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当前 | 2023年9月9日 (六) 00:09 | 1,920 × 1,080(581 KB) | F-41地心鸦 (14414857)(讨论 | 贡献) | 分类:以色列地面载具页面用图 |
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JPEG文件备注 | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-143.809 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-172.571 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=2539.9, 3196.69 version{ game_version:t="2.22.0.18" gui_version:t="2.22.0.18" build_date:t="Dec 13 2022" build_time:t="05:49:51" build_number:i=16403 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1650 Ti" cur_time:i=1670944290 video_vendor_info:t="NVIDIA GeForce GTX 1650 Ti, ver: 51278, 4095 MB (4096 MB), 300 MHz / 6121 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="6426.33" } camera{ pos:p3=7.29546, 50.1286, -648.743 dir:p3=0.608514, -0.35724, 0.708583 itm:m=[[0.758644, 0, -0.651505] [0.232744, 0.934013, 0.271018] [0.608514, -0.35724, 0.708583] [7.29546, 50.1286, -648.743]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=2.01265, 2.01265 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.817575, 0.817575 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.88284, 0.88284 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.838892, 0.838892 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.54862, 0.54862 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1100.9, 1100.9 "layers[1].coverage":p2=0.501746, 0.501746 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.805807, 0.805807 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.777945, 0.777945 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.63311, 6.63311 "layers[1].thickness":p2=4.12378, 4.12378 "layers[1].density":p2=1.52217, 1.52217 "layers[1].clouds_type":p2=0.275958, 0.275958 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.32019, 1.32019 turbulenceStrength:p2=0.642724, 0.642724 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9, 45.9719, -640.3 dir:p3=-0.207903, -0.0090565, -0.978107 tm:m=[[-0.207903, -0.0090565, -0.978107] [-0.00270684, 0.999958, -0.00868346] [0.978146, 0.000842261, -0.207919] [13.9, 45.9719, -640.3]] vel:p3=0, 0, 0 full_name:t="Magach 7C" model_name:t="magach_7c" file_name:t="tankModels/il_magach_7c" blk:t="gameData/units/tankModels/il_magach_7c.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="il_magach_7c" loaded_unit_name:t="il_magach_7c" loaded_skin:t="" } network{ hid:t="7a70254" } config_blk{ use_eac:b=no use_release_candidate:b=no releaseChannel:t="" forcedLauncher:i=0 language:t="Chinese" rdseed:i=41 lastTimeSetWin64:i=1670936873 doShowDriversOutdated:b=yes renderer3:t="auto" graphicsQuality:t="high" yunetwork{ isExpertMode:b=yes webStatusPort:i=55444 curCircuit:t="dev" webStatusLocalhostOnly:b=yes enableWebStatus:b=no } download{ upl_speed_rate:i=1000 seeding_on:b=yes peer_exchange:b=yes dnl_limit:b=no DHT:b=yes upl_limit:b=no dnl_speed_rate:i=1000 UTP2:b=no } launcher{ startup_with_windows:b=no bg_tray:b=yes hide_to_tray_option:b=no bg_update:b=no } graphics{ rendinstDistMul:r=1 landquality:i=2 shadowQuality:t="medium" backgroundScale:r=1 lenseFlares:b=yes texquality:t="high" fxDensityMul:r=0.8 grassRadiusMul:r=0.75 ssaa:r=1 displacementQuality:i=1 dirtSubDiv:i=1 contactShadowsQuality:i=0 lastClipSize:i=4096 tireTracksQuality:i=2 enableSuspensionAnimation:b=no panoramaResolution:i=2048 waterQuality:t="high" advancedShore:b=no cloudsQuality:i=1 physicsQuality:i=3 compatibilityShadowQuality:t="low" mirrorQuality:i=5 clipmapScale:r=1 fxTarget:t="high" waterEffectsQuality:t="medium" giQuality:t="low" riGpuObjects:b=yes skyQuality:i=1 } render{ staticShadowsOnEffects:b=no softFx:b=yes rendinstGlobalShadows:b=yes grass:b=yes ssaoQuality:i=1 shadows:b=yes ssrQuality:i=0 haze:b=no selfReflection:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ alpha_to_coverage:b=no resolution:t="auto" adaptive_vsync:b=no driver:t="auto" windowed:b=no mode:t="fullscreenwindowed" postfx_antialiasing:t="high_fxaa" fonts:t="medium" latency:i=0 dlssSharpness:i=0 vrStreamerMode:b=no temporalResolutionScale:r=1 dlssQuality:i=-1 perfMetrics:i=1 vreye:t="left" xessQuality:i=-1 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" netLogerr:b=yes } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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