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- 音乐盒
- 局内音乐
- PVE专页
- 变异战专页
- 大厅音乐
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/4/42/bc0yt28k8ie16150ahhsm8xi6uzvuoq.mp3')">薪火计划</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/b/b3/bfyr4w7z9uaks6z7vl130x9yj14qr9t.mp3')">燎原行动</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/a/a0/tntdp6iibj6pljisjcpbf0n89j6htl1.mp3')">经典复刻</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/9/96/dhrj7x5a1vmtdpoe8oncf52c0xflzkx.mp3')">霓幻山城</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/8/80/oq8icdhcn4jdrosnif31a4h1h1vo2z6.mp3')">摇滚燎原</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/5/52/7d6ju3xf75c6qu0c5sav6fei9lhasdq.mp3')">星尘月海</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/d/d5/ske26y2tuhoeach07jscoezhhz47ztr.mp3')">勇者游戏</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/8/8c/fycs2nav7ywshrdyvqmb7sfufwswx88.mp3')">岁月华章</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/6/6f/kihej9mtnbrtq5ho6bcietkf2fqz6dc.mp3')">社稷重器</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/6/6d/3bpwnqao5s8uhclpjknsuajv34k0t16.mp3')">光的战役</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/e/ea/c5yfindpn2pkxxmtehaqwi8zhz1l02z.mp3')">命运战士</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/1/13/nhnn1tyjwpvj5nr9hitrpywvvomykgl.mp3')">通往胜利</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/8/83/d5rweiquflq0xxl4xgedvrgc3ck6975.mp3')">虬龙营</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/3/3f/msujfhif315460wyhpu6ks3qr8zxfig.mp3')">虬龙营胜利</button>
<button class="button_css_001" onclick="selectAudio('https://vip.123pan.cn/1795759/12976334')">刀锋战士</button>
<button class="button_css_001" onclick="selectAudio('https://vip.123pan.cn/1795759/12976338')">热力格斗常规A</button>
<button class="button_css_001" onclick="selectAudio('https://vip.123pan.cn/1795759/12976336')">热力格斗常规B</button>
<button class="button_css_001" onclick="selectAudio('https://vip.123pan.cn/1795759/12976335')">热力格斗决战时刻</button>
虬龙营_胜利 音频由玩家【克城没有詹黑】提供!
龙陵秘闻
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/c/c6/60rpuhhmu2npgbjmz740pbgdtbwp0qt.mp3')">普通</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/a/a2/4re774e3yqb7i5ebhsofayxdmvonzaj.mp3')">精英A</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/6/6b/mc28i0tsffqr8x2zp0xj7d9il5uyy09.mp3')">精英B</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/4/4f/dc9na86i3juk2ry8hcrwwce3hilo98u.mp3')">叛将</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/e/ec/5v86zxyqn35d6jthf00sozrdv5tf8vv.mp3')">妖妃</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/e/e1/b3r0817kgzx0y4trypwzqhl1l6zl81l.mp3')">妖妃锁血·旧</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/e/e1/1hegzfmm3qcw5wjonjhf6a9fua0eule.mp3')">妖妃锁血</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/5/5a/5wgi8tkqh1bp355cc1flsduktclxj1x.mp3')">怒鼎</button>
植物围城
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/b/bd/k5oi44dkixf3cbe9tx0ao30giig1lyi.mp3')">普通</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/a/a9/kmawxtlqtxqfiodf7lu1is4qkusv92w.mp3')">精英A</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/b/bf/5r4lyqvcn5dmelxpacxjc3337vv2w7r.mp3')">精英B</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/9/95/3u24pipfjxn60sej8ay7qsxf5b2xt76.mp3')">首领</button> <button class="button_css_001" onclick="selectAudio('https://vip.123pan.cn/1795759/12976337')">坚守长乐园</button>
森林游乐屋:
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/d/d9/b8ftj97te5qlmzde31e0mn0oz81ftjh.mp3')">准备阶段</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/c/c2/rnldejebguuhykgr352m1skayyyvwkw.mp3')">正常阶段</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/0/01/17ojw8y0idfm9v4idh2peo1ghb1ddqg.mp3')">终极时刻</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/9/92/q95qrs4xmwjr4jzounkhtvemrfbx121.mp3')">结束</button>
死亡沙漠:
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/5/55/mae80syvw18f93q0ddjkx4xqhotg4o3.mp3')">准备阶段</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/4/4d/rf31ry58c1ac5uruqewlgz680zc9qbk.mp3')">正常阶段</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/1/1b/e1egy90jvqjk4rxnyij5zva5ot3vomk.mp3')">终极时刻</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/5/59/45c9387gkn83a2ieh3y73wcdw2mtvkf.mp3')">结束</button>
圣诞游乐场:
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/c/c4/a6f4gve3gy14x5js31nnsbf7zfgi4r6.mp3')">准备阶段</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/c/c1/8trnyd0v4ygvsifr13kcwqg2mahfxiw.mp3')">正常阶段</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/4/43/1isqlhg53gpb59i3iuwbygfj1tb9io2.mp3')">终极时刻</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/8/84/d1mmsc1tyrhep7hobbmle7dr0qigcik.mp3')">结束</button>
<button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/a/ae/n876qskecywu0a0jalpyvreql2bx5ds.mp3')">大头模式</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/7/7c/nhx9seerotuvk96iqtf8fy8mwv0pf2t.mp3')">墨金演习</button> <button class="button_css_001" onclick="selectAudio('https://patchwiki.biligame.com/images/ssjj2/1/12/4gt6594fhpf2fnzjnlen8fqnohiyxie.mp3')">星耀无限</button>
<style>
#button_main_01 { align-items: center; background-color: #D4D4D4; } #button_main_01 .button_css_001{ background-color: #8C1919;height: 40px;min-width: 80px;font-size: 18px;border:none;color: #F7F7F7;padding-left: 10px;padding-right: 10px;margin: 2px 0px 2px 0px; } #button_main_01 .button_css_002{ background-color: #F7F7F7;height: 40px;min-width: 60px;font-size: 20px;border:none;color: #8C1919;;margin-left: 20px } #button_main_01 .volumeControl, #button_main_01 .globalProgressBar { width: 50%; } @media (max-width: 1180px) { #button_main_01 .volumeControl, #button_main_01 .globalProgressBar { width: 100%; } } .row { margin-right: 10px; margin-left: 10px;
} </style>
<audio id="audioPlayer" src="" style="display:none;"></audio>
<button id="globalPlayPause" class="button_css_002">播放</button> | <button id="globalStop" class="button_css_002">结束</button> | <label for="globalLoop">单曲循环:</label><input type="checkbox" id="globalLoop"> |
<nbsp>音量调节</nbsp> <input type="range" id="volumeControl" min="0" max="1" step="0.01" value="0.5">
<nbsp>进度调整</nbsp> <input type="range" id="globalProgressBar" min="0" max="100" step="1" value="0" onchange="updateProgress(this.value)">
中间是音乐播放器,可以调节音量和进度。
点击播放按钮一次开始播放,两次暂停播放,并保留播放进度。
点击停止按钮结束当前音频播放
在一个音频播放时,点击其它音频,该音频会终止播放。
<script> // 存储当前播放的音频元素 var currentAudio = document.getElementById('audioPlayer'); var isLooping = false; // 单曲循环状态 // 函数:选择音频 function selectAudio(src) { if (currentAudio) { currentAudio.pause(); } currentAudio.src = src; if (currentAudio.paused) { currentAudio.play(); document.getElementById('globalPlayPause').textContent = '暂停'; } updateProgressBar(); // 更新进度条 } // 函数:播放或暂停所有音频 function playPauseAll() { if (currentAudio) { if (currentAudio.paused) { currentAudio.play(); } else { currentAudio.pause(); } document.getElementById('globalPlayPause').textContent = currentAudio.paused ? '播放' : '暂停'; } } // 函数:结束播放当前音频 function stopAll() { if (currentAudio) { currentAudio.pause(); currentAudio.currentTime = 0; document.getElementById('globalPlayPause').textContent = '播放'; } } // 函数:切换单曲循环 function toggleLoop() { isLooping = !isLooping; currentAudio.loop = isLooping; document.getElementById('globalLoop').checked = isLooping; } // 函数:设置音量 function setVolume(volumeValue) { currentAudio.volume = volumeValue; } // 更新进度条的函数 function updateProgress(value) { currentAudio.currentTime = (currentAudio.duration * (value / 100)) || 0; } // 定时更新进度条的函数 function updateProgressBar() { if (currentAudio) { var progress = (currentAudio.currentTime / currentAudio.duration) * 100 || 0; document.getElementById('globalProgressBar').value = progress; } } // 设置定时器,定期更新进度条 setInterval(updateProgressBar, 1000); // 绑定全局控制按钮 document.getElementById('globalPlayPause').addEventListener('click', playPauseAll); document.getElementById('globalStop').addEventListener('click', stopAll); document.getElementById('volumeControl').addEventListener('input', function() { setVolume(this.value); }); document.getElementById('globalLoop').addEventListener('change', toggleLoop); // 初始化时,绑定音量控制 document.addEventListener('DOMContentLoaded', function() { setVolume(document.getElementById('volumeControl').value); }); </script> <script>
/*主选项列*/
/* 点击按钮后,应用鼠标悬停时的样式 */ var button2 = document.getElementsByClassName('button_css_001'); for (var i = 0; i < button2.length; i++) { button2[i].addEventListener('click', function () { // 先将所有按钮的样式重置 for (var j = 0; j < button2.length; j++) { button2[j].classList.remove('button_css_001_active'); } // 将当前点击的按钮添加一个激活类,这个类将应用鼠标悬停时的样式 this.classList.add('button_css_001_active'); }); }
/*次选项列*/ // 为每个按钮添加事件监听 /*var buttons = document.getElementsByClassName('tab1002'); for (var i = 0; i < buttons.length; i++) { buttons[i].addEventListener('click', function() { // 先将所有按钮的颜色恢复为原先的颜色 for (var j = 0; j < buttons.length; j++) { buttons[j].style.backgroundColor = ""; // 不设置颜色,使用默认颜色 } // 将当前点击的按钮颜色设置为白色 this.style.backgroundColor = "#5589C1"; }); }*/
</script>