the Power Imperative.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_LEAVE"] = "The Great Escape",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_LEAVE_DESCRIPTION"] = "Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_STAY"] = "Home Sweet Home",
        ["STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.WINCONDITION_STAY_DESCRIPTION"] = "Establish your permanent home by fulfilling the requirements of the Colonize Imperative.",
        ["STRINGS.COLONY_ACHIEVEMENTS.NOT_ACHIEVED_EVER"] = "This Initiative's never been fulfilled",
        ["STRINGS.COLONY_ACHIEVEMENTS.NOT_ACHIEVED_THIS_COLONY"] = "The current colony hasn't fulfilled this Initiative",
        ["STRINGS.COLONY_ACHIEVEMENTS.PRE_VICTORY_MESSAGE_BODY"] = "IMPERATIVE ACHIEVED: {0}",
        ["STRINGS.COLONY_ACHIEVEMENTS.PRE_VICTORY_MESSAGE_HEADER"] = "- ALERT -",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_BODY"] = "In exploring this corner of the universe we have found and assembled a collection of artifacts from another civilization. Studying these artifacts can give us a greater understanding of who we are and where we come from. Only by learning about the past can we build a brighter future, one where we learn from the mistakes of our predecessors.",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_BODY_DLC1"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_TITLE"] = "LINK TO OUR PAST",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MESSAGE_TITLE_DLC1"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.MYLOGNAME"] = "Artifacts",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.NAME"] = "Cosmic Archaeology",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.SEVERAL_COLONIES"] = "Establish several colonies",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.SEVERAL_COLONIES_DESCRIPTION"] = "Establish colonies on {count} asteroids by building and activating Mini-Pods",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_ARTIFACTS"] = "Study {artifactCount} Terrestrial Artifacts",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_ARTIFACTS_DESCRIPTION"] = "Study {artifactCount} Terrestrial Artifacts at the Artifact Analysis Station",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_SPACE_ARTIFACTS"] = "Study {artifactCount} Space Artifacts",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.REQUIREMENTS.STUDY_SPACE_ARTIFACTS_DESCRIPTION"] = "Study {artifactCount} Space Artifacts at the Artifact Analysis Station",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT.FIRST"] = "Our homeworld in this universe is gone, replaced by the skeleton of a planet and a wound in the sky... But I hold out hope that other worlds exist out there, tucked away in other dimensions.",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT.SECOND"] = "I sent my Duplicant through the Temporal Tear carrying that hope on their shoulders... Perhaps one day they'll find a place to call home, and begin a thriving colony all their own.",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT_DLC1.FIRST"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.STUDY_ARTIFACTS.VIDEO_TEXT_DLC1.SECOND"] = "DLC1",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MESSAGE_BODY"] = "Few civilizations throughout time have had the privilege of understanding their origins. The one thing that matters is that we are here now, and we make the best of the world we've been given. I am proud to say...<br/>This asteroid is our home.",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MESSAGE_TITLE"] = "THIS IS OUR HOME",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.MYLOGNAME"] = "This Is Our Home",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.NAME"] = "Home Sweet Home",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.BUILT_MONUMENT"] = "Build a Great Monument",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.BUILT_MONUMENT_DESCRIPTION"] = "Build all three sections of a [[Great Monument]] to mark the colony as your home",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_CYCLE"] = "Survive {0} Cycles",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_CYCLE_DESCRIPTION"] = "The colony must survive a minimum of <b>{0}</b> cycles",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_DUPLICANTS"] = "Print {0} Duplicants",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_DUPLICANTS_DESCRIPTION"] = "The colony must have <b>{0}</b> or more living Duplicants",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_MORALE"] = "Maintain {0} Morale",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.REQUIREMENTS.MINIMUM_MORALE_DESCRIPTION"] = "All Duplicants must have [[Morale]] of 16 or higher",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.FIRST"] = "Few civilizations throughout time have had the privilege of understanding their origins.",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.SECOND"] = "The only thing that matters is that we are here now, and we make the best of the world we've been given. I am proud to say...",
        ["STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.THIRD"] = "This asteroid is our home.",
    },
}