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模块:I18n/Subworlds

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return {
    zh = {
        ["STRINGS.SUBWORLDS.AQUATIC.DESC"] = "水域生态充满了大量珍贵的[[水]]。",
        ["STRINGS.SUBWORLDS.AQUATIC.NAME"] = "水域",
        ["STRINGS.SUBWORLDS.AQUATIC.UTILITY"] = "一开始这里几乎没有地面来建立一个临时基地,但是在能建立起将水域生态的[[水]]运向其他殖民地的运输网络后,其他的需求就都是小事了。<br/>[[砂岩]]、[[镁铁质岩]]、[[沙子]]、[[沉积岩]]可作为建立基础设施的可靠建造材料。[[氧石]]可以提供宝贵的[[氧气]],通过仔细的规划,就能在这个区域维持复制人工作一段时间。",
        ["STRINGS.SUBWORLDS.BARREN.DESC"] = "初步扫描表明,这片生态没有[[植物]]或[[:Category:小动物|小动物]]。这里缺乏[[:Category:液体|液体]],只有极少的[[:Category:气体|气体]]存在。这些干而充满尘土的平地可以挖来做建造材料,但对于一个殖民地来说,维持生存的资源很少。",
        ["STRINGS.SUBWORLDS.BARREN.NAME"] = "岩漠",
        ["STRINGS.SUBWORLDS.BARREN.UTILITY"] = "沉积岩层主要由[[花岗岩]]的沉积物组成,但也有[[黑曜石]]和[[火成岩]]存在。这表明了历史上火山的活动,尽管现在这里已经没有火山了。<br/>在初步扫描中也可以看出这里[[铁|铁矿]]和[[煤炭]]矿床很丰富。这两者对于建立殖民地的电力基础很有帮助。<br/>这里虽然缺少维持殖民地的关键的必要资源,但也没有什么危险能够伤害到我的复制人。这里对于探索来说足够安全。",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.DESC"] = "冷池生态的寒冷环境具有丰富的[[乙醇]]湖,是想要收集燃料资源的殖民地的绝佳去处。",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.NAME"] = "冷池",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.UTILITY"] = "[[羽叶果薯植株|羽叶果薯]]是一种高卡路里作物,在[[氧气]]、[[污染氧]]和[[二氧化碳]]环境中生长。<br/>它们构成了[[:Category:绒犸兔|绒犸兔]]的全部饮食。饲养这些温和的巨兽很有趣,它们也能提供[[肉]]、[[磷矿]]、朱砂矿和[[芦苇纤维]]。<br/>后者尤为重要,因为我的复制人想要在低温环境中生存,就必须穿上温暖的隔热衣物。<br/>最初的调查还发现了这片富[[氧气|氧]]环境中的丰富[[铁矿]]和[[火成岩]],对于工业项目非常理想。",
        ["STRINGS.SUBWORLDS.FOREST.DESC"] = "这片生态温和且充满了独特的[[植物]],包含了维持生存的所有必需品,但数量不足以维持一个长期的殖民地。探索临近的生态应是优先要事。",
        ["STRINGS.SUBWORLDS.FOREST.NAME"] = "森林",
        ["STRINGS.SUBWORLDS.FOREST.UTILITY"] = "森林生态存在小面积的[[氧石]]和[[水]],但计算表明,它们只能维持殖民地的时间十分有限。<br/>分析表明,两种当地的植物应当优先种植:[[氧齿蕨]],释放[[氧气]]但需要[[水]];乔木树,产生作为燃料的[[木材]]。<br/>当地的[[:Category:树鼠|树鼠]]与乔木树是共生关系,它们似乎是唯一能找到[[植物|乔木橡实]]的小动物。<br/>这片生态真的相当漂亮,我注意到了[[:Category:发光虫|发光虫]]和[[欢乐叶种子|欢乐叶]]会唤起复制人的宁静感。",
        ["STRINGS.SUBWORLDS.FROZEN.DESC"] = "苔原生态的零下温度产生了罕见的[[冰]]和[[雪]]的冻层,对于殖民地的[[热量]]调节需求来说很重要。",
        ["STRINGS.SUBWORLDS.FROZEN.NAME"] = "苔原",
        ["STRINGS.SUBWORLDS.FROZEN.UTILITY"] = "这片生态并非缺乏生命,而是包含了一些我们非常需要的可培育植物。[[冰霜小麦]]可以为一些复杂的食物提供营养丰富的原料,尽管需要零下温度才能生长。<br/>幸运的是,可以在农场种植[[冰息萝卜]]以降低环境温度。<br/>非常关键的是,在这里可以检测到少许[[黑钨矿]]。这是一种非常稀有的金属,可以存起来用于[[钨]]的生产。<br/>尽管我的复制人很乐意短时间在苔原生态工作,但如果要在这里长时间工作,我还是需要为他们提供合适的[[站台|装备]]以避免环境对他们健康产生的不利影响。",
        ["STRINGS.SUBWORLDS.ICECAVES.DESC"] = "冰窟生态极低的温度使得温度调节成为重中之重。",
        ["STRINGS.SUBWORLDS.ICECAVES.NAME"] = "冰窟",
        ["STRINGS.SUBWORLDS.ICECAVES.UTILITY"] = "这种生态中零下环境使得一切都保持在冰冻状态,但只要殖民地具有了熔化丰富的[[冰]]沉积物所需的手段,就能生产足量的[[水]],满足殖民地的需要。初步的扫描发现了[[朱砂矿]],可用于[[电力]]系统。<br/>[[雪]]是一种现成的建造材料。要注意,如果周围环境很热,导致物态变化,建筑的完整性可能会受到破坏。<br/>[[刺壳果|刺壳果灌木]]既能让复制人吃饱,也能让当地的[[狐鹿]]生存,后者的[[木材|木质]]角提供了一种可再生的燃料来源,以及温度稳定的吸引人的建筑材料。<br/>尽管充满[[氧气]]的洞穴能让复制人在这种生态开始殖民地的建设,但长期生存的关键是种植气囊芦荟。气囊芦荟能产生可收获的[[氧石]],其外表的美丽——和梦幻的[[恬静花]]类似——是缓解生存恐惧的绝妙灵药。",
        ["STRINGS.SUBWORLDS.JUNGLE.DESC"] = "对丛林生态的初步调查发现,这片生态充满了独特的植物群,但中央被[[液态氯|氯气]]和[[氢气]]环绕,这些气体对复制人来说是有毒的。当探索这里时,值得先建立一个良好的系统。",
        ["STRINGS.SUBWORLDS.JUNGLE.NAME"] = "丛林",
        ["STRINGS.SUBWORLDS.JUNGLE.UTILITY"] = "[[:Category:毛鳞壁虎|毛鳞壁虎]]是一种相对温和的小动物,有助于纺织和食物的生产。<br/>[[:Category:疫病章鱼|疫病章鱼]]唯一的作用就是产生污染氧,与其他小动物一起建立可持续的生产循环时可能会有用。<br/>[[芳香百合种子|芳香百合]]用于生产关键的医疗材料。<br/>火椒藤会大大改善殖民地食物供应的营养和满足感。由于它们与重力的独特关系,这种植物必须倒置才能正常生长。可以使用[[土培砖]]实现这个效果。<br/>对于毒性气体,我可以建造合适的[[通风]]系统来保护我的复制人同时提供本地植物和小动物所需的最佳环境。",
        ["STRINGS.SUBWORLDS.MAGMA.DESC"] = "岩浆生态的温度高达1526度,这是很可靠的极端热来源,可以用于产生[[电力]]和燃料。",
        ["STRINGS.SUBWORLDS.MAGMA.NAME"] = "岩浆",
        ["STRINGS.SUBWORLDS.MAGMA.UTILITY"] = "[[岩浆]]是极端[[热量|热]]的来源,可以用于将[[水]]转化为[[蒸汽]],或者将[[原油]]转化为[[石油]]。为了防止极端的高温侵入我的基地的其他部分,必须使用高熔点的材料,比如[[陶瓷]]或[[黑曜石]],建造适当的隔热层。<br/>尽管太空服能为我的复制人提供一些保护,但长时间在这种生态中还是有过热的危险。我应该确保在附近建立适当的医疗设施,以应对任何紧急医疗情况。",
        ["STRINGS.SUBWORLDS.MARSH.DESC"] = "从[[菌泥]]中逸出的[[污染氧]]主宰着湿地生态的大气,正是由于这些,这种生态才众所周知。",
        ["STRINGS.SUBWORLDS.MARSH.NAME"] = "湿地",
        ["STRINGS.SUBWORLDS.MARSH.UTILITY"] = "湿地生态包含大量[[菌泥]],可以转化为[[藻类]],或者可以用来种植[[夜幕菇]],还可以将产生的藻类用来喂养[[:Category:帕库鱼|帕库鱼]],从而提供更高级的[[食物]]。<br/>由于这种生态让我的复制人感染[[粘液肺]]的可能性很高,可能需要慎重地建立适当的遏制区。",
        ["STRINGS.SUBWORLDS.METALLIC.DESC"] = "金属生态中含有大量的金属,使其成为殖民地技术发展与生产的首选目的地。",
        ["STRINGS.SUBWORLDS.METALLIC.NAME"] = "金属",
        ["STRINGS.SUBWORLDS.METALLIC.UTILITY"] = "[[金汞齐]]、[[铝矿]]、[[钴矿]]在整个生态中到处都是。使用[[金属精炼器]]提炼这些金属就可以用于建造高级建筑。<br/>尽管[[氯气]]和[[氢气]]是这片生态普遍存在的气体,但[[氧石]]以岩石形态存在,挖开后就可为复制人提供[[氧气]]。<br/>[[泥土]],[[煤炭]]和[[火成岩]]构成了这片生态剩下的部分,使其成为崭露头角的工业化殖民地的绝佳资源储备。",
        ["STRINGS.SUBWORLDS.MOO.DESC"] = "海牛生态是[[释气海牛]]的自然栖息地,是[[天然气]]的一种重要来源。",
        ["STRINGS.SUBWORLDS.MOO.NAME"] = "海牛",
        ["STRINGS.SUBWORLDS.MOO.UTILITY"] = "除了[[天然气]],这里还充斥着[[氯气]]。实际上,氯在这里以[[:Category:气体|气态]]、[[:Category:液体|液态]]和[[:Category:固体|固态]]形式存在,这主要是由于[[漂白石]]的存在。<br/>[[火成岩]]与其更密实的形式,[[花岗岩]],可作为实用的建造材料,但这片生态真正的重点是吃[[释气草]]排泄[[天然气]]的[[释气海牛]]。释气海牛不能繁殖,但释气海牛流星会经常从太空降落到这片生态上,使其成为寻找这些难以捉摸的生物的最好方式。<br/>这片生态没有[[氧气]],所以我的复制人在深入冒险前需要做好充分准备。",
        ["STRINGS.SUBWORLDS.NIOBIUM.DESC"] = "铌质生态只有两种资源,但因为[[铌]]是非常稀有且珍贵的资源,所以值得特意来一次。",
        ["STRINGS.SUBWORLDS.NIOBIUM.NAME"] = "铌质",
        ["STRINGS.SUBWORLDS.NIOBIUM.UTILITY"] = "[[铌]]本身不是特别有用的资源,但通过[[分子熔炉]]加工,就会变成高导热性的[[导热质]],对解决殖民地中许多极端温度问题大有帮助。<br/>这片生态的边缘充满着[[黑曜石]],我们需要具有[[极坚硬材料挖掘]]技能的复制人才能在这里进一步探索。",
        ["STRINGS.SUBWORLDS.OCEAN.DESC"] = "[[沙子]]、[[盐]]和[[漂白石]]在这个满是[[浓盐水|盐水]]的独特生态中比比皆是。",
        ["STRINGS.SUBWORLDS.OCEAN.NAME"] = "海洋",
        ["STRINGS.SUBWORLDS.OCEAN.UTILITY"] = "[[:Category:抛壳蟹|抛壳蟹]]的壳是优质[[石灰]]来源,但驯化抛壳蟹时要小心,它们在它们的蛋附近会表现出攻击性。<br/>收获[[水草]]产生[[海生菜]],用于更高级的[[食物]]。<br/>所有[[水]]都需要通过[[脱盐器]]过滤移除[[盐]]才能为我的复制人所用。幸运的是,可以通过[[碎石机]]生产[[盐|食盐]],放在[[餐桌]]上使用,从而提升复制人的[[士气]]。",
        ["STRINGS.SUBWORLDS.OIL.DESC"] = "油质生态中的粘性[[原油]]池常伴有丰富的[[二氧化碳]]。",
        ["STRINGS.SUBWORLDS.OIL.NAME"] = "油质",
        ["STRINGS.SUBWORLDS.OIL.UTILITY"] = "尽管[[氧气]]在这片生态中更稀少,但这对于生存在二氧化碳环境下的生命来说是完美场所,可以驯化[[:Category:浮油生物|浮油生物]]以产生可再生的[[原油]]。<br/>[[钻石]]偶尔也可以在油质生态中找到,复制人需要[[极坚硬材料挖掘]]技能才能开采。<br/>[[孢子兰]]很漂亮,但只有复制人[[站台|装备]]良好才能靠近。<br/>尽管这片生态的危险不可轻视,但[[原油]]和[[石油]]对我的殖民地带来的好处远高于风险。",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.DESC"] = "这种生态的环境非常不稳定,但含有非常有用的资源,对于核技术的探索来说十分宝贵。",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.NAME"] = "辐射",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.UTILITY"] = "如果我的复制人要开始探索这片生态,[[铅服]]是非常必要的,因为这里常有危险的[[放射性污染物]]。<br/>[[辐射蜂]]有着双重威胁,因为它们有着高放射性同时具有攻击性。然而,[[辐射蜂巢]]如果能够开发,就能提供将[[铀矿]]转化为[[浓缩铀]]的极佳功能。<br/>如果我的复制人没有适当的防护,那就应该不惜一切代价避免接触辐射生态和其中的辐射蜂,但如果我们想要建立更高等级的核技术,我的殖民地就必须前往这片危险的生态。",
        ["STRINGS.SUBWORLDS.REGOLITH.DESC"] = "浮土生态中含有大量[[浮土]],可用作过滤材料。",
        ["STRINGS.SUBWORLDS.REGOLITH.NAME"] = "浮土",
        ["STRINGS.SUBWORLDS.REGOLITH.UTILITY"] = "在浮土层中徘徊的是有害的[[:Category:锹环田鼠|锹环田鼠]],它们会吃掉宝贵的资源并排出一半质量的原物质。<br/>幸运的是,这些害兽可以抓起来作为我的复制人的食物来源。然而必须要额外注意,想要围住这些小动物就需要双倍厚墙或者[[精炼金属]],因为它们有挖穿大多数材料的能力。",
        ["STRINGS.SUBWORLDS.RUST.DESC"] = "铁锈生态的橙褐色区域是许多不寻常的动植物的家园。这里包含了用于几种中间技术的资源。",
        ["STRINGS.SUBWORLDS.RUST.NAME"] = "铁锈",
        ["STRINGS.SUBWORLDS.RUST.UTILITY"] = "[[铁锈]]可以通过[[铁锈脱氧机]]产生许多殖民地基本需求品。<br/>洁净飞鱼,铁锈生态的常住生物,是[[漂白石]]的可再生来源,可以将其驯化以生产。<br/>毛鳞壁虎也可以在这些生态中找到,是[[磷矿]]和[[纺织生产]]所需纤维的重要来源。<br/>这片生态能找到两种植物:[[小吃豆]]和[[沙盐藤]],可以用于生产食物,较高地增加复制人的[[士气]]。",
        ["STRINGS.SUBWORLDS.SANDSTONE.DESC"] = "砂岩生态是温和的宜人之地,几乎没有潜在的危险。这是一个能让你的殖民地建立并运作的理想地点。",
        ["STRINGS.SUBWORLDS.SANDSTONE.NAME"] = "砂岩",
        ["STRINGS.SUBWORLDS.SANDSTONE.UTILITY"] = "[[氧石]]和[[掩埋的淤泥根|淤泥根]]的量足够维持你的殖民地很长时间,你可以借此获得更多资源。<br/>[[泥土]]、[[藻类]]、[[铜]],当然还有[[砂岩]],这些材料提供了建造殖民地基础必需品的所有材料。<br/>随机出现的[[:Category:发光虫|发光虫]]可以为我的复制人提供[[士气]]加成,但不能作为可靠的光源。<br/>[[:Category:好吃哈奇|哈奇]]可以驯化,作为食物和[[煤炭]]来源,若使用[[煤炭发电机]]发电将会很有帮助。<br/>总之,这片生态是建立我的殖民地的完美起点,从这里开始复制人可以慢慢向外探索。",
        ["STRINGS.SUBWORLDS.SPACE.DESC"] = "太空生态位于小行星的表面。要小心从天而降的耀眼流星。",
        ["STRINGS.SUBWORLDS.SPACE.NAME"] = "太空",
        ["STRINGS.SUBWORLDS.SPACE.UTILITY"] = "在地表建立太阳能板可以提供可再生能源。然而,需要注意确保[[:Category:液体|液体]]和[[:Category:气体|气体]]不会被吸入太空的[[真空]]中。[[锹环田鼠]]是这片生态的原始物种,需要捕捉或者控制否则会侵扰殖民地。",
        ["STRINGS.SUBWORLDS.SUGARWOODS.DESC"] = "富含[[雪]]的花蜜生态是大型[[糖心树种子|糖心树]]的家园。这种复杂的植物可产生[[花蜜]],能提炼成[[蔗糖]]和[[蒸汽]]。",
        ["STRINGS.SUBWORLDS.SUGARWOODS.NAME"] = "花蜜",
        ["STRINGS.SUBWORLDS.SUGARWOODS.UTILITY"] = "[[:Category:栓角海豹|栓角海豹]]能食用这种甜味液体,并产生[[乙醇]]以支持殖民地的燃料供应。栓角海豹的养殖还能获得[[动物油脂]],一种油性物质,可用于[[食物]],或者提炼成[[原油]]以支持本地的[[电力]]系统。<br/>在[[冰]]和[[雪]]的下面埋藏着大量固态[[汞]]沉积物,这是一种稀有金属,可液化后用于工业冷却系统。<br/>这种生态的景象值得一看:除了偶尔的[[恬静花]]带来柔和魅力之外,[[发光虫]]的光照在这片冻土之上也令人心动。",
        ["STRINGS.SUBWORLDS.SWAMP.DESC"] = "沼泽生态有着大量的[[污染氧]]并且非常缺少干净的[[水]],对初露头角的殖民地来说有很大挑战。但是通过努力,仍能将其变成一个资源丰富的初始生态。",
        ["STRINGS.SUBWORLDS.SWAMP.NAME"] = "沼泽",
        ["STRINGS.SUBWORLDS.SWAMP.UTILITY"] = "[[沼泽甜菜]]可以在复制人建立农场期间提供充足的营养,但不能再次种植。相比,[[沼浆笼种子|沼浆笼]]可以产生甜味的食物,使用污染水就能很容易地种植。<br/>幸运的是,这片生态的污染水十分充足,需要用到[[净水器]]将转化为我的复制人能引用的水。此外,我的复制人可以使用[[泥浆分离器]]从[[泥巴]]中滤取干净的水。(注意:[[污染泥]]不能产生干净的水)<br/>同时,基本的电能可以由居住在这里的[[电弧蛞蝓]]提供。<br/>这里也能找到闪闪发光的[[钴矿]],提供了足够的金属资源。<br/>这片生态对于新殖民地来说有许多危险,但通过深思熟虑的研究和缜密的计划,我的复制人不仅能活下去,还能在这里繁荣。",
        ["STRINGS.SUBWORLDS.WASTELAND.DESC"] = "荒地生态看起来不是特别吸引人,但一个讲求实效的殖民地可以利用其中的建筑资源。",
        ["STRINGS.SUBWORLDS.WASTELAND.NAME"] = "荒地",
        ["STRINGS.SUBWORLDS.WASTELAND.UTILITY"] = "大量的[[铜]]、[[砂岩]]、[[火成岩]]、富含[[铁]]的[[镁铁质岩]],使其成为富产建造材料的生态。这里也有很多[[沙子]],可用作过滤材料。<br/>荒地生态的野生动植物并不多,但其中的甜素甲虫和虫果果虫是很有趣的生物,它们与[[虫果种子|虫果芽]]共存,将它们养在一起就能产生比野外的[[虫果种子|贫瘠虫果芽]]更高质量的食物。此外,这里也能找到[[硫]],可作为虫果果虫的食物和虫果芽的养料。<br/>荒地生态的[[氧气]]也十分丰富,所以对于我的复制人来说是风险较低的区域,我可以将我的复制人送去收集有用的资源并继续完成建设计划。",
    },
    ["zh-hant"] = {
        ["STRINGS.SUBWORLDS.AQUATIC.DESC"] = "水生態系充滿了大量珍貴的[[水]]資源。",
        ["STRINGS.SUBWORLDS.AQUATIC.NAME"] = "水生",
        ["STRINGS.SUBWORLDS.AQUATIC.UTILITY"] = "此這個生態在最初時有個很小且結實的地方可以建立臨時的基地,不過一旦可以建立運輸系統,就可以將水生態系中的[[水]]送到殖民地的其它地方,且其它元素也會更容易取得。<br/>[[砂岩|沙岩]]、[[镁铁质岩|基岩]]、[[沙子]]與[[沉积岩|沉積岩]]為建立基礎設施提供現成的材料。[[氧石]]提供無價的[[氧气|氧氣]],藉由詳細的規劃,應該能夠在有限的時間內維持在這個工作的任何複製人生存。",
        ["STRINGS.SUBWORLDS.BARREN.DESC"] = "初始掃描這裡的生態系沒有[[植物]]或[[:Category:小動物|動物]]的跡象。這是缺乏[[:Category:液體|液體]]與微量[[:Category:氣體|氣體]]資源的地方。這些乾燥的塵土可以用作建築材料,但在維持殖民地生存的資源這裡幾乎沒有。",
        ["STRINGS.SUBWORLDS.BARREN.NAME"] = "荒漠",
        ["STRINGS.SUBWORLDS.BARREN.UTILITY"] = "沉積岩主要是由[[花岗岩|花崗岩]]組成,同時有也些[[黑曜石]]與[[火成岩]]。雖然現在這裡沒有火山,但顯然有過火山活動的歷史。<br/>初步掃描顯示這裡有[[铁|鐵礦]]與[[煤炭]]礦脈。兩者都有助於建立殖民地的電力基礎設施。<br/>儘管缺乏維持殖民地所需的關鍵資源,但內部也沒有東西會危害複製人。它應該是安全可以探索。",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.DESC"] = "冷池生態的寒冷環境具有豐富的[[乙醇]]湖,是想要收集燃料資源的殖民地的絕佳去處。",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.NAME"] = "冷池",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.UTILITY"] = "[[羽葉南瓜藤|羽葉南瓜]]是一種高卡路里作物,在[[氧气|氧氣]]、[[汙氧|汙染氧]]和[[二氧化碳]]環境中生長。<br/>它們構成了[[:Category:猛瑪絨兔|猛瑪絨兔]]的全部飲食。飼養這些溫和的巨獸很有趣,牠們也能提供[[肉]]、[[磷矿|磷礦]]、辰砂和[[芦苇纤维|頂針蘆葦纖維]]。<br/>後者尤為重要,因為我的複製人想要在低溫環境中生存,就必須穿上溫暖的隔熱衣物。<br/>最初的調查還發現了這片富[[氧气|氧]]環境中的豐富[[铁矿|鐵礦]]和[[火成岩]],對於工業專案非常理想。",
        ["STRINGS.SUBWORLDS.FOREST.DESC"] = "溫度適中且充滿獨特的[[植物|植物生命]],這裡的生態系含有維持生命的所有必需品,儘管不足以長期維持殖民地的運作。探索附近的生態系應該列為優先事項。",
        ["STRINGS.SUBWORLDS.FOREST.NAME"] = "森林",
        ["STRINGS.SUBWORLDS.FOREST.UTILITY"] = "這個森林生態系中存在一些[[氧石]]與[[水]],但計算顯示只能維持殖民地運作一小段時間。<br/>分析顯示應該優先種植兩種原生植物:[[氧氣蕨]],會釋放[[氧气|氧氣]]但需要[[水]];而喬木樹可提供木材作為燃料來源。<br/>喬木樹與原生的[[:Category:樹鼠|樹鼠]]存在著共生關係,它似乎是唯一可以找到難以捉摸的[[植物|喬木橡實]]的動物。<br/>這裡的生態系相當漂亮。我注意到[[:Category:發光蟲|發光蟲]]與[[欢乐叶种子|合歡葉]]都帶給了複製人寧靜的感覺。",
        ["STRINGS.SUBWORLDS.FROZEN.DESC"] = "凍原零度以下的生態系提供了稀有結凍的[[冰]]與[[雪]],但殖民地通常需要[[热量|熱]]。",
        ["STRINGS.SUBWORLDS.FROZEN.NAME"] = "凍原",
        ["STRINGS.SUBWORLDS.FROZEN.UTILITY"] = "這裡的生態系非但不缺乏生命,還含有一些極度需要、且適合種植的植物生命。[[雪地小麥]]提供豐富的營養可製作複雜的食物,儘管這種植物確實需要零下的溫度才能生長。<br/>幸好[[冰樹]]可以種植在農田來降低周圍的環境溫度。<br/>重要的是,在這裡探測到一些[[黑钨矿|黑鎢礦]]的礦脈。這是一種非常稀有的金屬,應該保留用來生產[[钨|鎢]]。<br/>雖然複製人似乎很高興能在冰原生態系中短時間的工作,但如果他們要在這裡長期工作,我需要為他們提供合適的[[站臺|裝備]]來避免對健康造成不好的影響。",
        ["STRINGS.SUBWORLDS.ICECAVES.DESC"] = "冰窟生態極低的溫度使得溫度調節成為重中之重。",
        ["STRINGS.SUBWORLDS.ICECAVES.NAME"] = "冰窟",
        ["STRINGS.SUBWORLDS.ICECAVES.UTILITY"] = "這種生態中零下環境使得一切都保持在冰凍狀態,但只要殖民地具有了融化豐富的[[冰]]沉積物所需的手段,就能生產足量的[[水]],滿足殖民地的需要。初步的掃描發現了[[朱砂矿|辰砂]],可用於[[电力|電力]]系統。<br/>[[雪]]是一種現成的建造材料。要注意,如果周圍環境很熱,導致物態變化,建築的完整性可能會受到破壞。<br/>[[刺壳果|刺殼果灌木]]既能讓複製人吃飽,也能讓當地的[[弗洛克斯]]生存,後者的[[木材|木質]]角提供了一種可再生的燃料來源,以及溫度穩定的吸引人的建築材料。<br/>儘管充滿[[氧气|氧氣]]的洞穴能讓複製人在這種生態開始殖民地的建設,但長期生存的關鍵是種植多孔蘆薈。多孔蘆薈能產生可收穫的[[氧石]],其外表的美麗——和夢幻的[[恬靜花]]類似——是緩解生存恐懼的絕妙靈藥。",
        ["STRINGS.SUBWORLDS.JUNGLE.DESC"] = "對叢林生態系初步的調查顯示,這裡充滿了獨特的植物群但圍繞著[[液态氯|氯氣]]和[[氢气|氫氣]],對複製人來說是有毒的。在這裡探索時,值得建立一個好的系統。",
        ["STRINGS.SUBWORLDS.JUNGLE.NAME"] = "叢林",
        ["STRINGS.SUBWORLDS.JUNGLE.UTILITY"] = "[[:Category:龍鱗蜥|龍鱗蜥]]是一種相對溫和的動物,可以馴服作為紡織材料與食物的來源。<br/>[[:Category:莫布|莫布]]只會生產汙氧,與其它動物搭配建立一個可循環永續生產的環境時可能會很有用。<br/>[[香水百合種子|香水百合]]栽種有助於生產關鍵藥材。<br/>胡椒藤可大大改善殖民地食物補給的營養與滿足感。由於與重力獨特的關係,這株植物必須倒著種才能生長。可以使用[[土培砖|農耕磚]]栽種。<br/>考慮到有毒氣體,我必須建造合適的[[通风|通風]]系統來保護複製人,並為原生植物與動物提供最佳的環境。",
        ["STRINGS.SUBWORLDS.MAGMA.DESC"] = "熔岩生態系高達 1526 度的高度,使其成為可靠的極端熱源,可用於生產[[电力|電力]]與燃料。",
        ["STRINGS.SUBWORLDS.MAGMA.NAME"] = "岩漿",
        ["STRINGS.SUBWORLDS.MAGMA.UTILITY"] = "[[岩浆|岩漿]]是極高[[热量|熱量]]的來源,可用來將[[水]]變成[[蒸汽|蒸氣]]或[[原油]]變成[[石油]]。為了防止這種生態系的高溫進入基地,必需使用高熔點的材料像是[[陶瓷]]或[[黑曜石]]作為合適的隔熱建材。<br/>儘管太空衣能為複製人提供保護,但要在這種生態系待較長的時間,仍然有過熱的危險,應該確保有合適的醫療設施建在附近,可進行緊急醫療照顧。",
        ["STRINGS.SUBWORLDS.MARSH.DESC"] = "草澤生態系的訪客會感受到[[汙氧]]溫柔對待的聲音,由這種生態系的[[污染土|汙土]]釋放所形成而聞名。",
        ["STRINGS.SUBWORLDS.MARSH.NAME"] = "草澤",
        ["STRINGS.SUBWORLDS.MARSH.UTILITY"] = "草澤生態系含有大量的[[菌泥|軟泥]]可轉換成[[藻类|藻類]],並有寶貴的[[黃昏蘑菇]]可餵食[[:Category:帕庫|帕庫]]生產高級的[[食物]]。<br/>這種生態系有高機率會讓複製人感染[[粘液肺|肺結核]],因此謹慎的做法是,在能提供我的複製人適當的保護前應該限制進入這塊區域。",
        ["STRINGS.SUBWORLDS.METALLIC.DESC"] = "金屬生態系遍佈大量的金屬,使其成為殖民地增加產能促進科技進步的目的地。",
        ["STRINGS.SUBWORLDS.METALLIC.NAME"] = "金屬",
        ["STRINGS.SUBWORLDS.METALLIC.UTILITY"] = "[[金汞齐|金汞齊]]、[[铝矿|鋁礦]]與[[钴矿|鈷礦]]在這種生態系中藏量豐富。用[[金属精炼器|冶煉廠]]精煉這些金屬,可將其用來打造高級科技。<br/>[[氯气|氯氣]]與[[氢气|氫氣]]是這種生態系的主要氣體,[[氧石]]存在於岩層中且一旦露出可以為複製人提供[[氧气|氧氣]]。<br/>這種生態系的其餘部分充滿了[[泥土]]、[[煤炭]]與[[火成岩]],使其成為為新興工業化的殖民地的豐富資源儲備。",
        ["STRINGS.SUBWORLDS.MOO.DESC"] = "牛牛生態系是[[释气海牛|瓦斯牛]]的自然棲息地,[[天然气|天然氣]]的良好來源。",
        ["STRINGS.SUBWORLDS.MOO.NAME"] = "牛牛",
        ["STRINGS.SUBWORLDS.MOO.UTILITY"] = "此外[[天然气|天然氣]]、高毒性的[[氯气|氯]]也以氣體形態存在。事實上,氯存在於[[:Category:氣體|氣體]]、[[:Category:液體|液體]]與[[:Category:固體|固體]]狀態,主要存在於[[漂白石]]。<br/>[[火成岩]]與其密集形態,[[花岗岩|花岡岩]],提供一些有用的建材,但這種生態系真正的明星是食用[[瓦斯草]]的[[释气海牛|瓦斯牛]]且會排放[[天然气|天然氣]]。<br/>雖然瓦斯牛不能在室內繁殖,但瓦斯牛流星經常從太空中墜落到這種生態系,使其成為找到這些難以尋獲生物的絕佳方式。<br/>由於這種生態系沒有可呼吸的[[氧气|氧氣]],我的複製人需要做好萬全的準備才能深入探索。",
        ["STRINGS.SUBWORLDS.NIOBIUM.DESC"] = "鈮生態系目前只有兩種資源,但[[铌|鈮]]是相當稀有與珍貴的元素,值得特別拜訪。",
        ["STRINGS.SUBWORLDS.NIOBIUM.NAME"] = "鈮",
        ["STRINGS.SUBWORLDS.NIOBIUM.UTILITY"] = "[[铌|鈮]]本身並不是特別有用的資源,但透過[[分子熔炉|分子冶煉廠]]加工可以生產導熱屬性極佳[[导热质|導熱質]]可以解決殖民地中很多的高溫問題。<br/>這種生態系的邊緣充滿了[[黑曜石]],因此需要擁有[[极坚硬材料挖掘|極硬物挖掘]]技能的複製人才能探索這裡。",
        ["STRINGS.SUBWORLDS.OCEAN.DESC"] = "這種生態系中到處都是[[沙子]]、[[盐|鹽]]和[[漂白石]]。",
        ["STRINGS.SUBWORLDS.OCEAN.NAME"] = "海洋",
        ["STRINGS.SUBWORLDS.OCEAN.UTILITY"] = "[[:Category:拋殼蟹|拋殼蟹]]殼是[[石灰]]極佳的來源,但馴化這個物種必須格外小心,因為牠們在蛋的附近會變得有侵略性。<br/>收成[[水草]]提供[[海生菜|生菜]]用來製作許多高級的[[食物]]。<br/>任何[[水]]都需要經過[[脱盐器|海水淡化機]]去除[[盐|鹽]]才能供給複製人使用。<br/>幸運的是可以使用[[碎石機]]生產[[盐|食鹽]],當與[[餐桌]]結合使用,會給予複製人士氣加成。",
        ["STRINGS.SUBWORLDS.OIL.DESC"] = "豐富的原油生態系,充滿了黏稠閃爍的[[原油]]與[[二氧化碳]]。",
        ["STRINGS.SUBWORLDS.OIL.NAME"] = "原油",
        ["STRINGS.SUBWORLDS.OIL.UTILITY"] = "雖然[[氧气|氧氣]]在這種生態系中相當稀少,但它是培育可在二氧化碳中繁衍的植物群與動物群的完美地點,像是馴服[[:Category:小油怪|小油怪]]可以製造再生的原油。<br/>[[鑽石]]有時可以在原油生態系中發現,複製人需要有極硬物挖掘技能才能探索。<br/>[[惡魔花]]很漂亮,但複製人只能在有合適[[站臺|裝備]]的情況下才能接觸。<br/>僅管不該低估這種生態系的危險,但[[原油]]與[[石油]]帶給殖民地的好處遠大於風險。",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.DESC"] = "這種生態的環境非常不穩定,但含有非常有用的資源,對於核能科技的探索來說十分寶貴。",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.NAME"] = "輻射",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.UTILITY"] = "如果複製人要開始探索這種生態系,[[輻射防護衣]]是必要的,[[放射性污染物|輻射汙染]]一直是危險的。<br/>[[輻射蜂]]有雙重的危脅,因為同時具有高輻射與攻擊性。如果你能馴化牠們,可以提供將[[铀矿|鈾礦]]轉變成[[浓缩铀|濃縮鈾]]的出色的服務。<br/>複製人在沒有足夠的防護的情況下,應該不惜一切代價避免進入含有輻射與輻射蜂的生態系,而殖民地要建造任何更高級的核能科技,將需要進入這種危險的生態系。",
        ["STRINGS.SUBWORLDS.REGOLITH.DESC"] = "風化層生態系含有大量的[[浮土|表土]],作為過濾介質非常有用。",
        ["STRINGS.SUBWORLDS.REGOLITH.NAME"] = "風化",
        ["STRINGS.SUBWORLDS.REGOLITH.UTILITY"] = "在風化層中出沒的[[:Category:鑽地田鼠|鑽地田鼠]]是有害的,牠們會吃掉有用的資源,並以原始質量一半的方式排出體外。<br/>幸好可以捕捉這些害蟲來作為複製人的食物來源。<br/>但是,必須格外小心的用兩倍厚的牆或[[精炼金属|精煉金屬]]所製成的銅牆鐵壁關住牠們,因為牠們可以穿過大多數的材質。",
        ["STRINGS.SUBWORLDS.RUST.DESC"] = "鐵鏽生態系的橘褐色綠洲是許多不尋常植物與動物的家。它含有一些中間科技所需的資源。",
        ["STRINGS.SUBWORLDS.RUST.NAME"] = "鐵鏽",
        ["STRINGS.SUBWORLDS.RUST.UTILITY"] = "[[铁锈脱氧机|鐵鏽脫氧機]]、[[铁锈|鐵鏽]]組合使用可以生產許多殖民地的基地需求物品。<br/>氯氣帕夫為鐵鏽生態的常住居民,是[[漂白石]]的再生來源,可以此為目的進行馴化。<br/>龍鱗蜥有時也可在這種生態系中發現,是[[磷矿|磷礦]]與[[纺织生产|紡織品]]纖維的良好來源<br/>在這種生態系發現兩種植物:[[小吃豆|大豆]]與[[沙鹽藤]]都可以用來製作食物,大大提升複製人的士氣。",
        ["STRINGS.SUBWORLDS.SANDSTONE.DESC"] = "沙岩生態系是一個溫和且有點危險的綠洲。<br/>是一個殖民地成長與運作的完美地點。",
        ["STRINGS.SUBWORLDS.SANDSTONE.NAME"] = "沙岩",
        ["STRINGS.SUBWORLDS.SANDSTONE.UTILITY"] = "當你在收集更多資源時,[[氧石]]與[[掩埋的淤泥根|塊根]]足夠供應殖民地所需。<br/>[[泥土]]、[[藻类|藻類]]、[[铜|銅礦]]當然還有[[砂岩|沙岩]]提供建立基本的殖民地的所有材料。<br/>[[:Category:發光蟲|發光蟲]]提供複製人士氣加成,但不是可靠的光源。<br/>[[:Category:哈奇|哈奇]]可以馴服作為食物,或生產[[煤炭]]用於[[煤炭发电机|燃煤發電機]]發電。<br/>總之這種生態系是一個建立穩定殖民地的完全地點,然後他們可以外出探索。",
        ["STRINGS.SUBWORLDS.SPACE.DESC"] = "太空生態系位於壯麗的小行星表面。<br/>觀看炫麗的流星雨自天空落下元素。",
        ["STRINGS.SUBWORLDS.SPACE.NAME"] = "太空",
        ["STRINGS.SUBWORLDS.SPACE.UTILITY"] = "在小行星表面建造太陽能板可取得可再生的能源。無論如何,請小心確保[[:Category:液體|液體]]或[[:Category:氣體|氣體]]不會被吸進太空的[[真空]]環境中。[[鑽地田鼠]]是這種生態系的原生動物,需要加以控制或遏止,否則牠們會侵擾殖民地。",
        ["STRINGS.SUBWORLDS.SUGARWOODS.DESC"] = "富含[[雪]]的花蜜生態是大型[[糖果樹種子|糖果樹]]的家園。這種複雜的植物可產生[[花蜜]],能提煉成[[蔗糖]]和[[蒸汽]]。",
        ["STRINGS.SUBWORLDS.SUGARWOODS.NAME"] = "花蜜",
        ["STRINGS.SUBWORLDS.SUGARWOODS.UTILITY"] = "[[:Category:栓角海豹|栓角海豹]]能食用這種甜味液體,並產生[[乙醇]]以支援殖民地的燃料供應。栓角海豹的養殖還能獲得[[动物油脂|動物油脂]],一種油性物質,可用於[[食物]],或者提煉成[[原油]]以支援本地的[[电力|電力]]系統。<br/>在[[冰]]和[[雪]]的下面埋藏著大量固態[[汞]]沉積物,這是一種稀有金屬,可液化後用於工業冷卻系統。<br/>這種生態的景象值得一看:除了偶爾的[[恬靜花]]帶來柔和魅力之外,[[發光蟲]]的光照在這片凍土之上也令人心動。",
        ["STRINGS.SUBWORLDS.SWAMP.DESC"] = "憑藉著豐富的[[汙氧]]與缺乏乾淨的[[水]],沼澤生態系對新生殖民地而言,存在一些挑戰。但只要稍加努力,它也可以成為一個擁有寶貴資源的出色起始地。",
        ["STRINGS.SUBWORLDS.SWAMP.NAME"] = "沼澤",
        ["STRINGS.SUBWORLDS.SWAMP.UTILITY"] = "[[沼泽甜菜|沼澤甜菜]]可以在複製人建立農場期間提供充足的營養,但不能再次種植。<br/>[[沼澤豬籠草種子|沼澤豬籠草]]可以產生甜味的食物,使用[[污染水|汙水]]就可以很容易的種植,且不需額外的光照就可以生長。<br/>幸運的是,這片生態的[[污染水|汙水]]十分充足,需要[[液体筛选器|淨水器]]過濾才能供複製人飲用。另外可以使用[[泥浆分离器|脫水機]]從[[泥巴|泥漿]]濾出淨水(注意:[[污染泥|汙泥漿]]不能濾出淨水)。<br/>同時,基本的電能可以由居住在這裡的[[電氣蛞蝓]]提供。<br/>這裡也能找到閃閃發光的[[钴矿|鈷礦]],提供了足夠的金屬資源。<br/>僅管這片生態對於新殖民地來說有許多危險,但透過深思熟慮的研究和縝密的計劃,我的複製人不僅能活下去,還能在這裡繁榮。",
        ["STRINGS.SUBWORLDS.WASTELAND.DESC"] = "雖然荒地生態系看起來不是特別有趣,但務實的殖民地可以選擇利用建築資源所帶來的好處。",
        ["STRINGS.SUBWORLDS.WASTELAND.NAME"] = "荒地",
        ["STRINGS.SUBWORLDS.WASTELAND.UTILITY"] = "大量的[[铜|銅]]、[[砂岩|沙岩]]、[[火成岩]]與富含[[铁|鐵]]的[[镁铁质岩|基岩]],使這種生態系成為取得建築材料的良好地點。這裡也有豐富的[[沙子]]可用來作為過濾介質。<br/>雖然荒地生態系的野生動植物並不豐富,但甜素甲蟲與蟲果果蟲是可馴化的有趣動物,牠們與[[燈籠草種子|燈籠草]]形成共生關係,將牠們養在一起就能生產比野生[[燈籠草種子|劣質燈籠草]]品質更好的食物。此外,這裡也能找到[[硫]],同時可作為蟲果果蟲的食物與燈籠肥料。<br/>荒地生態系有豐富的[[氧气|氧氣]],所以對於我的複製人來說是風險較低的區域,我可以將我的複製人送去收集有用的資源並繼續完成建設計劃。",
    },
    en = {
        ["STRINGS.SUBWORLDS.AQUATIC.DESC"] = "The Aquatic Biome is flush with a huge deposit of precious [[水|Water]].",
        ["STRINGS.SUBWORLDS.AQUATIC.NAME"] = "Aquatic",
        ["STRINGS.SUBWORLDS.AQUATIC.UTILITY"] = "Initially there is very little solid ground in this biome to establish a temporary base, but once a transportation network can be established to send the [[水|Water]] of the Aquatic Biome to the rest of the colony, the other elements will be easier to reach.<br/>[[砂岩|Sandstone]], [[镁铁质岩|Mafic Rock]], [[沙子|Sand]] and [[沉积岩|Sedimentary Rock]] provide readily available construction materials for setting up elementary infrastructure. The presence of [[氧石|Oxylite]] provides invaluable [[氧气|Oxygen]] which, through careful planning, should be able to sustain any Duplicants working in the area for a limited amount of time.",
        ["STRINGS.SUBWORLDS.BARREN.DESC"] = "Initial scans of this biome yield no signs of either [[植物|plant life]] or [[:Category:Critters|critters]]. It is a land devoid of [[:Category:Liquids|liquids]] and minuscule [[:Category:Gases|gas]] deposits. These dry, dusty plains can be mined for building materials but there is little in the way of life sustaining resources here for a colony.",
        ["STRINGS.SUBWORLDS.BARREN.NAME"] = "Barren",
        ["STRINGS.SUBWORLDS.BARREN.UTILITY"] = "The layers of sedimentary rock are predominantly made up of [[花岗岩|Granite]] deposits, although [[Obsidian]] and [[火成岩|Igneous Rock]] are also present. This suggests a history of volcanic activity, though no volcanoes exist here currently.<br/>Veins of [[铁|Iron Ore]] deposits are evident from initial scans, as are deposits of [[煤炭|Coal]]. Both are useful in setting up a colony's power infrastructure.<br/>Though it lacks the crucial resources necessary to sustain a colony, there is nothing inherently dangerous here to harm my Duplicants. It should be safe enough to explore.",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.DESC"] = "The Cool Pool Biome's chilly landscape features plentiful [[乙醇|Ethanol]] lakes, making it an excellent destination for a colony eager to gather fuel resources.",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.NAME"] = "Cool Pool",
        ["STRINGS.SUBWORLDS.CARROTQUARRY.UTILITY"] = "[[Plume Squash Plant|Plume Squash]] is a calorie-dense crop that thrives in [[氧气|Oxygen]], [[Polluted Oxygen]] and [[二氧化碳|Carbon Dioxide]] environments.<br/>They make up the [[:Category:Bammoths|Bammoths']] entire diet. These gentle giants are a joy to ranch, [[肉|Meat]], [[磷矿|Phosphorite]], Cinnabar Ore and [[芦苇纤维|Reed Fiber]].<br/>The latter is of particular importance, as my Duplicants will need to wear warmly insulated clothing if they are to survive these low temperatures.<br/>Initial investigations also reveal an abundance of [[铁矿|Iron Ore]] and [[火成岩|Igneous Rock]] in this [[氧气|Oxygen]]-rich environment, ideal for industrial projects.",
        ["STRINGS.SUBWORLDS.FOREST.DESC"] = "Temperate and filled with unique [[植物|Plant]] life, this biome contains all the necessities for life support, although not in quantities sufficient to sustain a long term colony. Exploration into neighboring biomes should be a priority.",
        ["STRINGS.SUBWORLDS.FOREST.NAME"] = "Forest",
        ["STRINGS.SUBWORLDS.FOREST.UTILITY"] = "Small pockets of [[氧石|Oxylite]] and [[水|Water]] are present in the Forest Biome, but calculations reveal they will only sustain the colony for a limited time.<br/>Analysis shows two native plants which should be prioritized for cultivation: The [[Oxyfern]], which releases [[氧气|Oxygen]] but requires [[水|Water]]; and the Arbor Tree which provides [[Wood]] as a fuel source.<br/>A symbiotic relationship exists with the Arbor Tree and the native [[:Category:Pips|Pips]] which appear to be the only critter that can find the elusive [[植物|Arbor Acorns]].<br/>This biome is really quite beautiful. I've noted that [[:Category:Shine Bugs|Shine Bugs]] and [[欢乐叶种子|Mirth Leaf]] both evoke feelings of serenity in my Duplicants.",
        ["STRINGS.SUBWORLDS.FROZEN.DESC"] = "The sub-zero temperatures of the Tundra Biome provide rare frozen deposits of [[冰|Ice]] and [[雪|Snow]], necessary for a colony's [[热量|Heat]] regulation needs.",
        ["STRINGS.SUBWORLDS.FROZEN.NAME"] = "Tundra",
        ["STRINGS.SUBWORLDS.FROZEN.UTILITY"] = "Far from devoid of life, this biome contains some much needed plant life, ripe for cultivation. [[Sleet Wheat]] provides a nutrient rich ingredient for creating complex foods, though the plants do require sub-zero temperatures to thrive.<br/>Fortunately [[Wheezewort]] can been planted on farms to lower surrounding temperatures.<br/>Crucially, small deposits of [[黑钨矿|Wolframite]] have been detected here. This is an extremely rare metal that should be preserved for [[钨|Tungsten]] production.<br/>Though my Duplicants appear more than happy to work in the Tundra Biome for short periods of time, I will need to provide proper [[Stations|equipment]] for them to avoid adverse affects to their well-being if they are working here for longer periods.",
        ["STRINGS.SUBWORLDS.ICECAVES.DESC"] = "The Ice Cave Biome's extremely low temperatures make thermal regulation the top priority.",
        ["STRINGS.SUBWORLDS.ICECAVES.NAME"] = "Ice Cave",
        ["STRINGS.SUBWORLDS.ICECAVES.UTILITY"] = "The below-freezing climate in this biome keeps elements frozen solid, but once a colony has established the means necessary to melt the abundant [[冰|Ice]] deposits, it should be able to produce enough [[水|Water]] to meet its needs. Initial scans reveal the presence of [[朱砂矿|Cinnabar Ore]] that can be used in [[电力|Power]] systems.<br/>[[雪|Snow]] is a readily available construction material. Note that its structural integrity may be undermined if surrounding areas become hot enough to trigger a state change.<br/>[[刺壳果|Pikeapple Bushes]] feed both Duplicants and the native [[Flox]], a critter whose [[Wood]], antlers offer a renewable source of fuel and attractive temperature-stable construction materials.<br/>Although pockets of [[氧气|Oxygen]] allow Duplicants to begin the work of colony-building in this biome, the key to long-term survival is the cultivation of Alveo Vera plants. They produce harvestable [[氧石|Oxylite]] and their beauty--much like that of the dreamy [[Idylla Flower]]--is a wonderful salve for existential dread.",
        ["STRINGS.SUBWORLDS.JUNGLE.DESC"] = "Initial investigations of the Jungle Biome reveal an ecosystem filled with unique flora but centered around [[液态氯|Liquid Chlorine]] and [[氢气|Hydrogen Gas]] gas, toxic to Duplicants. When exploring here, it is worth setting up a good system.",
        ["STRINGS.SUBWORLDS.JUNGLE.NAME"] = "Jungle",
        ["STRINGS.SUBWORLDS.JUNGLE.UTILITY"] = "The [[:Category:Dreckos|Drecko]] is a relatively benign critter which can be domesticated to aid in textile and food production.<br/>The [[:Category:Morbs|Morb]]'s only function is to produce Polluted Oxygen which may be useful when establishing sustainable production loops with other critters.<br/>[[Balm Lily Seed|Balm Lilies]] would be useful to cultivate for the production of critical medical materials.<br/>Pincha Pepperplants greatly improve the nutritional value and quality of a colony's food supply. Because of their unique relationship with gravity, the plants must be orientated upside-down for proper growing. This can be accomplished by using a [[土培砖|Farm Tile]].<br/>Given the toxic gases I will have to build a proper [[通风|Ventilation]] system to both protect my Duplicants and provide the optimum environments for the native plants and critters.",
        ["STRINGS.SUBWORLDS.MAGMA.DESC"] = "Temperatures in the Magma Biome can reach upwards of 1526 degrees, making it a reliable source of extreme heat that can be exploited for the purposes of producing [[电力|Power]] and fuel.",
        ["STRINGS.SUBWORLDS.MAGMA.NAME"] = "Magma",
        ["STRINGS.SUBWORLDS.MAGMA.UTILITY"] = "[[岩浆|Magma]] is source of extreme [[热量|Heat]] which can be used to transform [[水|Water]] in to [[蒸汽|Steam]] or [[原油|Crude Oil]] into [[Petroleum]]. In order to prevent the extreme temperatures of this biome invading other parts of my base, suitable insulation must be constructed using materials with high melting points like [[Ceramic]] or [[Obsidian]].<br/>Though Exosuits will provide some protection for my Duplicants, there is still a danger they will overheat if spending an extended amount of time in this Biome. I should ensure that suitable medical facilities have been constructed nearby to take care of any medical emergencies.",
        ["STRINGS.SUBWORLDS.MARSH.DESC"] = "[[Polluted Oxygen]] dominates the atmosphere of the Marsh Biome as it escapes from the [[菌泥|Slime]] this biome is known for.",
        ["STRINGS.SUBWORLDS.MARSH.NAME"] = "Marsh",
        ["STRINGS.SUBWORLDS.MARSH.UTILITY"] = "Marsh Biomes contain large amounts of [[菌泥|Slime]] which can be converted into [[藻类|Algae]] and provide a valuable resource for growing [[Dusk Cap|Dusk Caps]] as well as feeding to [[:Category:Pacus|Pacus]] for producing some higher tier [[食物|food]].<br/>Because of the high degree of probability that this biome will infect my Duplicants with [[粘液肺|Slimelung]], it may be prudent to limit access to this area to essential activities only until my Duplicants are able to set up suitable protection.",
        ["STRINGS.SUBWORLDS.METALLIC.DESC"] = "A plethora of metals pervade the Metallic Biome making it the go-to destination for a colony ramping up production for technological advancement.",
        ["STRINGS.SUBWORLDS.METALLIC.NAME"] = "Metallic",
        ["STRINGS.SUBWORLDS.METALLIC.UTILITY"] = "[[金汞齐|Gold Amalgam]], [[铝矿|Aluminum Ore]] and [[钴矿|Cobalt Ore]] are in abundant supply throughout this entire biome. Refining these metals with a [[金属精炼器|Metal Refinery]] will make them available for building advanced technologies.<br/>Though [[氯气|Chlorine Gas]] and [[氢气|Hydrogen Gas]] are the prevailing gasses in this biome, [[氧石|Oxylite]] exists in rock form and can provide [[氧气|Oxygen]] for Duplicants once they uncover it.<br/>[[泥土|Dirt]], [[煤炭|Coal]] and [[火成岩|Igneous Rock]] round out the rest of this biome, making it a great deposit of resources for a budding industrialized colony.",
        ["STRINGS.SUBWORLDS.MOO.DESC"] = "The Moo Biome is the natural habitat of the charismatic [[释气海牛|Gassy Moo]], a great source of [[天然气|Natural Gas]].",
        ["STRINGS.SUBWORLDS.MOO.NAME"] = "Moo",
        ["STRINGS.SUBWORLDS.MOO.UTILITY"] = "In addition to [[天然气|Natural Gas]], the highly toxic [[氯气|Chlorine]] is also present in gas form. In fact, Chlorine is present here in [[:Category:Gases|gas]], [[:Category:Liquids|liquid]], and [[:Category:Solids|solid]] states, largely due to the presence of [[漂白石|Bleach Stone]].<br/>[[火成岩|Igneous Rock]] and its denser form, [[花岗岩|Granite]], provide some useful construction materials, but the real star of this biome are the [[释气海牛|Gassy Moos]] who consume [[Gas Grass]] and excrete [[天然气|Natural Gas]]. While Gassy Moos cannot be bred domestically, Gassy Mooteors regularly fall from space onto this biome, making it the best way to find a reliable source of these elusive creatures.<br/>With no breathable [[氧气|Oxygen]] in this biome my Duplicants will need to be properly prepared before they venture too far into its depths.",
        ["STRINGS.SUBWORLDS.NIOBIUM.DESC"] = "The Niobium Biome features only two resources yet, because [[铌|Niobium]] is an extremely rare and valuable element, it is worth making a special visit.",
        ["STRINGS.SUBWORLDS.NIOBIUM.NAME"] = "Niobium",
        ["STRINGS.SUBWORLDS.NIOBIUM.UTILITY"] = "By itself, [[铌|Niobium]] is not a particularly useful resource. But if processed through a Molecular Forge, it produces the extremely thermal conductive [[导热质|Thermium]], which goes a long way in solving many extreme temperature issues in a colony.<br/>The edges of this biome are filled with [[Obsidian]] so a Duplicant with the [[极坚硬材料挖掘|Super-Duperhard Digging]] skill will be required before my colony can explore here.",
        ["STRINGS.SUBWORLDS.OCEAN.DESC"] = "[[沙子|Sand]], [[盐|Salt]] and [[漂白石|Bleachstone]] abound in this unique [[Brine|briny]] biome.",
        ["STRINGS.SUBWORLDS.OCEAN.NAME"] = "Ocean",
        ["STRINGS.SUBWORLDS.OCEAN.UTILITY"] = "[[:Category:Pokeshells|Pokeshell]] molt is an excellent source of [[石灰|Lime]] but much care must be taken with domesticating this species as it can get aggressive around its eggs.<br/>Harvesting [[Waterweed]] provides [[海生菜|Lettuce]] for many higher-tier [[食物|foods]].<br/>Any [[水|Water]] will need to be filtered through a [[脱盐器|Desalinator]] to remove the [[盐|Salt]] in order to make it useful for my Duplicants. Luckily [[盐|Table Salt]] can be produced using a [[Rock Crusher]] which, when combined with a [[Mess Table]], gives my Duplicants a [[士气|Morale]] boost.",
        ["STRINGS.SUBWORLDS.OIL.DESC"] = "Viscous pools of liquid [[原油|Crude Oil]] pepper the [[二氧化碳|Carbon Dioxide]]-rich environment of the Oil Biome.",
        ["STRINGS.SUBWORLDS.OIL.NAME"] = "Oily",
        ["STRINGS.SUBWORLDS.OIL.UTILITY"] = "Though [[氧气|Oxygen]] is more scarce in this biome, it's the perfect place to cultivate flora and fauna that thrive in CO2, such as [[:Category:Slicksters|Slicksters]]. These critters can be domesticated as a renewable source of [[原油|Crude Oil]].<br/>[[Diamond]] deposits can occasionally be found in the Oily biome, which will require a Duplicant with the [[极坚硬材料挖掘|Super-Duperhard Digging]] skill to explore properly.<br/>[[Sporechid|Sporechids]] are beautiful, but should only be approached if a Duplicant is properly [[Stations|equipped]].<br/>While the dangers of this biome should not be underestimated, the benefits [[原油|Crude Oil]] and [[Petroleum]] will bring to my colony far outweigh the risks.",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.DESC"] = "A highly volatile environment containing a highly useful resource, this biome is invaluable when venturing into nuclear technologies.",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.NAME"] = "Radioactive",
        ["STRINGS.SUBWORLDS.RADIOACTIVE.UTILITY"] = "[[Lead Suit|Lead Suits]] are imperative if my Duplicants are going to start exploring this biome as [[放射性污染物|Radioactive Contaminants]] are a constant danger here.<br/>[[Beeta|Beetas]] pose a double threat as they are both highly radioactive and very aggressive. If they can be subdued, [[辐射蜂巢|Beeta Hives]] provide a great service turning [[铀矿|Uranium Ore]] into [[浓缩铀|Enriched Uranium]].<br/>While the Radioactive Biome, and the Beetas contained within it, should be avoided at all costs if my Duplicants do not have the correct protection, my colony will need to trek into this dangerous biome if we are going to build any higher-tier nuclear technologies.",
        ["STRINGS.SUBWORLDS.REGOLITH.DESC"] = "The Regolith Biome contains a bounty of [[浮土|Regolith]] which is very useful as a material for filtration.",
        ["STRINGS.SUBWORLDS.REGOLITH.NAME"] = "Regolith",
        ["STRINGS.SUBWORLDS.REGOLITH.UTILITY"] = "Lingering within the layers of Regolith are the pernicious [[:Category:Shove Voles|Shove Voles]] which eat valuable resources and excrete them at half the original mass.<br/>Fortunately these pests can be wrangled up and used as a good food source for my Duplicants. However, extra care must be taken to contain these critters in pens made from either double thick walls or from [[精炼金属|Refined Metal]] since they are capable of burrowing through most other materials.",
        ["STRINGS.SUBWORLDS.RUST.DESC"] = "The orange-brown oasis of the Rust Biome is home to many unusual flora and fauna. It contains the resources for several intermediate technologies.",
        ["STRINGS.SUBWORLDS.RUST.NAME"] = "Rust",
        ["STRINGS.SUBWORLDS.RUST.UTILITY"] = "When combined with the [[铁锈脱氧机|Rust Deoxidizer]], [[铁锈|Rust]] can produce many of a colony's basic needs.<br/>The Squeaky Puft, a frequent resident of the Rust biome, is a renewable source of [[漂白石|Bleachstone]] and can be domesticated for such purposes.<br/>Dreckos can also sometimes be found in these biomes, which are a great source of [[磷矿|Phosphorite]] and fibre for making [[纺织生产|Textile Production]].<br/>Two plants found in this biome, the [[小吃豆|Nosh Bean]] and the [[Dasha Saltvine]], can both produce food that will add significant [[士气|Morale]] value for my Duplicants.",
        ["STRINGS.SUBWORLDS.SANDSTONE.DESC"] = "The Sandstone Biome is a temperate oasis with few inherent dangers. It's the perfect spot to get your colony up and running.",
        ["STRINGS.SUBWORLDS.SANDSTONE.NAME"] = "Sandstone",
        ["STRINGS.SUBWORLDS.SANDSTONE.UTILITY"] = "[[氧石|Oxylite]] and [[掩埋的淤泥根|Buried Muckroot]] are in sufficient supply to sustain your colony while you gather more resources.<br/>[[泥土|Dirt]], [[藻类|Algae]], [[铜|Copper]] and, of course, [[砂岩|Sandstone]] provide all the materials to get basic colony essentials built.<br/>Random [[:Category:Shine Bugs|Shine Bugs]] provide [[士气|Morale]] boosts for my Duplicants but are not a reliable light source.<br/>[[:Category:Hatches|Hatches]] can be domesticated for food or [[煤炭|Coal]], which will be useful if using a [[煤炭发电机|Coal Generator]] for power.<br/>All in all, this biome is the perfect starting spot for my colony to establish a base full of essentials, from which they can then venture out and explore.",
        ["STRINGS.SUBWORLDS.SPACE.DESC"] = "The Space Biome is located on the scenic surface of an asteroid. Watch for dazzling meteorites to shower elements down from the sky.",
        ["STRINGS.SUBWORLDS.SPACE.NAME"] = "Space",
        ["STRINGS.SUBWORLDS.SPACE.UTILITY"] = "Setting up [[太阳能板|Solar Panels]] on the surface will provide a source of renewable energy. However, much care must be taken to ensure [[:Category:Liquids|Liquids]] or [[:Category:Gases|Gases]] are not sucked out into the [[真空|Vacuum]] of space. [[Shove Vole|Shove Voles]] are native to this biome, and need to be wrangled or contained or they will infest the colony.",
        ["STRINGS.SUBWORLDS.SUGARWOODS.DESC"] = "The [[雪|snow]]-laden Nectar Biome is home to the massive [[Bonbon Tree Seed|Bonbon Tree]]. This complex plant produces [[花蜜|Nectar]], which can be refined into [[蔗糖|Sucrose]] and [[蒸汽|Steam]].",
        ["STRINGS.SUBWORLDS.SUGARWOODS.NAME"] = "Nectar",
        ["STRINGS.SUBWORLDS.SUGARWOODS.UTILITY"] = "[[:Category:Spigot Seals|Spigot Seals]] consume this sweet liquid and produce [[乙醇|Ethanol]] to shore up a colony's fuel supplies. Spigot Seal ranches also yield [[动物油脂|Tallow]], a greasy substance that can be used for  [[食物|Food]] or refined into [[原油|Crude Oil]] to support local [[电力|Power]] systems.<br/>Beneath the [[雪|Snow]] and [[冰|Ice]] are generous deposits of solid [[汞|Mercury]], a rare metal that can be liquefied for use in industrial cooling systems.<br/>This biome is truly a sight to behold: in addition to the soft charm of the occasional [[Idylla Flower]], there is something quite heartwarming about the way that the  [[Shine Bug|Shine Bugs']] glowing lights glitter on the frozen landscape.",
        ["STRINGS.SUBWORLDS.SWAMP.DESC"] = "With its abundance of [[Polluted Oxygen]] and lack of clean [[Water]] the Swampy Biome presents some challenges for a budding colony. But, with a little hard work, it can also turn into a great starting biome with some valuable resources.",
        ["STRINGS.SUBWORLDS.SWAMP.NAME"] = "Swampy",
        ["STRINGS.SUBWORLDS.SWAMP.UTILITY"] = "[[沼泽甜菜|Swamp Chard]] can provide adequate nutrients for my Duplicants while they establish farms, but it cannot be planted or propogated. [[Bog Bucket Seed|Bog Buckets]], however, provide a sweet source of nutrients that are fairly easy to farm using [[污染水|Polluted Water]] and require no extra light to grow.<br/>Fortunately [[污染水|Polluted Water]] is abundant in this biome and will require a [[净水器|Water Sieve]] to turn into something my Duplicants can drink. Additionally my Duplicants can use a [[泥浆分离器|Sludge Press]] to filter clean water from [[泥巴|Mud]] (NOTE: [[污染泥|Polluted Mud]], however, does not make clean water).<br/>Meanwhile, rudimentary power can be gained from the energy producing [[Plug Slug|Plug Slugs]] that inhabit this biome.<br/>Shiny [[钴矿|Cobalt Ore]] can be found here, providing a adequate source of metal.<br/>While much of this biome is dangerous for a new colony with some deliberate research and careful planning my Duplicants can not only survive but thrive here.",
        ["STRINGS.SUBWORLDS.WASTELAND.DESC"] = "While the Wasteland Biome does not look particularly interesting, a pragmatic colony can take advantage of its selection of construction resources.",
        ["STRINGS.SUBWORLDS.WASTELAND.NAME"] = "Wasteland",
        ["STRINGS.SUBWORLDS.WASTELAND.UTILITY"] = "The prevalance of [[铜|Copper]], [[砂岩|Sandstone]], [[火成岩|Igneous Rock]] and its [[铁|Iron]]-rich counterpart [[镁铁质岩|Mafic Rock]], make this a fruitful biome to explore for construction material. [[沙子|Sand]] is also in abundance here which is useful as a filtering material.<br/>While the wildlife is not in abundance in the Wasteland Biome, the Sweetle and Grubgrub make interesting creatures to domesticate as they co-exist with the [[Grubfruit Seed|Grubfruit Plants]] to produce a much higher quality food than the [[Grubfruit Seed|Spindly Grubfruit Plant]] found in the wild. Additionally, the [[硫|Sulfur]] found here works both as food for the GrubGrubs and fertilizer for the Grubfruit Plants.<br/>The abundance of [[氧气|Oxygen]] found in the Wasteland Biome makes for a low-risk area to send my Duplicants into to collect useful resources to continue with their construction projects.",
    },
}