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模板:Class2
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Usage
This template is used for all units and structures. Click edit, copy the sample template, and paste into the top of the unit or structure page.
Sample Template
Marine | |
Skulk | |
文件:Marine portrait.jpg | |
"Hey, I need a quote in here!" | |
Additional Description, keep it short! | |
Frontiersmen | |
Kharaa | |
Personal Resources 文件:Icon personal resource neutral.png 0 |
|
Team Resources 文件:Marines res.png 0 |
|
Supply 文件:Icon marine supply.gif 0 / 200 |
|
Supply 文件:Icon kharaa supply.gif 0 / 200 |
|
Health 0 |
Armor 0 |
Energy 文件:Icon resources energy neutral.gif 100 |
|
Respawns In: | 0 seconds |
Respawns From: | Infantry Portal/Egg |
Spawns From: | Command Station/Hive |
Base Field of View: | 90° |
Damage | 0 |
Type | Puncture |
Spread | 0 degree |
Cooldown | 0 seconds |
Move Speed: | 0 |
Air Speed: | 0 |
Run Speed: | 0 |
Crouch Speed: | 0 |
Infestation Speed: | 0 |
Slide Speed: | 0 |
Wall Speed: | 0 |
Abilities and Upgrades | |
Abilities and Upgrades | |
Abilities: Sprint, Leap |
|
Evolutions: Carapace, Regeneration, Vampirism, Adrenaline, Celerity, Crush, Camouflage, Aura, Focus |
|
Upgrades: Research Stuff |
|
Miscellaneous | |
Miscellaneous | |
Tech Requirements: Armory |
|
Unlocks: Arms Lab |
|
Build Time: | 0 seconds |
Builds From: | Extractor |
Researches From: | Command Station |
Buy From: | Harvester |
Purchase By: | Player |
Hotkey: | 模板:Key |
Limit: | 3 |
Duration: | 0 seconds |
Gestation Time: | 0 seconds |
Maturation Time: | 0 seconds |
Research Time: | 0 seconds |
Parameters
marinename | The name of the class belonging to Frontiersmen (blue background) |
alienname | The name of the class belonging to Kharaa (orange background) |
icon | An iconic image for the class |
quote | A quote for the class (comes with quotation marks and italized) |
description | Additional description |
marines | State the race of the class (Frontiersmen, blue background) |
aliens | State the race of the class (Kharaa, orange background) |
pres | Personal Resources cost for the class |
tres | Team Resources cost for the class |
marinesupply | Supply points required by the Frontiersmen structure |
aliensupply | Supply points required by the Kharaa structure |
health | Total health pool for the class |
armor | Total armor pool for the class |
energy | Total energy pool for the class |
respawn | Respawn time for the class |
respawnfrom | Respawn location for the class |
fov | Base Field of View for the class before adding additional FoV in the options |
damage | Damage inflicted by the ability |
type | Damage type of the ability |
spread | Spread of the weapon or ability in degree |
cooldown | Cooldown time of the ability |
speed | Movement speed for the class |
airspeed | Air movement speed for the class |
runspeed | Ground movement speed for the class while running |
crouchspeed | Ground movement speed when crouching for the class |
infestspeed | Infestation movement speed for the class |
slidespeed | Movement speed when belly-sliding for the Gorge |
wallspeed | Wall movement speed for the Skulk |
marinecat1 | First category (e.g. Abilities and Upgrades) |
aliencat1 | First category (e.g. Abilities and Upgrades) |
ability | List of abilities of the class |
evolution | List of evolutions accessible to the class (Kharaa lifeforms): They are hardcoded! |
upgrade | List of upgrades for the class |
marinecat2 | Second category (e.g. Miscellaneous) |
aliencat2 | Second category (e.g. Miscellaneous) |
build | Build time for the class |
buildfrom | What the class is built from |
researchfrom | What the class is researched from |
buyfrom | Where the class is bought from |
buy | Who or what buys the class |
evolutioncost | The cost per Alien evolution for that Alien class |
hotkey | Default hotkey for unit or structure in commander menu |
limit | Maximum amount |
duration | Duration or life time of the class |
gestate | Gestation time for the class (Kharaa lifeforms) |
mature | Maturation time for the class (Kharaa structures) |
research | Research time for the class |
prereq | The class requires what to be existing, in order to be accessed. |
unlock | What the class unlocks by existing, such as research, upgrades, or structures |
Parameters Design
floatleft | Sets the style attributes in <div style="float:right;clear:right;" > around the table to left |
notitle | parameters marinename and alienname will not be shown |