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2025-08-31更新
最新编辑:Mr_Biantainne
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更新日期:2025-08-31
最新编辑:Mr_Biantainne
- 这篇文章与the Pikmin mother ship有关。对于the treasure,请看Onion Replica。
Onions (オニヨン?,大意为:Oniyon) are large, round life forms that act as mother ships for the Pikmin. There are eight main types of Onion nests, each with unique coloration corresponding to either Red, Yellow, Blue, Purple, White, Rock, Winged, and Ice. As of 皮克敏 4, Bulbmin and Glow Pikmin are the only Pikmin types to have no known Onions.
In 皮克敏 3, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the act of withdrawing and retrieving multiple Pikmin types at once. It also appears that the Onions in this game are much more free in regards to which Pikmin species they will hold than their Pikmin and Pikmin 2 counterparts. In Pikmin 3, if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the day, the master Onion there will accommodate them until the Onions fuse at the end of the day.
In 皮克敏 4, it's revealed they are part of the candypop family. Onions merge in this game much like in Pikmin 3, but discovered Onions remain dormant upon being found and must be manually carried back to the master Onion in order for them to merge. Since some Pikmin types have duplicate Onions in Pikmin 4, collecting a type that has already been obtained will result in its absorption by the master Onion, converting it into 20 Pikmin of the Onion's color. Flarlic can also be brought to the Onion to increase the Pikmin limit by 10.
During the daytime, Pikmin hunt and bring food, such as pellets or defeated enemies, to their Onion, which in turn produces new Pikmin seeds. If there are fewer Pikmin on the field than the allowed Pikmin limit, the seeds are ejected from its flower's head and take root in the ground as sprouts; if not, they are added to that type's Pikmin reserves as leaf Pikmin. Unlike in the area, however, the number of Pikmin that can be stored inside an Onion is unlimited, as a general rule. When night falls and all the Pikmin have returned, the Onion folds or sucks in its legs and lifts off from the ground, joining the ship in low orbit.
Each Onion has a main body, shaped like the onion vegetable in Pikmin and Pikmin 2, with holes from which three legs come out of. At the top of an Onion's main body, there is a large appendage that resembles the white flower certain Pikmin types grow, used like helicopter blades. In the first two games, Onions look fairly simple, having little to note outside of the band of triangular patterns that wrap around their sides. In Pikmin 3, they take on a more mechanical appearance, with a far subtler triangular band. In Pikmin 4, they are more rounded and plump, and sport a texture like that of a real vegetable. The triangular band is completely absent in this iteration.
Behavior
In both Pikmin and Pikmin 2, when night falls the Onion folds up its legs and lifts off from the ground, using its flower's petals like rotor blades to propel itself into low orbit, where it hovers until morning. In Pikmin 3, when it's ready to lift off, it retracts its legs back into its base and lifts off through jets coming from the spots where its legs once were.
When the Onions are first discovered in Pikmin, Pikmin 3, and Pikmin 4, they are found dormant. It is not known exactly what triggers this hibernation. Onions hibernate even with their respective Pikmin type nearby. It seems that this dormancy does not hinder their awareness however, as Pikmin 3模板:'s Red and Winged Onions can be seen thrashing about, trying to get out of what they're ensnared in, when initially discovered. As Winged and Blue Pikmin are the only two types who aren't discovered before their Onions are reactivated, they seem to have become extinct by the time Pikmin 3 begins, at least in the areas their respective Onions are discovered in.
Onions seem to have some level of sentience, in that if all Pikmin of the same type are lost, the type's corresponding Onion will produce a single seed the following day (in Pikmin and Pikmin 2) or right after to prevent a Pikmin extinction. As seen when Louie finds the Red Onion in Pikmin 2,, an Onion will also spit out a Pikmin seed even if there are Pikmin matching its color nearby, if none of them are able to reach it. Captain Olimar notes this in his voyage log.模板:Cite quote In addition, they seem to "awaken" when a leader approaches them for the first time, and are capable of following the ship at daybreak. They appear to know that as a general rule, they should not suck in leaders that are being carried (and will issue fireworks if that is attempted in Pikmin). However, Onions do suck in leaders and castaways if someone is trying to make a leafling out of them, as in 皮克敏 4 and to Olimar in the bad ending of Pikmin; this suggests that Onions can understand the intentions of nearby creatures.
Onions appear to not work in extremely dark environments such as caves, seeing as in Pikmin 3, the Yellow Onion does not activate until a nearby light source is turned on, even when approached. They also seem to be able to stand in water, as Blue Onions are discovered a pool of water in Pikmin, Pikmin 2, and Pikmin 3.
Appearance
Pikmin and Pikmin 2
These bulbous plant-hives have brightly colored bodies with a black and white band across the midsection. On the top, there is a big flower, closely resembling the flowers that Pikmin have. There are markings on the ground under where the Onions land in each area. Three stilt-like legs suspend the Onions out of the reach of hungry predators, and provide access to the inside for Pikmin. In Pikmin, Olimar states that he inspected the Onion's legs, and saw they were covered with tiny little hairs.模板:Cite quote The Onions are named as such because of their resemblance to a vegetable native to Olimar's home planet.模板:Cite quote
In Pikmin, Onions have look different before they are discovered. They are darker and less saturated in coloration, have no flower on top, and are partly buried. When Captain Olimar approaches them, they suddenly fill with color, their flower blooms and spins rapidly, and they pull their legs out from the ground and out of their folded position. Additionally, no matter if they are dormant or not, the Onions' pattern bands are slightly smaller and lower down on their main bodies than Pikmin 2模板:'s Onions.
In Pikmin 2模板:'s Treasure Completion Cinema, golden light and bright sparkles pour out from the Onions' undersides as they ascend into the sky alongside the Hocotate ship.
Pikmin 3
In Pikmin 3, Onions appear as small, mechanical, berry-like objects with a black-metallic base with three "joints". Out of these joints come three glowing tentacle-like legs which allow the Onion to stand. At night, the legs completely retract and bright, blueish white flames burst out of the "joints", allowing the Onion to lift off into the night sky.
When multiple Onions are discovered, they fuse together to become an even larger universal Onion that swirls different colors, depending on the type of Pikmin it holds. When all five Pikmin types in the game are discovered, the Onion swells up into a more traditional Onion-like shape and a black band appears across the midsection of the Onion.
Some of the new Onions also display their Pikmin type's characteristic element upon activation: the Yellow Onion creates a small burst of electricity, the Blue Onion drains out water from itself, and the Winged Onion's flower flutters erratically. The Red Onion and Rock Onion lack any notable visual trait upon being freed from their predicaments.
When the player has 100 total Pikmin in their squad, the Onions will emit smoke. This smoke is purely visual and has no effect on gameplay.
Pikmin 4
In Pikmin 4, the Onion changes appearance once again, now appearing more like a fruit or vegetable with a speckled texture similar to the Pikmin models used in promotional material for Pikmin 3; its flower's petals are quite wide and point downwards much like the Onions' petals in Pikmin and Pikmin 2. The base of the Onion is now yellow and plastic-like in appearance, and its legs are now green instead of yellow.
Like in Pikmin 3, Onions fuse together, with the main body splitting into multiple equally-sized segments akin to some 模板:Ws, with each segment bearing the color of a Pikmin type. Additionally, Onions can now house any type of Pikmin, regardless if they can produce seeds of that type.
Withdrawing and retrieving
The player can access an Onion's Pikmin by having the current leader stand under the corresponding Onion's beam of light, and pressing the throw button, ( / Wii 手柄上的 A 键 in the first two games; Wii 手柄上的 A 键 / Wii U 手柄上的 A 键 / Wii U Pro 手柄上的 A 键 in the third (and Wii U 手柄上的 L 键 for the GamePad's Stylus mode). Doing so pauses the gameplay and opens a menu where the player can choose how many Pikmin to retrieve, or how many Pikmin from the current party to place inside.
When Pikmin are told to go inside the Onion, they leave the leader's squad (bomb-rock carrying Pikmin also drop them in Pikmin and Pikmin 3), and begin climbing through the Onion's legs, eventually entering the holes the legs originate from. During this time, they can be whistled back to the group should the player change their mind, but if not, they will be stored inside the Onion, and the field Pikmin counter will decrease. Requested Pikmin will come out of the Onion from the same holes, and slide down the legs. If the leader is close enough, they will also automatically come to their side. In the case that there are Pikmin of multiple maturities, flower Pikmin will be withdrawn first, until there are no more left, in which case bud Pikmin will be withdrawn, and finally leaf Pikmin. This is not true when Pikmin are sent back inside an Onion – all Pikmin sent inside will go in in a seemingly random order.模板:Source needed
Storage limit
模板:Game help In 皮克敏 1 and 皮克敏 2, an Onion can store any number of Pikmin, for all three maturities. In reality, because of hardware limitations, 模板:W, but these are too large to be reached realistically.
In 皮克敏 3, each Onion can hold up to 9999 Pikmin of a given type in total.模板:Cite youtube If the player manages to go over this cap, all of the Pikmin of that type inside of the Onion will be converted to flower Pikmin. In addition, any Pikmin that is inserted into the Onion that would make it go over that limit will simply disappear. If a player has so many Pikmin with them that, at sunset, they would go inside the Onion and exceed the Pikmin cap, then all Pikmin will still go inside the Onion, but the game will treat those Pikmin as if they had been left behind at sunset at the day's report of the excess amount. Whether these behaviors are the result of a glitch or intended is not known.
Types
Red Onion
The Red Onion is the first Onion to be discovered in all four games, and houses Red Pikmin. In Pikmin, the Red Onion is found at The Impact Site, dormant in the ground not far from where the S.S. Dolphin crashed. Once awakened, it will release a single Red Pikmin seed which Olimar can use to harvest nearby red Pellet Posies, and spawn enough Pikmin to retrieve the Main Engine.
In Pikmin 2, Louie finds this Onion in the Valley of Repose when he falls out of the Hocotate ship's lower cockpit and gets separated from Olimar and the ship as a result. When approached, it releases a single Red Pikmin seed, which can be used to grow enough Pikmin to reunite with Olimar and carry the first treasure back to the ship.
In Pikmin 3, the Red Onion is discovered when Alph comes upon it caught in a plant in the Tropical Wilds. Pikmin need to be thrown at it, so that it gets weighed down, and eventually freed.
In Pikmin 4, it is found by the Rescue Corps in the Rescue Command Post, buried under a mound of dirt. The Rescue Corps initially mistakes it for a treasure and sends Oatchi to dig it out to bring it to the S.S. Shepherd, but the Onion activates by itself before it can be collected. In Olimar's Shipwreck Tale, an active Red Onion stands next to the S.S. Dolphin from the start of day 1. It is already active and contains 10 Red Pikmin.
Yellow Onion
The Yellow Onion stores Yellow Pikmin, and is the second type the player will come across in the first game. In Pikmin, it is found dormant in The Forest of Hope amidst several yellow Pellet Posies and free-standing yellow pellets.
In Pikmin 2, the Yellow Onion is located in the Perplexing Pool behind a poison gate protected by a Fiery Bulblax, so White and Red Pikmin are required to reach it. There are a few yellow Pellet Posies nearby which will not regrow once they have been harvested.
In Pikmin 3 the Yellow Onion is discovered by Brittany in a cave, as soon as the Distant Tundra is entered. To activate it, the Yellow Pikmin nearby must be thrown at a generator, in order to create a current that lights a light bulb, awakening the Onion.
In Pikmin 4, two Yellow Onions can be found by the rookie Rescue Officer or Oatchi. One is behind a bag in the Sun-Speckled Terrace that must be flattened by throwing ten Pikmin on top of it, the other is on top of a flowered hill accessible via a ramp in the Blossoming Arcadia. In Olimar's Shipwreck Tale, Yellow Onions are present on the right side of the Sun-Speckled Terrace as well as in the Blossoming Arcadia. In both modes, Yellow Onions weigh 20 units and getting a second Yellow Onion propagates 20 Yellow Pikmin.
Blue Onion
The Blue Onion houses Blue Pikmin, which are the last Pikmin type to be discovered in the first three games in the 皮克敏系列. In Pikmin, the Blue Onion can be found in The Forest Navel in a pool near the landing site. Several blue Pellet Posies are in the immediate vicinity, as well as a blue 5-pellet.
In Pikmin 2, the Blue Onion is located in the Awakening Wood. Although it can be seen on the first visit to the area, it lies behind an electric gate, meaning that Yellow Pikmin from the Perplexing Pool are required to access it, though the player can use glitches to bypass that requirement.模板:Cite youtube A small water pool blocks the only direct path up to the gate, so Pikmin must be thrown up a nearby ledge to reach the electric gate without any risk of drowning.
In Pikmin 3, the Blue Onion is located in a pool in the second half of the Garden of Hope that can only be reached after rescuing Louie from the Scornet Maestro in the Twilight River.
Pikmin 4 marks the first time in the main series that the Onion is not the last to be found, with the first one located near the first Dandori Battle cave in the Sun-Speckled Terrace, although it cannot be brought back until the water nearby is frozen with a large amount of Ice Pikmin, or until enough wild Blue Pikmin to carry it across have been found. It can also be collected without either type using Oatchi's Super Buff and Doggy-Paddle with an Ice Blast. Another Blue Onion can be found in the Serene Shores, near the encounter with the Crusted Rumpup in a small pool beyond a climbing wall which must be built. Since it is submerged and Oatchi cannot access this area, Blue Pikmin must already be found to collect it unless a Bomb Rock or the Pebble Pitcher is used. In Olimar's Shipwreck Tale, there are Blue Onions in the Blossoming Arcadia and Serene Shores. Regardless of game mode or location, a Blue Onion requires the strength of 20 Pikmin to carry, and the second Blue Onion collected creates 20 Pikmin upon being absorbed by the master Onion.
Rock Onion
The Rock Onion is the Onion that holds Rock Pikmin. It can be found in the Garden of Hope, right in the cave next to the area in which Brittany was being held. A Medusal Slurker guards the crystal holding the Rock Onion, and it is holding six Rock Pikmin inside of it. Near the Rock Onion there are 3 crystals, two of which hold 1-pellets, and the last of which holds a Data File explaining how carrying works with multiple types of Pikmin holding the object. The Medusal Slurker can also be carried back to the Onion.
In Pikmin 4, a single Rock Onion can be found in the Giant's Hearth, guarded by a Sovereign Bulblax. It requires the strength of 30 Pikmin to carry.
Winged Onion
The Winged Onion模板:Cite quote is home to the Winged Pikmin. Upon reaching the Twilight River and walking around, the player will get a cutscene showing that the Winged Onion is trapped in an Arachnode web. However, the Onion is located across the River, and a rather large bridge must be built across it to reach the other shore. Once the Onion is freed from the web, it will spit out one Winged Pikmin seed. Near the Onion are many Flukeweeds, which hold 1-pellets, 5-pellets, nectar eggs, and Female Sheargrubs underneath them. There is also a glitch that allows the player to reach the other shore without the need to build the bridge, though it is recommended as it will help with carrying back objects.
In Pikmin 4, a single Winged Onion can be found in the Primordial Thicket, on a ledge nearby both a Dandori Challenge and large pool of mud. It is one of only a few Onions in the game that initially found partially buried. It requires the strength of 10 Pikmin to carry.
White Onion
In Pikmin 2 and Pikmin 3, White Pikmin were only available by converting other-colored Pikmin into them with Ivory Candypop Buds. However, White Onions are revealed to exist in Pikmin 4. After the player completes Olimar's Shipwreck Tale, they will unlock a special cave in the Rescue Command Post, called the Trial of the Sage Leaf. In its 5th story, The White Key, the White Onion can be discovered behind a numbered gate, requiring the player to collect the "nine dragon jewels" to open it. Once the player transports the Onion to the S.S. Beagle and completes the story (with any rank), they will unlock the White Onion for use above ground. It requires the strength of 10 Pikmin to carry.
Purple Onion
Similar to the White Pikmin, Purple Pikmin were only available via Violet Candypop Buds prior to Pikmin 4 and were believed to not have an Onion. Like the White Onion, it can be unlocked in the Trial of the Sage Leaf, this time within its 10th and final story, The Purple Key. The Onion is on a ledge near the S.S. Beagle, but across a small opening only the player can go through, meaning the Onion must be carried through a maze of obstacles (including a patrolling Waterwraith). Once the player transports the Onion to the S.S. Beagle and completes the story (with any rank), they will unlock the Purple Onion for use above ground.
The Purple Onion is by far the heaviest one in Pikmin 4, requiring the strength of 100 Pikmin to carry.
Ice Onion
The Ice Onion is home to Pikmin 4's Ice Pikmin. It can be found encased in an already frozen hydro jelly in the north of the Hero's Hideaway. The Onion cannot be reached without traversing through the Frozen Inferno, which by extension requires the player to have unlocked the Scorch Guard for both their character and Oatchi. This makes the Ice Onion in Pikmin 4 the only Onion in the series to require an upgrade to obtain. The Ice Onion weighs 30 units.
"Master" Onion
Because this subject has no official name, the name "master Onion" is conjectural. |
In Pikmin 3, the Rock Onion fuses with the Red Onion at the end of the day in which the player discovers Rock Pikmin to form a larger, universal "master" Onion that holds all Pikmin types. As the player discovers the remaining Pikmin types, their Onions fuse into the master Onion as well. The Onion menu has been changed as a result, now allowing the player to pick the numbers for all types at once. The majority of one type of Pikmin carrying an object to the Onion will determine which type of Pikmin the Onion produces. For example, if ten Rock Pikmin and five Red Pikmin are carrying a Bulborb to the Onion, Rock Pikmin will be produced. This compound Onion is never given an official name, but is commonly referred to by fans as the "Master Onion".
The master Onion returns in Pikmin 4, but with a new design. It also works differently from the previous game, as individual Onions can only be activated upon being carried back to any active base to be absorbed by the master Onion, and remains completely dormant otherwise. Pikmin that do not have Onions yet and Oatchi will prioritize growing the Pikmin type that has the least amount of Pikmin, unlike the "onionless" types in Pikmin 2, who instead choose the Onion randomly every time a Pikmin is added or subtracted from the carried object.
Flarlic
- 详情请看:Flarlic。
Flarlic is introduced in Pikmin 4. It does not fulfil the role of Onions in a typical sense, but the game's Piklopedia and completion counters count Flarlics as Onions. They simply increase the maximum Pikmin limit of an Onion by ten when brought back to the master Onion, up to a maximum of 100. More Flarlics after that will instead force the Onion to produce nectar and ultra-spicy nectar.
Other types
In 2-Player Battle, Bingo Battle and Dandori Battles
In Pikmin 2模板:'s 2-Player Battle, Pikmin 3模板:'s Bingo Battle and Pikmin 4模板:'s Dandori Battles, each player has one Onion in their base. To earn points, a player must carry back objects to their assigned Onion which, unlike other game modes, will also accept treasures and fruits. These Onions act differently from any game's Story Mode: they cannot store extra Pikmin, and leaders cannot take Pikmin out or put them in. In the former two battle modes, they also spit out Pikmin to replace those that have been lost to enemy Pikmin without needing nutrients to do so.
In 2-Player Battles, the first player gets a Red Onion, while the second player owns a Blue Onion. In Bingo Battles the first player is assigned a cyan-colored Onion that pulses yellow, and the second player receives a magenta-colored Onion that pulses orange; these colors are merely used to tell teams apart and do not indicate which Pikmin types will be used in the battle.
In Dandori Battles, the first player (the protagonist in Story Mode) receives a cyan Onion while the second player is assigned a magenta Onion; like in Bingo Battle, these colors merely tell teams apart. Both players' Onions produce fully grown leaf Pikmin that do not go through the sprout stage. Onions in a Dandori Battle are susceptible to Sneak Bombs, which, if delivered by the enemy player, will explode inside the Onion and force it to eject points in the form of a substance called Dandorium.
Strategies
The number of Pikmin created when a pellet is delivered to an Onion is larger if the pellet type matches the Onion's. This should be taken into account when ordering Pikmin to carry a pellet, in order to maximize the number of Pikmin obtained.
When an Onion creates new Pikmin, in order to save time, like on a speedrun, it is best to withdraw Pikmin from Onions so that the field total reaches the limit. This is because the Pikmin will be expelled as seeds in case there are less than the limit of Pikmin on the field. The process of waiting for the seeds to be expelled and planted, waiting for them to grow stems, and plucking them is quite lengthy. The time it takes to withdraw the Pikmin that cap the counter, and in the case of the new Pikmin being a different type, the time it takes to store them again and retrieve the new Pikmin, is considerably smaller overall. In speedruns, the route is normally planned out so that, whenever possible, the field counter is capped when new Pikmin are generated. Normally, it's also organized so that no time is wasted withdrawing Pikmin just to avoid plucking the new ones.
In Pikmin 2, after the Five-man Napsack has been obtained, the Pikmin can be told to carry a leader that's lying down to an Onion if the player holds / Nunchuck 上的 C 键 / Switch(Joy-Con)上的右摇杆按键. This carries the advantage of having one leader go to an Onion automatically while the player can control the other leader, which increases the multitasking potential. This can also be done in the first game, by holding
/ Wii 手柄上的 2 键, but because there is only one leader, the multitasking advantage is minimal to non-existent. This feature was removed in future games and was superseded by Go Here.
In Hey! Pikmin
In 嘿!皮克敏, there's only one Onion and it is at the beginning of the game, fully developed. It does, however, not have any impact on gameplay as it can only be seen in cutscenes, Pikmin Park, and the results screen. It looks nearly identical to the master Onion from Pikmin 3, but unlike Pikmin 3, this Onion contains colored swirls for Purple Pikmin and White Pikmin, which do not appear in the game and did not have Onions at the time of the game's release.
Notes
Dalmo's notes
Olimar's notes
Louie's notes
Hey! Pikmin logs
Pikmin Bloom social media accounts' bio
- English
- Japanese Text
- Japanese Translation
Badges
In 皮克敏 3 豪华版, there is a badge the player can gain from use of the Onion:
- Gardener: Sprout 1,000 Pikmin in Story Mode.
- Badge 50 gardener.png
Gardener. The badge shows all five types of Pikmin from Pikmin 3.
In the Super Smash Bros. series
In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, the three main Onions appear on the Distant Planet stage, and in the case of Brawl, as a random trophy too. On the arena, when a pellet is thrown into one, items are ejected. The higher the number on the pellet thrown, the higher the amount of items that will appear, with even more items appearing if the pellet and Onion have the same color, similar to the way it works in the Pikmin games. The Onions randomly land and fly away, but can be forced to leave early if hit several times. In Brawl, a Red Onion also appears as a sticker.
Trophy information: 模板:Smash trophy
Naming
Names in other languages
Gallery
Pikmin
- Red Onion.png
Artwork of the Red Onion.
- Red Onion P1 seed.jpg
Artwork of the Red Onion releasing a Pikmin seed.
- Yellow Onion.png
Artwork of the Yellow Onion.
- Blue Onion.png
Artwork of the Blue Onion.
- PikminOnionModels.png
The models of the Onions' bodies.
- Dormant Onion.jpg
The Red Onion as it's first discovered.
- Red Onion P1.png
The Red Onion upon awakening.
Pikmin 2
- P2 Red Onion.png
Clay model of the Red Onion.
- P2 Yellow Onion.png
Clay model of the Yellow Onion.
- P2 Blue Onion.png
Clay model of the Blue Onion.
- P2 Blue Onion Alternate Art.jpg
Alternate angle of the Blue Onion's clay model.
- Red Onionp2.png
The Red Onion at the Awakening Wood's landing site.
- Yellow Onionp2.png
The Yellow Onion in its discovery cutscene.
- Blue Onionp2.png
The Blue Onion in its discovery cutscene.
Pikmin 3
- Red Pikmin and Onion P3.png
Red Pikmin looking at their trapped Onion.
- Rock onion crystal.jpeg
The Rock Onion, trapped inside a large crystal.
- P3 Inactive Yellow Onion.jpg
An inactive Yellow Onion.
- Winged Onion in Arachnode web P3.png
The Winged Onion, caught in an Arachnode's web.
- Onionfluke.jpeg
The Blue Onion, buried in the ground with a Flukeweed growing on top.
- Master Onion P3 phase 1.jpg
Phase #1 of the master Onion.
- Master Onion P3 phase 2.jpg
Phase #2 of the master Onion.
- Master Onion P3 phase 3.jpg
Phase #3 of the master Onion.
- Master Onion P3 phase 4.jpg
Phase #4 of the master Onion.
- Pikmin3 MasterOnionBest.png
Screenshot of the Master Onion in its second phase.
- Pikmin3 BingoBattleOnions.png
The Bingo Battle Onions.
- OnionGUI.jpg
The Onion menu.
- Master Onion from below P3.jpg
The master Onion as seen from below.
- WUPP Pikmin3 Ev05 scrn21.png
The master Onion in a promotional video, released on 模板:Date.
- P3 Two Onions Merging Screenshot.png
The Red Onion beginning to absorb the Rock Onion while rising after nightfall. Notice the Red Onion's chute glowing as if it is receiving nutrients.
- Onionmerge1.gif
A GIF showing two Onions merging.
- Pikminology1.jpg
The data file explaining Onions generally.
- Pikminology2.jpg
The data file explaining how to access the Onion menu.
- Pikminology3.jpg
The data file explaining Onion merging.
Pikmin 4
- Pikmin 4 Red Onion.png
The Red Onion at the Rescue Command Post's base.
- Pikmin carrying the Ice Onion.jpg
Pikmin carrying the Ice Onion.
- Rock Onion Cutscene P4.jpg
The Rock Onion partially buried.
- Winged Onion Cutscene P4.jpg
The Winged Onion in an elevated clearing.
- The White Onion partially buried.jpg
The White Onion partially buried.
- The Purple Onion on top of a brick.jpg
The Purple Onion on a brick.
- Pikmin 4 Multicolored Onion.png
The master Onion with Red, Yellow, and Blue Onions.
- Pikmin 4 Multicolored Onion Flying.png
The master Onion (with Red, Yellow, and Blue onions sucked up), seen from above.
- Piklopedia all Onions.jpg
The master Onion and all Onion types, as seen in the Piklopedia.
- Piklopedia all Onions (birds-eye view).jpg
Birds-eye view of master Onion and all Onion types.
- Pikmin4-onionUI-earlygame.jpeg
The Onion menu, with only 3 Pikmin types available.
- P4 Buried Yellow Onion.jpg
A buried Yellow Onion in the Blossoming Arcadia.
- P4OnionAbsorbingFlarlic.jpg
The Red Onion absorbing a Flarlic in the Sun-Speckled Terrace.
Other
- Red Onion E-Card Wrapper.jpg
Red Onion e-card pack.
- Y pack 1.JPG
Yellow Onion e-card pack.
- Blue Onion E-Card Wrapper.jpg
Blue Onion e-card pack.
Trivia
- In 皮克敏 1, when Olimar first discovers the Red Onion, he appears surprised at the Onion suddenly blooming and sudden filling with color and carefully walks towards it, only to get knocked away by one of the Onion's legs when it springs out of the ground. The discoveries of Yellow Onion and Blue Onion show Olimar to again be surprised by the Onion's springing to life, only to back away hurriedly soon after as it begins to attempt to dig itself out of the ground. When the Onion does spring out, he leaps back in shock, though ultimately avoids being knocked away again.
- In the original English language GameCube versions of 皮克敏 1, attempting to take out more Pikmin from a Blue Onion than are in it results in the erroneous message "There are no blues Pikmin to take out." The message was corrected to "There are no blue Pikmin to take out." in the New Play Control! version onwards.
- Unused content in Pikmin 2 reveals that the Onions were at one point going to have a "booting up" cutscene, much like in Pikmin. This cutscene can be found almost entirely finished inside the game files, along with its own unique music cue and dialogue from the Hocotate ship.
- In Pikmin 2, if a cave is entered the same day wild Pikmin are obtained, their Onion will be at the landing site when the cave is left, rather than at the location where the wild Pikmin were discovered.
- In Pikmin and Pikmin 2, it is possible to whistle Pikmin as they are exiting or entering an Onion. Doing so causes the Pikmin to drop off of the Onion's legs and to the ground. This can be used to either quickly walk back the decision to put away Pikmin, or to get Pikmin into your squad a little faster. Strangely, in the original GameCube version of Pikmin, whistling Pikmin while they're coming out of the Onion seems extremely inconsistent, with it being rare to see even just a few Pikmin drop off of the Onion's legs.
- If one looks up at the master Onion in 皮克敏 3 with the KopPad's camera, they will be able to see what appears to be solar panel-like cells on its petals.
- If Pikmin 3模板:'s master Onion receives nutrients from a type of Pikmin while it is already producing seeds from a different Pikmin type, it will not produce seeds more than one type of Pikmin at once. It will finish producing the type of Pikmin it was already making before moving to a different type.
- In Pikmin and Pikmin 2, when Pikmin are inside an Onion, it slightly bounces in place, puffs of smoke come out from its legs, sparkling effects come up from the head of its flower, bumping sounds can be heard, and only in Pikmin 2, Pikmin sounds can also be heard coming from it. A similar thing happens when there are any Purple Pikmin or White Pikmin inside the Hocotate ship, with clanging sounds coming from with ship, and its exhaust ports shaking and emitting black puffs of smoke.
- In Hey! Pikmin, Olimar mentions climbing into the Onion to entertain himself.模板:Cite quote Similarly, in Pikmin 4, Collin says he took a peek inside the Onion.模板:Cite quote
- The Onions in Pikmin 3 have colorful swirls that represent each available Pikmin type. These swirls follow specific patterns and movements, looping roughly every ten seconds.
- The Onions are discovered in new ways in each game. In Pikmin, they are first found half-buried in a hibernation-like state and spring to life when approached, while in Pikmin 2, they are all active with a group of their respective Pikmin type being nearby. In Pikmin 3, the Onions all require rescuing from the leaders, and in Pikmin 4, Onions are found half-buried and, with the exception of the Red Onion, must be brought to the active Onion to combine into it. In addition, two Blue Onions and two Yellow Onions can be found, and each give 20 Pikmin if they're collected while already having that type's Onion be a part of the master Onion. In Hey! Pikmin, the master Onion is fully available from the start, although doesn't actually have any function in Hey! Pikmin模板:'s gameplay.
- The difference between the hibernation of Pikmin and activity of Pikmin 2 is possibly meant to represent the Pikmin's newfound independence gained from helping Olimar escape back to Hocotate after his crash landing.
- Hey! Pikmin is the only game to have the Onion readily accessible from the start, and already in the master Onion form, but also have no function in-game.
- Pikmin 4 is the only game in the Pikmin series to feature multiple Onions of the same color in gameplay, and, without extensive glitches, the only game to have Onion discovery be optional to beat the game.
See also
- Pikmin family
- Pellet
- Carry
- S.S. Dolphin
- Hocotate ship
- S.S. Drake
- S.S. Shepherd
- Candypop Bud
- Flarlic
- Lumiknoll
- Candypop family