数字标向法
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=
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=
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后斜上 |
上 |
前斜上
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后 |
中 |
前
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后斜下 |
下 |
前斜下
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- 236 =
- 214 =
- 623 =
- 421 =
- [4]6 = (保持35帧),
- [2]8 = (保持35帧),
- 360 =
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- (N) = 使用多段攻击时只进行N次打击。如果完全命中所有段数,则可以省略。
- xN = 自成链攻击连续使用N次。如果只使用一次,则可以省略。
- [X] = 保持按下X
- ]X[ = 松开X
- X~Y = X攻击追加Y攻击
- X/Y = X或Y
- !X = X触发爆发
- OTG = 前置于消耗OTG攻击前,指示OTG,发生在粉圈倒地之后
- CH = 破招
- fastfall = 将一个空中普通拳脚取消到另一个空中普通拳脚并快速落地的行动。后者不会发生,落地时会被取消。
例:双形 jHP(1) > jHK 让双形从多段的jHP中提前落地。
- sj = 超级跳
- dj = 二段跳
- jc = 跳取消
- kara = 挥空取消
- delay = 放帧取消
- ADC = 空中冲刺取消
- IAD = 最速空中冲刺
- TK = 虎膝(Tiger Knee:在跳跃到空中时尽快进行后面的行动,通常是通过提前输入一个必杀技的方向指令,然后输入↑,最后尽快输入攻击按键指令。
例:菲莉亚 TK Airball即2147K)
- Flight = Fly (214K)
- Gae Bolga Stinger = Nail (236P)
- Buer Reaper = Buer (236K)
- Death Crawl = Crawl (236PP)
- Buer Thresher = Thresher (j236KK)
- Hatred Install = Install (214KK)
- Buer Overdrive = Level 3 (214PP)
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- 角色体重等级
- 轻: 菲莉亚/芙库亚,孔雀,幸运猫女,痛苦转轮,瓦伦汀,丝瑰丽,安妮,小伞
- 中: 赛瑞贝拉,帕娜索,伊莱莎(连段中),贝奥武夫,机械猫女
- 重: 双形,大乐队
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Hit Confirms
BnB Combos
Beginner
A basic ground chain combo ending in sweep
2LK 2MK 2HK
A basic ground chain combo ending in a special cancel
2LK 2MK 5HP 236MK
A basic ground chain combo ending in a special cancel
2LK 2MK 5HP 236LK 236PP
A basic combo that utilizes fly cancels. After the air chain you can choose to go for a reset with throw or fly 3jLK.
2LK 2MK 5HP 236LK fly
9jLP jLK
2LK 2MK 5HP 236LK 236PP
Intermediate
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- 2LK 2MK 5HP fly
- 3jLK
- 2MK 5HP 236LK fly
- 9jLP jLK
- 5MP
- jMP fly
- 6jMK jHPx3 jHK
- 2LP 5LK 2MP 5HP 236LK 236PP
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7,433
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1
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Anywhere
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Universal
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- An easier combo for beginners
- Can swap the last cMP sHP with sMK fHKx4 respectively. Added damage but slightly harder to execute.
- Can fastfall after the second jLK with jMK to make the confirm into 5MP more consistent
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(video)
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- 2LK 2MK 2HP 236HK fly
- unfly 236LK fly
- 6jLK
- 5MP j236LK fly
- jMP
- sMK 236HK fly
- 8jHK
- 5LK 5MK 236LK fly
- 3jLP
- 2LP 5LK 5MK 5HP 236LK 236PP
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8,651
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1
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Corner
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Universal
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- Easier corner route
- On heavys just be sure to j236LK at the peak of there height
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(video)
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Conversions
- Ground confirms
- Nothing combos off of max range 2LK other than 236LK, can be hard to hitconfirm. 2MK doesn't reach as far as 2LK so if you are worried about it dropping do 2LK 5HP 236LK instead.
- Throw starter combo
- To save OTG: fly cancel into jMK, land into buttons or 236LK.
- To save Undizzy at the cost of OTG (midscreen): 236K fast fall (cancel throw into j236K quickly) dash up into moves.
- You can save both Undizzy and OTG with a bit more difficulty (Midscreen): 236K fast fall (cancel throw into j236K quickly) walk or dash up 2MK 5HP 236LK. Although most of Painwheel's buttons can work for the OTGless restands, this one is the optimal starter.
- Air throw starter combo
- Air throw and ground throw are effectively identical. One sends slightly further away but it's negligible.
- Anti-air confirms
- 5MP: jump, recognize what side you are on, jMK fly jMK land into buttons.
- 236HK: j236KK unless close to corner.
- Off air to airs
- jMP, fly, jMK, fly, jMK, land into buttons
- jHP is same as above, or j236KK, or 236LK if near the corner.
Enders
Tips & Tricks
Combos By Starter
Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.
2LK
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- 2LK 2MK 5HP fly
- 3jLK
- 2MK 5HP 236LK fly
- 9jLP jLK
- 5MP
- jMP fly
- 6jMK jHPx3 jHK
- 2LP 5LK 2MP 5HP 236LK 236PP
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7,433
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1
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Anywhere
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Universal
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- An easier combo for beginners
- Can swap the last cMP sHP with sMK fHKx4 respectively. Added damage but slightly harder to execute.
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(video)
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- 2LK 2MK 2HP OTG 236MP fly
- 6jMK
- 5HP 236LK fly
- 6jLK
- 2MK 5HP 236LK fly
- 3jLP
- 2MP 236LP
- fly 9jMP
- Dash 2LP 5LK 2MP 5HP 236LK 236PP
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8,138
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1
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Anywhere
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Universal
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- Optimal pure midscreen route
- On Squigly Replace 3jLP with 6jLP jMK (fastfall) so that 236LP won't whiff
- Omit the third 5HP and after 236LP(L nail) do 9jMP jHP to deal 8,183 damage does not work on Cerebella, Peacock, Painwheel, or Valentine
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(video)
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- 2LK 2MK 5HP 236LK fly
- 6jLK
- 236LK fly
- 3jLP
- 5MP j236LK fly
- 6jMP
- 5MK 236HK
- OTG 5LK 5MK 236HK fly
- 8jHK
- 2LP 5LK 5MK 5HP 236LK 236PP
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8,481
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1
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Midscreen
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Universal
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- Corner Carry route goes about half of the screen if you fail to save otg you can do 5MK 5HP 236HK 8jMK jHP instead and deal 8,176 damage
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(video)
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- 2LK 2MK 5HP 236LK fly
- 6jLK
- 236LK fly
- 3jLP
- 2MK L Nail
- Dash 5MP
- jHP fly
- 9jMK jHP j236LK fly
- OTG 6jMP
- Dash 2LP 5LK 5MK 5HP 236LK 236PP
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7,997
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1
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Midscreen
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Universal
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- For Maximum corner carry it goes about 3/4 of the screen
- On lights it's easier to do jHPx3 236LK at less damage at 7,887
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(video)
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- 2LK 2MK 2HP 236HK fly
- unfly 236LK fly
- 6jLK
- 5MP j236LK fly
- jMP
- sMK 236HK fly
- 8jHK
- 5LK 5MK 236LK fly
- 3jLP
- 2LP 5LK 5MK 5HP 236LK 236PP
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8,651
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1
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Corner
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Universal
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- Easier corner route
- On heavys just be sure to j236LK at the peak of there height
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(video)
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- 2LK 2MK 2HP 236HK fly
- jMP (fastfall) j236LK
- 236LK fly
- 6jLK
- 5MP 236HK fly
- 8jMK
- 5MK 236HK fly
- 8jHK
- 5LK 236LK fly
- 3jLP
- 2LP 5LK 5MK 5HP 236LK 236PP
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8,830
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1
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Corner
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Universal
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- Optimal universal corner combo
- This is a bit tough on heavys
- On lights you don't need to fastfall also you can replace 8jHK with 2jHP to deal 8,895 damage
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(video)
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- 2LK 2MK 2HP 236HK
- j236LK fly
- j236LK
- 236HK fly
- 8jMK 5MK 236HK fly
- 2jHP
- 5HK
- 8jLK j236LK fly
- 5jMP
- 2LP 5LK 5MK 5HP 236LK 236PP
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9,141
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1
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Corner
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Lights only
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- Optimal corner combo
- Its hard
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(video)
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Throw
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- Throw fly
- 9jMK
- 2MK 5HP 236LK fly
- 6jLK
- 2MP 236LK fly
- 9jLP jLK
- 5LK 2MP 236LP
- fly 9jMP
- Dash 2LP 5LK 5MK 6HKx4 236LK 236PP
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6,080
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1
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Anywhere
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Universal
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- Optimal midscreen route with fly 9jMK conversion
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(video)
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- Throw
- 236K fast fall
- 2mk 2hp 236HK fly
- jmp (fast fall)~236 236LK
- OTG 236LK fly
- 6jlk
- 5mp 236HK fly
- Jmk
- 5lk 236LK fly
- 3jlp
- 5mk 236HK fly
- 9jhk
- 2lp 5lk 5mk 5hp 236LK 236PP
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7,300
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1
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Corner
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Universal
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- Optimal corner throw conversion. hard on heavies, on lights omit the jmp fastfall
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(video)
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2[HP]
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- 2[HP] fly
- jMK fly
- 8jMK
- 2MK 5HP 236LK fly
- 6jLK
- 5LK 236LK fly
- 3jLP
- 2MP 236LP
- fly 9jMP
- Dash 2LP 5LK 5MK 6HKx4 236LK 236PP
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8,411-8,455
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1
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Anywhere
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Universal
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- Keep distance in mind you may need to 6jMK fly 8jMK if your to far from your opponent
- On squigly you will need to replace 3jLP with 6jLP jMK (fastfall) to prevent 236LP from whiffing
- On Cerebella even if you hit 2[HP] point blank you will need to do either 6jMK fly 8jMK or jMK fly 9jMK
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(video)
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- 2[HP] fly
- jMK fly
- 8jMK
- 2MK 5HP 236LK fly
- 6jLK
- 5LK 236LK fly
- 3jLP
- 5MP 9j236LK fly
- fly 6jMP
- 2LP 5LK 5MK 6HKx4 236LK 236PP
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8,638
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1
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Midscreen to Corner
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Universal
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- Corner carry route goes about half the screen
- If you fail to save OTG this deals 8,518 damage
- Keep distance in mind you may need to 6jMK fly 8jMK if your to far from your opponent
- On Cerebella even if you hit 2[HP] point blank you will need to do either 6jMK fly 8jMK or jMK fly 9jMK
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(video)
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Hatred Install(214KK)
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- 2LK 2MK 5HP 214KK
- 2MK 236LK fly
- 9j236HK
- [2HP] 236LK fly
- 9jMK
- 5LK 236LK fly
- 6jLK
- 2MP 236LK fly
- 3jLP
- 2LP 5LK 2MP 6HK×4 236HK fly
- 1PP 236PP
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10,893
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3
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Anywhere
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Universal
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- Most damaging midscreen route thats still fairly consistent
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(video)
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- 214KK 2LK 2MK 5HP 236LK
- [2HP] fly
- 6j236HK
- [2HK] 236LK fly
- 9jMK
- 2MK 236LK fly
- 6jLK
- 2MP 236LK
- 3jLP
- 2LP 5LK 2MP 6HK×4 236HK fly
- 1PP 236PP
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11,004
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3
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Anywhere
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Universal
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- Midscreen route for when you are already in install
- Would be good to make a habit of doing j236HK at the lowest hight possible so you have more time to micro walk or dash [2HK] so 236LK doesn't whiff on certain characters like band
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(video)
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- 2LK 2MK 5HP 214KK
- 5HP 236LK
- [2HK] 236HK
- j236LK fly
- 9jLK j236HK
- 5MK 236HK fly
- 8jMK j236MK
- 2LP 5LK 5MK 5HP 236LK 236PP
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11,106
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3
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Corner
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Universal
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- Go to install route
- If you do 2HP instead of 5HP at the start and switch the places of 9jLK and 8jMK for a slightly harder/more damaging route dealing 11,230 damage (video)
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(video)
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- 2LK 2MK 2HP 214KK
- 5HP 236MK fly
- 9j236HK
- jMK j236LK fly
- 1jMK(Fastfall)
- 2HK 236LK fly
- 1jMP(Fastfall)
- Full Charge 236MP
- 5MK 236LK fly
- 3jLP
- 2LP 5LK 2MP 6HK×4 236HK fly
- 1PP 236PP
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11,274
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3
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Corner
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Universal
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- Optimal install route its harder and not much more damage but I'm sure you can do consistent if ya willing to use this
- The 236MP however if not spaced correctly can whiff some nails and on some like squigly can be a tad rougher to land all 5 hits
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- 214KK 2LK 2MK 2HP 236HK
- j236LK fly
- j236MK
- 236LK
- [2HP] 236LK fly
- 9jMK
- 5LK 236LK fly
- 6jLK
- 5MK 236LK fly
- 3jLP
- 2LP 5LK 5MK 5HP 236LK 236PP
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11,606
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3
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Corner
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Universal
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- Simple corner route for when you are already in install
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(video)
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Buer Overdrive
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- 214 PP
- OTG 5HP 236LK Fly
- 6j.LK
- 2MK 5HP 236LK Fly
- 9j.LP j.LK
- 2MP 5HP 236LP dash 5LP 5LK 2MP 5HP 236LK 236 PP
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8,087
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4
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Anywhere
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Universal
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- Easy confirm off of reversal Buer Overdrive, omit the 5HP at the start if need be.
- switch 5LP for 2LP for slightly more damage
- do 5MK in place of the last 2MP in the corner for slightly more damage
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(video)
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Buer Thresher
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- j236KK fly [3]jMK
- 236LK fly
- 6jLK
- 2MK 5HP 236LK fly
- 9jLP jLK
- 2MP 5HP 236LP dash 5LP 5LK 2MP 5HP 236LK 236PP
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5,941
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2
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Anywhere
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Universal
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- Easy confirm off of reversal Buer Thresher
- Hold [3] longer for the side switch
- switch 5LP for 2LP for slightly more damage
- do 5MK in place of the last 2MP in the corner for slightly more damage
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(video)
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Counter Hit Punishes
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- CH jMK 2MK 2HP OTG 236MP fly
- 6jMK fly
- 9jMK
- 5HP 236LK fly
- 6jLK
- 2MK 5HP 236LK fly
- 3jLP
- 2MP 5HP L Nail
- fly 9jMP
- Dash 2LP 5LK 2MP 5HP 236LK 236PP
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9,076
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1
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Anywhere
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Universal
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- Optimal Universal pure midscreen route
- If 2MK start it deals 8,930 damage
- M Nail may require a very slight delay to prevent the combo from immediately advancing to stage 4, which will cause the 9jMK to trigger IPS
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(video)
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- CH jMK 2MK 2HP OTG 236MP fly
- 6jMK
- 5HP 236LK fly
- 6jLK
- 5MP j236LK fly
- 6jMP
- 5MK 236HK fly
- 8jHK
- 5LK 5MK 236LK fly
- 3jLP
- 2LP 5LK 5MK 5HP 236LK 236PP
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9,764
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1
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Midscreen
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Universal
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- Optimal Midscreen route
- This corner carrys about half way across the screen
- If 2MK start it deals 9,433 damage
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(video)
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- CH jMK 2MK 2HP 236HK fly
- jMP (fastfall) j236LK
- 236HK fly
- 8jMK 5LK 236LK fly
- 6jLK 5MK 236LK fly
- 3jLP 2MP 5HK
- 8jMP j236LK fly
- 5jHK
- 2LP 5LK 5MK 5HP 236LK 236PP
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10,053
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1
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Corner
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Universal
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- Optimal corner combo
- If 2MK start it deals 9,578 damage
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(video)
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Double Snap
指令
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伤害
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能量消耗
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位置
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限定角色?
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笔记
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参考演示
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- Snapback
- otg 2LK 5MP
- 2HK (full charge)
- repeat
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N/A
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1
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Corner
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|
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(video)
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Damage/Undizzy Ratios
Move
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Damage/undizzy
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Damage (max scaling)
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Undizzy
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236K
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19.25
|
385
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20
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236MP/HP (lvl3)
|
17.5
|
350
|
20
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j.[HP]
|
13.33333333
|
400
|
30
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j.MP
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11.75
|
235
|
20
|
5MK
|
11
|
220
|
20
|
2[HP]
|
10.53333333
|
316
|
30
|
236MP/HP (lvl2)
|
10.5
|
210
|
20
|
5[HP]
|
10.06666667
|
302
|
30
|
6HK
|
10
|
300
|
30
|
2MP
|
9.8
|
196
|
20
|
j.HP
|
9.666666667
|
290
|
30
|
2[HK]
|
9.166666667
|
275
|
30
|
j.HK
|
9
|
270
|
30
|
5HK
|
8
|
240
|
30
|
5MP
|
6.75
|
135
|
20
|
2MK
|
6.5
|
130
|
20
|
236LP
|
6.5
|
130
|
20
|
j.MK
|
6.5
|
130
|
20
|
2HP
|
6.333333333
|
190
|
30
|
5HP
|
6
|
180
|
30
|
2HK
|
6
|
180
|
30
|
5LK
|
5
|
75
|
15
|
j.LK
|
4.666666667
|
70
|
15
|
2LP
|
4.333333333
|
65
|
15
|
2LK
|
4.333333333
|
65
|
15
|
j.LP
|
4.333333333
|
65
|
15
|
236MP/HP (lvl1)
|
3.5
|
70
|
20
|
5LP
|
2.666666667
|
40
|
15
|