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当前 | 2023年7月19日 (三) 00:37 | 1,920 × 1,080(344 KB) | F-41地心鸦 (14414857)(讨论 | 贡献) | 基于MsUpload的文件上传 |
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JPEG文件备注 | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.7939, -0.585517, -0.163992 moonDir:p3=-0.892483, 0.398541, 0.21128 cloudsPos:p2=11114.8, -817.789 version{ game_version:t="2.27.1.35" gui_version:t="2.27.1.35" build_date:t="Jul 17 2023" build_time:t="09:16:28" build_number:i=17136 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1650 Ti" cur_time:i=1689697216 video_vendor_info:t="NVIDIA GeForce GTX 1650 Ti, ver: 53623, 4095 MB (4096 MB), 300 MHz / 6001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="340.91" } camera{ pos:p3=-10130.8, 6.31717, -51.449 dir:p3=-0.597896, -0.130946, 0.790806 itm:m=[[0.797674, 0, 0.603089] [-0.0789722, 0.99139, 0.104452] [-0.597896, -0.130946, 0.790806] [-10130.8, 6.31717, -51.449]] type:i=9 } location{ hangar:b=yes scene:t="levels/asdasdasdd22.bin" missionFile:t="" environment:t="16" weather:t="clear" gmtTime:r=16 localTime:r=16 sunDir:p3=0.7939, -0.585517, -0.163992 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=0 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=450, 450 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=7, 7 mie_height:p2=1.2, 1.2 mie_scale:p2=1.00943, 1.00943 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.13 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=0.85 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.85 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.0800687, 0.0800687 altitude:p2=10.0372, 10.0372 } clouds_weather_gen{ "layers[0].coverage":p2=0.111067, 0.111067 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=4433.7, 4433.7 "layers[1].coverage":p2=0.16006, 0.16006 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=16561.4, 16561.4 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.946547, 0.946547 "layers[0].thickness":p2=7.93693, 7.93693 "layers[0].density":p2=0.829267, 0.829267 "layers[0].clouds_type":p2=0.18425, 0.18425 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.24511, 6.24511 "layers[1].thickness":p2=3.77313, 3.77313 "layers[1].density":p2=1.98764, 1.98764 "layers[1].clouds_type":p2=0.14171, 0.14171 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.75, 0.75 turbulenceStrength:p2=0.259532, 0.259532 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.498 whiteTemp:r=6242.76 } player{ pos:p3=-10152.5, 0.000732422, 1.26 dir:p3=1.19209e-07, 8.91439e-05, -1 tm:m=[[1.19209e-07, 8.91439e-05, -1] [-8.91439e-05, 1, 8.91439e-05] [1, 8.91439e-05, 1.19209e-07] [-10152.5, 0.000732422, 1.26]] vel:p3=0, 0, 0 full_name:t="SKR-7" model_name:t="skr_pr35" file_name:t="ships/ussr_skr_pr35" blk:t="gameData/units/ships/ussr_skr_pr35.blk" model_pos:p3=-10152.5, 1, 1.26 current_unit_name:t="ussr_skr_pr35" loaded_unit_name:t="ussr_skr_pr35" loaded_skin:t="" } network{ hid:t="2eca5d7" } config_blk{ doShowDriversOutdated:b=yes forcedLauncher:i=0 renderer3:t="auto" rdseed:i=41 use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" language:t="Chinese" graphicsQuality:t="movie" lastTimeSetWin64:i=1653310511 hangarBlk:t="island_block_v2.blk" graphics{ rendinstDistMul:r=1.8 landquality:i=4 shadowQuality:t="ultrahigh" backgroundScale:r=1 lenseFlares:b=yes texquality:t="high" fxDensityMul:r=1 grassRadiusMul:r=1.35 ssaa:r=1 displacementQuality:i=3 dirtSubDiv:i=2 contactShadowsQuality:i=2 lastClipSize:i=8192 tireTracksQuality:i=3 enableSuspensionAnimation:b=yes panoramaResolution:i=3072 waterQuality:t="ultrahigh" advancedShore:b=yes cloudsQuality:i=0 anisotropy:i=16 physicsQuality:i=3 compatibilityShadowQuality:t="low" mirrorQuality:i=5 fxTarget:t="high" clipmapScale:r=1 giQuality:t="low" riGpuObjects:b=yes skyQuality:i=1 dynamicHoles:b=yes waterEffectsQuality:t="medium" } render{ staticShadowsOnEffects:b=yes softFx:b=yes rendinstGlobalShadows:b=yes grass:b=yes ssaoQuality:i=2 shadows:b=yes ssrQuality:i=1 haze:b=yes selfReflection:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes enable_mod:b=yes } video{ alpha_to_coverage:b=yes resolution:t="1920 x 1080" vsync:b=yes adaptive_vsync:b=yes driver:t="auto" windowed:b=no mode:t="fullscreenwindowed" instancing:t="auto" compatibilityMode:b=no postfx_antialiasing:t="low_taa" fonts:t="medium" latency:i=0 vrStreamerMode:b=no latencyFlash:b=no temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 dlssSharpness:i=0 xessQuality:i=-1 } download{ DHT:b=yes upl_speed_rate:i=1000 peer_exchange:b=yes UTP2:b=no seeding_on:b=yes dnl_limit:b=no upl_limit:b=no dnl_speed_rate:i=1000 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } yunetwork{ webStatusPort:i=55444 enableWebStatus:b=no webStatusLocalhostOnly:b=yes curCircuit:t="production" isExpertMode:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes enableNvHighlights:t="auto" netLogerr:b=yes } launcher{ bg_tray:b=yes startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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